Zelda: Sword of Moria Hands-On: The Missing Link Is Coming Along Quite Nicely


 

Packing an encyclopedic knowledge of the land of Hyrule and a passion for sharing it freely with others can be a bad thing if you’re wearing a baggy Tingle costume in public while ranting on a street corner to passersby giving you a wide berth. If that’s you, well… here comes the banana truck right… about… now. On the other hand, if you’re a more creative person like Jessica “Allaweh” Brown, you get cracking on a fan-made game that adds to the Legend of Zelda lore and feels quite like a professionally made product for classic game console. Zelda: Sword of Moria is set two years after the events in Zelda II: The Adventure of Link, but plays much closer to the original game than its sequel. Brown has been releasing updated demo builds as she tinkers away on her project and once completed, the game will be free to anyone to play.

The game will require the Zelda Classic Launcher to run and should work fine on pretty much any PC. Once you’re all set to play, that recently created intro sequence kicks in and it’s off to the races. Sword of Moria actually begins with Link not having a sword (or any weapon at all) and a slight bit of hoofing it around to a new town to get his hands on one. This lets you see Brown’s nice level layouts as well as the tried and true Zelda gameplay where you’re unarmed for a short bit as you learn some navigation basics and see a few enemies you’ll want to avoid. Once that sword is acquired, get set to chop bushes and cut grass for Rupees and hearts as well as some enemies that previously had you scampering away before they drew a bead on poor Link.

Sword of Moria Calta CanyonThe demo features an open world like the classic first game, but Brown’s braininess about Hyrule has allowed her to fill in some geographic gaps in the world map, making for a sensible and surprising journey while it lasts. In this latest demo build (2.0), you’ll be able to explore, fight off monsters, solve puzzles and find treasure in the Town of Saria, Northern Death Mountain, Calta Canyon and Eastern Calatia. Two smaller dungeons and one Major dungeon plus a few villages are also open for exploration. As this is an unfinished game, there are a small handful of areas that shouldn’t be ventured into lest you accidentally get Link bumped off. But the bulk of the demo looks and feels as if it’s a professionally made first-party game circa 1987 or so.

There’s still a good deal of work to go, but from the time spent with Zelda: Sword of Moira, it’s clear that this is going to be one of those great fan-made games that’s not just another remake or not quite “right” pseudo-sequel that goes off a few rails at different points. Her sticking to lore and dedication to making a game as close to feeling like the original and sequel make Ms. Brown someone to watch. And with work on a few sites, a regular podcast, YouTube and Twitch channel, she won’t mind you watching her, by the way.

IndieGala’s Friday Bundle: Too Many Games for Not A Lot of Money (Again!)

 

Holy Cats. Fourteen, no wait… FIFTEEN Steam games for $1.99 over at IndieGala for the next 24 hours ONLY? Insane, but it’s got BUY ME written all over it, folks. You’ll get a nice mix of genres from roguelike RPG to fast-paced action, a slice or three of horror and even the unique photo album game Retention about a guy who has a bike accident and is flipping through the pages of his memory as he lies on the ground awaiting help. Well, I guess that’s better than slipping in the shower as far as accidents go. Ouch. This one’s worth a play because the developers say it only takes about eleven minutes to play. Eight endings give it replay value, so I guess that’s about 90 minutes total if you go for all four good and bad endings, correct?

Anyway, go get your deal and shut yourself in for the weekend. It’s going to be terrifyingly cold in some spots from what I’m seeing…

Goetia Hands-On: Spirit in the Material World Needs A Helping Hand

 

Haunting my inbox was an invite from Agnieszka Szostak to check out a brief demo of Goetia, a point and click mystery adventure game from French indie developer Sushee. The game is currently half funded on Kickstarter with about 21 days to go, a good sign for a game of this type. The demo clocks in at about an hour of play and shows off a game well worth keeping an eye on.

Goetia_Blacwood_Manor_Outside In the game, you’ll play as Abigail Blackwood,or more precisely, the ghost of Abigail Blackwood. She rises from her grave one gloomy evening and after realizing she’s no longer among the living, also discovers that there’s a mystery to be solved at her family’s seemingly abandoned manor nearby. While the demo takes place entirely in the mansion and it’s grounds, Sushee says the final build will have a lot more ground to cover.  The cool thing is, it’s entirely up to players as to how to proceed thanks to Abby’s ghostly, spherical form. As a ghost, she can travel through some walls and floors as well as interact with and manipulate objects in order to solve puzzles and progress through an even deeper mystery.

Goetia_Blacwood_Manor_Interior Some areas are blocked off by mysterious runes that require knowledge of how to dispel, so Abby will need to scour every nook and cranny for clues. The object manipulation is actually really cool, as it allow Abby to “be” an item for as long as you wish to float it around the screen. Solving some puzzles involves multiple steps of manipulation, but the interface only has three icon-based actions to deal with.

Abby can look, use or inhabit certain items and combining these skills (plus some careful reading of found documents) is key to success. The game is also reminiscent of the hugely popular “hidden object” genre that has far too many titles to count. Goetia requires a bit more grey matter activation, as there’s a nice layer of complexity to figuring some things out. Combine that with an open environment and you have the makings of an instant genre classic.

Goetia_Abbey_Ruins Visually, the game is quite lovely in a simple non-system hog manner reminiscent of classic side-scrolling PC point and click games from the 90’s. That said, the use of lighting and parallax scrolling are brilliantly implemented, giving the game a nice sense of realism. As Abby is just a sphere-shaped spirit, you’re not going to be seeing her girlish figure animating anything but the objects she possesses. So, if you’re looking at this for the potential of playing as a hidden statue, candlestick or other otherwise inanimate object, go on ahead and dive into that demo with relish.

If you’re still rocking a system that runs Windows XP, fear not. There’s a 32-bit demo you can play that’s exactly the same. This is a smart move by Sushee because believe it or not, plenty of people still use that well-aged OS. I’m also sure part of the target audience for a game like this skews older enough to not be spending rent money on keeping up with the latest gaming rig setups.

Goetia_Aviary_Closet Goetia_Blackwood_Manor_Dark_Corridor Goetia_Blacwood_Manor_Entrance_Hall Goetia_Eldwitch_Forest Goetia_Underground_Archives

All kidding aside, Goetia’s story is compelling in the manner it rolls out, enveloping you in a multi-layered mystery that so far, makes for a game worth funding and/or buying outright once it’s completed. Here’s what to expect in the final version:

  • A 2D world of Victorian mystery.
  • Over 90 rooms to explore.
  • Five vast and diverse areas to discover – Blackwood Manor is surrounded by ruins, woods, caves and an abandoned village.
  • A progressive-rock and ambient-inspired soundtrack.
  • Use your ability to walk through walls in order to reach secret rooms and areas.
  • Possess objects like a poltergeist to lift them, use them, combine them, make them float in the air, pile them up… well, you’re a ghost after all, behave like one!
  • Solve puzzles in more than one way by discovering hidden rooms and special features, such as new ghostly powers.
  • Delve into Blackwood’s story: 40 years have passed, and many things have changed since Abigail’s death.
  • Feel free to explore! You can travel through the world of Goetia however you like – and if you get stuck, simply backtrack and explore another area.

Goetia is set for an October release on PC and Mac. As for other platforms, let’s just say “who knows”, but the controls certainly make it seem like it’s going to be a very mobile-friendly port for those of you who prefer your games a bit more portable.

The Witcher 3 January Update: Some Hot Stuff To Kill the Chill…


 

You know something folks? I just absolutely love that I can fall asleep every night knowing that The Witcher 3: Wild Hunt is going to be one of 2015’s best games on anything it appears on. CD Projekt RED is going to get plenty of people hot under the collar and a few other places for all the right reasons when this game finally gets into the hands of eager gamers on May 19, 2015. In case you’ve been wondering why this one’s so late, the delay is so the dev team can squash any nasty bugs that would stop players from fully enjoying the experience. They could more than likely ship the game sooner and patch it up over time. However, given the troubles plaguing other AAA games from last year that did just that (you know who you are), I’m betting CDPR wants to avoid the wrath of fans complaining them to death on message boards worldwide. Good for them for wanting to get it all right, I say…

Zojoi’s MacVentures Keep You Inside, Snow Outside!


 

Well, well… the MacVenture series is back and in fine nostalgic form, this time as a set of Steam digital downloads. While you can buy each of these four classics for $2.99 a pop, it’s best to go whole hog and bag the bundle for $8.99. For that price, you get the original Macintosh 128k black and white and Apple IIGS 4-bit color versions of the MacVenture Series: Uninvited, Shadowgate, Deja Vu and Deja Vu II: Lost In Las Vegas. Yes, they will run on current Macs (of course!) and any PC that’s using Windows 7 or above.

MacVentures Bundle 

Even better, since Zojoi Games is happy to get these classics back out in the fresh air, there’s s 20% launch discount on Steam ($2.39 each, $7.19 four pack bundle) until February 2, 2015. Yeah, so now you can’t say you have nothing to do because you’re snowed in with nothing but the cat to look at. Leave that pet on the bookshelf and go play with something a lot more entertaining…

Review: Citizens of Earth

Citizens of Earth BUY NOWPlatform: PlayStation Vita (also on PS4, PC, Nintendo Wii U, Nintendo 3DS)

Developer: Eden Industries

Publisher: Atlus

# of Players: 1

ERSB Rating: E10+ (Everyone 10+)

Official Site

 

Score: B+ (85%)

Fans of classic 90’s console RPGs should drop everything (as in, NOW) and grab Eden Industries’ Citizens of Earth for anything they can play it on. The game perfectly captures the spirit of the classic Super Nintendo game Earthbound while adding elements such as a more open world to explore 30+ party members to recruit and too many puns to keep track of. Not everything is flawless, however. A few typos, accumulated loading times and one pesky navigation glitch sometimes kick the good bits in the good bits. Nevertheless, this is one of those fun and funny games that can suck you in for hours at a time. Atlus wisely rescuing this failed crowd-funded game project and saw fit to publish it for a few platforms.

CoE_Screenshots-84-980x500In the game, You’re the Vice President of the World (!) and things are somewhat screwy in the post-election phase. Angry protesters are outside your home, there’s trouble at the local coffee shop and lots more wildness that requires your VP skills. You’ll need to round up and recruit citizens from all walks of life to aid you in your quest, so expect to meet up with a wide cast of odd and amusing party members as the game progresses. This isn’t any sort of emotional powerhouse storyline at all, so going in expecting weep-inducing cut scenes or “powerful” moments is a fool’s errand. On the other hand, if you like pun-heavy puns, goofy-looking enemies and creative uses of coffee, pastry and pharmaceuticals, you’ll love what’s here and then some… Continue reading

Bundle Stars Brings The Games – You Bring The Wallet!

Bundle Stars Bundle Fest X2 

Yikes. TWO bundles a day for a five days over at Bundle Stars? That’s just wacky under “normal” circumstances… but if you’re looking for deals on a ton of titles all at once you may as well dive in both feet first and get your backlogs aching with some fine indie PC games in pretty much every genre. I’m in the middle of writing a review at the moment, so I’ll just play the lazy card and let you click on each pic below to get on over the deals yourselves. Note that these are only available for a LIMITED time (about 72 hours each), so act FAST and grab a bundle (or bundles) and walk away happy that you now have way too many games to get to.

Okay, let’s go!

Vendetta BundleOne!

 

fully loaded bundleTwo!

 

besieged bundleThree!

 

8 ball bundleFour!

Okay, my work here seems to be done… but isn’t. I’m poring through my inbox and see other bundles in there from a few sites. Yaaaaaah. Okay, I’ll get those up tomorrow, as I’m still banging away on a game review and some other stuff…

Project CARS’ New Trailer: Stare Into The Skid!


 

Nope, I didn’t forget about you, Project CARS. I’m still holding out hope that the Wii U version is as wonderful to play as it’s promising to be and makes those who only own that console and not an overpriced gaming PC at least happy to have a decent licensed racer. While other consoles and PC have gotten some stellar realistic racers, the amount on Nintendo’s home consoles is embarrassingly low. Well, the amount of GOOD licensed racers, to be precise. Yeah, yeah, I’ll check this out on the PC, and PS4 at some point. But my Wii U needs this game just to shut down the haters who don’t own one who still think it’s “underpowered”. So, Bandai Namco Games… let’s do this! March 2015 is rolling up sooner than you think…

Now Playing: Citizens of Earth


 

I’ll have a full review up something this coming week, but Eden Industries’ indie RPG Citizens of Earth is so far, pretty awesome. They’ve captured the wackiness of certain 90’s Japanese RPGs (some familiar, some not so familiar) perfectly with a fun and amusing game that’s easy to hop into but challenging if you’re willing to crank up the difficulty. Anyway, that’s all for now,as I don’t want to spoil anything. The game may not have made its crowdfunding target, but Atlus picking it up and getting it out on a bunch of platforms (PC, PS4, PS Vita, Nintendo 3DS and Nintendo Wii U) via digital distribution was a pretty smart move on their part.

Granted, if you despise digital games, you’ll be missing out on some grand fun. Hopefully, some of the die-hard physical-only/mostly collectors will break that ban and give this game some love. Back in a few with that review…

“Wake Up, Time to BUY!” Indie Royale Gives You Coffee and a Mystery…

IndieRoyale Coffee Bean Bundle 

I forgot to add these two awesome deals from Indie Royale yesterday, so here you go: MORE games to buy for not a lot of money, you cheapskates smart and wise savers of money. First up, the Coffee Bean Bundle, which is a misleading title on the surface as you’re buying games, not coffee (or coffee beans for that matter). That said, you’ll probably need to put on a pot of the strongest java you can handle. Blinking while playing any of the high-octane games in this set of five is pretty much guaranteed to make you lose. Hey, sleep is overrated on some days, right?

IndieRoyale Mystery 3 Bundle 

Do you love mysteries? Good. Have you got a digital dollar? Great! The Mystery 3 Bundle is calling out to you and you know you can’t resist. Three of the games are revealed (a retro JRPG and two intriguing deep water diving/hidden object hybrids) and the other seven are hidden until later. Take a chance, folks. No, you probably won’t get some system-taxing AAA game at all. But surprises are underrated on some days, right? Okay, get to it then. Your backlog isn’t a backlog unless it’s got some games in it!