A half hour may be a long time if you’re sitting through a really bad TV show, being tortured, have a terrible toothache or are waiting for some test results, but it’s clearly not a good deal of time to sit down with a build of Dragon Age Inquisition. For me ( a fan of the series and BioWare’s RPGs in general for quite some time), the game is one that doesn’t need a huge amount of hyperbolic posts from editor-types or even PR gurus because it’s a series that’s pretty much sold itself to a fan base who wanted to see a western-developers RPG do more with the genre (and it’s succeeded for the most part despite a few bumps along the road it’s traveled). My half hour at EA’s media event a few days back was spent ogling the beautiful visuals, running around with my party picking plants for crafting and looting assorted caches while getting the hang of the deeper combat system that now adds some very welcome tweaks to the mix of real-time and “turn-based” format.
Tag Archives: SEN
F1 2014 Hockenheim Trailer: Today’s A Hot Lap For Me As Well…
Wow, I’ve been SO busy lately that I’d almost forgotten Codemasters’ gorgeous-looking F1 2014 is coming out next week! As in October 17, 2014 for PlayStation 3, Xbox 360 and PC. Codemasters Birmingham is cooking up a spectacular and more user-friendly installment this time out that should please F1 novices and more dedicated fans of this sport that takes real life drivers many years to master. I haven’t seen the Hockenheim track in a F1 racing game in a while, so this brings back memories of Video System’s two F1 World Grand Prix games from back in the day.
Okay, I won’t be zooming around as fast, but I have three press events today (EA, 505 Games and Kabam), maybe an event to hit later in the evening if I feel up to it, some text to check and correct for a few friends and if I can get the time in, perhaps a few posts for the site. I had a very amusing “sleep” that consisted of me popping up every few minutes for a while to close a window here or make sure a door wasn’t blowing shut, as Alien Isolation definitely seeped into my brain and every little noise was making me jumpy! That hasn’t happened in a while, so I’ll have to give The Creative Assembly some props for getting their game to do what it needed to do and all too well.
Okay, let me get set to jet out the door and get to all this stuff that needs getting to – back in a bit…
Coming Up for Air in Time for Some Vib-Ribbon News…
Actually, I heard about this yesterday, but it was after a long day of poring over email and plotting out today’s Alien Isolation run, I was too tired and amused to post anything. Anyway, today on PSN, Sony is finally releasing the original PlayStation game Vib-Ribbon in North America, but not for that old console. This port is headed to the PS3 and Vita, with a future trip to the PS4 in the cards. I’ll let you boogie on over to the PlayStation Blog to read up on this wonderfully cool little game, which retains its ability to use music CD’s to generate random levels on the PS3. It seems that the Vita version loses this feature (unless it can work with MP3 files), but even without it, the game is still quite whimsical and still a ton of fun to play.
I still have my Japanese copy of the game and a PS1, but I’ll most likely grab this for my Vita because it’s one of those quirky little charmers that’s an excellent traveling companion. Okay, back to being scared half (plus) to death…
NowPlaying: Alien Isolation (Or: Let’s See How Long I Can Last)…

So, yeah – here we go. let’s see now: phone off the hook? Check. Clean underwear at the ready? Check. Ear out for UPS/Fed Ex in case I get some surprise packages from a PR contact (and/or my SUPER late Think Geek order that’s almost a month old, grrrr?): Check! I think I should eat something too, but I’ll pop into the kitchen while the game is installing and make something quick. Did someone say cheese pierogi with sauteed onions? I think that’s what my stomach was screaming, so that will get taken care of (thank you, stomach!). I think I have some (*ding!*) Gold’s Horseradish left. Hmmm… let me check… (*ding!*) Yep, with beets, at that. Okay, I’m set for the day.
Oh, that flower? It’s there because it’ll probably be the nicest thing I see all day. Back in a bit – maybe later this afternoon or evening with some sort of “I’m too %#$^@! scared to move” update. Maybe.
The Evil Within Looks to Scare You Sillier Than You’d Like to Be Scared, So Get With the Program!
Let’s see now: one part Resident Evil, one part Silent Hill, One part F.E.A.R. and a lot of what’s inside Shinji Mikami’s head certainly go a long way in his latest game, The Evil Within. Set for an October 14, 2014 release on PC, PS3/PS4, Xbox 360/Xbox One, this survival horror game marks Mikami’s return to the genre that made him a master to legions of horror game fans. I’m holding out until I play this one, but from all those trailers and behind the scenes videos that have been popping up, this one looks as if it will deliver the goods to those who can take what it throws at them. Granted, if you’re one of those jaded types scared of nothing and think this game is “dull” when you haven’t touched a controller connected to a console or PC running it, then Bethesda Softworks and Tango Game Studios more than likely have no use for your commentary on some message board where you’re all anonymous and filled with bile for some reason or another.
I’d bet they’d LOVE more constructive and useful criticism from people who may run into something that keeps the game from being what it needs to be (but that doesn’t include being a direct Resident Evil clone, I’d bet), so maybe go PLAY this before you go online and whine expecting for someone to back you up when the developer and publisher would rather see you fall off a cliff onto something sharp. Or something like that. I’m betting Bethsoft and Mikami don’t care what anyone who hasn’t played this thinks because at the end of the day, those people are wasting their time rambling on about themselves and speaking for others when they should just shut up and maybe play some of those games they hate on for no reason. Just a thought…
STYX: Master of Shadows Launch Trailer: Time to get Sneaky, Sneaky With the Ugly Shorty…
Okay, he’s kind of cute in that way ugly little goblins can be cute under the right light and without too much alcohol in one’s belly (never get drink around a goblin!), but yes, STYX: Master of Shadows is out tomorrow on Steam and for the PS4 and Xbox One. I’m hoping his one does well, as Cyanide Studios has put a lot of work into this game and it looks like their most polished title to date. We’ll see what the scores say, although I’m betting some reviewers “get” this game and what it’s trying to do while others don’t. I almost wish this was on the older consoles just so more people would show interest in what’s here, but hey – you can’t push those new systems as much of you drop four versions of the same game on the first day. That and the more developers who get used to the new hardware and can craft games that show off what they can do, the better for sales of those systems. Allegedly. Anyway, this one seems worth a closer look, folks…
Alien Isolation Launch Trailer: At Home, Everyone Will Hear You Scream…
It’s almost here and yours truly will be popping up at a certain retailer bright and early to snap up my copy and trot back home so I can dive in feet first and come up for air with knuckles and hair all white from fear. Yay, fear! Hmmmm. I should e dreading this experience a bit more because I’ve not been really freaked out by any horror game in a while.
On the other hand, I’m knowing I’m going to enjoying seeing what The Creative Assembly has cooked up for people like me who’ve been following this from the shadows who want to go in cold and not have spoilers hitting us on the head because we hung out on the right message boards and want our “fun” spoiled. Of course, I’m less expecting this to be “fun” and more expecting it to be “Holy $#!+, I can’t take another step because I’m TOO damn scared, but that damn Alien is somewhere in the room, Gyaaaaaah!”…
Or something like that. (sings) The sun will come out, tomorrow… Hmmmm. I wonder if they sell cork panels at the K-Mart across from the game shop? I may need a bunch to line the living room with so my neighbors don’t keep calling the cops on me. “GYAAAAAAAAHHHHH!”
New Rollers of the Realm Trailer: Some Puzzles With Your Pinball/RPG? Sure, Why Not?
Rollers of the Realm is getting better and better, isn’t it? Phantom Compass’ upcoming hybrid game set to be published by Atlus in November is certainly looking even more polished (like a gigantic shiny new pinball) in this new trailer and I’m betting PS4 and Vita owners will be more than pleased with the plot, puzzles and play in this game when they finally get their hands on it. I’m still going back to that super aged preview build I have for PC just to get a whiff of what to expect and it’s so clear that the game’s going to exceed expectations on a few key fronts. I’m not sure Atlus needs to run another trailer until the November release, but I won’t complain at all if they do. That’s just one more opportunity to reach out and get a few more sales from potential pinballers who might not have gotten the good word already.
Back with more if more is on the way, as usual…
Alien Isolation #HowWillYouSurvive Final Update: Last Chance to Stomp Down to the Store, But Have an Egg First!
So, some early reviews are in and it seems that the reviewers that got it REALLY got it good and that’s a good thing. The ones that didn’t? Well, they came in looking for the wrong game and yep, boy were they surprised at the game not being what THEY wanted and what the developer intended. You have to love that sort of misguided missile writing, ladies and gents.
Anyway, as Sega seems to not like me, I’ll still be buying this one on Tuesday and reviewing it a bit later than the madding crowd that already has. But that’s just fine by me because I don’t plan on rushing this through at all. Nor one bit. Nope.
As for that eggy breakfast, Well… I’d like one of these, please. It can fit in the living room in place of that stupid recliner or the other chair that just dropped its lousy, crumbling cloth underside on the carpet like a misbehaving pet. Yuck. Anyway, I should probably catch up on some sleep over the weekend, as I’m betting Alien Isolation will be keeping me awake and creeping into my sleeping time for a while…
Jet Car Stunts Launch Trailer: Get a Grip With This Speedy Arcade Racer Next Tuesday on PS3 & Vita
Welly, well-well. I’ve actually never played Grip Games‘ rhater awesome looking Jet Car Stunts, but after seeing this trailer, I really want to see if I can survive some of those treacherous track designs. While this is already out (as of October 1) on mobile and Xbox Live, I rarely play mobile games all of my Xbox 360’s are dead and I want to play this on the Vita and PS3 anyway just because I still use those systems the most and despite what some editor-types are saying, neither one is quite “dead” just yet. Flying cars may not be a reality again for a while, but this could be the next best thing. Well, provided you have no fear of heights, falling, bright cartoon colors and what look like Hot Wheels cars with pop up aerodynamic handling. I’m in on all this, so next week will be a fun one. Hell, I’ll need SOMETHING bright and cheery to take me away from Alien Isolation and its relentless horror, so this may be the game I grab when I need a break.
