Silent Hill Returns to PSP Via PSN: Time To Scare Yourself Silly On The Small Screen…

 
Konami has finally gotten digital versions of the two Silent Hill PSP games, Silent Hill Origins and Silent Hill Shattered Memories up on PSN and both come highly recommended to horror fans looking to take some portable scares on the go. As you can also see, there’s a cry for fans to submit videos to that little gathering the company is planning so they can show off everyone basically saying the same things, ha ha. Okay, I’m joking, but there are a number of KEY moments in the original Silent Hill through Silent Hill 4: The Room that everyone who’s played them has jumped out of their seat over. Granted, that clip seen in the video above (that cuts off before the scare, thankfully) is probably THE moment I recall people talking about the most when I was working in an indie game shop (and yeah, it got me good the first time I experienced it).

My other favorite scare was late in the first game when you’re in those sewers and that radio you’d been relying on to screech out static when a monster was nearby… STOPS WORKING. This moment is a freak out because you get no warning the radio is ineffective and the stage starts off with something moving slowly towards you out of the darkness. Is it harmless? Nope, not at all and worse, you have to make it though the entire are with ZERO warning as to what’s coming your way. I recall I had a review to write and only a dozen hours to finish the game, so this section was tough, but I pushed through it and survived without poor Harry Mason dying (but I think I had a few gray hairs afterwards). Anyway, enough reminiscing on such a wet and cold evening- I’m starting to give myself the creeps!

You’d Think Reliability Was A Crime These Days…

VectrexThe nice thing about owning old stuff is finding it still works when new stuff no longer does. Case in point, my Vectrex console. I’ve had three of them over time and own one now, but not because I had to replace them at all. The first one I gave to some guy who was going through some hard times and needed something to do while recuperating from an operation. The second I sold off to someone who wanted it and paid me well for it and a bunch of boxed games. The third one (pictured) I bought about 14 years back and it gets some use every now and then, but not as much as I have time for. It’s heavy and built like a tank, unlike most of today’s consoles that break down from all sorts of stupid internal and external issues… Continue reading

Child of Light Out Is Out Today (So You’re NOT Reading This Post, Right?)

 
Nope, I wasn’t lucky enough to grab a Child of Light review code from whomever handles this stuff over at Ubisoft, but I don’t mind paying the $15 to play this game at all. My platform of choice will be the Wii U, as it’s a system that needs more love and it’s great that Ubisoft decided to bring this game to the console, although it’s no surprise given their support for it since its launch.

 
As you can see, reviews are indeed in from those who DID get codes early and yes, the game comes highly recommended. I’ll probably get to playing this early next week, as I’m working on a few things and my poor backlog is indeed killing me these days. I guess I can train a monkey or goat to play games and write about them, but that would cut into my budget something fierce (and the food? Yikes, I’d go broke with a pet here in NYC)…

Let’s Try This Again… TEST POST!

Mask 8 (Small)OK, I’ll be out and about later at a more reliable connection, but since this new post window loaded fast this morning (yesterday was a TOTAL nightmare!), I’m going to try adding a post with an image and video (which was impossible to do on Tuesday for anything I attempted). Let’s see now… la, la, laaa… Whee, progress (he said, hitting himself in the head with a cast iron fry pan)! That really OLD photo above is there to scare you. Are you scared? No? Oh well, no refunds if you dropped a coin into that slot to read this. Video below, as it kind of fits the photo. Sort of. Okay, I like this song a lot, so you get to listen and watch and hopefully be very entertained even though it’s way out of season.


(thanks, NewGods101!)

Anyway, I’ll be back in a few hours with some actual posts. The rainy streets are calling me and I need to answer…

(NOTE: Although this is only a test, there will be NO quiz later. Consider yourselves lucky!)

DAYLIGHT Launch Trailer: Might As Well Jump. Quite A Few (OK, A Lot Of) Times…

 
So, DAYLIGHT is here for your PC or PlayStation 4 from Atlus and developer Zombie Studios, but you should play it in the dark for best results. Granted, this short, scary as hell romp through a few creepy locations isn’t the deepest game on the planet, but it delivers the scares thanks to maps that are procedurally generated, meaning it’s a new experience each time you dive in. Now, I’m not a fan of the whole Slenderman thing (it’s so laaaaaaaaame and not a scary myth at all to me!), but this more ghostly take on that fad works better on a few fronts while delivering the jump scares horror fans crave. It’s too bad this wasn’t also made for the Vita, as I’d be playing it now and jumping out of a seat somewhere in public squealing like a bag of hungry mice. Eeeeeek!

My Connection Needs Some Coffee!

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geelw's avatar

Wow. Sloooooooooower than a dead snail going uphill! Less powerful than a pair of rusted tin cans with a broken string! Unable to upload even the smallest of images without locking up! Look up and scream “WHY?!” “It’s a turd!” “Who’s to blame?” Nope, it’s stupid, man! (AND HOW!)

Bleh, it must be the weather today or something, but the internet has been DEAD here to-day. I spent something like three hours trying to post stuff and between pages crashing or not loading when I try to save and do other stuff, I’m not a happy camper. Well, I think THIS post will go up, as it’s image-free. Let me see what happens and if it works, I’ll try getting a few more up. What a stupid day… otherwise, I’m pretty happy, thanks for asking.

Game of Thrones S4 4 & 5: What Came Before, What’s Coming Next (And What’s In Between…)

It’s almost as if HBO wants to get you all spoiled if you’re not yet caught up on the show, so beware from this point onward:

 
I’d been thinking on and off about restarting my reading of the books (I didn’t get far into them years back thanks to too much to do and not enough time to read as much as I’d have liked), but I think I prefer waiting until the show is over and done with as I like where the arc is going. Granted, the White Walker reveal (see that episode for details!) might be a bit much in this extremely busy season.

 
Natalie Dormer looks like a cat. That is all I’ll say about that. Anyway, I think her character actually thought she was going to be the Queen and although it looks as if she’ll get a second shot at it, I say it’s not happening anytime soon unless Cersi is gone and not coming back. Of course, I’d say Cersi is too necessary to get killed off this season, but that’s a huge laugh if you think about it, Right George?

 
Oh, never mind. He’s still going on about that Purple Wedding incident, so I’ll let him talk. Hey, I bet anyone who tries to interrupt Mr. Martin ends up in a box at some point. Or just silenced for long enough that he gets his point across. Don’t mess withe author when he’s holding court or you may end up losing your head once he does…

 
And finally, here’s what’s coming next Sunday. I tend to only watch these teasers only once (after each episode) and try my best to forget about them afterwards. Why? As noted a few times, I prefer going in cold and having as few things spoiled as possible. That and I despise guessing which scene goes where and editing in trailers always makes it look as if stuff is happening that doesn’t (or won’t for a bit). Anyway, you know the drill – see you next Sunday, “same Bat time, Same Bat channel…”

Dark Horse Presents Returns In August With Some Killer Tales…

DHPv3-1 
Let’s see now: All NEW stories featuring Geof Darrow and Frank Miller’s Big Guy and Rusty the Boy Robot, Peter Hogan and Steve Parkhouse’s Resident Alien, Brendan McCarthy’s Dream Gang, Jimmy Palmiotti, Justin Gray, and Andy Kuhn’s Wrestling with Demons, Damon Gentry and Aaron Conley’s Sabertooth Swordsman, and the return of David Mack’s Kabuki? Yup. 48 pages, five bucks. At a comic shop near you and most likely on Dark Horse Digital, too. Nice.

Random Art Update: Sunday’s Slow, So Here You Go!

Untitled 6 WIP 
Okay, still not done, but more complete. Sorry for the lack of more stuff to read today. I’m working on a quick freelance job which is just about done and I haven’t had the chance to post. If I’m done in an hour or so, I’ll add one or two quickies before I turn in for the night. “Alrighty, then!” back to fixing sentences for fun and profit.

Bound By Flame Updates: Combat And Music Looking And Sounding Quite Good…

 
So, Bound By Flame is looking to be your next epic action RPG experience and as seen in that work in progress video above, it’s coming along nicely, especially if you like a more arcade-like style of gameplay. This isn’t even trying to be “realistic” in the way some folks want, but to me, that’s the beauty of developers all doing different things. If every game played EXACTLY the same, I’d be one bored stiff gamer looking fora new hobby, that’s for sure.

 
As for the music, composer Olivier Derivière (who did the fantastic score for Remember Me) has whipped up a beautiful, varied score that features a chorus and some wonderful “vocal textures” as you’ll hear above. Developed by Spiders and published by Focus Home Interactive, Bound By Flame hits stores for consoles (PS3 and Xbox 360) and lands on PC via Steam on May 9, 2014. Back with more if there’s more coming before it ships – I hope so, as this one’s looking very interesting indeed…