Axiom Verge: Kicking It Old School. Punching Your TV And Throwing Your Controller Or Vita? Optional.

BannerMediumSome of what it says on the PlayStation YouTube page:

inspired by such classics as Rygar, Contra, Bionic Commando, Blaster Master, and, of course, Metroid. But it also gives you power over glitches like those found in classic games, allowing you to scramble enemies, corrupt environments, and enter hidden areas.

Hmmmm… Okay, I’m IN. PC, PlayStation 4 and Vita bound soon, Axiom Verge may look like yet another of those endless numbers of retro homage games that crowd the indie space these days, but everything I just saw about in in that trailer above set my nostalgia meter into the red zone where it’ll be stuck until I finally play the game proper.

To me, it looks spectacular, capturing that old-school 8-bit vibe through its sprite and tile-based visuals while adding a few wicked visual effects you probably didn’t see back then on home consoles. Even better, it’s being made by ONE guy, Tom Happ, who has worked on a number of “triple-A” games for both PC and consoles (End of Nations, Tiger Woods, and NFL Street, to name a few), meaning he knows what he’s doing (but I’ll bet his wife thinks he’s crazy sometimes for tacking such a killer project like this!).

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Even more awesome, in addition to the screenshots above featuring his great pixel art, Happ has also made some excellent GIFs of the game in motion so you can see all that hard work he’s doing. The screens are above and the GIFs below the jump because they’re of varying sizes. Enjoy! Expect updates as more news comes in and if you’re a fan of this style of game, you KNOW you need to get this on something its coming to. I’m all over this one, but I know the folks who hate having their butts handed to them by digitized alien scum will be pooh-poohing this before they even pick up a controller. It’s their loss, of course… Continue reading

Child of Light Out Is Out Today (So You’re NOT Reading This Post, Right?)

 
Nope, I wasn’t lucky enough to grab a Child of Light review code from whomever handles this stuff over at Ubisoft, but I don’t mind paying the $15 to play this game at all. My platform of choice will be the Wii U, as it’s a system that needs more love and it’s great that Ubisoft decided to bring this game to the console, although it’s no surprise given their support for it since its launch.

 
As you can see, reviews are indeed in from those who DID get codes early and yes, the game comes highly recommended. I’ll probably get to playing this early next week, as I’m working on a few things and my poor backlog is indeed killing me these days. I guess I can train a monkey or goat to play games and write about them, but that would cut into my budget something fierce (and the food? Yikes, I’d go broke with a pet here in NYC)…

DAYLIGHT Launch Trailer: Might As Well Jump. Quite A Few (OK, A Lot Of) Times…

 
So, DAYLIGHT is here for your PC or PlayStation 4 from Atlus and developer Zombie Studios, but you should play it in the dark for best results. Granted, this short, scary as hell romp through a few creepy locations isn’t the deepest game on the planet, but it delivers the scares thanks to maps that are procedurally generated, meaning it’s a new experience each time you dive in. Now, I’m not a fan of the whole Slenderman thing (it’s so laaaaaaaaame and not a scary myth at all to me!), but this more ghostly take on that fad works better on a few fronts while delivering the jump scares horror fans crave. It’s too bad this wasn’t also made for the Vita, as I’d be playing it now and jumping out of a seat somewhere in public squealing like a bag of hungry mice. Eeeeeek!

Gallery: Tales of Xillia 2

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Elle&Lulu LudgerThe past year plus has been quite good for fans of Namco’s Tales series here in North America as we’ve been getting some nice games and more on the way in a relatively “speedy” manner. Granted, not ALL of the games in the long running franchise have made it stateside, but Hideo Baba did promise last year at the Namco event I attended that fans would see some nice surprises over time from the eternally busy Tales Studio.

Tales of Heart R is one big surprise for Vita owners and here, Tales of Xillia 2 is the other, as it coming this August exclusively for the PlayStation 3. Screens below the jump and that $129.99 Collector’s Edition is below. Yes, pre-ordering this or the plain vanilla standard edition is probably a good idea as some retail locations will only stock what their customers have actually put down some money for and Tales games have the tendency to sell out rather quickly.

ToX2_CE_ShotAugust isn’t really that far away, you know…

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The Only Problem With Dark Souls II On PC Is The Usual One For Any Hard Game…

 
I’m sure FromSoftware knows this already, but with Dark Souls and now Dark Souls II, they’ve gone and made a game that’s too hard for those “gamers” who can’t deal with the level of challenge, so yes indeed, hackers and cheaters will be rampant. Granted, once you buy a game you’re more or less free to do with it what you desire, but what’s the point in playing a game that’s supposed to be difficult if you hack up the ability to one-shot anything that comes at you, maybe survive a fall that’s SUPPOSED to kill you (to teach you a lesson in paying attention to the environment) and so forth and so on? I don’t mind messing with a game after I’ve completed it a few times (as I’ve played Diablo II offline solo with a bunch of crazy mods that made my characters invincible killing machines or I’ve changed up the gameplay in that gem to make it much more challenging). But I just don’t get the automatic urge to cheat one’s way through a game and claim “victory” when no actual hard work was done outside of dinking around with the game code to make it work in a way it wasn’t intended to.

Ah well, it’s not my problem, so I’ll just let it rest. Still, I’d love to see a developer cook up a game that can’t easily be cracked apart or at the very least, identifies cheaters with a nice big flashing neon sign so people who want to play legit can do so in peace. Of course, cheating is rampant in many console games as well, but in some cases, those people can be easier to avoid if one decides to stay the heck offline or just play with people you know where applicable…

Telltale’s The Walking Dead Is Nearly Everywhere You Look. Go Get Caught Up In This One, I Say…

 
Between the Complete First season being released on Google Play and Season Two dropping onto the Vita, Telltale Games’ stellar The Walking Dead series is taking over just about everything that can play this multiple award winning series and letting an even wider audience experience the horror. Telltale’s games are more accessible than your typical action-heavy PC or console games thanks to a simpler to use interface, story-focused dialog trees that require reasonably fast (but not insane) timing and choices that truly affect the outcome of each chapter. This also makes TWD highly replayable because of how your decisions stack up as the chapters flow onward.

So, your interest is piqued, no? Well, go whip out that favorite device and go get some Walkers into your now more entertaining life, I say.

Child of Light Making of Part 3: Same As It Ever Was, No Matter What You Play It On…

 
Ubisoft is really pushing these making of videos to show that Child of Light will be the same gorgeous visual experience across every platform. Given that all the consoles it runs on support HD resolution (and of course, PC as a given run at higher resolutions anyway), it’s clear that the game will be a feast for the eyes no matter what it’s played on. I’m now leaning towards the Wii U version as noted before just because it’s the easiest console for me to update from a wi-fi spot and get games for as well. Decision made! Now, it’s just less than a week of waiting to go…

Dark Souls II PC: Dead-ja Vu All Over Again… PREPARE TO BUY!

 
Well, SOME of you are already downloading or playing this as we speak (wait, we’re back on speaking terms? Okay, fine!), but to the rest of you holdouts with decent gaming rigs to run this who are on the fence, you need a kick in the pants (well, a light one, as I don’t want to get on your bad side again). Just BUY it and prepare for a super tough but rewarding game experience. A bit to a great deal challenging for new players, but a total corker if you love games that test you and don’t even bother to hold your hand as you explore at will.

Dark Souls II doesn’t tell you much other than “here you are, find out what to do on your own” and to some, it will be the ultimate in “PAY ATTENTION!” game experiences because once you take your eyes and ears off the ball, something is going to come out the darkness swinging something heavy and dull or heavy and sharp and your poor avatar gets knocked off, down or into something that kills it. Oops. You’ll learn to appreciate dying here whether or not you play the game with other live players dropping in to invade your game.

Watch_Dogs on PS3: Solo or Online, It’s Looking Like A Winner For Ubisoft…

 
Hey, I may not have a decent gaming PC (yeah, I’m not all that willing to blow food and bill money on 3D card upgrades, a new monitor and all sorts of stuff just to say I can play a game for graphics first), but my PS3 still gets the job done just fine. Anyway, Watch_Dogs may have been delayed for a bit, but I don’t mind (or care) at all if it means the end results will be even more finely tuned. Now, I’m not at all interested in this as an online experience because I’m a story first kind of guy. So, I’m most likely going in with no intentions of spending a second playing with or against others when this finally hits stores.

 
Granted, given that Verizon is forcing everyone in this area to update their service to whatever higher speed connection they’re going to replace all the land lines with (and you should read their lame-ass excuse for doing this), I’ll be finally able to get on PSN with my old fat model PS3 (I’ve been using my Vita at a few wi-fi hotspots to get games and updates for that system). I can’t even imagine all the game patches and updates waiting for my poor hard drive, so I’m probably going to need an external drive before that big communication change occurs. Oh well, enforced evolution… do your stuff, I guess…

Skylanders Trap Team: Your New Fix Lands This October With Even More Innovation!


Aha! Activision WAS being pretty stealthy this year at Toy Fair. Nothing to show ON the floor and I didn’t ask for an appointment at the booth this year (nor did I get an invite), so I figured they were taking the year off to retool for next-gen fun. Nope. Here’s this year’s blast of “We’re going to get your money and a LOT of it”: Skylanders Trap Team, rolling out in October for consoles (PS3, PS4, Xbox 360, Xbox One, Wii U, 3DS) , but of course, pre-orders kick off earlier (April 23, 2014 here in North America). Press release below the jump, gallery coming tomorrow, as I’m running late today and need to zip back home… Continue reading