Busload of Horror: Or, Way Too Many Scary Games This Month, Part 1

detention-6Ha. You should see my inbox and backlog. You’d scream. A lot. Especially at all the scary games that try to elbow each other in the eyeballs for attention. Some of these end up beign great, some not so great, a few even end up like broken dolls you want to keep because they have promise but need to be taken to the toymaker and fixed up a bit. Anyway, here are (well, three at a time in this series) some quick looks at a bunch of games I liked that you may want to try… if you’re brave enough.

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arb_mainA Room Beyond: Currently up to its second of five chapters (the first one is free), René Bühling‘s excellent, distinctly smart psychological horror game does its frights up right, using a superb, intentionally crude yet perfect and gorgeous “2.5D” pixelated visual style that actually amps up the chill factor considerably. The experience is pure classic adventure/exploration game with a Lovecraftian vibe creeping throughout its narrative, but combat against creatures is a necessary and well-implemented evil in the second chapter.

From the opening moments when your character wakes up trapped in a cave and makes his way down that winding hill to a foggy village with some very strange residents, there’s a sense of uneasy dread that something terrible not only will happen, but has happened. Your character is tied into all this somehow, of course. But despite his hardiness and good intentions to help out while trying to solve his own mystery, in a way he seems not quite prepared for what’s coming. In other words, I’m hooked in for the long haul.

The official site notes A Room Beyond is “A novel story of crime, mystery and life-philosophy is told in five episodes which finally reveal into a complete story line,” which sold me right away. You can try out the FREE demo on Steam (highly recommended), but if you’re already a big horror game fan, I say just pay the $6.99 for the current build and play this at night with the lights out and a pair of headphones on for best results.

Continue reading

Hide and Shriek: Funcom Looks To Scare Up Some MP Madness For Halloween

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Last October, Funcom released the great chilling single player horror adventure The Park, a fairly short and somewhat bleak experience that was memorable on a few levels and well worth its price point. This year, the company is going for a more lighthearted online 1 v 1 multiplayer-focused experience with Hide & Shriek, set to launch later this month (Did someone say SOON-o-ween? No? Must have been the wind!).

Teaser? What teaser? Oh.. THAT teaser! Let’s have a look now, shall we?

Here’s a bit more about what to expect:

It`s Halloween and the students of magic at Little Springs High and Innsmouth Academy are about to honor an ancient tradition: sneaking into school after midnight, turning themselves invisible, and scaring the living hell out of each other!

 

Hide and Shriek is a one vs. one multiplayer romp played out in ten minute matches. Your objective is simple: be a mischievous little rascal and scare your opponent half to death before time runs out! If there is no clear winner when the timer stops, the player with the most points wins the game. Points can be acquired by scaring your opponent, luring them into traps, or performing an ancient ritual.

 

There is just one catch: you are both invisible!

 

You will need to use cunning traps and potent spells to reveal your opponent. Once you spot them, sneak up on them and give them a good scare! Just remember they are looking for you too, and if you`re not careful you might be the one jumping in your seat!

 

  • Play with friends or strangers in ten-minute one vs. one multiplayer matches!

  • You are both invisible! You will need all your cunning to spot your opponent: look for doors opening, objects flying in midair, or traps being sprung!

  • Over thirty different spells to discover, each with their own impish effect: blind your opponent, booby-trap doors, unleash a demon upon them, and much more!

  • Shriek at your opponent to scare them! Use scary masks of famous characters like Donald Trump and Hillary Clinton, or use skulls and zombie heads that can be modified with accessories like gooey eyeballs, bloody hatchets, and much more!

  • Dominate the leaderboards or get scared trying!

Well, then… I’m gathering this one will scare up some decent sales soon enough with or without the political addition some on both sides of the isle here in the U.S. of A. may get a bit testy over. But hey, all in good fun, right? Anyway, the idea is solid, those visuals look great and if the price is right, this one could be a seasonal smash hit when all is said and dome.

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Gallery: DARQ

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Be afraid. Be very afraid.

With indie and AAA horror games being a dime a dozen these days, it’s going to take something really different to get some gamers jumping out of their seats and diving under their beds. Unfold Games has taken up the scare you halfway to death challenge with DARQ, their upcoming PC/Mac/Linux game that as you can see, certainly seems to have it going on in terms of delivering the frights.

So, what’s this stylistic and creepy psychological horror game about, you ask? Well, here’s what the official site says:

DARQ tells the story of Lloyd, a boy who becomes aware of the fact that he is dreaming. To Lloyd’s misfortune, the dream quickly turns into a nightmare and all attempts to wake up end in failure. While exploring the darkest corners of his subconscious, Lloyd learns how to survive the nightmare by bending the laws of physics and manipulating the fluid fabric of the dream world.

In DARQ, sound plays a very important role. There are sections of the game that take place in absolute darkness and in order to navigate the environment, Lloyd has to rely on the location of sounds.

 

Yep. If you’ve ever had those nightmares where you know you’re sleeping, but wake up all sweaty looking around the room only to have something bizarre take place as you realize you’re having a nightmare inside that nightmare, DARQ will be right up that dark alley you don’t want to travel through. Of course, you’ll be going thataway because that thing chasing you is keeping you from going backward. Oops.

Some imagery to keep you awake nights. As if that trailer didn’t get all crawly under your skin enough:

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While the game is still in development and doesn’t yet have a set release date other than TBA 2016, it sure is worth keeping an eyeballed peeled for. Let that image stick with you for the day (eww!). I’d say “have a good night”, but it’s early on a Friday morning. Still, you have to go home and sleep at some point, correct? My work here is done, then.

Review: The Last Crown: Midnight Horror

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Platform: PC
Developer: Darkling Room
Publisher: Iceberg interactive
MSRP: $4.99
# of Players: 1
ESRB Rating: N/A
Official Site
Score: B+ 85%

As adventure games go, The Last Crown: Midnight Horror works exceptionally well as both an entry level point & click game for those new to the genre as well as a game fans of ghost hunters Nigel Danvers and Lucy Reubans’ previous (The Lost Crown) and future (The Last Crown: Blackenrock) exploits. The tone is lighter and the humor ranges from sly to flat out intentionally corny, but it all works quite well in this short taste of Halloween-themed horror. Even better, it’s only five dollars and worth every cent you’ll pay and then some. Continue reading

Review: Sound of Drop – fall into poison –

SOD title screenPlatform: PC
Developer: aeuio Kompany
Publisher: Sekai Project

MSRP: $12.99
# of Players: 1
ESRB Rating: N/A
Official Site
Score: A- 90% 

While it starts out somewhat slowly, Sound of Drop: – fall into poison – ends up a strong cup of horror thanks to some unsettling imagery and about 30 endings to uncover, most of them bad. When junior high schoolgirls Mayu and Himeno decide to find out if Manten Aquarium is indeed hiding a ghastly urban legend, they get more that they bargained for when they decide to investigate something fishy during a full moon. In true visual novel fashion, the plot is a few wordy hours of text packed to the gills with exposition and splashes of humor. Once it dives into horror, things take a successful turn for the weird and creepy, working quite well enough to keep you hooked in for the long haul.


 

Thankfully, the game shies away from some of the common trappings of many mature visual novels such as “romance” angles and gratuitous underwear shots. The game’s dive into horror comes off much better without those fan service distractions and with close to 30 bad endings and four “good” ones to discover, the replay value is off the scales. Even if you manage to get every possible ending, the experience of playing the story out and seeing all the horrific fates that befall poor Mayu and some of the people she meets will cling to your brain like an ancient barnacle. Continue reading

Review: The Park (PC)

THE PARK bannerPlatform: PC
Developer/Publisher: Funcom
MSRP: $9.99
# of Players: 1
ESRB Rating: T (Teen)
Official Site
Score: B (80%)

Although it’s set in The Secret World universe, no previous experience with that MMO is needed to get a jolt or two from The Park, Funcom’s short psychological horror adventure that’s both a nice looking and eventually haunting game experience. It’s not without flaws that make parts a lot less immersive than they should have been and as an experiment in storytelling it relies on too much inner dialogue from the main character that makes her sound more like a writer working on a short story in her head more than a worried parent. That said, if you’re in the right mood on the right dark night, the game will eventually get its creepy points across and right under your skin.

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When her child, Callum, goes missing during a trip to a shuttered amusement park with his single mother, Lorraine, she heads into the gloomy, deserted venue in order to track him down. That’s the simplistic way of telling the story without spoiling much because the game experience is actually fairly short, clocking in at about two hours if you take your time and do as much as possible. As Lorraine makes her way around the park calling out her son’s name, she ends up making the rounds of the few rides and attractions while talking to herself (internally and externally), finding newspaper clippings and other notes that detail the park’s not so safe past history. Continue reading

The Last Crown: Midnight Horror – Iceberg’s Happier Halloween Adventure Looks Like A Winner

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You should SEE my backlog, ladies and germs. It’s huge and scary like a mountain and just as hard to move. That said, Darkling Room‘s new game The Last Crown: Midnight Horror looks really fun. I’d never even heard of the developer until I got an email about this one and how it’s a lighter fright game that’s also an in-between chapter of The Lost Crown and the still in development The Last Crown: Blackenrock, two adventure games I now need to also play at some point. No experience with the first game is needed here as the game’s Halloween theme makes it a standalone “between cases” experience.

Take a gander at the trailer and screens below the jump and if you like what you see, you can grab the game on Steam for a mere $4.49, 50 cents of the normal price of $4.99 (a total BARGAIN for such a cool-looking throwback). Continue reading

Review: Slender: The Arrival (Wii U)

Slender marqueePlatform: Wii U
Developer: Blue Isle/Parsec Productions
Publisher: Reverb Triple XP
# of Players: 1
ESRB Rating: T (Teen)
Official Site
Score: B- (75%) 

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Nowhere is safe in Slender: The Arrival, a somewhat polarizing first-person horror game that’s made the rounds on PC, PS3/PS4, Xbox 360 and Xbox One and has finally arrived on the Wii U in time for Halloween. As someone who’s avoided the game in its previous incarnations thanks to not being into the whole Slenderman myth (that some take way too seriously), I have to say I was pleasantly surprised that the game is actually more than a little frightening.

Or should I say unpleasantly surprised that I found myself backing out to the HOME screen on my Wii U after a few particularly well-placed random jump scares. At the right time (after midnight) and under the right conditions (big headphones on in a dark room, rainy and miserable outside), I found myself unable to push on during one part where that damn skinny suit-wearing freak kept popping up and making me squeal like a trapped piglet. Squeee! Squeeeee! Yipes. That’s the game doing its job quite well despite some flaws in the ointment. Continue reading

THE PARK: Fear Rides The Fairway in Funcom’s New Horror Quickie

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A trip to the amusement park really goes off the rails in Funcom’s new short first-person psychological horror experience, THE PARK, now available for PC on digital platforms Steam, Humble Store, NVIDIA GeForce Now Store, Green Man Gaming, and GamersGate for $9.99, a 23% savings on the game’s $12.99 MSRP. If you’re like me and thinking “Hey, doesn’t Funcom only make big-budget MMO experiences these days?” Well, you’re not 100% wrong there. And you’re not 100% correct, either. Funcom wants you to know they’re not all about those expensive to produce and addictive online time-sinks these days:

“Thanks to similar games in the narrative space, such as ‘Gone Home’, ‘Dear Esther’ and ‘The Stanley Parable’, we are confident that there is a place in the gaming industry for shorter, intense experiences,” says Funcom creative director Joel Bylos. “Technically, it explores the limits of what is possible for a team to achieve with a small budget, short deadline and a strong focus.”

 

Aha. Well, short and horrific seem to be selling well these days, Funcom does have the talent to make it work and hey, at ten bucks… that’s less than a movie ticket and you don’t just get to sit there and get scared while choking on your popcorn. THE PARK seems like a game that while brief, is going to get people talking. Or in this era of social video site streaming, sitting down in front of their monitors watching someone play and freak out. Hmmmm. You can probably have someone feed you popcorn while you play this one. Just don’t be surprised at all if that a piece of that slimy “buttered” junk ends up shoved into a nostril at some point because Fatima peeled out of the room in fear an stuck that corn in the first orifice he or she could reach.

Sometimes, it’s best to experience certain types of horror alone. Or at least after you have your popcorn.

Film Review: Motivational Growth

Motivational Growth Blu-Ray Cover“The Mold Knows Jack, The Mold Knows…”

Talking about a horror movie about a huge talking fungus being the least oddball thing about it is tricky business. All I’ll say is Don Thacker’s unconventional psychological freak-out Motivational Growth needs to be seen to be believed. And even after you’ve seen it, you’ll probably still think you were hallucinating the whole thing. The film is one of those low-budget indies where the pure craft and ingenuity on display outstrip the meager budget and you’ll probably find yourself hooked in right from the start because you’re hit over the head right away with some truly striking, memorable visuals.

All I know is within the first five or ten minutes of fake TV shows I saw what looked like a fake TV commercial for a fake anime adventure/shooter hybrid game called Starr Mazer. My eyeballs did a double-back flip and I wrote that name down in the notepad I keep nearby for reviews. If it was just animation created for the film, it was a genius move on Thacker’s part. If it was an actual game, well… I had to find out what I could play it on. When I looked up that fake game later, I found that there actually IS an anime adventure/shooter hybrid called Starr Mazer. In fact, it’s also one of Thacker’s many side projects.

But let’s keep the rest of this review about this bizarre, near brilliant film… Continue reading