The hit parade keeps on coming as Rockstar Games drops these new Grand Theft Auto Online screenshots. I’ll keep it short because these images are so nice. Take a look and see for yourselves:
In addition, Rockstar has also released a list of the many changes the console and PC versions of GTA V and GTA Online will feature over the last gen versions. Get ready for all this coming your way soon (well, as soon as you click away and head below the jump):
In regards to every well-worn fairy tale, “It’s not the tale, but how it’s told” is the order of the day. Parents and other creative adults well-versed in story time voices and acting have this mantra branded on their brain cells and know how to make any yarn they spin keep kids at rapt attention. Still, for many of his longtime fans, Ray Harryhausen’s incredible stop-motion versions of Mother Goose stories and five classic fairy tales are some of the most memorable versions ever created.
Save for The Tortoise and the Hare (which was incomplete until its 2002 premiere), I can recall some of these films along with his earlier Mother Goose shorts being shown during assembly hall sessions or in the occasional class where a regular teacher was out sick and the substitute called in hadn’t time to whip up a proper lesson plan. While most of these 16mm shorts were part of my childhood, I’d imagine plenty of today’s little (and more tech savvy) whippersnappers haven’t a clue who Harryhausen was or what made (and still makes him) him great and such a huge inspiration of countless filmmakers and visual effects artists to this day.
Well, there’s nothing like coming home after a trying day to a nice surprise or two. Tales of Hearts R is being played as we speak (or as I type) and so far it’s quite a bit of fun. Er, wacky humor aside. I think this may be the kookiest localized Tales game I’ve played, but let’s see how it goes. I haven’t seen nor heard “rapscallion” used in a sentence in about three months, but I’d guess that some of you out there have never heard or seen the word at all. What does it mean? Um, you know how to use the internet, don’t you, ya whippersnappers? Look it up!
Um, spoilers? Nah, not really, angry Tales fans wanting to beat me with a busted controller right about now. These two scenes happen so early in the game that you’ll not get the context unless you’ve played the import already. Even then, I’d bet the original Japanese isn’t as goofy.
Anyway, back to it. It’s going to be a stupidly busy weekend and upcoming week here. CES Unveiled, some reviews to catch upon, too many previews and hopefully a certain developer will get back to be about a really bag bug in a game I need to review. There’s nothing worse in a game about killing bugs than a game-killing bug that stops things cold is all I’ll say. If it’s not my console acting up and in fact it IS a bad bug, then at least one review I’ve been pointed to by a friend needs to come down.
Granted, any fix probably won’t change the reviewer’s opinion one bit. But hell, it’s best to be fair to the developer and say you’ve actually completed the game you posted an unfavorable notice about rather than just knock out something that’s not constructive at all that doesn’t even mention the issue.
More eye-popping news from Nintendo in this 33-plus minute Direct video. Seeing The Legend of Zelda: Majora’s Mask return as a 3DS/2DS exclusive was a huge surprise for sure. Still, I’ll say I’m a tiny bit upset that it’s not gotten a proper HD reworking on the Wii U. The again, neither have any of the other N64 Zelda games, which is a shame. Anyway, MM looks spectacular on the 3DS and is an immediate must-buy game. That said, a new F-Zero would be spectacular and I’m still wondering when we’ll see some developer who can do it beg to make a new Earthbound game for the Wii U. It’ll most likely sell much better than the initially under-appreciated SNES game that now has a much more loyal fan base. Granted, that base may not be in the multiple millions, but it would absolutely appreciate a new (or old!) entry in that non-franchise… Continue reading →
Cliff Martinez, formerly a member of the Red Hot Chili Peppers and composer of some fine film scores (“Traffic,” “Drive, ” “Spring Breakers”) is also the main man behind the tunes to Ubisoft’s upcoming FPS, Far Cry 4. Working with Ubisoft Montreal’s Music Designer for the game, Jerome Angelot, Music Supervisor Simon Landry and Audio Director Tony Gronick, Martinez has created an original score meant to flow flawlessly with the game’s action and cinematic sequences. While the game’s soundtrack won’t be getting the big deluxe box treatment Rockstar is giving Grand Theft Auto V, it’s a more than solid enough set of tunes to add to your own music library (especially if you’re a soundtrack collector).
Of his collaboration on the soundtrack with Ubisoft, Martinez says:
“It was an honor to be asked to write the music for the Far Cry 4 game as my first full-length video game soundtrack,” said Cliff Martinez. “It was exciting for me to be asked to take my usual minimalistic cinematic approach to the immersive game world. Any game where you can ride on a rampaging elephant is a project you can’t turn down!”
Well, I’m listening to the music as I type this post and really feel as if I’m in some very dangerous foreign land about to go on some rather wild adventure. Granted, I’m typing this post in a public place, so the worst that can happen is some old guy bumbles by and drops a hot cup of coffee on my shoe. But hey, I’ll settle for that tiny bit of excitement over dodging digital bullets and rampaging elephants any day of the week. Anyway, the Far Cry 4 Original Game Soundtrack digital edition will release worldwide on November 4, the limited 2-CD edition will release on December 2 in North America and on December 9 in Europe, and the limited 3-LP edition will release in January 2015. Far Cry 4 will be available November 18 worldwide for PS4, Xbox One, PS3, Xbox 360 and Windows PC.
Still one of the best and most thrilling fantasy films ever made, The Thief of Bagdad is a perfect movie that’s stuck with me ever since I first saw it as a child. After years of experiencing it in black and while, I didn’t even realize the film was in glorious Technicolor until sometime in the 1980’s when I finally saw it after a few years and fell for its charms all over again.
Considering at least three and as many as six people directed the film and production went from England to America due to a little world war breaking out, the film is even more incredible. Yes, some of you have seen this countless times, but if you know someone who hasn’t, it’s time to change that. Sit them down with this gem when it pops up on TCM or just plop down the cost of whatever this costs on DVD and prepare to be transported into a fantastic fairytale world… Continue reading →
Well, humming on the road with engines revving or humming a calming tune because you’re playing a scary game with a blanket half over your head from under your bed or couch. Let’s take a peek at what’s up this week (and nope, I’m not intentionally trying to rhyme here – I’m typing off the top of my head quickly so I can pend this post for later today and that happens a lot when I do this):
The Humble Weekly Bundle Racing has some nice games in its six title deal. Pay what you want for three games, but I say drop the nine bucks down and get all six games, as they’re well worth the money. Real World Racing will probably be the standout for some players thanks to its high-quality aerial imagery used for courses set in actual locations around the world. Take a peek:
Meanwhile, the Humble inDIE Bundle 13 features some scary games, not so scary games and a chance to snap up some cool collectibles if you go above and beyond the call in your charity spending. Again, pay what you want for three titles, but spend a bit more and get a load of great stuff as well as six game soundtracks. $12 gets you nine games and if you have a spare $65, you not only get all 11 games, but get a gift box sent your way filled with swag! Everything here makes for a nice way to lose some hours, but I’ll say that Minor Key Games retro first-person adventure/shooter Eldritch got the most of my attention:
Even better, just for visiting the page, you can get a Steam code for the awesome Teleglitch: Die More Edition for FREE. This top-down pixel-packed retro shooter manages to be challenging and slightly scary thanks to clever old-school design and some pretty tough enemies in its procedurally generated levels. Anyway, you’re busy – I’m busy! Go get some games for cheap and play them when you can.
Image courtesy of The Strong, Rochester, New York.
Before you even ask, yes, there is a National Toy Hall of Fame. It’s part of the National Museum of Play up in Rochester, NY and I’d say it’s a bucket list trip for anyone with even the slightest interest in any sort of toy or game from their childhood. Today the Museum inducted a trio of all-time classics into the Toy Hall of Fame and some of you are already grinning at that photo above. This year’s inductees made me laugh out loud because as soon as I heard the news this morning, I was hoping to heck that someone at the Museum would have made a cool diorama with a few squads of Army Men on some alien or other landscape (maybe Washington D.C.?) fighting off an “invasion” by a giant Rubik’s Cube with Bubbles floating in the shot to give it the look of some low-budget sci-fi flick.
Courtesy of The Strong®, Rochester, New York
Hey, Mario Bava would have done it up right, I bet. That said, the Museum’s presentation was certainly creative and entertaining. Dancers from the Rochester City Ballet appeared in life-size Army Men outfits, there was a gigantic Rubik’s Cube mosaic (made up of 200 pounds of Rubik’s Cubes), and the Bubble Man himself, Doug Rougeux doing his amazing thing at the event. Okay, all that was MORE creative than my crummy diorama idea maybe two people would have gotten the joke about. What can I say other that I like obscure references only a handful of people would understand…
So, the final (but not quite final I’d bet) push is here as Electronic Arts and BioWare even more heavily promote Dragon Age Inquisition, the upcoming BioWare-developed epic RPG set for release November 18. While the game is coming to PS3 and Xbox 360, it’s the PS4, Xbox One and PC versions that are getting the most attention from many fans and pretty much every critic set to review it. Those versions should clearly show the developer making the game they wanted to make from the beginning of this popular franchise, although one can only imagine how future games will look once older hardware becomes less common.
There is also an intriguing and optional social feature currently in beta called Dragon Age Keep that looks to immerse fans even more completely into the world of Dragon Age as they learn every bit of lore from previous games and even share their progress in the new adventure as they play. Check it out:
if you’re Twitching for more Dragon Age, fear not. EA and BioWare have you covered this coming Thursday with a live stream of the game’s multiplayer component starting at 10:00AM PST (that’s 1:00PM EST) on the developer’s Twitch channel. This content will include the following:
Three Multiplayer Maps: The team will be showing three destinations: Elven Ruins, Orlesian Chateau and Tevinter Ruins.
Three Multiplayer Characters: The team will be showing character progression on the three unlocked starter characters: Legionnaire, Keeper and Archer.
Tips & Tricks: The team will be walking viewers through core tips and tricks on how to be successful in Dragon Age multiplayer. They will also touch on Ability Trees, Chests, and Crafting.
Live Q&A: Producer Scylla Costa and Associate Producer Billy Buskell will be taking questions from viewers live during the stream.
Who:Dragon Age multiplayer Producers Scylla Costa and Billy Buskell
What: Dragon Age multiplayer gameplay feature 3 maps, 3 multiplayer characters, and Q&A.
When: Thursday, November 6th at 10:00AM PST / 1:00PM EST
That should tide you over until the game is finally launched on November 18, 2014 for PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and Microsoft Windows.
Jack Kirby’s post-Marvel career was prolific and in some ways, even busier than his time at the House of Ideas. Unfettered by much of what annoyed him while at Marvel, the King got to create new characters and worlds that he had more complete control over and even picked up a lousy-selling book and made it a showcase for his wild ideas.
One of his more unusual books in his four-comic Fourth World series was Mister Miracle, which lasted a mere 18 issues, but was pack to the gills with Kirby’s super-stylized artwork (for much of the run) and powerful plots packed with panache. Wait, I’m kind of sounding like Stan the Man there for a minute, huh?
Anyway, once again it’s IDW Publishing to the rescue with another lovely hardcover Artist’s Edition that collects seven issues of Kirby’s run on the series (#2, #3, and #5-9) in the premium 12″ x 17″ Artist’s Edition format color scanned from the original art. The book isn’t set to be in stores or online until January 2015, but it’s a must for Kirby fans as well as comic art fans who want to see Jack’s art at full size and in glorious black and white. Pricing should be around $139.99 or less, depending where you shop.
Image courtesy previewsworld.com
I kind of like this cover better than the top image, but that’s just me. That and I wonder how well a Mister Miracle movie would go over if it combined Kirby’s Fourth World wildness with the “hiding in plain sight in surburia” from the 1987 one-shot and 1989 series revival. Hmmm… it’s too bad I can’t write up a script treatment, as I have a ton of ideas now floating in my head.