The more I see of Capcom’s action/RPG, the more I like what I see. Granted, I don’t think it’ll be as ridiculously huge as some of the other open-world RPG’s from this or last year, but there’s no doubt that it’ll be one of those games that pulls in players willing to succumb to its charms. Hell, at this point trying to compare too many of these games is a losing battle, kids – just play as many of these epics as you can fit into your schedules and enjoy them based on their own merits. None take place in the same worlds, so it’s a fool’s errand to tackle criticizing point for point aspects (unless there’s some sort of magic crossover system in your favorite console). I hope this pops up as playable at NYCC next month, as I need some hands-on time so i can see how cool it really is.
Tag Archives: Xbox Live
TGS 2011: Dead or Alive 5 (Pre-Alpha) Gameplay Footage
Nice. Self-shadowing on the characters, still wickedly fast and while yes, not as “technical” as some other fighters, the game still packs quite a (wait for it) punch. PS3 and Xbox 360, sometime in 2012, I’m guessing. Expect more trailers with the ladies of DOA to show up at some point, as they’re the draw for some of this longtime series’ fans.
TGS 2011: Anarchy Reigns Trailer
PlatinumGames’ outstandingly quirky and dynamic PS3/Xbox 360 brawler is looking good to go and absolutely spectacular. I’m still not 100% sold on the multiplayer-only aspect of the game, but if anyone can make me reconsider my stubborn ways, it’s this team and this particular fighter. Go Sega!
Gallery: Max Payne 3 (Remedy Gets Even More Real)

After a long wait (and still ongoing development cycle), Rockstar is finally bringing Remedy’s modern noir detective back, and this time he’s looking both better and worse for the wear. Better as in the game is taking the stellar visuals and phenomenal attention to detail the developer is known for to new heights of realism. Worse in terms of the presentation of a down and out Max Payne as an alcoholic, pill-popping gun for hire living in Sao Paolo. Of course, the game is not just about his decline well off the grid and whatever rotgut and cheap drugs he can score to feed his bad habits. There’s plenty of gunplay, bullet-time sequences and what’s looking like the most spectacular use of the Euphoria Engine to date. Rockstar is set to reveal the game’s first trailer next Wednesday, so expect that to get posted (most likely on the other blog, as I’m expecting it to be nice and violent).
Some in-progress screens are below and more are on the way (most likely next week with the trailer I’ll bet)..
Street Fighter X Tekken TGS Teaser Videos
Two more character reveals from the upcoming PS3 and Xbox 360 fighter set to launch sometime next year. In case you still haven’t figured out who they are, look for the answers at TGS next week. Of course, if you’re a REAL fan, you already know who’s who, correct?
Seven MORE KOF XIII Trailers (Atlus Keeps On Rolling…)
Studio Profile: From Software (Or: It’s About Time These Guys Got More Love!)
Here’s a brief look at one of my very favorite game developers since 1994 when I first saw Japanese screenshots of King’s Field and later, Armored Core. The company has done a wide assortment of games since then, but it wasn’t really until Demon’s Souls and now, Dark Souls that they’re a household name among more gamers. Of course, the terrifyingly difficult Dark Souls will probably garner them more than a few curses from those that hop in unprepared or expecting the game to have a super-easy mode… but I think From wants those players to learn something about they way games used to be made.
Dragon’s Dogma Box Art
Steel Battalion: Heavy Armor WIll REALLY Make You Want A Kinect
As this very cool Gamescom 2011 interview with the game’s producers (decked out in their Army gear) shows, FromSoftware is on track to wow Kinect owners (and skeptics alike) with their upcoming game. Between the retro visual style and influences (the Omaha Beach sequence from Saving Private Ryan springs to mind) plus the fact that yes, you’re controlling a huge walking mech in real time (and without that massive 40 button controller the original SB had back on the Xbox), this one looks like a keeper. It also looks like Kinect is getting a few games hardcore gamers will really want to get their hands on (provided they also manage to wrap their heads around the whole no controller aspect*).
*Well, the game actually DOES require a 360 controller, but you’ll still do the majority of playing without it.
Sega Announces Virtua Fighter 5 Final Showdown Playable at PAX
Yes, this is truly awesome news, but we NEED this on a disc, Sega!!! Check out the Sega Blog for huge details and a chance to play the game at PAX. Since it’s not officially coming out until 2012, that gives you hardcore VF fans plenty of time to practice (and new players plenty of time to practice losing to them online). Sure, a Virtua Fighter 6 would be a far better announcement, but this is one of those great games that still has legs five years after its release thanks to the incredible depth and fantastically precise controls. Of course, I’m still terrible at VF, having moved on to other games that require less mastering, but I’ll definitely give it a go as soon as it drops into NYC at a Sega press event.





