Wow, I need to pay more attention (Part XVIX), as I didn’t know that Alien Isolation was being made for the PS3 and Xbox 360 as well as PC, PS4 and Xbox One. Well, now… that changes things up considerably as I can live with the game on the PS3 as long as it’s got a solid frame rate and has the same content as the new-gen versions. Sure, I like fancy graphics and all, but my PS3 still gets a load of usage and I’m not about to knock Sega or The Creative Assembly for thinking smart and realizing from the outset that casting a wider net on this game means MORE people will play it if it gets great scores and they still don’t have a new system in their homes. Granted, as a system SELLER, it’ll work quite well indeed for those looking for a reason to snap up that nice new console or upgrade their gaming rig. On the other hand, those who can’t buy into the newer systems yet will appreciate not being let out of what could be the best Alien game to date. As usual, we shall see… but as I’ve said previously, I trust the CA to do this one up right (and then some)…
Tag Archives: Video Game Trailers
Conception II Hands-On (PS Vita): Raisin’ Space Babies, Beatin’ Beasts With Rabies…
Atlus’ upcoming JRPG,Conception II: Children of the Seven Stars, is sure to get the dirtier gamer minds over-activated into the puerile zone what with it’s show and tell “Classmating” sequences, too-jiggly females, an aged priest with some intentionally pervy dialog and plenty of direct and indirect references to sexytime antics mixed in with a cosmic religion theme. But hey, it IS an M-Rated game and some of the people who are going to be playing this probably shouldn’t be. But you know how that goes, right?
Here’s a game where you play as a young man called “God’s Gift”, and yes, that means not only in terms of the terrific monster bashing powers at his disposal, but in terms of his ability for Conception with the game’s nubile young females. Did I mention that this is basically a futuristic high school setting and this is more or less a dating sim with random dungeons packed with plenty of monsters to wail on? Yeah, par for the course for the genre, I know, I know. Yet, for all the lovely visuals and solid combat there’s a decidedly cute yet creepy vibe here that may make a few players cringe as they groove on the lovely visuals and catchy tunes.
Bound By Flame Gameplay Trailer: Could This Be My New BBF? We Shall See…
Spiders’ upcoming action/RPG gets a quick gameplay showing and it’s looking pretty good so far. Granted, devotees of the many schools of RPG combat who don’t like this sort of hack/slash gameplay are perhaps a little skeptical and cranky, but I say hold off on the “it’s not realistic” complaints as it’s a fantasy setting and characters and a little balletic license is fine for a game like this. A dash of God of War and hints of The Witcher and a few other inspirations aside, Bound By Flame could turn out to be a decent little sleeper hit that grabs genre fans by the short ones when it drops into stores on May 9, 2014 (two days after my birthday, so everyone get me a copy!) for PS3, PS4, Xbox 360 and PC. I’ve got my eye on you, game – don’t let me down!
Wolfenstein The New Order: Meanwhile, On A Train To Berlin… Heißen Kaffee und neue Freunde…
Well, now. So much for a peaceful train ride through a rather unique version of post WWII Germany, hmmmmm? This in-engine scene from Machine Games’ upcoming Wolfenstein: The New Order made me want a cup of strong coffee, but not the headache that comes later on from caffeine withdrawal. It doesn’t quite feel like a big mech stomping on my head, but I’d rather have a headache from one over the other. If I’m not mistaken, Tommy Tordsson Björk (see below!) wrote the dialog in this scene. That Frau Engel is a real witch (with a capital “B”) isn’t she? Granted, I’m all for strong female characters in games, folks… it’s the Nazi part that kind of bends my straw a bit. But hey, the best villains are the ones you love to hate, so she’s added to the my list of characters to keep an eye on.
Remember, Wolfenstein: The New Order, will be available on May 20, 2014 (and in Europe on May 23) on Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC. As an added bonus, pre-ordering the game gets you invited to access the DOOM beta
Cloudbuilt Now Available: Scaling New Heights Of Spectacular-ness (And Quickly, At That!)
Yeah, yeah – it’s a rerun, but hey – this one’s worth the double vision. Coilworks’ awesome and super challenging Cloudbuilt is now LIVE on Steam and already there’s an update out that addresses some issues a few players have been having. While I’ll need to go play this this weekend at a friend’s place who has Windows 7 still running fine on his PC (all of mine here use XP and proudly, grrr!), my time with the demo (also at his place) revealed that the developer is onto something with this insane, fast-paced run/shoot/parkour hybrid that’s brilliant, tough as hell and extremely rewarding when you find that perfect line and start smashing records (and progress-killing enemies in your path). This NEEDS to be on a few consoles so more people can dive in and see what all the fuss is about.
Child of Light Making of #1: Dream, Draw and Drink In The Delicious Results…
Ubisoft is making game making an even more “magical” process these days thanks to its UbiArt Framework tech that allows for artists to see their work come to brilliant life while remaining unchanged from how it was created. The upcoming multiplatform role-playing game, Child of Light (April 30, 2014) presents the gorgeous storybook world of Lemuria and allows players to dive in and explore it using some tried and true gameplay along with some nice new features sure to bring on the raves from an audience hungry for new original properties and not more of the same old same old.
Given that the game is set ti launch on PC, PS3/PS4, Xbox 360, Xbox One and Wii U (so far!), it looks as if anyone with a home console or decent enough gaming setup will be seeing what the fuss is all about soon enough. Yeah, I know you Mac and Linux users are all cranky right about now, but I guess there will be a version of this for you folks at some point down the road. In the meantime, I guess you could always make friends with someone who has one of the systems the CAN play on when it launches next month…
Sacred 3 Gameplay Trailer: I See Iso In Your Future…
As I happen to love isometric views in my games (not for everything, mind you) and am no stranger to the action or turn-based role playing game experience, Sacred 3 is going to be right up my alley. Of course, I loved the first two games quite a lot for their large open maps, ridiculous amount of side quests to take and and surprises to stumble upon. Some would say the games are far too open and allow for wandering into death traps off the beaten path, but those people would be wrong, as no one asked them to get nosy and follow that trail of bones or gold coins into that pack of much higher leveled enemies or dark place with the nasty surprise or way too large and powerful dragon (and so forth and so on)…
Anyway, Sacred 3 hits PC, PS3 and Xbox 360 this summer. If it’s too quiet around here during that time, you know where I’ll be.
Metal Gear Solid V Ground Zeroes: Demo As A “Luxury” (For Better Or Worse)…
So, it’s here and even though it’s been known for a while it was going to be what amounts to nothing but a brief demo with a $30 price tag (and similar to Gran Turismo 5 Prologue in its cost versus brevity factor), some critics have been punching away hard on poor Big Boss/Solid Snake. As I’m not made of money, I’m going to wait for a used copy or trade from a friend to pop up, but I really want to play this just to see that Fox Engine in action, how Kiefer Sutherland works as the voice for Snake (taking over from David Hayter) and the ability to tackle that single (and large) map as many ways as possible. Granted, the one to two hours maximum play time I’m hearing about IS a bit pesky, but I’m gathering most reviewers played through just to complete their posts and aren’t fully appreciating that demo for all its worth. On the other hand, this is a Hideo Kojima game, so perhaps that and the Metal Gear name are carrying that price point into “Hmmmmm…” territory for some writers and players.
That said, the full game (Metal Gear Solid V: The Phantom Pain) is still underway as far as development goes, so I do hope the cost of this slice is offset in some manner, be it some exclusive content available to those with save files (on-disc and not DLC so EVERYONE who bought in can see/play it) or something else Kojima and publisher Konami can think up to keep the angrier folks down off their soapboxes. Eh, we’ll see, I suppose. I’m just glad to see a new MGS on a home console after all this time…
Ultra Street Fighter IV: Meet Decapre!
So, I’m more of a casual Street Fighter player these days, but even I can see that the lovely Decapre is a more or less (okay, more) cyborg-like version of popular fighter Cammy with a more clothed (bit still very sassy!) look. Nevertheless, Ultra Street Fighter IV with its slew of bonus content and features should please any fan of this series thanks to its healthy roster of talent to choose from, additional stages and the usual outstanding replay value Capcom fighters are known for among novice to veteran players.
Yeah, yeah – the haters still have their axes to grind and soapboxes to wobble on, but who has time to read or listen to those feebs other than the ones who agree with them? I say play more games and ignore the bile – you’ll live longer and enjoy yourself more than someone sitting at a keyboard whining away about stuff they really have no idea about. Hey! I wasn’t referring to ME, silly (grrrr!) – I’ve been doing this gaming thing for far too long to know I’m always right (er… okay, MOST of the time)…
Press release below the jump, by the way! Continue reading
Cloudbuilt Launch Trailer: Three Days To The Condor!
I’m up WAY too early this Monday (at 6:31, I popped up and couldn’t close my eyes, sooo), but at least I can kick off this busy day with some good news. Coilworks‘ first game Cloudbuilt is allllllmost here (ignore my hasty facebook post from earlier!). Hmmm. Memo for a Monday: Make sure you’re FULLY awake before you do that posting. Ah well. Okay, let me get that coffee going! Back in a few…







