Project CARS Full Rides List: Your Car Is Ready (Almost!)


 

As soon as I saw this list, I started rubbing my hands together a wee bit too much and eventually set fire to my laptop’s keyboard. Ouch. It’s a good thing I was drooling at the same time because that put the fire out. Memo to self: I need a new smoke alarm for the house. Well, better a new laptop needed than a new lap, as laps can’t be transplanted last I checked. Project CARS will be rolling into retail and digital in North America for PC on May 7, 2015 and for PS4/Xbox One on May 12. Steam OS and Wii U versions will arrive later this year.

Anyway, get ready to race soon in the following cars once the game is out: Continue reading

Godzilla The Game PS4: There Goes The Neighborhood, Toho Style!


 

Sure, it’s all fun and games, but YOU try and get some decent sleep when there are a bunch of over-sized rubber suits banging away on the buildings on YOUR block. BOOM! ROAR! CRASH! “Hey, keep it down!” just doesn’t work on a pair or more of bent on destruction giant beasts like these, you know. Fortunately, all that glorious wreckage is only on the PS3 and PS4 and not for real, as I can see real world property values sinking but also growing back after a short while. You know people would probably move in JUST for the monster battles because humans are dumb and love to watch any sort of fight (provided they don’t get hurt).

Oh, and as for that “Hollywood Godzilla” pre-order bonus, I laughed out loud because for some reason I thought of this film clip when that image and text popped up onscreen. Yeah, I’m a nut. I know, I know. Hey, I didn’t make that old and too loud film. But I did pay good money to see it when it came out (and still want my five bucks back, Mr. Spielberg!).

Project CARS Update: Three Out Of Four Isn’t Bad, Unless You Only Want One


 

Ha. So Project CARS has gone gold and is coming out on my birthday… at least for PC, PS4 and Xbox One owners. For some reason, the Wii U version has dropped off the radar in North America and I was worried that it was being silently killed off. However, thanks to Bandai Namco Europe posting these newer trailers that at least note the Wii U actually exists, my hope meter just coughed back to life. Of course, a careful eyeball or two will see that there’s no box art for the Nintendo version at the end of those trailers. That could be due to the game being a download only eShop title (he noted hopefully). I guess I could bug someone at Slightly Mad Studios to see what’s going on or even one of my PR contacts at Bandai namco here in the US. But I’ll hold off on that and just stay focused on more urgent matters.


 

Of course, if it IS a download only game there’s the distinct possibility that the game will be larger than the insane 15GB One Piece Unlimited World Red was. Eeek. Given that the only two hard drive sizes for the Wii U are 8GB ad 32GB, I’m predicting a lot of 64GB SD card sales should the Wii U version ever get a release. Well, I’ll keep my fingers crossed and hope for the best, as it seems no news isn’t exactly good news when it comes to some games these days. Delays don’t bother me at all, mind you. It’s just hearing nothing and seeing less that gets me fretting away.

Review: La-Mulana EX (Vita)

La-Mulana EX CoverPlatform: PlayStation Vita

Developer: Pygmy Studios

Publisher: Rising Star Games

Genre: Archeological Ruins Exploration Action!

# of Players: 1

MSRP: $19.99

ESRB Rating: T (Teen)

Official Site

Score: A- (90%)

“Welcome to the jungle, we got fun and games…”

LMX_LaunchScreens_03

Yeah, I see you looking at those handsome La-Mulana EX screens and that exciting trailer and thinking “Oooh, a new ‘Metroidvania’ game to play and beat in a day or two!” Ha. La-Mulana EX laughs at your brimming overconfidence. Let me be the first (or perhaps last, as this review is a bit late) to inform you that going into this game with your dreams of adding a fast notch to your speedrun belt will have you lose that belt and perhaps your Vita right out the nearest window or under a speeding bus or some other method you choose to remove that handheld from your possession.

 

 

No, the game isn’t “bad” by any stretch of the imagination. Not at all. It’s just going to be one of the toughest games you’ll play if you’re not willing to read the digital manual and pay close attention to the basic to advanced techniques you’ll learn. In fact, what’s here will hopefully make you remove the word “Metroidvania” from your gaming vocabulary, as it’s a meaningless description that’s also a bit lazy in how it fails to actually describe a game as deep as this one. Continue reading

Guitar Hero Is Back. Plastic Guitar Gods, Rise!

Out with the old...

Out with the old…

GH Live (1)

…in with the new!

1. The new Guitar Hero Live logo looks a wee bit like the original Star Trek TV show logo. That made me laugh a bit because it’s not intentional at all. I’m just really old.

guitar hero live 333 (Custom) 

2. Plastic guitars are back after a five year hiatus.It’s hard to say how those who bought the rock games that required real guitars will feel about this. However, it’s entirely possible that both camps will find something to like or not about GHL.

GH Live 4 

3. There are no colored buttons this time and instead of five colored buttons, you get three buttons set into two rows. This is because testing showed most people play GH using three fingers and never got past the harder modes. The game’s easier modes use only three buttons while the harder modes use all six.

GH Live 5

4. There’s an autoplay button on the controller for people who just want to practice the songs or look good cheating. Longtime GH players seem to hate the new controller already, but EVERYONE will need to get used to the new controller should they pick up the game. It shouldn’t take long, though.

Yes, this is ALL actual gameplay.

5. Or: If you owned a PC, Sega CD, 3DO, PlayStation or Saturn back in the 90’s, you’ll be pleased to know FMV games are back (but much better looking). Yeah, that’s right. Gone are the cartoon-like players and now it’s you onstage playing that plastic guitar in front of an actual audience in first person mode. But this time, it’s for PS4, PS3, Xbox One, Xbox 360, Wii U and mobile devices. Yes, the crystal-clear FMV can run on any current console out there, so you’ll see all looking exactly the same (like it or not).

GHL 215 

6. There’s a music video channel-like online play mode. You can choose from hundreds of videos to battle someone against, there will be a MASSIVE library of songs from classics to indies and overall, this mode may be the bigger deal for some players who love their social sharing stuff.

GH Live 10 

Guitar Hero Live is coming this fall for those systems noted above. So many changes after five years off, right? Will it be a house band in millions of homes, or is the new look and focus on both simplifying and complicating things be too bumpy a ride for the loyal fan base? As usual, we shall see.

New Batman: Arkham Knight Gameplay: Something to Tide You Over While You Wait A Little Longer


 

“Why so seriously delayed (again!)?” Actually, at this point the game looks so phenomenal that it’ll get snapped up even if it slips into the holiday season. I’m gathering this latest wait is due to the developer making sure the game will run as smoothly as possible out of the gate without the dreaded day one patching issues many games slap players in the face with. I’m wondering just how much better things would be if this was a completely single-player game with no online play, but such is the modern videogame development cycle that allows for DLC, season passes and other stuff that needs to work right out of the box or it’s unhappy campers complaining all over the internet. Well okay, it’s not THAT much longer a wait, but I can see a few Bat-fans leaping around and huffing and puffing in their hockey pads.

An Intentionally Buggy, Busy Thursday, Courtesy EDF 4.1


 

I missed posting this latest Earth Defense Forces 4.1: The Shadow of New Despair video when D3Publisher posted it about a week ago. But now that I’m seeing it and smiling way too much, it seems that the game still hasn’t a US release date or publisher announcement. I’m gathering more will be revealed around E3 as to who gets the rights to drop this onto North American shores soon. My money says Namco Bandai (or is it Bandai Namco?) will do this, but I’m also holding out hope that D3Publisher of America once again does the deed.

Given that there’s a link between both publishers, anything is possible. This series may be niche outside Japan, but it certainly has a loyal enough following to support the PS4 version should it get the localization nod. Heck, do a promotion with Orkin or some more organic pesticide company to get more Americans into this game and you’re guaranteed a hit. Unless of course you run into the wrath of pro-invasive insect fans who think this stuff will lead to people being afraid of EVERY type of bug. Eh, you can’t please everyone, right? Riiiiiiight.

Project CARS Skids Off-Road Into May

While this latest delay may seem like “bad” news, developer Slightly Mad Studios is letting gamers know that the game is pretty much done (99.9% is certainly “pretty much done” to me!) and just needs that extra QA love so it ships across all platforms ready to run out of the gate:

“Despite our long heritage and pedigree in making critically-acclaimed racing games, Project CARS is by far the grandest and most intricately detailed of them all. Despite therefore the game being 99.9% complete, the remaining 0.1% attending to small issues and bugs has been tricky to anticipate. We’re absolutely dedicated to delivering a ground-breaking experience and by targeting mid-May fans can be assured that’s what they’ll receive” said Ian Bell, Head of Studio at Slightly Mad Studios. “Again, we want to thank our fans for their support and patience on this matter. There’s a high expectancy from racing fans around the world that Project CARS is going to be an exciting new contender in the simulation racing space and we firmly believe gamers deserve it to be in its most complete and polished state when they come to play it on day one. And since the gaming community is our primary focus and has always been at the heart of the project during development, we would like to offer some free content to all players as compensation for this short delay and as acknowledgement of how grateful we are. This gift, that we’re sure is going to excite fans, will be available from day one and revealed shortly. Keep an eye on our website for more info.”

To me, this reads “We want the console versions to ship out with hopefully zero need for day one patching, particularly the Wii U version.”, which is a good thing at the end of the day. Given the release of certain other high profile racers plagued with bugs (notably Sony’s DriveClub and UbiSoft’s The Crew), seeing Slightly Mad take the extra time to add that bit of extra polish their game up is a good thing. I’m holding out the Wii U version will get some love and respect, as Nintendo just can’t seem to get a break when it comes to good marquee racers that aren’t Mario Kart 8. Yeah, yeah, it’s lightning fast, looks phenomenal and most of all is FUN to play. But at my age, I tend to like my racers a bit more grounded in reality.

Okay, back to holding my breath for a bit longer, which is tough to to with a sore throat, mind you…

ADR1FT Hands-On

ADR1FT banner 

ADR1FT Screenshot 05
 

Do this writing about games stuff for a long enough period of time and you learn to go into every media event with no expectations. This time-built wisdom will pay off when you’re completely surprised by a game you’ve heard about in bits and pieces that’s shaping up to be a must-play title. ADR1FT was one of those games I’d heard about since its inception, but held off on writing a single word about until I was able to spend time with a demo. That happened yesterday thanks to 505 Games giving it a big screen premiere in two separate events for Boston and New York City games media. The Unreal 4 powered game headed to PS4, Xbox One, Steam (and yes, whatever rigs Oculus will run on) is one of those first games that leaves you breathless for a few reasons.

“SURVIVOR DETECTED”

The game’s story is a straightforward and simple tale of survival. You’re an astronaut who wakes up stuck in a damaged EVA suit on a heavily damaged space station orbiting Earth. Gameplay revolves around locating air supplies, repairing your suit and finding out just what happened that left you the only survivor. Part mystery, part survival game and all stunning to look at, it’s clear that ADR1FT has a mission in changing some perceptions about modern gaming. Sure, that sounds like an overly lofty goal. But again, it’s a case where if you see and play this one, you’ll “get” why it’s such an important release for its developer and publisher… Continue reading

The Witcher 3 PAX East Gameplay Trailer: The Cure for Everything, In Seven Minutes Plus

So, I’m home today and feeling lousy as I deal with this evil throat, which seems to be clearing up a bit more, but not before giving me some guff and beige-green colored stuff to cough up. Yuck. Anyway, this PAX trailer for The Witcher 3: Wild Hunt made me feel better as I watched it, but I’m not quite ready to go monster hunting just yet. I’m trying to figure out which body part to sell so I can play this game when it comes out, but that’s another story for another time. Anyway, let me get back to my recuperation, as I’m way behind on a lot of stuff and can’t get much done if I’m sick as a dog. *Woof!*