EDF 4.1 Update: Japan Gets It While We Still Wait Patiently


 

Holy cats. While there still no localization news about Earth Defense Forces 4.1: The Shadow of New Despair, the game has been out in Japan since April 2 and is getting played to death over in Japan by some lucky gamers who’ve been dropping some truly incredible videos of the game in action on YouTube. Sure, it’s not packing the best visuals when unfairly compared to more polished games for these new-gen consoles or PC. But developer Sandlot clearly knows how to set the tone for some massive scale battles. Wow. Hey, it’s sure cheaper than buying a bunch of toys and wondering where to to store them all, I say. That said if there’s ever a sequel to Pacific Rim and someone wants a tie-in game, I think I know who should get the call.

Project Root: OPQAM’s Retro Inspired Shmup Reverbs The Nostalgia Meter

Project Root shipComing up on the radar from publisher Reverb Triple XP is Project Root, an arcade-style space shooter with a nicely retro vibe and shiny modern visuals. Headed to PS4, Vita and Xbox One on April 28 after landing on Steam last year, the game packs in a few fixes over the original version as well as Cross-Buy for PS4 and Vita owners.

Developer OPQAM has added a great little twist to the usual side or vertical scrolling shmup by giving players a full 360 degrees of movement, allowing them to play levels as they see fit. If you know your game history fairly well, you’ll see that this free roaming style of shooter isn’t *new* by any means if you’re old enough to remember Thunder Force II on the Sega Genesis/Mega Drive (or Sharp X68000 PC if you’re REALLY old school*). The chance to preview the game via a work-in progress build popped up recently and yes, when opportunity knocks, an return call must be made… Continue reading

EDF 4.1 Import Update: Better Bug Blasting, But Still No News For Western Fans


 

All the small to large improvements are making Earth Defense Force 4.1: The Shadow of New Despair an absolute must for series fans worldwide, but there’s still no big news about the game outside of the Asian market. I’m hoping that this doesn’t mean this PS4 exclusive is being forgotten for a US and European release, but let’s see what happens as E3 approaches. Granted, this IS a niche title from small but very talented developer Sandlot that hasn’t blown away those gamers who expect every new title they play to be the best-looking and easiest to hop into game experience. EDF games tend to be simple on one hand, but packed with confounding quirks on the other. This new video from D3Publisher addresses some of the issues as it points out some of the changes implemented by the dev team. Changes I hope we EDF fans get to see HERE at some point. I’d guess that’s all up to Bandai Namco these days, but I’m keeping my fingers crossed that whomever gets the publishing rights gets some news out sooner than later.

PSN Flash Sale: Break Your Backlog With 81 Great Game Deals

PSN Flash Sale Madness 

As soon as I saw this PSN Flash Sale page, this scene from The Bridge on the River Kwai popped into my head and made me cackle madly for a few seconds:

(thanks, The Dork Knight!)
 

Anyway, wow. Don’t pass this one up, folks! It’s ONLY available to US PSN users, doesn’t require a PlayStation Plus account and as you can see, covers PSOne Classics, PSP, PS Vita, PS2, PS3 and even four PS4 titles! I had measly $1.82 sitting in my account for a while doing nothing. Now, all but 3 cents is left because I couldn’t pass up two older PSP games I missed out on. I was tempted to spend more money, but I’m needing to save up for a new TV and some other stuff that can’t wait. That said, YOU know you need about a dozen or more of these games for under a buck each, right? RIGHT? Yeah, I knew it. Go spend frivolously and report back on what you bought so I can live a bit more vicariously than usual.

Project CARS Skids Off-Road Into May

While this latest delay may seem like “bad” news, developer Slightly Mad Studios is letting gamers know that the game is pretty much done (99.9% is certainly “pretty much done” to me!) and just needs that extra QA love so it ships across all platforms ready to run out of the gate:

“Despite our long heritage and pedigree in making critically-acclaimed racing games, Project CARS is by far the grandest and most intricately detailed of them all. Despite therefore the game being 99.9% complete, the remaining 0.1% attending to small issues and bugs has been tricky to anticipate. We’re absolutely dedicated to delivering a ground-breaking experience and by targeting mid-May fans can be assured that’s what they’ll receive” said Ian Bell, Head of Studio at Slightly Mad Studios. “Again, we want to thank our fans for their support and patience on this matter. There’s a high expectancy from racing fans around the world that Project CARS is going to be an exciting new contender in the simulation racing space and we firmly believe gamers deserve it to be in its most complete and polished state when they come to play it on day one. And since the gaming community is our primary focus and has always been at the heart of the project during development, we would like to offer some free content to all players as compensation for this short delay and as acknowledgement of how grateful we are. This gift, that we’re sure is going to excite fans, will be available from day one and revealed shortly. Keep an eye on our website for more info.”

To me, this reads “We want the console versions to ship out with hopefully zero need for day one patching, particularly the Wii U version.”, which is a good thing at the end of the day. Given the release of certain other high profile racers plagued with bugs (notably Sony’s DriveClub and UbiSoft’s The Crew), seeing Slightly Mad take the extra time to add that bit of extra polish their game up is a good thing. I’m holding out the Wii U version will get some love and respect, as Nintendo just can’t seem to get a break when it comes to good marquee racers that aren’t Mario Kart 8. Yeah, yeah, it’s lightning fast, looks phenomenal and most of all is FUN to play. But at my age, I tend to like my racers a bit more grounded in reality.

Okay, back to holding my breath for a bit longer, which is tough to to with a sore throat, mind you…

La-Mulana EX Vita Code: We Have A Winner!

LMX_LaunchScreens_03
 

As my scratchy throat woke me up to get it some more tea with honey, and I kicked and almost tripped over the box I put the names in when I got up (Memo to self: next time, make sure the box in on a table and not the floor!), I’ve decided to pick a winner for the La-Mulana EX Vita code. The funny thing is, one of the names I wrote popped out of the box when I kicked it and I was going to declare that person the winner (hey, I was kind of half asleep!). But I decided to redraw the winner just to be fair… and actually picked the same name again. Not easy to do when you pick facing away from the box the names are in while in a dark room with your eyes shut. Anyway, congratulations go out to:

Nate V.! (applause)

Check your email, mister!

As for you non-winners, listen up (and put down those torches!). Stick around if you happen to:

a) likes indie games and could use an instant mini-backlog
b) are a Star Wars fan who likes oddball collectibles

I have a couple of interesting giveaways in the works soon you may want to be a part of. No spoilers here, but it’ll be fun to see what happens…

Want a La-Mulana EX Vita Code? I’m Sharing My Pain With One of You

 

La-Mulana EX_logo (Custom)

If you happen to have a PlayStation Vita and haven’t picked up La-Mulana EX yet, you’re missing out on a few things:

  • Your character dying while getting attacked from all sides by cheap enemies.
  • Your character dying during a boss fight with something over ten times your his size.
  • Your character dying after you missed a pinpoint jump because you panicked and jumped again to certain doom (oops!).
  • Your character dying because you’re really not that good at these retro action/platform games but keep playing them anyway.

LMX_LaunchScreens_09 

Get the picture? Okay, I’m only partially kidding. This game is hard as heck AND I’m not as fast on those buttons as I used to be. Pygmy Studios’ handheld port of this excellent throwback to the MSX days is out now and I have a spare code to give away. If you want it, just post in the comments below and I’ll RANDOMLY pick ONE winner. You need a Vita as well as access to the North American PSN shop, as that’s where the code needs to be redeemed. I guess that’s US and Canada entries only. Unless there’s a secret Canadian PSN shop I don’t know about. Let’s see now… it’s Wednesday, correct? Let’s shoot for a contest close of 11:59PM on Friday. I’ll pick one of you guys or gals at random and shoot you over your code. Get it? Got it? GOOD> Now, go enter already! No need to post an essay or reason you want to win at all, folks. Just an “I’m in!” gets you a chance. Good Luck!

La Mulana EX: Rising Star’s “Hidden” Treasure Headed to Vita Soon


 

I’d almost forgotten La Mulana EX was incoming on the Vita, but thanks to Rising Star Games hitting my inbox with this trailer, I’m reminded that this is a game that needs to be played. Of course, at my advance age, I’ll probably keel over from the old school difficulty curve the game sets up right from the first stage. But at least I’ll go down fighting, grrrr. Anyway, I need to bug Rising Star about that release date, as the banners on the site say it’s been out for a while, but I don’t see it anywhere on the US PSN shop. Eh, I’m in the middle of about twenty other things anyway, so perhaps that’s a good thing for now. Too many distractions means less work getting done, not more. At this point, I’m all for human cloning, provided I can have my double tinkered with so he types five times as quickly as I do (and uses more than four fingers).

Tower of Guns Trailer: Shooting Stars (and Everything Else) Via Digital and Retail

Tower of Guns Logo 

While digital games are great, the fact remains that not everyone who wants to play them can do so and more games need both physical as well as digital releases. Grip Games is getting right up in everyone’s alley with Terrible Posture Games’ Tower of Guns. The fast paced arcade-like first person shooter that made a digital splash last year on Steam, now headed to PC, PS3 and PS4 as a retail release. Xbox One owners get a digital only release, as Microsoft seems to believe everything is hunky-dory with the download-only releases and discs are a bad idea for an indie game that’s so short. Or something like that.

Anyway, while I jump up and down happily about this news, you can read a bit of the press release:

Always a fresh experience: Random enemies, random power-ups, random bosses, tons of unlockable items and weapons…even random-level compositing! You never know what to expect when you sit down in front of Tower of Guns.
Crazy powerups: You’ve played first person shooters where you can double jump, but have you played any game where you can centuple-jump? In Tower of Guns, with the right items, you can!
Gun-modifying madness: A gun and its qualities aren’t tied together in Tower of Guns. Do you like rocket launchers? You’ll like them more if you’re lucky enough to stumble upon a “Shotgun” modifier. A rocket-launching shotgun is very satisfying.
Single sitting full experience: For all of those who have too many games (or too little time) this is a game you can pick up and play again and again, without remembering where you were or what you were up to. If you’re gonna win, you’re gonna be able to do it over your lunch break.

That’s a big if though, it won’t be easy…

TOG_screenshot1 TOG_screenshot2 TOG_screenshot3 TOG_screenshot4 TOG_screenshot5

While there’s no exact release date, the deal between GRIP Digital s.r.o. (digital version) and SOEDSCO (retail version) means more people will be playing and enjoying this one and having a blast. Once a release date zips into the inbox, expect an update.

Review: Citizens of Earth

Citizens of Earth BUY NOWPlatform: PlayStation Vita (also on PS4, PC, Nintendo Wii U, Nintendo 3DS)

Developer: Eden Industries

Publisher: Atlus

# of Players: 1

ERSB Rating: E10+ (Everyone 10+)

Official Site

 

Score: B+ (85%)

Fans of classic 90’s console RPGs should drop everything (as in, NOW) and grab Eden Industries’ Citizens of Earth for anything they can play it on. The game perfectly captures the spirit of the classic Super Nintendo game Earthbound while adding elements such as a more open world to explore 30+ party members to recruit and too many puns to keep track of. Not everything is flawless, however. A few typos, accumulated loading times and one pesky navigation glitch sometimes kick the good bits in the good bits. Nevertheless, this is one of those fun and funny games that can suck you in for hours at a time. Atlus wisely rescuing this failed crowd-funded game project and saw fit to publish it for a few platforms.

CoE_Screenshots-84-980x500In the game, You’re the Vice President of the World (!) and things are somewhat screwy in the post-election phase. Angry protesters are outside your home, there’s trouble at the local coffee shop and lots more wildness that requires your VP skills. You’ll need to round up and recruit citizens from all walks of life to aid you in your quest, so expect to meet up with a wide cast of odd and amusing party members as the game progresses. This isn’t any sort of emotional powerhouse storyline at all, so going in expecting weep-inducing cut scenes or “powerful” moments is a fool’s errand. On the other hand, if you like pun-heavy puns, goofy-looking enemies and creative uses of coffee, pastry and pharmaceuticals, you’ll love what’s here and then some… Continue reading