Pier Solar & The Great Architects HD Trailer: The Return of Watermelon’s Modern Retro JRPG

I only own ONE copy of Pier Solar at the moment (one of the reissues with the Sega CD/CD soundtrack bonus), but that’s about to change soon when the fully revamped HD version of game FINALLY makes it to PC (for a few operating systems), Sega Dreamcast (!), PS3, PS4, Xbox 360, Xbox One and Wii U (yes!) at some point this year. Or is it next year? It’s hard to say, but I’m sure it’ll be well worth the long wait in the end. The visuals certainly benefit from the transition, the new cut scenes also look great and yes, I’m betting the game is still as tough as it was when it was initially released. Anyway, the fine folks at Watermelon are to be commended for getting this new and shiny version out on pretty much anything that can play it as it needs to be played (on a large screen, of course). Nothing more to say here other than let the waiting begin!

Risen 3: Titan Lords Update: “Back to the Roots” Means A Very Strong Tree, I’d Say…

 

If this excellent video preview is any indication, fans of the first Gothic and Risen games will be pleased to see developer Piranha Bytes (and I love the way the announcer pronounces that in the video!) is taking Risen 3: Titan Lords back to the look and feel of those two games. This is another one of those games I’ve been dying to play because warts and all, I liked the Gothic games and Risen, warts and all. Granted, the pirate focus and the not so hot-looking PS3 version of Risen 2 was a bit disappointing to many fans. But it looks as if Deep Silver will have a nice little gem of a game when this ships out August 15, 2014 for PC, PlayStation 3 and Xbox 360. I do hope this one’s in stock as a physical release, as I hate large games as download-only titles. Eh, I’ll poke my big head into a game shop around here and ask, as I don’t think Deep Silver will shoot over a review copy…

Hyrule Warriors Direct: It Would Seem That The Missing Link Is MORE Action…

 

Hyrule Warriors may not have BUY ME stamped on it in shiny gold letters, but based on the response to the game so far in video form, I’d say Nintendo has a hit that’s not just for Nintendo fans only. The long-running Dynasty Warriors franchise is indeed “niche”, yet it has mass appeal to action game fans who may or may not be into The Legend of Zelda games. As you can see in this Direct presentation, the gameplay is quite similar to the Dynasty Warriors games down to the packs of enemies, powerful attacks, large battle maps and multiple objectives that need to be tackled as they pop up. But seeing it all with familiar faces from the LoZ series makes me grin a lot and my wallet hurt even more.

Oh yeah, and Gannon(dorf*) pops up as a playable character (oh, this should be interesting, folks):


 

As I’ve said previously… SOLD. Hell, this was sold from the first moment I heard it was being made. Anyway, I’m betting Nintendo gets a nice surprise once this ships and they see it sell faster than even they anticipated. If it does, Team Ninja and Omega Force will have to probably hire a semi-permanent HW team for the inevitable sequel and perhaps even consider a 3DS version that’s some sort of side story, as that handheld certainly isn’t outputting HD visuals anytime soon.

*I tend to call Gannondof “gannon” as that’s the name I first encountered him under and “dorf” makes me think of the always hilarious Tim Conway because I’m as old as the hills and not one of you under a certain age will get that reference at all unless I clue you all in. Get it? Got it? Good. Now you can call him Gannon as well…

Diablo III: Reaper of Souls – Ultimate Evil Edition TV Spot: Giving That Devil His Due (Before He Does You In)…

August 19 is right around the corner and that means quite a few people are planning to take a little vacation to hell and back with this console version of the Reaper of Souls expansion for Diablo III. This one’s going to eat away at productivity here, which isn’t a good thing at all, so I’m actually going to hold off picking it up for about a week or so while I knock the pile of work I have here down to a more manageable size. That’s not to say YOU shouldn’t run like hell out to grab this one on day one if you’re a fan of the series (you absolutely SHOULD). I just know myself all to well and know I’ll just pull a disappearing act if I get this and there’s “suddenly” some “free time” that pops up like a rabbit out of a hat…

Review: Table Top Racing (PlayStation Vita)

TableTopRacing IconPlatform: PlayStation Vita

Developer: Playrise Digital

Publisher: Ripstone Games

# of Players: 1 (1 – 4 online)

ESRB Rating: E (Everyone)

Score: A- (90%)

 

If there was ever a no-brainer purchase, it would have to be Table Top Racing, the former iOS racer now making a splash on the Vita as a better-looking and more polished product. Featuring speedy 60FPS gameplay, plenty of cars and customization options plus some nifty tracks and events, for a mere $7.99 you’re getting one of the best portable racers on the handheld. While all is peachy keen on the speed and accessibility front, perhaps a track editor of some sort and more control options would have made this one even better than it already is. Then again, as it is, it’s a fun and fast gem that needs no manual reading at all. Just pick up and play, pick up those power-ups and zoom your way to victory and new upgrades for your growing garage of cool little toy cars… Continue reading

Some (Trouble-Free) Adventurezator Impressions…

 

So, I haven’t gotten into much trouble at all with the beta version of Pigasus Game’s awesome Adventurezator, but I’m certainly having a blast playing around with this game creation kit in progress. While it needs a bit more work before it’s ready for prime time, as an easy to use adventure game creation tool, it’s coming along quite nicely. In the current build, it’s best to play the included scenario-based game just to see how the inventory and object interaction work before diving into the editing function and getting all “I’ve got a story!” on this software. Creating characters (or “actors”, but you don’t have to call them that because you’re not paying them and they’re not making ends meet as wait staff somewhere) is super simple (although the game needs more variety in hairstyle and clothing options) and you can even whip up masks using your own image files if you’re feeling really creative… Continue reading

BUY IT: Another (Mon)day, Another $1.79 IndieGala Bundle…

IndieGala Monday 8_3_2014 

This one’s a no-brainer just because it has a Giana Sisters game on it, but there are a few other indies that make this a fine way to spend that buck seventy-nine. Guise of the Wolf looks like a fine first-person adventure game, I recall Helldorado being a nifty western game with a fun combat system, and everything else I’ve yet to play… but how can you NOT want to try them at this price? Of course, this deal only lasts for the first 24 hours before the bundle price jumps up and scares you out of your wits (a little). So grab these games if your boat has been floated…

Sacred 3 Launch Trailer: Faster, Hackier and Slashier It Is. But Is That A Good Thing?

I really liked the first two Sacred games for their massive open worlds, lengthy main quests and plenty of side quests, so this more action-heavy and multiplayer focus Sacred 3 has is a bit jarring. Granted, developer keen games has made a nice-looking game here and it will be played for sure. I’m just hoping the game can be enjoyed as a decent RPG experience and isn’t just a kill/loot/rinse & repeat thing that some will despise and doom to the bargain bin before the year is out. That and Diablo III: Reaper of Souls is on the way and will probably consign this game to a “play it later” fate for some DIII fans who only have time for ONE deep dungeon crawling experience. Anyway, this is out now in Europe and a few other spots – the North American version should hit retail and download channels on August 5th. I’ll give it a fair shake just to see how it stacks up to previous entries while also gauging it on its own merits. The game certainly looks as if it’ll be fun at the end of the day…

New Shadowgate Trailer: What’s New Is Old (And Great)…

 

Shadowgate logoI really should be dreading this upcoming Shadowgate reboot a lot more, but I’m just too pleased to see this ancient fantasy adventure game make a comeback. My dread SHOULD come from the knowledge that developer Zojoi Games is making this one like the original: intentionally hard and with intent to punish players who don’t pay careful attention to the decisions they make. The again, you can be the smartest stick in the shed and have your character still die a horrific death because Shadowgate is no pic-a-nic zone at all. Nearly every beautifully illustrated screen has something to interact with in nine different ways, but you might expire quite horribly if for example you HIT someone you shouldn’t have, EAT an item that’s not that edible under any circumstances or even TALK to something that wants to put the bite on your soon to be deceased hero. But hey, life (even in a game like this) is all about taking chances, so if you’re a PC/Mac/iOS or Android gamer looking for adventure, you should hop onto this train and perhaps even pre-order the game. It’s officially out on August 21, 2014 – I’ve been avoiding buying in early and playing the beta because I prefer to go in cold and see if I can remember all the tricks and traps from the NES version and see if I can survive more than three or four screens worth of them.

Onechanbara Z II: Chaos PS4-Bound In Japan (Yes, We Could Use It Here As Well)…

OneeChambara Z II Chaos LogoIt’s tough being a fan of a SUPER-niche series like the OneeChambara(also spelled Onechanbara, folks!) games, but I’ll admit to liking the games to some extent as a purely guilty pleasure. Well, except for that PSP game that felt half completed because of the oddball controls. Anyway, D3Publisher in Japan dropped this trailer yesterday for OneeChambara Z II: Chaos and both Gamekyo and Gematsu ran a ton of screen grabs and concept art for this first next-gen game in the long-running series that started out on the PlayStation 2. The game is set for an October 30, 2014 release and developer Tamsoft is promising a blazing 60 frames per second and full 1080p resolution, a first for the series.

Sure, compared to other games on the PS4, this one isn’t going to be the best-looking at all, but it’s nice to see Tamsoft make a game that looks like the cut scenes they’ve done in previous Onechanbara titles. As for this one getting an full English translation and US release? Well, that’s a tough one to call, as D3Publisher of America probably didn’t sell a ton of the first two Onechanbara games they localized (one for the Xbox 360 and another for the Nintendo Wii). I guess we shall see what happens, but I can see this getting at least some minor to moderate success in Japan if it plays well and had legs. Er, longevity, that is. I’ll bug someone at D3PoA in a bit to see what’s what. I’d love to play this one and really hope it’s being looked at for a potential North American release at some point. Sexy gals wiping out zombie hordes by the boatload and doing it stylishly? Yeah, it’s supposed to be silly and semi-serious simultaneously, but that’s what makes this guilty pleasure work so well, folks. Off to cross my fingers and hope…