Sacred 3 Gameplay Trailer: I See Iso In Your Future…

 
As I happen to love isometric views in my games (not for everything, mind you) and am no stranger to the action or turn-based role playing game experience, Sacred 3 is going to be right up my alley. Of course, I loved the first two games quite a lot for their large open maps, ridiculous amount of side quests to take and and surprises to stumble upon. Some would say the games are far too open and allow for wandering into death traps off the beaten path, but those people would be wrong, as no one asked them to get nosy and follow that trail of bones or gold coins into that pack of much higher leveled enemies or dark place with the nasty surprise or way too large and powerful dragon (and so forth and so on)…

Anyway, Sacred 3 hits PC, PS3 and Xbox 360 this summer. If it’s too quiet around here during that time, you know where I’ll be.

Metal Gear Solid V Ground Zeroes: Demo As A “Luxury” (For Better Or Worse)…

 
So, it’s here and even though it’s been known for a while it was going to be what amounts to nothing but a brief demo with a $30 price tag (and similar to Gran Turismo 5 Prologue in its cost versus brevity factor), some critics have been punching away hard on poor Big Boss/Solid Snake. As I’m not made of money, I’m going to wait for a used copy or trade from a friend to pop up, but I really want to play this just to see that Fox Engine in action, how Kiefer Sutherland works as the voice for Snake (taking over from David Hayter) and the ability to tackle that single (and large) map as many ways as possible. Granted, the one to two hours maximum play time I’m hearing about IS a bit pesky, but I’m gathering most reviewers played through just to complete their posts and aren’t fully appreciating that demo for all its worth. On the other hand, this is a Hideo Kojima game, so perhaps that and the Metal Gear name are carrying that price point into “Hmmmmm…” territory for some writers and players.

That said, the full game (Metal Gear Solid V: The Phantom Pain) is still underway as far as development goes, so I do hope the cost of this slice is offset in some manner, be it some exclusive content available to those with save files (on-disc and not DLC so EVERYONE who bought in can see/play it) or something else Kojima and publisher Konami can think up to keep the angrier folks down off their soapboxes. Eh, we’ll see, I suppose. I’m just glad to see a new MGS on a home console after all this time…

Godzilla International Trailer: All You Need From Me On A Tuedsay Is A Big, Mad Lizard…

 
Yeah, I’m kind of taking the day off to rest because my overtaxed brain has needed it for a bit and I didn’t listen to the signals for a few weeks, so here you go. Of course, after that toy reveal yesterday, I figured we’d HAVE to see a new trailer that shows the big radioactive lug doing his stuff. Nice, huh? I’m tempted to break my travel almost 24 miles both ways boycott to check this out, but we shall see. At this point, seeing new movies when they land in theaters is low on the totem pole unless I get preview passes. I’m not at all averse to holding out for the soon to be released home video version (which as I’ve noted previously, takes less than eight months for most films these days).

Karate Master Knock Down Blow 2: Old And New Hit The Mats In This Upcoming Sequel…

Karate Master 2 KDBOkay, so the title is a bit unwieldy in that manner some import games are, and sure, to some of you this looks straight out of 1989 or so. However, there’s a lot going on here in Crian Soft’s in progress fighter that’s worthy of attention, especially if you like your fighting games attempting at least a little “realism.” It seems that the developer is focusing on actual moves and save for the bear fight (!) and car jumping (Okay, I’ve seen it done, but it’s NOT for your average karate student), this one might be a solid little sleeper when it’s finally let loose upon the world.

There also seems to be Steam Greenlight status being gone for with this one and I really hope it makes it as this one’s got sleeper hit all over it if the controls are flawless and the action is thrilling. Granted, the game won’t appeal to everyone, but that’s fine by me as every niche has its fans who will appreciate what’s here far more than those who dismiss what they see without even picking up a controller (as usual)…

Ultra Street Fighter IV: Meet Decapre!

So, I’m more of a casual Street Fighter player these days, but even I can see that the lovely Decapre is a more or less (okay, more) cyborg-like version of popular fighter Cammy with a more clothed (bit still very sassy!) look. Nevertheless, Ultra Street Fighter IV with its slew of bonus content and features should please any fan of this series thanks to its healthy roster of talent to choose from, additional stages and the usual outstanding replay value Capcom fighters are known for among novice to veteran players.

Yeah, yeah – the haters still have their axes to grind and soapboxes to wobble on, but who has time to read or listen to those feebs other than the ones who agree with them? I say play more games and ignore the bile – you’ll live longer and enjoy yourself more than someone sitting at a keyboard whining away about stuff they really have no idea about. Hey! I wasn’t referring to ME, silly (grrrr!) – I’ve been doing this gaming thing for far too long to know I’m always right (er… okay, MOST of the time)…

Press release below the jump, by the way! Continue reading

Tactical Bacon? Oh-kaaaay. But Here’s What’s Really Good About This Can O’ Worms…

Tactical Bacon So, this exists and it made me laugh like hell because I know bacon maniacs will snap this up and load it into their man caves and woman holes (I guess that’s what you call a lady’s den of digital sin), survivalist storage and *yawn* overpriced “anti-zombie” apocalypse kits. Here’s the thing, folks: this product and a few others may actually be a way to clean out the gene pool if there’s such a thing as a survivable disaster scenario.

How? Well, as long as we normal folks hold out as best we can, the folks who stocked up on canned smoked cooked bacon will start to die off from heart attacks (you can’t just eat ONE strip of bacon!) or fight to the death over that last can of salty porky awesomeness. As long as there’s water to last and you’re off the streets during the riot hours, at some point in the not too distant future, the gunfire will cease, the scent of canned bacon will dissipate and once the grass starts to grow greener, the rest of us can step outside and over the bones of what remains of the human race after the Great Bacon War.

Tactical Bacon IIOr something like that. Get your own can(s) of Tactical Bacon if you want to HERE or Amazon, some fine sporting goods shops and other reasonably unusual emporiums where you’d think something kooky like this would be sold. My heart seized up twice just writing this post, so I can’t even look at bacon anymore these days… *sob*

Godzilla Toy Reveal: MTV Makes Itself Relevant Again!

Image: MTV

Image: MTV

“Raaaar! Hi Kids!” is what this new Godzilla seems to be saying with a grin on his mug. Thanks to the fine folks at MTV News, here’s a long and loving first look at the 2014 version of this classic beastie from the upcoming film by director Gareth Edwards.

The figure (coming to you from Jakks Pacific) stands a whooping 23 inches tall and with the added tail length, measures a very respectable 43 inches long. Yikes, there goes the neighborhood indeed in terms of finding a shelf at home to put this hefty plastic monster on. Other than his weird feet and manly-muscly arms, I like the new look of the big guy a lot.

Godzilla_MTV

Image: MTV

It’s also got twelve points of articulation including a mouth that opens and closes (important when pretending to chow down on citizens and scenery) and a tail that swings back and forth (also important for keeping away helicopter-sized bugs and other flying things). This massive monster might seem too scary for the wee ones (it’s made for ages 3+, parents), but we all know that boys (and girls) just ADORE dinosaurs of any size, correct?

Besides, it still can’t top the KING of inappropriate movie licensed toys geared for the wrong age group, Kenner’s 18″ ALIEN figure from 1979. I had one of those babies, boxed and all, but it got swiped by my younger brother and wrecked/tossed out eventually while I was away and I’ve been kicking myself since for not buying a few when Gimbels was closing them out at a song. Ah well… you can’t change the past, people… but you CAN get started on the room-sized diorama you’re going to fit this new HUGE Godzilla in. Good luck on that project!

Cloudbuilt Launch Trailer: Three Days To The Condor!

 
I’m up WAY too early this Monday (at 6:31, I popped up and couldn’t close my eyes, sooo), but at least I can kick off this busy day with some good news. Coilworks‘ first game Cloudbuilt is allllllmost here (ignore my hasty facebook post from earlier!). Hmmm. Memo for a Monday: Make sure you’re FULLY awake before you do that posting. Ah well. Okay, let me get that coffee going! Back in a few…

Review: Magus

magus_PS3 (Large)Platform: PlayStation 3

Developer: Black Tower Studios/Aksys Games

Publisher: Aksys Games

# of Players:1

ESRB Rating: T (Teen)

Official Site

Score: D+

While playing through the comically wretched (in)excess that is Magus, I kept having flashbacks to the time the late, lamented 3DO’s internal studios were churning out games like Warriors of Might and Magic, Crusaders of Might and Magic, Shifters and most importantly, Godai: Elemental Force (one of the most laughably busted games ever made for the PS2). Magus reminded me of those games and more recent ones where any good intentions were waylaid by questionable execution that ended up sapping anything decent out of them, leaving a residue of fun smothered in layers of glaring badness.

Now, I love my bad games to death, but Magus gets a special place in my library for making me laugh out of confusion and unintentional humor at the same time. If Black Tower were trying for some sort of genre-bending parody they’ve succeeded royally. On the other hand, if this was a serious idea gone south for the duration that couldn’t be salvaged, it’s a bit head-shaking how this game got made this late in the PS3’s life cycle… Continue reading

Oculus Trailer: Nothing (New) to See Here, Move Along…

OCULUS_MP*Sigh*… I don’t know why I do this to myself, but I figure one of these modern horror films will actually do what it’s intending and actually scare me. Granted, I draw the line at the torture porn genre stuff and some of the repetitive nonsense that templates better films that were more entertaining back in the 1970’s and 80’s. Well, at least this poster variant is REALLY nice (and probably the creepiest thing about the film).

The one fun and funny thing about this trailer is I’m SURE the folks behind the upcoming Oculus Rift virtual reality (or whatever they want to call it) headset probably don’t want the negative stigma of someone slapping on those expensive X-Ray specs and seeing not so friendly ghosts popping up in their faces. Eh, whatever – I’ll be waiting for this one to pop up on cable to see if it makes me even shift a little in my seat. I sure wasn’t at all scared by this two and a half minutes…