Nintendo Wises Up, Wii-Uses The Fatal Frame License (Finally!)

 
I tell you, folks… I wish game companies would ring me up and pick my brain when they announce new hardware. As soon as I saw the Wii U GamePad revealed at that E3 a few years back, one of the FIRST games I thought NEEDED to be made was a new Fatal Frame. For the uninitiated, it’s a horror-themed series that started life on the PlayStation 2 and later got installments on the Xbox, Nintendo Wii and 3DS. Japanese Nintendo Wii U owners are getting an all-new installment in the series on September 27,2014 called Zero: Nuregarasu no Miko, which seems to be related to the upcoming movie, set to be released in theaters there the day before. While zero news of an English localization for either the game or film have been announced, for my money, it’s a no-brainer that at least the game get a proper English translation and release outside of Japan.

 
As for the film, it’s hard to gauge how it’s going to be from this way too short teaser trailer. But if it’s in the vein of other popular Japanese horror films, I’d imagine we may see a US-centric remake or at least a film set in Japan with some popular American actress(es) playing some of the roles. I’d prefer the original film get a US subtitle job and a limited release here over any remake, but I guess Hollywood calls the shots on that front.

Anyway, Nintendo? Get on that localization and get this game out here sooner than later – the Wii U NEEDS some more quality titles in different genres and horror is very under-represented on the system.

Guardians of the Galaxy Featurette 2/TV Spot 5: Settling In For The Long Haul (And Reliable Predictability)…

 
I’d say right about now that Guardians of the Galaxy will indeed be comfortably predictable on a few fronts. I usually go in to these movies with zero expectations, but I suppose I have to accept the fact that Marvel wants fans to know they’re getting the full meal deal here: LOADS of in-jokes, some serious stuff in between the jokes, plenty of last-minute escapes and plot twist or four and some fun use of music if you happen to be well-aged and savvy about such things or just happen to “get” the musical stuff the film drops into your ears when it does.

 
And yes, you HAVE to stick around until the credits roll because there’s going to be a surprise reveal that ties into previous and upcoming Marvel movies that some fans will be wanting to drop that ticket and merchandise money on. All that is a given at this point because messing with the formula (as formulaic and formic as it can be) is a recipe for confusion among some folks. But it’s something that works well for what it’s worth, so I’m not complaining much (if at all)…

DESTINY Collector’s Editions: Get That Ghost (Or Whatever Else You Want) Soon!

Digtial Digital Guardian Edition_info sheetWhile I’m not sure how supremely high interest is in Bungie’s first new project since the blockbuster Halo days (that’s a bit on an in-joke, kids – people seem to want this all-new IP quite a lot), the hype around Destiny is certainly huge enough that the game is getting a few collector’s editions as you can see and read below:

Destiny PS4 Limited Edition_packshot Destiny Limited Edition_info sheet

That’s the Limited Edition above and there’s the Ghost Edition below:

Destiny PS4 Ghost Edition_packshot Destiny Ghost Edition_info sheet

And of course, DLC is along for the ride in this online-only experience. Here’s what’s coming down the early part of that long road Bungie and Activision have planned for the future:

Destiny Expansion Pass_info sheet
Now, I’m not big on the whole Expansion Pass thing, but it’s one of those accepted practices that should work here quite well should the game have legs and Bungie wants to give its fans more as they burn through all the content in the main game. I just KNOW there will be some really enterprising players who team up to blow through the game world and its story content as quickly as possible, so I’m hoping the developer can at least keep up with those people and address any “complaints” they have. Granted, you’re not “supposed” to stay up for what, 20 hours straight (or however long it takes to see everything) playing ANY game. but try and stop someone with too much time on his or her hands and prepare to get slapped when they get a free hand.

The Doctor Is Almost IN (And It Looks As If He Needs A Doctor!)

 
I’m trying to avoid these too-brief teasers for the new season of Doctor Who kicking off in just over month on August 23, but this one made me laugh for a few reasons. One of which may be that voice could mean Davros and the Daleks are coming back early in the new season. Well, that’s what I got out of this teaser. If I’m wrong, oh well… it’s why I dislike teasers! Okay, go watch some real explosions outside, folks! I’ll be back and more on point tomorrow…

E3 2014: Focus Home Interactive Wants You To Focus On These Two Upcoming Games…

Focus Home Interactive has two big games coming for PC and next-generation consoles and if this fourteen minutes of gameplay from the upcoming game STYX: Master of Shadows isn’t getting you grinning at the possibilities of just how cool it is to play that nasty little goblin assassin, I have not a clue what will get your interest piqued. This one’s coming later this summer and it’s great to see third party games like this and others filling up the PS4 and Xbox One library until the big first-party games roll out around the holidays and beyond.

space-hulk
On the even more intense front, fans of Games Workshop’s Warhammer 40,000 will be more than thrilled to see Space Hulk finally making a welcome return as a first-person shooter in the upcoming Space Hulk: Deathwing, coming from developer Streum On Studio. While all you get here is some in engine footage and not actual first-person gameplay with whatever HUD will (or won’t) be onscreen, Epic’s Unreal 4 engine is certainly making what you do see look pretty incredible and Streum On definitely has some talent Check out the handful of screenshots below for more of what to expect and keep an eye on both of these games, I say…

spacehulk_deathwing-04 spacehulk_deathwing-03

spacehulk_deathwing-02 spacehulk_deathwing-01

Orphan Black 2:10 Recap: A Few Less Sisters, A Few More Surprises…

 
Well, it’s a wrap on Season 2 of Orphan Black and as with the first season, more questions than answers crop up, but thee also seem to be a few things that got resolved in one way or another. Still, some things were a bit odd to me. A few of the important characters from the first season ended up dying (in oddball manners, at that), although I’m thinking one may make a return as we only saw her somewhat gravely injured and not actually “dead.” Shades of Helena’s “demise” in the first season, I guess. speaking of Helena, her arc was pretty interesting up to the point that she somehow got snatched near the close of the show, meaning so much for the happy reunion/dance party that cheered up the proceedings for a bit.

 
Poor Cosima looked as she wasn’t going to make it through the entire episode at all, but thankfully, she was still hanging on at the end. That said, she still needs to be cured of what she’s got, but thanks to another dead character, it seems that cure might be one for the books (or IN the books, if you saw the show and smiled at a certain scene). I got a bit confused at one point, so I’ll need to watch the episode again thanks to me looking down at something I was writing for about thirty seconds and missing something important. Oops.

 
Still, the end reveal made me see that Season 3 will be a bit packed in terms of plot twists and even more surprises. I kind of figured there was more than one clone type out there, but who it turned out to be was an interesting bit of business, that’s for sure. Oh well… here’s to waiting for the announcement of when Season 3’s shooting gets underway. Hopefully, BBC America will keep the first two seasons On Demand and not split them up to a “pay more to see this!” service like certain other dopey networks have done with their programming…

Orphan Black 2:9 Trailer: Those Ties That Bind Are Also Good For Wrapping Things Up…

 
So, was anyone else slightly freaked out by Tony last week? It was weird in a fun way to watch Tatiana Maslany play a guy and that guy (who might be a girl, as what’s up with the testosterone shots he’s taking?) not knowing he’s part of the whole clone thing for a good chunk of the show, so it looks as if season 3 might have a new character to deal with provided he survives the remaining two episodes. On the other hand, I’d say he needs to be written a bit better if he does return, as jamming in so much of him into last week’s show and still having him feel like a late addition to the plot definitely showed. Ah well, here’s what’s happening tonight (lots of trouble for the gang, Helena’s back and cranky again and is this the last of Cosima? We’ll seeeeeeeee…:

Game of Thrones 4:9 Recap: A Bit Late, But I’m Still Recovering…

 
Hey, this week was so packed with stuff that I didn’t get a chance to post a post-show impressions post. That’s too many posts in that last sentence, but I’ll let you forgive me while I ramble on a bit. So, the Wall did not fall, but plenty of good and bad men did thanks to everything from unhappy accidents, being in the wrong place and general last man standing stuff… Continue reading

E3 2014: DESTINY E3 Experience Trailer: No Fate But What You Make, Huh?

 
I’m not embarrassed at all to say that I can’t play Activision’s upcoming online only shooter DESTINY, although I’d LOVE to. The game is Bungie’s first since breaking off from Microsoft and the multi-million selling HALO franchise, but it’s not coming packed with an offline mode at all and my connection isn’t up to snuff at all. As with Titanfall (which I eventually played a chunk of at a friend’s place), ANY online-only console or PC game limits its audience by not including some sort of offline content, meaning a few million people WON’T be playing these games that NEED as many players as possible to enjoy them so that development money can be made back FASTER. Of course, that the game is for PlayStation 3, PlayStation 4 Xbox 360 and Xbox One means it’ll have a few million more active users at launch than other big franchises did when they got started (another great thing for Activison and Bungie to crow about), but the lack of solo play unless one is connected to the internet interests me not in the slightest. It’s too bad for me, I guess – this sure looks pretty damn cool.

E3 2014: DOOM Teaser: Not Enough To Keep Me Away… Yet.

 
Aw, man. I wanted to see some gameplay that would make me jump under the table, but nope. Just a GREAT teaser for the still in production DOOM reboot with some nicely familiar sound effects that made me smile rather broadly. Oh well. No, I’m NOT going to Quakecon this year, but I’ll be prowling around online during the show to post whatever new trailer and gameplay footage pops up at that event on the company’s YouTube channel or Bethblog. Okay, Bethsoft – make me cower in fear next time or else… I’ll just wait around until you do. Hey, I’m easy to please…