Gamescom 2011: Dragon’s Dogma Gameplay

Capcom’s biggest in-house game to date seems to be dividing certain fans who want and/or expect them to do a Monster Hunter game for this generation’s HD consoles, but I say give this new IP a chance and see how it turns out. Granted, what I’m reading about it elsewhere makes it seem not so spectacular, but I’m more than willing to give the final version a whirl just because I love seeing what any developer can do with an original IP. Action/RPGs like this always seem to find a loyal audience among those who like diamonds in the rough, so we’ll see what happens once a demo goes public and more get some hands-on time. Of course, I’m sure constructive feedback from those who’ve played it will help the dev team tweak things a bit before the game launches. I’m keeping my fingers crossed and hoping for the best…

Renegade Ops Upgrades Trailer (Someone Get This On A Disc!)

Remember when games like this used to come out left and right back in the day on cartridges and later, CD’s? Sega and Avalanche Studios are going to drop a super-cool bomb of non-stop vehicle-based blasting on your heads this fall. I still think that all these publishers NEED to start compiling PSN and XBLA games onto discs and getting them into mass retailers such as Wal-Mart, Kmart, Target and Best Buy, as there are plenty of sales to be made to those who don’t have online console accounts or still use dial-up connections. Remember publishers – those folks STILL have some disposable income and might want to spend a few bucks on some of your games. Shutting them out is always a bad idea. Why not buck the trend, shock the hell out of those annoying analysts and make a bunch of people happy in the process?

Gamescom 2011: GoldenEye Reloaded Gallery

More lovely screens from Eurocom's upcoming re-reboot headed to the PS3 and Xbox 360. Along with many other GoldenEye fans, I'm more than thrilled with what's coming. However as usual in the free-thinking democracy we live in, there are people out there who just don't want the game to succeed. As long as the anti-Activision crowd (some of whom don't play many/any games in the genre or worse, judge every modern/console shooter as “bad” for some reason), overly nostalgic N64 fanboys (yes, the original is a great game, but come on – grow up and open your eyes while learning to show RESPECT to a developer updating a classic into an even better experience) AND Daniel Craig haters (who have ZERO clue about how licensing works – you're not getting Pierce Brosnan back as Bond in a new game no matter how loudly you gripe) who STILL think every FPS has been ruined by Call of Duty (they haven't) are around and thinking their loudly expressed opinions are 100% indication of actual facts (they aren't, but thanks for trying), the game might have that minor speed bump to overcome at retail. I say if you're THAT skeptical and jaded, not even a playable demo will help you. Here's hoping that a percentage of these wags actually change their minds after playing one.Read more »

COD: Black Ops Rezurrection Promo Poster Is A Two-Faced Keeper…



While this one isn’t as high quality or quite as large as the Call Of The Dead poster, it IS double-sided, which is funky (but not unheard of).

AS I noted a while back, Activision absolutely NEEDS to slap all the DLC on a disc and get out some sort of Game of the Year package while very seriously thinking of making a full-on standalone zombie-blasting series at some point.

Oh, I haven’t decided if I’m going to give this one away like I did with the other posters, but if I do, you’ll be the first to hear about it… watch this space.

Gamescom 2011: Ridge Racer Unbounded Gallery/Gameplay Footage (Bugbear Redeemed, Part Deux)

Bugbear's take on Namco's seminal racing series definitely has a Burnout thing going for it visually, but given that Criterion has changed their popular crash-fest into a top-down retro-looking family-friendly download only arcade affair (say that three times fast!) with Kinect support over XBLA (it's actually a lot of fun), it looks like gamers who want polygons pushed around into assorted scrap metal might be looking at a new contender for the crown. As a HUGE FlatOut fan, I like what I see quite a lot and can't wait to take this one for a spin. Screens below the jump.Read more »

Gamescom 2011: Street Fighter X Tekken – A Winner Is Everbody!

Another one-two punch from Cologne = stop ducking, stick your chin out and get carried away by the blow. Capcom and Namco’s upcoming fighter is still bending fans’ brains around the concept of these classic 2D fighters finally meeting up and battling classic 3D ones. Of course they’ll pull it off remarkably well, as you can see in this pair of trailers. Street Fighter has been on a roll since SFIV revitalized the franchise and it looks like the new game will do the same for Tekken,a s Namco Bandai will be rolling out a few new games for different platforms featuring characters from its seminal fighting franchise.

Gamescom 2011: Soulcalibur V Trailer

If the super-early demo I saw a few weeks ago was any indication, fans of the series will be in for a real treat. Combat is faster, more fluid and feels more like an action game than a traditional fighter. Sure, there’s no blood spilled here, but there’s a definite God Of War influence to the new combat, as even slower characters are getting a speed boost. This, of course, will probably lead some longtime fans who love beating the stuffing out of opponents using Sigfried or Nightmare wanting these characters to be their old selves. However, it seems that the dev team is merely following the trend of making a game more accessible to all sorts of players rather than simply rehashing what’s come before. As with any game, we shall see what happens once a public demo is available and Nsmco Bandai hears what the fan base says…

Gamescom 2011: Armored Core V Online MP Trailer

It’s simply amazing that FromSoftware has kept this long-running mech combat franchise going for longer than some systems have been in existence. I can still remember playing the first game on the original PlayStation and being floored by the game (which was made using a modified King’s Field engine from what I recall). ACV looks to be one of the best entries in the franchise with a much stronger focus on online play than in previous entries, improved visuals and as you can see, pretty fast action. I’m hoping there’s a solid single player campaign somewhere in the mix that’s better structured than in the last installment, but we’ll see what happens as the game moves closer to completion.

The King of Fighters XIII Gameplay (Or: Oops, Make That TEN Trailers!)

Yeah, yeah, I forgot one video (Atlus posted it a while ago), but then again, it was pretty late here when I finally got around to posting the other clips. Anyway, here you go. Screenshots from the upcoming 2D fighter to come in a separate post. Don’t say I never gave you anything, grrrr.

Battlefield 3 Caspian Border Trailer WIll Make You Want To Upgrade Your PC

Even though I have zero interest in online shooters (no matter how good they are), it’s hard not to (actually, it’s IMPOSSIBLE) not to say anything against them when Dice is running the show. With up to 64 players on maps like this amazingly huge showcase they’ve whipped up (LOVE the jet action!) and that incredible Frostbite 2 engine doing everything it needs to do (and really darn well at that), this one’s going to be an instant hit. Yes, on consoles as well, even though the player cap is a “mere” 24 (which is nothing to sneeze at, mind you). All Dice needs to do is find a way to make some PC gamers less lame jerk-ass braggarts about building their own systems and showing off to the point of embarrassment and the would will be a happier place.