Hey Garrett! The jig’s up, you know. SOMEONE decided to shoot out this launch trailer BEFORE your crafty little game has shipped out so now EVERYONE will know what you’re up to and perhaps NOT want to let such a skilled thief into their homes. You’re not going to succeed in your burgling ways if everyone tapes shut their windows, triple-bars their doors and gets a guard dog for the guard dog. Ha! You think you’re still going to get around safely now that we all know that you’re up to (or will be on February 25)? Yeah, well… good luck with that, pal. I think it was someone at Square Enix or Eidos, by the way (in case you want to get all clubby and stabby or something). You go take care of them and maybe you’ll see a few folks who didn’t see this post pop up on launch day to pick you up and take you home with them. You KNOW what to do after that, correct? I thought so…
Tag Archives: PC
Let Dark Souls II’s Hollow Lullaby Rattle Around In Your Skull For A Bit…
Because it will be the last thing some of you new players will hear before you throw that controller down and start jumping up and down on it. Yes, Dark Souls II is going to be the HARDEST game some of you have played and it’s supposed to be because it wants you to learn how to play it properly. Go in like Kratos on a caffeine high and you’re dead like that steak in the freezer. On the other hand, take time to get into the game and realize you can (and should} be patient as you figure out how to deal with multiple enemies, deathtraps galore, bosses that take up too much real estate and more hazards and you LEARN what to do through pure trial and error. Mostly error if you slip into old habits. March 11 can’t come fast enough, but I dread it because I know this game will EAT any free time I thought of having and my dreams will get darker and grimmer thanks to some of the meaner enemies my poor avatar will face off against.
Thanks, FromSoftware for making my nightmares much more lively. I think I’ll need that Monster Eater Kit I saw at Toy Fair after all…
Sacred 3: Asceron’s Bringing Its RPG Series Back In A Big Way…
I’d say “it’s about time!” or something like that, but I knew developer Asceron was working on Sacred 3 and didn’t mind waiting at all. With publisher Deep Silver coming to the rescue and getting this out worldwide, this bodes well for fans of the franchise wanting more after the solid Sacred 2 and its expansion. For the uninitiated, the Sacred series is an open-world isometric action RPG that some compare to Blizzard’s Diablo series, but is actually a bit better in some respects. The freedom to go where you wish (at your own peril, as enemies can be quite brutal if you get in over your head) and variety of male and female human and non human character classes make this one an evergreen series with massive replay value.
The great thing is this one’s coming to PS3, Xbox 360 and PC this summer, so there’s no need to run out and buy a new console to play it on if you haven’t made the switch yet. I’m all for that, as it takes a while for these new systems to really get going and show what they can do. As for that multiplayer mode? I don’t need it at all as I play for the story and characters, but I’m glad it’s there for those who want to beat up on each other or how need help with the tougher bosses in the game…
Strider Returns! My Hiryu Is Your Hiryu Now, Too…
Eeek. To add to this silly and busy week, Capcom has released an reboot of Strider, the classic arcade game many of my gaming dollars went into back in the day. This new version is from developer Double Helix and looks pretty nifty and quite challenging. I’ll probably not get to this until the weekend, but I think I’m ready to have my ass handed to me a few times before I get through this one. We’ll see. It’s too bad this can’t be played on the Vita OR Wii U , but oh well (I still say why aren’t these on MORE platforms? Both the Vita and Wii U could use a fun and tricky retro platformer like this) Hmmm… I also see Dustforce also came out and I missed that launch last week (oops!). I need to check my inbox for a review code, I guess. Hey, I’ve been a bit busy here, people!
IndieGala Stress Test Bundle: Six Bucks (or Under) For Seven Games? Sure, Why Not?
We interrupt me about to keel over at Toy Fair from exhaustion for a special message: IndieGala has gone rogue, REPEAT: IndieGala has gone ROGUE! Actually, they’re conducting a little experiment in the form of a stress test that’s a bundle sale on seven games, six from Sigma Team and one from Ice Pick Lodge:
– Pathologic
– Alien Hallway
– Alien Shooter
– Alien Shooter 2: Conscription
– Alien Shooter 2: Reloaded
– Zombie Shooter
– Zombie Shooter 2
Yes, it’s a pay what you want deal, but the recommended amount is a measly six bucks (ten times less that what this bundle is work if it were purchased separately. Sigma Team’s simple, bloody shooters are fun run & gun Action/RPG-like hybrids that allow for what looks like hundreds of enemies on screen (of the space bug and undead varieties) and Ice Pick Lodge’s Pathologic is a bizarre adventure/RPG with three playable characters, a very unusual plot and some pretty creative character designs. Not a bad deal, the money goes to charity and you get o feel good about yourself after you spend that money. OK, back to my crazy day… I’m wiped out!
Cloudbuilt: Eternal Run Shines (of the Spotless Kind)…
I haven’t even played Coilworks’ incredible looking Cloudbuilt yet, but between that very descriptive game trailer above and the lovely screens below, I’m getting a serious Gunvalkyrie meets Mirror’s Edge meets Mega Man vibe – and that’s a damn good thing.
Man, I wish this game was on consoles on a disc so MORE people could play it. The sense of speed and what looks like solid controls only add to the fun, and given the levels seem to be open to each player’s skills, I’m expecting this to be one of those games that’s not played and put away (or deleted) any time soon (unless you’re a total loser who despises a decent challenge). Now I just need to find time to actually play that demo I’m being teased with, as Toy Fair is going to take up a huge chunk of my time for the next four days and afterward as I write up a few articles. Eh, it’ll all work out soon enough. It always does. Back in a bit.
BOUND BY FLAME: Spiders’ New RPG Seems Quite Witcher-iffic. This Is A Good Thing.
A-ha. I was wondering just what developer Spiders was up to, as they last teamed up with Cyanide Studios for Of Orcs and Men and Cyanide is now busy with the follow-up, STYX: Master of Shadows. Spiders is working on BOUND BY FLAME, an upcoming fantasy action/RPG set to hit PC, PS4 and “last” gen consoles later this year (although there seems to be no Xbox One version? Hmmmm…). Casting such a wide SKU net usually means a drop in quality somewhere unless you have a developer who knows their stuff, and I think Spiders can pull this off if they’ve learned from proper criticism of previous games. I like the visual style here (although the faces on the characters look a bit… “off”) and the gameplay and mature time seems similar enough to CD Projekt RED’s The Witcher games that the game may find an audience among those who like European-style RPGs as much as they like the games made here and elsewhere. That crafting system looks pretty fun as well and I hope it’s as flexible as noted in the trailer above.
Like Focus Home Interactive other RPGs, I’ll be keeping an eyeball on this one. I still get use out of my PS3, so I may go that route for the final just because I don’t need to connect it online in order to play stuff. We shall see, as usual…
Thirteen Minutes of South Park: The Stick of Truth: Obsidian Nails It Quite Well Indeed…
While I’m not what I’d call a regular viewer of South Park, I’ve seen enough episodes of the show that I have to give veteran developer Obsidian huge credit for getting it right. I love how the game pokes at some traditional RPG/JRPG tropes (gotta love that main character with amnesia and no speaking voice!) while also nailing the rhythm of the show in the editing and other bits. It’s a good thing Ubisoft picked this up after original publisher THQ went under, as it’s got hit written all over it (provided you’re a fan of the show, of course). How this will do outside the show’s base is tough to say, as I know some folks despise the art style and limited animation the show uses. I’m not one of those, by the way. Anyway, March 4 is the big day for this one, so keep an eyeball peeled if you haven’t placed a pre-order yet. I have the feeling this may sell out in a few spots and be one of those overpriced eBay titles if it scores highly with the critics and people make it a surprise sleeper hit. Yeah, it’s NOT supposed to be for the kids, but you know how THAT always goes with South Park games, right?
CD Projekt RED Wants You To Spend The Weekend With Geralt of Riva…
Got a Steam account? Good. A decent to killer gaming PC? Even better. Now, all you need is time and a lot of coffee or something else to keep you away through Sunday, as CD Projekt RED is letting you play both The Witcher Enhanced Edition Director’s Cut and The Witcher 2: Assassins of Kings Enhanced Edition for FREE until then. Yikes.
That’s a LOT of ground to cover, even if you’ve already played both games and know what to do, where to go and which dialog choices to make (as the game changes based on your decisions. If that’s not enough time for you, BOTH titles are on sale for 80% off ($1.99 and $3.99 respectively) until February 18, 2014, meaning you can keep playing as much as you want after that freebie ends and not pay much money for two great adventures.
Of course, it IS Valentine’s Day, so if you have that special someone who’s not a gamer in your life, and you want to tackle these games this weekend, you’d better spill the beans now or else it’ll ONLY be Geralt getting some action. Of course, this is one of those well written mature fantasy experiences that may draw in someone who thinks games are still for kids, so who knows. Just be gentle with whatever you do. We wouldn’t want to see you all cranky and weird come Monday morning…
GOG.com Shows EA How Free-To-Play SHOULD Work With Dungeon Keeper…
Okay, so it’s probably being done with EA’s approval partly to appease fans of the original and new players ticked off at the recently released mobile/tablet remake that’s been seen by some as a wallet draining arrow to the heart, but hey, gog.com is doing it up right.
You can boogie on over to gog.com NOW and get the original Dungeon Keeper Gold (which contains the Deeper Dungeons expansion pack) for FREE this weekend. In addition, you can grab Dungeon Keeper 2 for a paltry 1.49 (!), making this quite a sweet deal on Valentine’s Day. Amusingly enough, I snapped up this as soon as I saw it earlier this morning and got the following message:
BIG SUCCESS MY MINION! You’ll get your game soon! Minion, due to high demand, we will tell you when your free copy of Dungeon Keeper is ready via email in a little bit.
So, yeah… like the remake that has you wait HOURS if you choose not to pay your way into the game, it seems that it’ll take a bit of time before I can see the fruits of my clicky labors. Still, at least I’m getting an entire game and expansion for nothing here and not a grumpy face because some pay wall popped up and wants my credit card number. I guess this also shows that the classics never die (which is always a great thing) Thanks, gog.com!
Oh, there’s also a VERY nice sale happening, but you’ll see when you hit that front page…












