You Codemasters racing fans have probably been wondering what was up with the not so revealing of every game mode in GRID 2, but there’s a plan at play here to keep you all dialed in and driving those browsers back to the company’s game and YouTube pages. In case THAT trick doesn’t work at all, it’s kind of up to people like me to get you skidding there through posting stuff like this. No, the video above, not my well-played and humorous text that doesn’t describe what’s in the video above at all. Hey, consistency is my thing here at DAF and if you’re in an always confused state while poking around here, that means my work is done. Of course, I’d be neglecting my duties by not informing you that GRID 2 hits retail in North America on May 28, 2013 for PC, PS3 and Xbox 360 (and 5/31 in the UK/Europe).


Sure, my first Might and Magic game was the lowly (but still incredibly hard as hell) Sega Genesis game, Might & Magic: Gates to Another World, but that turned me onto the series and I followed it onto the SNES and later, PC as time went on. Anyway, the series ended up dying a horrible death in 2002 with the rushed release of an unfinished Might & Magic IX (as publisher 3DO was itself dying in the flames from churning out too many mostly awful games for far too long) and has until now, been a series longtime fans have been begging to see reborn. Well, it looks as if Ubisoft is finally getting it in gear, as German developer 
Might & Magic X Legacy
Given the 
Hmmm. 
Well, no “Hmmm.” at all actually, as I’ve seen Inventist’s other
Meet
