Okay,I’ll admit to being a bit late to the Rainbow Moon party, but ever since I picked it up for my Vita earlier this year, it’s been one of those games I’ve been playing quite a lot of when I get the chance. SideQuest Studios made quite a fun and challenging strategy RPG that, despite some flaws was and is worth picking up (whether or not it goes on sale). Anyway, the developer is going to be releasing a indirect sequel called Rainbow Skies set in a different world with three different protagonists to play as (so far). I like that there are some nice visual improvements over the last game (which was already great-looking, by the way), although it would have been nice to see the grid-based combat in action here. Well, I guess that’s what future new trailers are for, right? Anyway, Rainbow Skies is coming to the PlayStation 3 and Vita (so far) at some point (soon?). Keep and eye peeled on this one, especially if you’re a big RPG fan who wants a game with plenty of teeth that wants to test you at every turn…
Tag Archives: WIP
SAVAGE: The Sword of Goshen Update: Another Indie Retro Action/Platformer Shaping Up as a Nice Surprise…
Matt Fitzgerald of Planet Tobor is making what’s shaping up to be a fun retro action platformer you 8 and 16-bit fanatics may want to keep an eyeball peeled for. SAVAGE: The Sword of Goshen is looking pretty cool, and although it’s still deep in development, you can download and try out the alpha and maybe let him know what you think or just hold out for a later build that’s less buggy. But even in the state it’s in in that video above, you can tell it’s a labor of love that’s coming along quite nicely. Anyway, it’s already been funded through Kickstarter, so for me, all that’s left to do is wait for the game to drop onto a download service so I can pay for all this hard work going on…
Alien Isolation: “Crew Expendable”? Not In This Video, Folks!
While the internet still rages on about whether or not the adding the cast of the original ALIEN to this new game as paid DLC currently only available as a pre-order bonus, it’s good to see the old(er) cast here reminiscing for a bit about things old and new. I like how Harry Dean Stanton didn’t realize that 35 years had passed since the film was released (hey, sometimes an actor who’s appeared in so many films tends to not recall every single role he’s done and when he did them) and it’s clearly sounding like the dev team didn’t go the lazy route and just take voice samples from the first movie and drop them in where needed. The again, as Tom Skerritt notes: “It’s what you don’t see…”, meaning these missions add to the original film’s story, filling in a few gaps. Hopefully, fans of the film will more likely be a lot more pleased whether or not they like the idea of pre-paying for that DLC and Sega will decide to release both missions as a single download not too long after the game ships out so we all can enjoy them.
IndieGala Monday Sale Brings You RPGs In A Few Forms, Plus…
(thanks, Dice17!)
From complete games to work-in-progress Steam Greenlight and Desura versions, this week’s IndieGala bundle is a great treat for genre fans looking to expand their horizons. Granted, not all of these six titles are role-playing games, but all fit the bill as fine indie games worth a look. The Tower is certainly a nice surprise, as it relies heavily on sound and your paying attention to said sounds in order to survive. I also like that the game is narrated by its protagonist as you play.
Block Story looks like an oddball Minecraft mod, but I like that it has a story and characters out of a RPG while allowing the crafting and such you’d get in Mojang’s game. Granted, the juxtaposition of block-based environments and realistic looking characters IS a bit jarring, but the game is fun to play and pretty simple to hop into. That and it allows you to play cross-platform on your PC and mobile device, which is a neat feature that makes me hope the developer has console plans for this one. As for the rest of the games in this deal (which is available for the next day at a mere $1.49 before the price increases), if you haven’t already clicked that link above, what are you waiting for?
Alien Isolation Pre-Order Trailer: It’s “Oh, You Want Some, Too?!” Before That Line Existed In The Franchise…
Well, I guess there’s a pre-order in my future after all, but as noted yesterday, I really hope that Sega and developer The Creative Assembly decide to make BOTH of those DLC packs permanent and available to everyone who wants them at some point. I just can’t see them vanishing into the ether forever a year or less down the road like the content in that last Aliens game a lot of people seemed to dislike too much. Anyway, this is a completely different game and a completely different dev team, so I’m one of those smarter people not rolling in the mud and predicting this game will be anything but as solid as a developer that’s never failed me previously can make. As far as what platform to play it on? I’m still flipping a coin…
ALIEN: Isolation Nostromo Edition DLC Packs Bring Back The Cast From The Past (But There’s An Pesky Modern Catch).
Okay, the BEST gaming news I’ve heard all day also happens to kick me in the tender bits (ouchie!) because it’s a blast of sci-fi nostalgia mixed with the modern retailer insanity many gamers despise that shuts them out of bonus content. Anyway, the good., no, GREAT news is the announcement on the official site (and over on IGN, which ran a brief video announcing the news) of some incredible DLC for Alien Isolation that bumps the standard edition up to the Nostromo Edition and allows for players to dive into an enhanced mission based on the first film.
Even better, this mission has the voices and faces of all but one of the actors from the original film. Sigourney Weaver (Ellen Ripley), Tom Skerritt (Dallas), Veronica Cartwright (Lambert), Harry Dean Stanton (Brett), and Yaphet Kotto (Parker) are all on board in the “Crew Expendable” DLC, with Ian Holm’s Ash being portrayed by a sound-alike.
So far, so good, right? But of course, here comes the claw to the throat… Continue reading
Alien: Isolation Is Calling Me (Let’s Hope Sega Is Listening As Well)…
Okay, Sega. I wasn’t at E3 this year, so tell me you’re rolling into NYC with Alien: Isolation and a few others sometime soon. I have a few appointments in July, but I’ll clear out the better part of a day just to see this in action and play it a little. Not TOO much, as I don’t want to pee myself in public (ha, ha). Just enough so that I know it’s on the right track (and I already do, but hands-on is better than too much “journalistic overconfidence” any day of the week). Um… that is all for now. Oh yeah, Sonic the Hedgehog had a birthday recently. I baked a cake, but ate the whole thing because he needs to watch his weight with that new look and all…
E3 2014: Alien Isolation “Survive” Trailer: Be Still, Your Beating Heart (Or Else)…
Or else what?, you ask? Well, I’m sure one of those androids has superior hearing and can scope out that you’re hiding in a locker and that sole Alien in the game? Your ticker thumping away like the ghost of Gene Krupa pounding on a big kettle drum just might make you hope that big ugly thing is deaf in the head. Anyway, I’m gathering that The Creative Assembly’s upcoming Alien: Isolation will be certainly wiping away any memories of Aliens: Colonial Marines as it delivers a horror/sci-fi experience that’s closer to the tone and spirit of the first film and isn’t yet another first-person shooter for the pile. as noted earlier, I’m loving that The CA ha gone and made this for older as well as next-gen platforms, as the game will sell better on the PS3 and Xbox 360 thanks to both systems’ larger installed bases. However, I’m HOPING that anyone expecting a run ‘n gun experience realizes they should probably go watch Ridley Scott’s 1979 classic first to see what they’ll be in for.
Alien Isolation “Creating the Cast” Trailer: Who’s Who Before All That Screaming And Dying Starts…
Once again, it’s fantastic to see all the hard work going into making Alien Isolation a game worth watching. In case it hasn’t been made clear yet, this isn’t a run ‘n gun shooter or one more generic jump scare-filled horror game at all, but a project that’s hopefully going to be seen by fans of the series to fit like a glove in between the first and second films. Sure, that Colonial Marines game may be infamous on a few fronts, but AI will hopefully erase all those negative memories by being a completely different experience in every way. The game is coming to PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One on October 7, 2014, so keep an eye peeled if you’re liking what you see in all these behind the scenes trailers…
Alien Isolation “Lo-Fi Sci-Fi” Trailer: The Future? Same Problems As The Past (You Need Four Hands For Everything!)…
Eeek. I actually MISSED posting the Alien Isolation update from April. Oops. Hey, it happens with all these games coming out, kids. Anyway, how fitting that this video is about the low-tech equipment used in the game and the lower tech methods developer The Creative Assembly used to get parts of the game looking quite analog. I love this behind the scenes stuff and you have to appreciate that old techniques work as well as (or even better in this case) than just doing everything on a computer to FAKE video footage that looks garbled and yep, “lo-fi”. October 7, 2014, folks. Carve out some time for this one – it’s turning out really special…







