Interview: Creating Fighting Fantasy: The Warlock of Firetop Mountain

One of the more impressive Nintendo DS games created to date is Fighting Fantasy: the Warlock of Firetop Mountain, created by London, Ontario-based Big Blue Bubble, Inc., published by Aspyr Media and set to hit stores on October 26, 2009.

What makes the game so amazing is how close it comes to replicating the experience of many great PC RPGs from years ago wile feeling completely fresh thanks to the DS touch screen and a dedicated team of artists and programmers looking to bring the book to life and beyond in portable form. FF looks to be a classic, deep first-person role-playing experience set in an huge game world running at a blazing 60 frames per second with full, intuitive touch screen controls and the ability to map locations as you like in order to uncover every nook and cranny of the world you’ll explore.

I was fortunate enough to have the opportunity to ask Damir Slogar, Big Blue Bubble’s CEO and Goran Marinic, the game’s Lead Designer a few questions about the game, most of them submitted by fans over on the game’s Gamefaqs page. In addition, I’m more than pleased to show off the excellent concept art and weapon renders I just received, which hasn’t been published anywhere else online. Continue reading

Dead Space Extraction Goes Gold

EA has announced that Dead Space Extraction for the Nintendo Wii has gone gold and should be in stores on September 29, 2009. Also announced was a nice bonus: pre-ordering the game at selected retailers will give gamers access to four of the game’s ten challenge modes for solo or co-op play. The Wii exclusive game is a prequel to the events of last year’s huge sci-fi/horror action hit on the PlayStation 3 and Xbox 360, Dead Space and was developed by Eurocom with a huge assist from  Visceral Games.

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Gallery: Operation Flashpoint: Dragon Rising Co-Op Screens

With its October 6, 2009 release date rapidly approaching, Codemasters has unveiled a new set of screenshots as well as a game trailer for Operation Flashpoint: Dragon Rising’s Co-op mode. Lifelike visuals and animation? Check. Impressive audio effects? Check. Die-hard military simulation fans waiting with bated breath for the game’s launch? Check. Unlike other first-person shooters that rely more on the ‘one-man army’ approach to combat, Dragon Rising is (like the original game), a highly detailed simulation where trying to play Rambo will leave you and/or your team members dead in no time flat. The unforgiving nature of the game should weed out lazier players more used to regenerating health (not happening here), bulletproof AI allies (nope) and dumb enemies (don’t count on it). Scope out the press release below the box art for a bit more detail.

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Gallery: Dark Void

Yet another game I’m hoping turns out as spectacular as it looks is Capcom’s upcoming Dark Void, set to hit stores on January 12, 2010. Airtight Studios has been hard at work on this baby for quite some time and each time I see it in action or pore over new screenshots is a reminder of how the best developers can take a killer concept and given enough time, really make it soar.

Given that some of the Airtight team helped craft the original Xbox mega-hit Crimson Skies: High Road to Revenge, expectations are indeed high that this new game will not just follow in the footsteps of that classic, but surpass it to become a smash across the board on the PS3, Xbox 360 and PC once it finally ships…

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Gallery: BRÜTAL LEGEND

“Behold, the screens that left me speechless
These images don’t suck like leeches
So raise your fists and pound the reaches

of space and tiiiiiiime, YEEEAAAAHHH!

(guitar solo)

Or something like that. That’s why I don’t write songs, folks. Anyway, if you’ve not seen all of these in one place, enjoy the visual feast…

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Review: Hurry Up Hedgehog!

Platform: Nintendo DS/DSi

Developer: Ivolgamus

Publisher: O-Games

# of Players: 1 – 6 (Wi-Fi/Hot Seat)

Official Site

 

Score: B-

Having grown up playing plenty of board games as a kid before moving onto electronic entertainment, my interest in them has never really left as I’ve gotten older. It’s been pretty interesting over the years to see how different game developers translate classic table games into virtual form. Some conversions succeed better than others, but it’s certainly an odd balancing act at times. Go too far from the spirit of the original version and it’s sacrilege to the hardcore fans of the old game. On the other hand, too dry a digital translation, and modern gamers will ignore the product for something shinier with more moving parts. O-Games’ Hurry Up Hedgehog! definitely leans more into the latter category, but there’s a fair amount of depth under the simplistic presentation. If you’re a fan of classic board games with up to five like-minded friends, the game offers up quite a decent (if rather plain-looking) gameplay experience.

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Marker Man Adventures Looks to Draw In Gamers at Retail

One of the cooler portable games I’ve been keeping an eyeball on this year has finally made its way to retail. Majesco’s latest Nintendo DS game, Marker Man Adventures, developed by Glyphic Entertainment, is now in stores at a more than reasonable $19.99. Now don’t go confusing this up as some sort of quickie, slapped together Scribblenauts cash-in, folks. The game is a pretty nifty physics-based platformer/puzzle game, as you’ll see in the bit of the press release below the jump… Continue reading

Resident Evil: The Darkside Chronicles Ship Date, Awesome Pre-Order T-Shirt Revealed

Leave it to Capcom to go and cook up one of the coolest, craziest pre-order T-shirts I’ve ever seen (beating even that insanely groovy tie-dyed Raz T-shirt from Psychonauts) and they know it. Gamers who pre-order Resident Evil: The Darkside Chronicles for the Wii from GameStop will receive a ridiculously versatile T that, when pulled over the head, turns into an instant zombie disguise.

The T’s were first introduced at this year’s San Diego Comic-con and of course, the killer reaction from the crowds meant more gamers will get the chance to nab one of these goodies. It’s goofy… but really effective at first glance, as you’ll see below: Continue reading

Batman: Arkham Asylum Drops Into Stores

Of course… some of you lucky folks reading this have it already, thanks to a few game shops slipping copies into your hot little hands this past weekend. While I was being creeped out by the frightening brilliance of Cursed Mountain, baffled by the board gaminess of Hurry Up Hedgehog! (review coming shortly) and going through a few other titles, YOU were being the Caped Crusader, that Dark Knight Detecting and Dishing out Deadly Damage against Denizens of that Dank, Disturbing Domicile known as Arkham. Yeah, I grew up watching that campy Batman TV show, so sue me. Continue reading

Gallery: Dementium II

The fine folks down at Austin, Texas-based Renegade Kid are at it again. The award-winning developer of two of the best technical achievements (and fantastic game experiences, by the way) for the Nintendo DS, Dementium: The Ward and MOON are set to scare your pants (and possibly whatever else you’re wearing) off yet again with Dementium II, set for a 2010 release through publisher Southpeak Games. This small team of talented guys really knows how to get the DS hardware to do just what they want and based on these early screens, DII could be their best work yet…

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