Kingdom Under Fire II Trailer, Slight Return Version. Still Looking Good And Worth Keeping An Eye On…

 
Here’s a slightly reedited version of the Kingdom Under Fire II trailer from E3 that Blueside put together using all in-game engine footage. As someone who’s played the two previous tactical/action based Xbox games, I’m quite pleased that the developer is following the same style of troop movement and direct character control play from previous entries while adding new elements. Some people STILL don’t “get” how the game will flow thanks to those cut scenes that break into the gameplay and the lack of menus and such, but all will be explained soon enough, I’d bet. If the new game is like the old ones, there will be a map to navigate, waypoints to set and other things to manage before and during battles to keep you occupied. What’s here is just to tease you into keeping an eyeball peeled for anything else coming down the road…

E3 2014: Middle-earth: Shadow of Mordor – Monolith Just Might Be Making The Lord of The Lord of the Rings Games…

MeSoM boxartVeteran developer (and former publisher) Monolith Productions has been around since 1997, but it’s upcoming game Middle-earth: Shadow of Mordor may just be the studio’s most important game to date. The upcoming open world action/RPG set to hit PC, PS3/PS4, Xbox 360 and Xbox One on October 7, 2014 looks to bring an all-new hero, Talion (a ranger who’s been killed but revived with supernatural powers) into the familiar world created by J. R. R. Tolkien. The game’s story is written by Christian Cantamessa (a lead-writer and lead-designer on Rockstar San Diego’s Red Dead Redemption) and Monolith is working with Middle-earth Enterprises, Peter Jackson and Weta Workshop ensuring that everything in the game is as close to The Lord of the Rings and The Hobbit canon as it gets while introducing some new and appealing elements.

 
Additionally, in the case of the PC and next-gen versions, the developer is also looking to expand the enemy AI in their game with something called the Nemesis System that gives each foe a back story, motivations and memories, allowing them to fight more fiercely and even remember how you’ve treated them if you happen to let them live when encountering them during gameplay. Another cool thing is the game will randomize who you encounter and allow no two play-throughs to be exactly the same. Talion will be able to influence enemies to fight each other, ally with him to take to the battlefield with some assistance and more. The PS3 and Xbox 360 versions will most likely see this system slimmed down a bit, but if those versions retain the open world,enough of the abilities Talion has to affect enemies and the unique enemy placement, it’ll absolutely be well worth a buy… Continue reading

Gallery: Lumino City – State of Play’s Handmade Game Is Really Pretty Stuff…

 
Okay, I’d not heard of indie developer State of Play Games or their games until someone sent me a link to their site a while back and I was charmed by the look of Lume, a puzzle/adventure game (currently on sale on the Steam store) with sets made out of paper and cardboard with hand animated characters filmed against and around those lovely locations. While the game was short and some reviewers knocked it for this, the outstanding visual style and fact that everything was handmade made this one quite special. That and the game’s ending seemed to point to a potential follow up at some point.

Well, that follow up is coming and it’s called Lumino City. As you can see above and below, it’s a work in progress and looks gorgeous. The developers promise “a wondrous sprawling puzzle adventure game” and it looks as if they’re going to exceed expectations on a few fronts. Hopefully, those critics and players that beat up on Lume for its brevity will see the craft here and really appreciate all the work that is going into this new adventure. I know I’m eager to give it a go when it’s ready for some play time. It would also be cool to see this on consoles at some point, but I guess that’s up to the developer’s time and if someone gets them a few dev kits…

Lumino City – Teaser from State of Play on Vimeo.

 

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E3 2014: Harvest Moon: The Lost Valley – Not The Only Thing Natsume Showed This Year, But…

Alphadia Genesis Wii UYou wouldn’t know this by looking at their North American YouTube page. Now, I’m not singling Natsume out for anything mean here at all, folks. They’re a solid but much smaller publisher than some of the bigger and busier ones who show stuff at E3 and to me, that’s precisely why they NEED more updates on their main video page. Granted, they DO have a nice social presence on facebook with a page that’s updated fairly frequently. however, not everyone has or wants a facebook account and YouTube works quite well as far as letting potential customers see what’s coming (despite the pain in the butt that is Google+ hampering some basic functionality there).

Anyway, as I’ve been trumpeting, Alphadia Genesis is also coming (a port of an iOS and Android JRPG) and I posted about the rest of their lineup before the big show. Hey, I just want to see the little guys succeed, so if I can generate some thrills and hits for Natsume and their cool lineup of upcoming and already available games, I’m doing my job here.

E3 2014: MilitAnt Trailer: Prepare to Bug Out in 2015 With Xibalba’s Upcoming PC/PSN Shooter

militantLogoSure, you can say Indie games are a dime a dozen these days, but more often than not, keeping your ear to the ground will reveal cool stuff like this PC, PS3/PS4/Vita bound game, MilitAnt from Xibalba Studios. As I tend to love “old-school” stuff like this, I’m all in and wanting to see more.

MilitAntIntro3Thankfully, the game’s site has a bunch of screens and art to show off, so some of that stuff is here. This one’s not due until 2015, so there’s plenty of time for Xilbalba to make it even better and hopefully (waaaaaait for it…) as bug-free as possible (A ha and ha-ha). Anyway, I’ll keep you posted on this one as more info and images creep out. You aren’t afraid of ants, right? I sure hope not!

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E3 2014: Official Batman: Arkham Knight Batmobile Battle Mode Gameplay – “Please, Can I Have The Car Tonight, Batty?”

 
Aha… and I kind of need to find my eyeballs because they’ve popped out and rolled under a table here. With Batman Arkham Knight, WBIE and developer Rocksteady are giving you another reason to buy a new console if you haven’t already. And of course,I thought this was going to be an online mode, but nope, it seems to be part of the main game and man, that new Batmobile is pretty darn slick stuff. Rocksteady’s skills with next-gen hardware are mighty impressive, huh? Anyway, WB Games wants you to check out the Batmobile in detail, so put on your drool cup, boogie that mouse finger on over HERE and enjoy the ride. I can’t even drive in real life and I want one of these!

E3 2014: Grim Fandango is Coming BACK? Commence The Room Running Around And Joy Squealing!

 
Wow. Like a good deal of old adventure game fans, I believe 1998’s Grim Fandango is one of the best games ever made in that genre. It’s been one of those most requested titles on sites that carry well-aged classic games and abandonware, but thanks to all sorts of copyright and other issues, the ONLY way to get this legally was to shell out a premium for a disc version and hope a newer PC could run it. Now, thanks to Double Fine Studios and 2 Player Productions and some wrangling with Disney on the rights front and Sony on the money front, it’s coming back as a complete remake for the PlayStation 4 and Vita with the possibility of other platforms later. Yep, this news got me yelping and spinning in my chair for a bit, so the meter has been set to “whenever it’s done!” and the wait begins for more info. This one’s a legend that I think more people have claimed to play than have actually played it (or they just never paid a dime for theirs), so it will be interesting to see how well this one does once it’s complete. I say it’ll be a big hit because everything great said about it is true and then some. I can’t wait…

E3 2014: Kingdom Under Fire II: Blueside’s RTS/MMO Hybrid Fights for Mass Appeal On The PS4

 
Well, holy hell, it’s been a LONG while since I even thought of Kingdom Under Fire, so this new trailer for the upcoming PS4 game, Kingdom Under Fire II kind of knocked me back on my butt. Developer Blueside seems to be taking their PC MMO/RTS and bringing it to the PS4 with the ability to play solo (and hopefully offline, like the previous games in the series) and if they can manage a lengthy campaign and multiple characters like the other installments, genre fans will have a new best buddy for as long as it takes to play through each character’s lengthy campaign. Another one to keep an eyeball peeled on means I need a fresh bag of eyeballs… again. More on this one soon!

E3 2014: Two More Nintendo eShop Future Hits, Indie Style!

 
Shantae and the Pirate’s Curse is a game I’m looking forward to because I can play it on the Wii U at home on a big screen and not have to worry about missing my stop on the bus or subway, someone clubbing me over the head to steal a handheld or some kid with better skills than me yelling at me from my left or right to jump faster. I hate it when that happens. Darn kids. Anyway, Wayforward Technologies is doing this 2D action/platformer up right as rain and it’s making me grin to see it all coming together so well.

 
Shovel Knight is another eShop soon to be classic I’m REALLY looking forward to playing. That “retro” aesthetic is in full effect as you can see – the game looks like it’s straight from the late 80’s (and that’s a good thing). The game is still in development and available to pre-order for PC already, but I’m holding out for the Wii U version as again, I’d like to save my eyeballs a bit longer and prefer playing on a TV and not a tiny 3DS screen or too close to a computer monitor. Then again, as rusty as I am at these old-school platformers, I just may as well hire some kid to play them for me, ha and ha-ha…

E3 2014: DESTINY E3 Experience Trailer: No Fate But What You Make, Huh?

 
I’m not embarrassed at all to say that I can’t play Activision’s upcoming online only shooter DESTINY, although I’d LOVE to. The game is Bungie’s first since breaking off from Microsoft and the multi-million selling HALO franchise, but it’s not coming packed with an offline mode at all and my connection isn’t up to snuff at all. As with Titanfall (which I eventually played a chunk of at a friend’s place), ANY online-only console or PC game limits its audience by not including some sort of offline content, meaning a few million people WON’T be playing these games that NEED as many players as possible to enjoy them so that development money can be made back FASTER. Of course, that the game is for PlayStation 3, PlayStation 4 Xbox 360 and Xbox One means it’ll have a few million more active users at launch than other big franchises did when they got started (another great thing for Activison and Bungie to crow about), but the lack of solo play unless one is connected to the internet interests me not in the slightest. It’s too bad for me, I guess – this sure looks pretty damn cool.