PONCHO Hands-On: A Beautiful Trip, 3 Layers of Parallax at a Time

PONCHO Purpose Mad
 

I saw screens of PONCHO a while back and bookmarked the page, but my recent computer woes knocked the game off my radar until the magical unicorn named David Bruno hit me over the head with some more screens and a preview code. If you have a Steam account, a PS4, Vita or Wii U, love platformers and puzzle games of any type and have an appreciation for all things “retro”… well, you need this game, period.


 

PONCHO is an open world puzzle game from Delve Interactive that features a cute robot (who just so happens to be wearing a poncho) who sets out to find his creator. Robots require that sort of closure, you know. What makes the game unique is not just the lovely sprite graphics and eye-popping color work, but the three layers of parallax scrolling Poncho can move through as he explores. While some online wags have made Fez comparisons, the games only share mascot-ready main characters and the ability to travel through environments in abnormal ways.

Poncho13 (Custom) 

Granted, there have been a handful of games where hopping back and forth between planes was key to gameplay. Treasure’s Yū Yū Hakusho: Makyō Tōitsusen for the Sega Mega Drive and Guardian Heroes on the Saturn used multiple planes for their gameplay and Cobra team’s Bastard!! Ankoku No Hakai Shin for the Super Famicom featured characters that needed to be rotated from foreground to background as a major part of the gameplay. That said, those were all fighting game variants while PONCHO is focused on exploration and puzzles of assorted varieties.


 

As you can see in the videos above, the game looks phenomenal and the transitions between layers is flawless. Some quick hands-on time reveals it’s got the looks and play going for it and fans of old school/new school blends will be smiling for as long as they have their hands on a controller. There’s a slower, more languid pace to PONCHO that’s welcome in this twitch-heavy gaming age, but those timed sections will certainly keep you on your toes. Anyway, I’ll shut up for now other than to say that Rising Star Games has another winner on its hands and PONCHO will be one for the ages when it all comes together for its June release. Back with more in a bit – I have a little robot calling me to play with it. Er, find its creator I mean!

High Strangeness: What A Way To End A Week!

High Strangeness Logo While it’s also available on PC via Steam, High Strangeness makes for a more interesting experience on the Wii U thanks to the whole “retro” vibe it gives off. Barnyard Intelligence Games‘ “12-bit” action/adventure is so far one of those games that is pretty amusing, weird as heck and fun to play. However, I’m hoping it can sustain those high notes until the ending as sometimes nifty ideas and amusing dialog can’t keep some games out of trouble in their latter portions when both run out of gas and things coast to a cliff edge. We shall see come review time next week, but for now it’s a recommended title on a console going through some ups and downs of late.

High Strangeness SC01

The Witcher 3 “Precious Cargo” Gameplay: Geralt’s A Not So Cheap Detective


While I was going through computer hell, it seems that The Witcher 3: Wild Hunt went gold and is on the way to production for its upcoming release. Nice. Here’s some more fantastic gameplay footage courtesy of CD Projekt RED, who REALLY wants to sell about five or six bazillion copies of the game (or very close to it) this year. I think they’ll do this with ease, as it certainly looks to be well worth the wait through those assorted delays that set it back a bit.

Geralt may not be Sherlock Holmes or even Horatio Caine, but he sure knows his way around a crime scene and can internal monologue up a storm. Hey, everyone talks to themselves you know. Some of us tend to do it out louder than others. That and hell, you just don’t mess with a man who can swing a sword and/or blast you with magic like Geralt can. “Haw-haw, that crazy-lookin’ guy is in the woods talkin’ to himself!” *STAB! Slice!, ROAST! (sizzle!)* See what I mean? Anyway, May 19, 2015 is the big day for PC, PS4, and Xbox One owners. Expect “flu-like” symptoms and asked for days off in certain spots around the globe, guaranteed.

Project CARS Full Rides List: Your Car Is Ready (Almost!)


 

As soon as I saw this list, I started rubbing my hands together a wee bit too much and eventually set fire to my laptop’s keyboard. Ouch. It’s a good thing I was drooling at the same time because that put the fire out. Memo to self: I need a new smoke alarm for the house. Well, better a new laptop needed than a new lap, as laps can’t be transplanted last I checked. Project CARS will be rolling into retail and digital in North America for PC on May 7, 2015 and for PS4/Xbox One on May 12. Steam OS and Wii U versions will arrive later this year.

Anyway, get ready to race soon in the following cars once the game is out: Continue reading

Overkill’s The Walking Dead Set To Scare Up Sales on PC, PS4, Xbox One

Overkill's The Walking DeadAfter a few not so stellar attempts by other studios to make a first-person shooter based on The Walking Dead, Robert Kirkman and David Alpert at Skybound have decided to let one of the best multiplayer FPS teams in the industry have the keys to the car along with all the gas they can scrounge up. Currently in development by Overkill Studios, all we have to look at for now is this simple followed by Kirkman’s announcement and a nice little gift for Payday 2 fans worldwide.

As it’s far too early to say what the game will be about in terms of its plot. We do know it will at least take place in and around Washington DC and be released sometime in 2016 for the aforementioned consoles and PC. Once again it looks as if those holding on to those PS3 and Xbox 360’s for dear life will need to bump themselves up into “next gen” which in now “current gen” to a few million people around the globe. PC owners will of course be trumpeting their own victories on the frames per second and detail setting maxed out front, but that’s always another tale for another time. 505 Games just got another money making AAA title in their library worth checking out.

Schrödinger’s Cat and the Raiders of the Lost Quark: Buy It For The Title Alone, I Say

Schrödinger’s Cat and TRotLA logo 

A game with a name like Schrödinger’s Cat and the Raiders of the Lost Quark just SCREAMS out “Shut up and BUY me, Meow!”* and even if it’s the crappiest game with Schrödinger’s Cat in the title, it’s probably still more than worth the $14.99 asking price on Steam because it’s probably better than you’re thinking. Yeah, this logic puzzle of a post has been brought to you by Wednesday because it’s not yet Thursday and by Friday you’d have moved on to something like “Hey, what’s for dinner two weeks from next Monday?” or something like that.

Schrödinger’s Cat and TRotLA screen 2 

Developer Italic Pig seems to have done their homework here as the game looks nice and amusing and yes, a bit of quantum physics come into play as they usually do when you have a cat who may or may not be very dead or very alive. The Particle Zoo is in chaos with Leptons, Gluons and Bosons all running amuck and only ONE cat can tackle the problem in his interestingly quark-y manner. Of course, it’s a sure bet that most people won’t appreciate the humor in this one unless they’re ready to do some reading or already know what’s up with the figgy Newton-ness of a clever developer doing it’s thing. Hmmm. I wonder if the dev team gave that cat nine lives, one or none for the entire game?

*(of course, if the cat is dead, this game doesn’t exist and renders this post completely null and void. The cat was alive when watched the trailer three times, so it’s a safe bet the game is real as well).

IndieGala Hump Day Bundle: Your Camel Will Not Work Today If It Reads This Post

indiegala hump day bundle 3
 

It’s probably a good thing that camels don’t play videogames for a few reasons. For one thing, that would just be too weird a sight. I’d also imagine monkeys and any other non-human animals with opposable thumbs would be REALLY pissed off. Finally, if they had any work to do today, they’d not get anything at all done because they’d all be downloading today’s IndieGala Hump Day Bundle before camping out at home to play some games. Do yourself a huge favor and keep the camels offline by buying up a bunch of these bundles and gifting them around. Pay a buck for three games or pay $2.89 for thirteen games, your choice.


 

There’s an odd mix of first-person puzzle games, family entertainment studio stuff, a bit of horror and even some platforming with samurai kitties and a 3D brawler tossed in for good measure. Um, you’re NOT showing this post to your camel, correct?

Anyway, stop reading and start downloading. Well, once you pay up, of course. Just send the camel to the furthest store with a big bill, tell it to buy something for itself with the change and you’re good for at least a few hours. Camels tend to get a bit confused when shopping for themselves (well, that’s what I’ve read).

DiRT Rally: Codemasters Kicks It Old School In Its Early Access Racer


 

Awesome. I haven’t even played DiRT Rally yet but I already know it’s going to make a LOT of rally fans very happy. No crazy Gymkhana mode, no “celebrity” drivers, ALL rally all the time and with more realistic controls and car damage? Sign me up, stat! I checked out the Steam page for the game just now and the overwhelming positive response to the game even in its early access state is so positive that it seems Codemasters has gone and made people who are completely new to rally games appreciate the intensity and high difficulty curve (pun intended) not seen in years from the series.

Of course, Codemasters surprised plenty of folks by announcing the game was out now (again, as a work in progress). So I’m betting they’re using all that early feedback to make it a lot better before (hopefully) announcing some console versions. As long as the final version is pure rally and isn’t packing any X-Games style nonsense, I’m in for the long haul.

Project CARS Update: Three Out Of Four Isn’t Bad, Unless You Only Want One


 

Ha. So Project CARS has gone gold and is coming out on my birthday… at least for PC, PS4 and Xbox One owners. For some reason, the Wii U version has dropped off the radar in North America and I was worried that it was being silently killed off. However, thanks to Bandai Namco Europe posting these newer trailers that at least note the Wii U actually exists, my hope meter just coughed back to life. Of course, a careful eyeball or two will see that there’s no box art for the Nintendo version at the end of those trailers. That could be due to the game being a download only eShop title (he noted hopefully). I guess I could bug someone at Slightly Mad Studios to see what’s going on or even one of my PR contacts at Bandai namco here in the US. But I’ll hold off on that and just stay focused on more urgent matters.


 

Of course, if it IS a download only game there’s the distinct possibility that the game will be larger than the insane 15GB One Piece Unlimited World Red was. Eeek. Given that the only two hard drive sizes for the Wii U are 8GB ad 32GB, I’m predicting a lot of 64GB SD card sales should the Wii U version ever get a release. Well, I’ll keep my fingers crossed and hope for the best, as it seems no news isn’t exactly good news when it comes to some games these days. Delays don’t bother me at all, mind you. It’s just hearing nothing and seeing less that gets me fretting away.

Mad Max Gameplay Overview: We DO Need Another Hero!


 

If there was any doubt that Avalanche Studios could do Mad Max justice as a game property, well.. let’s just say some mind erasing has just taken place with this new video. The game is set to land on September 1, 2015 for PS4, Xbox One, and PC and that means a bunch of gamers will finally be upgrading to something they can play this on. I’d write more, but there’s the matter of that puddle of drool I need to clean up before someone slips in it. Yep, I do need this game, folks. If the film and game are as good as they look, I’d say we’ll be seeing more of the man himself sooner than later.