Lords of the Fallen Gameplay Trailer: Been Around The Block Much Lately?

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A-ha-ha, little joke there. I figure if you’re going to be playing Lords of the Fallen, you’ll probably want to consider learning where the “BLOCK” button is on that controller or keyboard and learn to USE it wisely so you don’t end up like our poor test subject above. That, and knowing when to dodge or roll away from blows will more likely than not keep your character healthy and breathing for as long as possible.

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Of course, the Dark Souls/Dark Souls II crowd KNOWS this, but this isn’t that game at all, just the same publisher getting out a game that will have some making the usual comparisons just to waste time before they actually play it (if they actually get around to playing it)…

GRID Autosport Trailer: Probably The ONLY Time You’ll See These Cars Moving Slowly…

 
Codemasters’ Racing Studio certainly hasn’t been sleeping at all, getting this new GRID game out in less than a year since the last one. While this PC footage looks incredible, I’m gathering the game will also look quite lovely on whichever consoles it appears on. Namco Bandai rolled this one out as one of many upcoming surprises and with a June 24 release date in the US (June 27 in Europe), it’s sure to be one of those games of summer that keeps a few folks indoors sweeping around turns and playing passing games with that pesky AI and/or peskier live players.

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GRID_Autosport PS3 2D rgb pack_ESRB RP EF GRID_Autosport XB 2D rgb pack_ESRB RP EFI initially noticed that no console news popped up in that video, but I can’t imagine this series skipping home systems at all. Aha- poking about on the press site I see it’s also coming to PS3 and Xbox 360, so no worries at all about the series leaving out a rather hefty chunk of its fans. Anyway, updates to come, of course. Color me grinning and imagining gliding around a bend at 100MPH or so…

Gallery: The Red Solstice – Ironward’s Action/RTS Is Looking (And Playing) Like Hot Stuff…

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Fans of the hugely popular RTS genre would do well to seek out The Red Solstice, Ironward Studios’ upcoming co-op focused squad-based action game that that packs in loads of action familiar to shooter fans with the resource management and other elements familiar to RTS players, The game’s recent Kickstarter did more than enough for the game to make its funding goal and a few stretch goals and some hands-on time with an alpha build (that means there’s a ways to go before the final version is complete) reveals quite a thrilling time to be had with one really good looking (in a dark, gritty sci-fi manner) game as you’ll see below the jump… Continue reading

Dragon Age: Inquisition Gameplay Trailer: October Will Be A Nice Month To Take Off, I’d Say…

DA_I_posterWell, now. BioWare and EA want you to know that you probably should take October off. Well, not ALL of October nor ALL of you reading this post, mind you. However, if you own a decent gaming PC, PlayStation 3, PlayStation 4 Xbox 360 or Xbox One and happen to also be a fan of epic-length role-playing games… yeah, start making plans, people. Dragon Age Inquisition rolls out in North America on October 7 and in Europe on October 10, meaning you have a week during the beginning of the month to get your things in order and prepare yourself for whatever script you’re going to run on your boss to get out of that job for as long as possible (while still collecting a paycheck, of course). Or you could just move whatever vacation time to October in order to spend that time (and a lot less money) buried in all that wonderful hard work on your system of choice.

Naturally, there will be standard and collector’s editions of this one and of course, the inescapable pre-order bonuses and DLC that add to the experience (and help beef up the games sales figures early on for some guaranteed big numbers). I still prefer walking into a game shop to buy physical product, so I wish there were a way to get that DLC, as I happen to have a crappy online connection and other than the Wii U (which has a screen on its GamePad), no home console is built to lug around to a wi-fi hotspot to get games, game content and updates, which is too bad. Of course, this game isn’t appearing on Nintendo’s beleaguered console at all, which is also too bad. Anyway, if this gameplay trailer is any indication, DA:I will be a pretty spectacular experience (to put it mildly!)…

Child of Light On Wii U: Same Game, Different Console (Get It And/Or Get Over It!)…

 
*Sigh* Ah, the internet… home to fools with busted soapboxes and lousy opinions, all in the name of… something. Anyway, YES, the Wii U version of Child of Light is going to look exactly the same as the other versions, yeesh. That UbiArt Framework and the lovely hand-drawn art in the game will run on any modern console as well as anything next-gen and any decent PC. But try telling that to the trolls out there and all you get is under-bridge bile drippings from people who haven’t touched Nintendo’s console and don’t intend to.

 
Frankly speaking, screw those dolts, I say. As a multi-system owner and longtime gamer, I’m still trying to decide which system to get this one for, but I’ll play and review it on the Wii U if I have to just to have another game for that system that needs to get MORE of them this year. Anyway, April 30th is the big day and hopefully, this version won’t get slapped with a last-minute delay or anything else that will get the skeptics babbling from their stinky toll-haunts under every local bridge. I don’t normally wast my space on people like this, but after overhearing some inane anti-Wii U drivel today, I had to put my foot down before I put it up someone’s read end.

 
That and the last living thing I actually kicked was a REALLY slow pigeon a bunch of years ago. Hey, I was in a hurry, it was in front of me trundling along like an over-sized inchworm with wings and it wasn’t a “kick” at all… it was more of a foot-lift and bird shift to my right as I zipped past.

The Incredible Adventures of Van Helsing II Update: New Screens, Beta Gets a Big Boost!

 
Nice. Neocore Games has released four new screens from The Incredible Adventures of Van Helsing II and added some new areas to the closed beta (which is automatically updating via Steam as I type). Excellent.

VanHelsingII_SteamPreOrder_001I was wondering what that other game was Steam was adding content to as I knew The Wolf Among Us was going to drop in Chapter Three as soon as I logged on. Of course, by the time I got to the email from Neocore announcing the beta update, it was about 70% done and I realized that’s what was up. Yeah, I think sideways from time to time, what of it? Anyway, May 22, 2014 is the new release date for VHII. Remember, you can pre-order the game directly from the developer or through Steam. I’ll have an updated hands-on shortly (most likely after the weekend)…

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Gallery: STYX: Master of Shadows Is Looking Sneaky And Pretty…

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Cyanide Studio’s upcoming stealth action/RPG is looking mighty fine indeed in these eight screens just posted by publisher Focus Home Interactive. That old Unreal tech still has it going on in the right hands, so let’s hope this one’s also console bound at some point as well as a better stealth game than a recent one that didn’t perform so well (I can’t mention the name because Garrett will try to sneak into my home, club me with his head-knocker and steal my treasure chest of gold coins that are actually foil-wrapped chocolates in a cardboard box. Of course, if anyone touches my chocolate, they’re dead meat on or off a stick, so we’ll see what happens to that Thief, grrrrr!. Um, anyway… Styx: Master of Shadows is still in development, so keep poking back here for updates as to when and where it will be done and released.

2K Games @ PAX East: Borderlands And More Borderlands And Stuff…

 
I did not go to PAX East this year, but here’s a tiny sliver of what I missed. I’m not keen on conventions these days because I prefer being a fan who just PLAYS the games, not one who goes all out and dresses up like a favorite character or does anything else that keeps me away from a controller for too long. Granted, I admire ANYONE who has the guts to squeeze themselves into a costume that’s either hand made, cobbled together from what’s in the closet or store bought. I’m just way too busy poking around in assorted game worlds looking at stuff and admiring the hard work that goes into making them to get busy behind a sewing machine or makeup mirror. As for fan art? I’ve done my share and then some over the decades, but these days I’m more of an idea guy than anything else.

Transistor: Supergiant’s New Game Popping Up at PAX East, May 20 On PC, PS4

transistor_postcardOkay, I’m not going to Pax East this year (I think Boston has banned me showing my face there since I my days as an usher in Cirque du Soleil during the Saltimbanco tour), but if I were there, the first booth I’d jet over to would be Supergiant Games just to see Transistor, which will be playable on the show floor before making it’s official debut on PC’s and PlayStation 4’s worldwide on May 20, 2014.

Yeah, yeah, other than a post or two last year I really haven’t been covering this one in detail like some other sites, but that’s thanks to SO darn many games (indie and otherwise) I’ve been following that I’m only paying the most attention to those a lot less polished than this one. It may sound backwards, but I trust Greg Kasavin and his team to deliver the goods, so they really don’t need me to hover around as they cook up a storm. Anyway, three new screenshots are below, so make sure you check them out and if you want to know more about the game, well… you know where to go, right?

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Child of Light Making of #2: Music and Sounds Get The High Note This Update…

 
Equally as important as the plot and lovely visuals are the music and sound effects in Ubisoft’s upcoming soon to be classic Child of Light, and as you can see above, all those pieces are indeed falling exactly where they need to. It’s clear that this project will be one for the ages as well as a great first game made with UbiArt Framework (which needs to get into the hands of a few other developers just so we can see how different art styles hold up to the new tech). April 30th is when this one comes out for PC and consoles, so keep an eye peeled, I say…