The Eyes Have It (Less): Things To Come (If You’re Still Around To Read Them)

(thanks, VIDEOJAXX!)
 

Day four or so of the icky eye is going okay. It’s looking almost normal but I’m still not venturing too for into the outside world. I did do some shopping over the last two days, but between the black sunglasses and hand sanitizer I’d been whipping out, I’m betting I look like a really paranoid celebrity. Or a blind guy making sure there’s no evidence while stocking up on doomsday supplies.

Anyway, I have a lot of crap to yak about in a few days. Everything from the Muppet mess-up I’m annoyed and amused about to what the hell is wrong with some people and overly criticizing certain games (and their audiences). But let’s not get ahead of things. First things first, that damn eye needs to stop doing its thing and get back to normal.

Humble Bandai Namco Bundle: The Good, The Dark and The (Very Little) Money

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Here’s a deal that’s hard to pass up, particularly if you’ve always been curious about the Souls series, have never touched the games and have a decent gaming PC set up. Sure, you can go for the minimum purchase and NOT get Dark Souls: Prepare to Die Edition. But for a measly tenner you get that and six other games with MORE dropping into your Steam library next week for FREE. Yeah, I can hear your eyes popping and ears perking up from here. keep it down and go BUY this bundle. Save the Children gets some of that money you’ll spend as well, so be generous if you roll that way. Bandai Namco will certainly appreciate it and you’ll appreciate the cool games you’re getting even more I bet.

Blu-Ray/DVD Review: Contamination

Contamination MVD7368BRUp until a few years back, I’d never considered Luigi Cozzi’s sci-fi and fantasy films anything more than hilariously terrible pastiches of far better films. But getting older and mellower has made me take a fresh look and appreciate them a lot more, warts and all. I’m finding that while somewhat hampered by budgetary constraints and packed with some truly laugh-worthy visual effects, there’s an earnestness and respectable amount of passion in them that makes up for most of the inadequacies.

Yes, Star Crash still makes me cringe and the two Hercules films are more overly colorful comic book reworkings gone haywire of classic mythology. But you can clearly feel the director’s intent on making movies from the heart even as they bust your gut from unintentional and intentional laughter.

Contamination, Cozzi’s 1980 gorier “homage” to Ridley Scott’s classic Alien has gotten an excellent Blu-Ray restoration thanks to Arrow Video. Not only do you get a lovely AVC encoded 1080p high definition transfer in 1.85.1 widescreen, there’s a great set of old and new interviews with the director and Maurizio Guarini of Goblin (who did the film’s score) as well as a fun look at other Italian genre flicks that swiped ideas from blockbusters. As for the film itself, as I hadn’t seen it for over 30 years, it was certainly a fun and bloody trip down memory lane as well as something of a love letter to New York City where some of the establishing shots were films.
Continue reading

Dark Souls III: The Eyes Have It And You’ll Get It, Alright


 

As in expect to PREPARE TO DIE a lot more than before thanks to FromSoftware’s latest entry in its not at all casual RPG franchise. Not at all for the weak-kneed player who wants some hand-holds and footholds through its gloomy and deadly dungeons, the Souls series packs in death by everything from environmental hazards to many enemy types looking to kick your frightened ass all over those environments. I tend to play these games just to survive the experience and not be a speed-running expert at them. But I know of some extremely talented players who relish the challenge of making double time through the maps as they face danger head on and die a lot as a learning process.

Of course, speed, accuracy and learning each enemy’s strengths and weaknesses is a huge key to enjoying the ride. That said, the geniuses at FromSoft have packed the series with everything from AI that follows you relentlessly to enemies and bosses that are bigger than the areas they try to kill you in and seemingly indestructible to novice players. Nope, nothing casual at all here, kids. In fact, there’s a terrifying element to all the games that borders on horror in some areas, but I’m not calling this a “horror” game series by any means. Just a note that if you’re not playing with a tiny bit of fright creeping into your bones, you’re a better man or woman than I. Anyway, DSIII is coming in 2016. Prepare to… yeah, you know.

Here’s a Musical Monday Surprise Not To Have

(thanks, Guillermo Reyes!)
 

Yeah, wonderful. I woke up yesterday feeling a bit odd and had a VERY slight eye pain and a bigger headache. The headache was from caffeine withdrawal (whee) and the eye pain faded to a slight itchiness. I do have an eye allergy, so I ignored fussing with it and as it was a lazy kind of day, I spent much of it doing not so much and didn’t actually look into a mirror until about 8pm. Wonderful. I have a nice case of what looked like conjunctivitis in my right eye. Nice. I’m gathering it was from the puddle that bus zoomed though during the rain storm a few days back. I thought I was clear, but I got a nice bit of not so clean water hitting me on the right side of the face under my umbrella. Yuck.

Anyway, between that and some other nonsense that popped up yesterday, I’m needing to maybe actually take a day off. Off to get my puffy eye looked and and I’m gathering it’ll be some sort of over-priced eye drop prescription that I’m going to substitute with something cheaper and over the counter. Anyway, yeah. I also need to change the banner and background on the site. I’ll do that later today or tomorrow. Hell, if I’m going to be confined for the next few days, I may as well suffer a lot less than I need to. Boo.

Back in a bit.

Abyss Odyssey Extended Dream Edition: ACE Work, Now On PS4

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AO_EDEACE Team’s rogue-like brawler/RPG/adventure hybrid Abyss Odyssey was one of those uniquely gorgeous games that catered best to those who spent time mastering the intricacies of its seemingly simple combat system. The game’s lovely Art Nouveau-inspired visuals and realistic animation made it less of a button basher and more a game where practice makes perfect. Capturing enemy souls and using those enemies or the allies you’d also unlock to replay procedurally generated maps added plenty of replay value to what was a nicely challenging game experience.

Now, the PS4 finally gets what’s looking like the definitive version of the game. As you can see from those nice-looking screen shots below (which do indeed look nice, but don’t really do the game much justice at all), the game is Mucha beautiful:

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In addition to some nicely enhanced visuals and smoother gameplay, there’s also a new online PvP mode for those who crave fighting against live opponents. Speaking of gameplay – here’s a short look at the launch trailer:


 

Se what I mean by screenshots not doing this justice? Anyway, go grab this one if your artistic and energetic sides have been activated. It’s a neat little sleeper that will keep you entertained for quite a bit.

RymdResa: Restful Random Roguelike Inbound August 20

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“We didn’t want to create yet another space-shooter, with laser-beams and exploding aliens. In RymdResa the game play is peaceful, passive and relaxing.”

 

That’s a nice, bold statement from Stockholm, Sweden-based Morgondag, a pair of developers (Vendela Carlberg Larson and Kim Gunnarsson) whose upcoming game RymdResa sure fulfills on that quote quite well. With the space simulation sub-genre packed to the gills with demanding 4X and real-time strategy games focused on deep exploration and and blowing fleets of ships into space dust, RymdResa is a mellower mood trip that’s a laid back welcome from all that blasting. That’s not to say you won’t get blasted by something if you’re careless, mind you.


 

As you’ll see in the videos above and below, the game’s retro scan line look and lovely sound mix (by Tom Croke and Pat Jacobs) are blended quite well and there’s even a computer-y voice (Eric Reed) that talks to you as you slip through the stars like a more friendly (but abstract) HAL 9000. The gameplay in the build so far is interesting, mixing arcade-like controls that are easy to pick up with a (so far) intentionally languid mission structure that has you collecting resources and “spacepoints” and avoiding trouble while trying not to run out of said resources. There are nods to Computer Space, Asteroids, and other classics, but the game’s mix of poetic quotes as you drift about and discover are quite interesting.


 

Thanks to a busy set of things to do this past week, I’ve only spent about a half hour or so with the game so far. But I’ll be going back in to this deep space delight for more because what I’ve played so far has been quite compelling. That half hour got me close to two years in space, two levels and a near destroyed ship when I floated too close to the sun after dinging off a stray asteroid. Memo to self (and other players): RED outlines and highlights around objects mean stay away or else. While currently Steam-bound on August 20, 2015, the game is also set to land on Xbox One, Wii U, iPad and Linux at some point in the future. I’ll be wanting to check out the Wii U version just because that console is getting a load of cool indie love but people seem to be ignoring those games for some reason.

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I’ll run a big 40+ screenshot gallery over the weekend. I’d do it NOW, but I need to tackle some personal stuff. I’d do it sooner than the weekend, but I think I’ll be spending a lot of time in space before that with a nice little indie game you absolutely need to play. Back with more in a bit.

Review: Lost Dimension (PS3/PS Vita)

Lost Dimension PS3 Final Lost Dimension Vita Final

Platform: PlayStation 3/PS Vita
Developer: FuRyu
Publisher: Atlus
# of Players: 1
ESRB Rating: T (Teen)
MSRP: $39.99
Official Site
Score: B (80%)

Anime (13)

He may be smiling outside, but he’s really going to kill you inside. The End.

 

Oh, how I do wish there were a Lost Dimension OVA or short-run anime series. Just so I could see the scene at the close of one episode when villain The End materializes outside that strange massive pillar he’s dropped in the middle of Tokyo to address some reporters who’ve popped up outside with their news vans and a moderately sized crowd of terrified (but terminally nosy) gawkers. In my somewhat addled brain, the English dub would go something like this:

REPORTER: Mr. The End! You’ve dropped this massive Pillar onto the city, killed over two billion people around the world and are threatening the human race with total extinction! What will you do now?!

 

THE END (dryly): Hmmm…  I guess I’ll go to Disney World… and kill everyone there as well.

Whereupon The End would smirk, drift high up into the air and vanish as the crowd below gasps and chatters away. As that reporter is making some dopey closing commentary, the camera would pull way back as he or she is talking right before a huge chunk of rubble drops on top of everyone outside. Cut to The End looking down and grinning as we get a freeze frame shot of his face and THE END in big letters fading in before the closing credit theme kicks in.

Hey, I did say he means business, didn't I?

Hey, I did say he means business, didn’t I? THE END.

Yeah, I’d pay real money to see that. But I’m a bit crazy.

Anyway, my poorly plotted final fan fiction fantasy dream aside, let’s talk about the game in question. Lost Dimension comes to you from developers FuRyu (with an Lancarse assist) and publisher Atlus as a solid, intriguing hybrid of visual novel and tactical RPG. It’s a game that takes a number of genre cliches (and the fact that JRPG fans love them) and flips them onto their heads as it asks you to kill off your team one by one in order to advance the plot. While that’s going on you also need to bond with as many of your remaining teammates as possible before the final showdown. And you need to do this twice in order to get that best ending.

I usually don’t do this, but I’m going to go and gently spoil some of the obvious stuff the game slaps you with hard just to make sure it’s understood how important it is to NOT automatically like the cast from the get-go.

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Oh really? Well you’re still getting voted off the island, missy!

The game doesn’t care a whit how cute you think Himeno is or that Marco wears bangin’ headphones and has a snowman or whatever the hell that is on his outfit. In fact, going into the game with notions of “saving” characters you like is a really terrible idea. Not only will you be disappointed that someone you’re attached to is going to get theirs at your hands, you’ll end up in a frustrating loop of trying to reload saves that won’t matter at all as you try to salvage someone who needs to die anyway… Continue reading

A “B” I Need to See: Les Raisins de la Mort

The Grapes of Death MP

Poster courtesy Horrorpedia.com- GO SUBSCRIBE!


 

I’ve never seen Jean Rollin’s 1978 horror flick Les Raisins de la Mort (The Grapes of Death), but I do vaguely recall discussing the film with a friend a few years back in a conversation about foreign horror movies. I’d forgotten all about it until YouTube user Sleaze-O-Rama posted the trailer below:

(thanks, Sleaze-O-Rama!)

And now, the hunt begins for a DVD as I prefer to borrow or outright own my movies and not stream or steal them. It’s not an urgent “get” at all. But if I see this one in my travels and it’s affordable, I’ll be adding it to the library when I can.

Odin Sphere Leifthrasir: This Remake’s Not Plain Vanillaware At All


 

Atlus and Vanillaware are teaming up to bring a very beefed-up HD version of 2007’s PlayStation 2 classic action game/RPG hybrid Odin Sphere out for the PS4, PS3 and Vita sometime in 2016. Take a gander at this gorgeous key art and set those calendars for whenever the game ships out next year:

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Atlus has even made this upcoming release an educational experience in at least one way. Leifthrasir is pronounced “LAYV-thra-sheer,” and that weird-looking “d” in the poster above isn’t a “d” at all, but a thorn þ, meaning you’ve learned something useful and Nordic today! Hmmm. hopefully that weird letter turns out alright in the actual post.

Change the Fate of the World When the End of Days Draws Near in Odin Sphere Leifthrasir

The Perfected HD Project from ATLUS and Vanillaware Remakes the 2007 Original

IRVINE, Calif. – July 23, 2015 – Vanillaware, the team behind the hit side-scrolling title Dragon’s Crown is working on a new authentic HD project with ATLUS to recreate and perfect Odin Sphere – the 2D action RPG with Norse Mythology roots. Told in five tales from the perspectives of five unique protagonists, Odin Sphere Leifthrasir expresses the original game with glorious HD graphics in Vanillaware’s renowned style, expanded worlds with new monsters, fully voiced story scenes, and a fine-tuned refreshing combat and RPG system to perfect the gameplay. Odin Sphere Leifthrasir will be available as a physical and digital release for the PlayStation®4, PlayStation®3, PlayStation®Vita in 2016 in North America.

You probably want some screenshots to ogle that feature some of that new HD art, correct? Well then, here you go:

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Lovely. I now have at least ONE game I can look forward to at some point in 2016 and thankfully it’s supporting old and newer Sony consoles.