One of the main hurdles (if not THE main hurdle) for some gamers who lobe Japanese games is the language barrier. Another hurdles is laziness when it comes to learning new and important things like languages. Yeas, I said it and you can go on ahead and admit it if you’re reading this and happen to collect or be interested in collecting and playing games from Japan. Some of you (your narrator included) know a teeny tiny bit of the language but just haven’t had the time to sink into some proper learning situations for assorted reasons (lazy!) or are indeed too busy to seek out a tutor. Or we’re just too darn cheap (hey, a good tutor costs good money!). Anyway, Strawberry Games (Jitesh Rawal, Sayuki and Dan Tsukasa for now) is working on what’s looking like a fantastic solution and yes, it’s a Kickstarter project worth helping fund for a few reasons… Continue reading
Tag Archives: Sony
Dark Souls II Collector’s Edition Reveal: I Need To Put Up Some Shelves, It Seems…
Well, wow. I have no room for those big box set Limited and Collector’s Editions some (and some would say too many) games get these days, but I’d sell someone’s kidney for this one. As usual, I have to say “someone” because I rather like both of mine (we’re VERY close) and I think I can find a willing volunteer if I look hard enough. Hmmm… I wonder how I can word that Craigslist ad so it makes it look appealing that some sap willing victim soul would be more than happy to go under the knife AND sell their own part (or parts if there are any other organs they thing they have no use for) on the black market AND deliver me the cash (cash ONLY!) before the game ships out on March 11? What, that’s TOO much to ask for? Nonsense, I say! Heck, I’d go to GameStop myself and BUY the game after all that, so it’s not as if I was asking that fool person to do that (which is the most painful thing of all if you’re like me and hate going to GameStop)…
You know where to reach me, folks. I just need ONE sucker volunteer…
Up For Air From Some Tales Action…
Status
Okay, Tales of Symphonia Chronicles has been keeping me occupied today, so I haven’t posted much since that Godzilla trailer. This former GameCube exclusive to PS3 enhanced port is nice and old-school Tales action through and through, including the difficulty early on if you’re silly enough to run into fights unprepared or think that cuteness means the game will be easy. HA. Tales of Symphonia Chronicles laughs at your silly self as its monsters eat you senseless (they start at the head, and work their way down it seems).
Anyway, a review is forthcoming, but not ’til the weekend or so. I need to knock out more thoughtful Toy Fair wrap up posts, dink around with some games in my queue and otherwise stay out of trouble. The cold weather has returned (booo!) and I’m not too pleased about that nonsense. back in a bit…
Hey, Spider-Man 2? Even Electro Doesn’t Spark My Interest…
Uh… nope. I’m not feeling this new Spider-Man movie at all for a few reasons. The reboot was kind of lame and forced with way too many CG effects (par for the course for this franchise) and worse, separating it from the rest of the Marvel movie lineup has always been a terrible idea because as come comic fans know Spidey WAS an active Avenger for a brief time. Anyway, this new film has too many villains, too many connected bits (I think the Oscorp-created heroes is a terrible idea) and nope, I don’t like the casting here at all. That said, this one will rake in the dough as it were because the fans don’t seem to care thanks to them just wanting more of the same but bigger and louder.
That said, I’d really rather see a filmed version of that now dead Broadway musical Spider-Man Turn Off the Dark just because of all that behind the scenes turmoil that went into the live show and all its changes during and after its initial previews and premiere. I hope someone was smart enough to shoot that, as even as a flawed work, there’s something about a live show (or a filmed version of one) that’s a good deal more interesting and impressive than a film with a room full of computers powering the better parts of the action scenes…
Castlevania: Lords of Shadow 2 Launch Trailer: Vampire Post-Weekend Busts Up The Monday Blahs…
Well, here’s a fine way to kick off a Monday, folks. Knowing that Tuesday will be better because Castlevania: Lords of Shadow 2 is arriving in stores and online here in the US (Europe and the UK get theirs a few days later). Well, tomorrow is a big launch day for a few titles, but I’m thinking this one will be the one many are looking forward to the most. With developer MercurySteam going out in style here, it’ll be interesting to see what new plans Konami has for the franchise in the future. As for the present (today) and near future (tomorrow), I’d say fans and new players should enjoy what’s here quite a lot.
Review: Earth Defense Force 2025
Platform: PlayStation 3/Xbox 360
Developer: Sandlot
Publisher: D3Publisher of America
# of Players: 1-2 (Online 1-4)
ESRB Rating: M (Mature)
Score: B+ (85%)
“The Bugs Are BACK!” and man, were they missed! As a longtime fan of the series since its 2003 debut on the Japanese PlayStation 2 (as part of D3Publisher’s Simple 2000 series of budget priced games), I’ll just go ahead and say that warts and all, Earth Defense Force 2025 is developer Sandlot’s best game to date. While the PS3 version still needs a wee bit more optimization (it’s developer Sandlot’s first game on the hardware) both it and the Xbox 360 version bring 85 offline solo or co-op missions, an additional 9 online missions, four classes (two new to the series) and well over 700 weapons split between the different classes.
There’s also paid DLC that adds some brutal offline/online missions with redesigned enemy types (but no new weapons as the main game has more than enough). The sheer amount of content and escalating challenge will test even the most hardcore shooter fan, but the game’s campy tone and solid yet not quite flawless visuals won’t be for every taste. On the other hand, if you’re a fan of old “B” sci-fi flicks from Japan and the US and games where you can blow the crap out of nearly everything on most maps, this one’s not only got your name on it, it’s going to make sure you’re not leaving home for a while once you fire this up… Continue reading
Deception IV: Blood Ties Gets Me In A (Badly) Rhyming Mood…
Here comes a lazy redirect
on a foggy Friday gray
Five new Deception IV game screens
from Sony’s PS Blog page.
The fun is back, oh sweet revenge!
Your victims will soon feel
Humiliation and then death
From a banana peel!
Oh, yeah, I’m on a roll now, kids. Well, perhaps not. I wasn’t planning on writing a crappy poem today, but it just popped out when I saw that screen with the gal slipping on the banana peel. Yep, the deception series is back in a big way, goofy humor and bloody demises and all. Deception IV: Blood Ties slides into retail and onto PSN for the PS3 and Vita on March 25, 2014.
THIEF Launch Trailer: So Much For the Element of Surprise, Huh?
Hey Garrett! The jig’s up, you know. SOMEONE decided to shoot out this launch trailer BEFORE your crafty little game has shipped out so now EVERYONE will know what you’re up to and perhaps NOT want to let such a skilled thief into their homes. You’re not going to succeed in your burgling ways if everyone tapes shut their windows, triple-bars their doors and gets a guard dog for the guard dog. Ha! You think you’re still going to get around safely now that we all know that you’re up to (or will be on February 25)? Yeah, well… good luck with that, pal. I think it was someone at Square Enix or Eidos, by the way (in case you want to get all clubby and stabby or something). You go take care of them and maybe you’ll see a few folks who didn’t see this post pop up on launch day to pick you up and take you home with them. You KNOW what to do after that, correct? I thought so…
Let Dark Souls II’s Hollow Lullaby Rattle Around In Your Skull For A Bit…
Because it will be the last thing some of you new players will hear before you throw that controller down and start jumping up and down on it. Yes, Dark Souls II is going to be the HARDEST game some of you have played and it’s supposed to be because it wants you to learn how to play it properly. Go in like Kratos on a caffeine high and you’re dead like that steak in the freezer. On the other hand, take time to get into the game and realize you can (and should} be patient as you figure out how to deal with multiple enemies, deathtraps galore, bosses that take up too much real estate and more hazards and you LEARN what to do through pure trial and error. Mostly error if you slip into old habits. March 11 can’t come fast enough, but I dread it because I know this game will EAT any free time I thought of having and my dreams will get darker and grimmer thanks to some of the meaner enemies my poor avatar will face off against.
Thanks, FromSoftware for making my nightmares much more lively. I think I’ll need that Monster Eater Kit I saw at Toy Fair after all…
Sacred 3: Asceron’s Bringing Its RPG Series Back In A Big Way…
I’d say “it’s about time!” or something like that, but I knew developer Asceron was working on Sacred 3 and didn’t mind waiting at all. With publisher Deep Silver coming to the rescue and getting this out worldwide, this bodes well for fans of the franchise wanting more after the solid Sacred 2 and its expansion. For the uninitiated, the Sacred series is an open-world isometric action RPG that some compare to Blizzard’s Diablo series, but is actually a bit better in some respects. The freedom to go where you wish (at your own peril, as enemies can be quite brutal if you get in over your head) and variety of male and female human and non human character classes make this one an evergreen series with massive replay value.
The great thing is this one’s coming to PS3, Xbox 360 and PC this summer, so there’s no need to run out and buy a new console to play it on if you haven’t made the switch yet. I’m all for that, as it takes a while for these new systems to really get going and show what they can do. As for that multiplayer mode? I don’t need it at all as I play for the story and characters, but I’m glad it’s there for those who want to beat up on each other or how need help with the tougher bosses in the game…
