The Only Problem With Dark Souls II On PC Is The Usual One For Any Hard Game…

 
I’m sure FromSoftware knows this already, but with Dark Souls and now Dark Souls II, they’ve gone and made a game that’s too hard for those “gamers” who can’t deal with the level of challenge, so yes indeed, hackers and cheaters will be rampant. Granted, once you buy a game you’re more or less free to do with it what you desire, but what’s the point in playing a game that’s supposed to be difficult if you hack up the ability to one-shot anything that comes at you, maybe survive a fall that’s SUPPOSED to kill you (to teach you a lesson in paying attention to the environment) and so forth and so on? I don’t mind messing with a game after I’ve completed it a few times (as I’ve played Diablo II offline solo with a bunch of crazy mods that made my characters invincible killing machines or I’ve changed up the gameplay in that gem to make it much more challenging). But I just don’t get the automatic urge to cheat one’s way through a game and claim “victory” when no actual hard work was done outside of dinking around with the game code to make it work in a way it wasn’t intended to.

Ah well, it’s not my problem, so I’ll just let it rest. Still, I’d love to see a developer cook up a game that can’t easily be cracked apart or at the very least, identifies cheaters with a nice big flashing neon sign so people who want to play legit can do so in peace. Of course, cheating is rampant in many console games as well, but in some cases, those people can be easier to avoid if one decides to stay the heck offline or just play with people you know where applicable…