Free Comic Book Day, Short Haul Version

Free Comic Book Day Stuff (1) 

So. How was YOUR Free Comic Book Day? Mine was minimalistic, but that’s a personal choice due to space and reading backlog reasons. Amusingly enough, the local comic shop closest to here was actually open early for a change. Every time I’d gone by The Lair previously, it was closed and I had somewhere to be and couldn’t get back that way until when they were shut for the night. Fortunately, the visit was worth the about 20-minute walk. The staff is a bunch of cool guys from what I saw, the shop is small but definitely had a nice selection of books and there were plenty of people snapping up bargains from the long boxes placed outside.

I grabbed the two trades shown for a buck each and the free book I picked just so happened to coincide with the PDF of the first issue of Fight Club I got from Dark Horse Comics the day before (thanks, Aub!). I was a bit weary on Saturday thanks to not sleeping much, but the walk and buy trip to The Lair energized me for the rest of the day. Next year, I’ll bring the camera along and bug the guys at the shop for a Half of Twenty Questions session. Or I may do that first as an email interview (and sooner just to have another contact added to my long list). I don’t collect anywhere as many comics as I used to these days. But I do appreciate a good illustrated read every now and then. Now, if you’ll excuse me, I have some light eyeball, brain and finger exercising to catch up on…

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Overkill’s The Walking Dead Set To Scare Up Sales on PC, PS4, Xbox One

Overkill's The Walking DeadAfter a few not so stellar attempts by other studios to make a first-person shooter based on The Walking Dead, Robert Kirkman and David Alpert at Skybound have decided to let one of the best multiplayer FPS teams in the industry have the keys to the car along with all the gas they can scrounge up. Currently in development by Overkill Studios, all we have to look at for now is this simple followed by Kirkman’s announcement and a nice little gift for Payday 2 fans worldwide.

As it’s far too early to say what the game will be about in terms of its plot. We do know it will at least take place in and around Washington DC and be released sometime in 2016 for the aforementioned consoles and PC. Once again it looks as if those holding on to those PS3 and Xbox 360’s for dear life will need to bump themselves up into “next gen” which in now “current gen” to a few million people around the globe. PC owners will of course be trumpeting their own victories on the frames per second and detail setting maxed out front, but that’s always another tale for another time. 505 Games just got another money making AAA title in their library worth checking out.

The Walking Dead Game of the Year Edition: Oh, Yes. Yes, You Must…

 
It’s the brilliant writing, folks… but the excellent stylized visuals (done in the style of the award winning comic) aren’t bad at all. 2012’s best game by many accounts is coming back from the undead as a complete package with the 400 Days DLC and some nice bonuses and yes indeed, although I have the disc version AND the PSN downloads, I’ll be picking this GOTY edition up simply out of habit (well, that and I haven’t yet gotten the 400 Days content update since my PS3 currently isn’t connected to PSN). Trust me, if you haven’t played this yet and know someone with a PC, PS3 or Xbox 360 who doesn’t yet have this one, get it for them (well, make sure they’re 18 or over first!) and stick around to watch them play. Bet you’re sucked in right from the opening moments and you stick around to see what happens and who makes it through those chapters in one piece (or close to one piece)…

The Walking Dead: 400 Days Trailer: Creeping Up On You Faster Than You Thought…

…as in “BOO!” it’s on PSN (and PC and Xbox Live) right now (and at ONLY five bucks, it’s a MUST buy) waiting to lurch onto that PS3 or Vita as soon as you snap up a copy and download it. The caught me and a few other folks off guard because we thought Telltale might be saving this one up for a late summer or even fall release, but yes indeed, it’s out now and that’s awesome. Especially for me as a big Vita user (as the Vita needs all the great games it can get and although short, this one’s definitely in that Game of the Year territory based on all I’ve been reading). I guess now it’s all about finding something to cower under while playing that’s not going to roast me alive in this summer heat. Well, I guess I could play at night when it’s cooler.. but then I’d be looking over my shoulder every five seconds for any sudden movements…eeek. Eh, we’ll see, I guess… Off to find a coin to flip and decide what to do (it’s too hot to think straight today!)…

E3 2013: The Walking Dead – 400 Days Trailer: Telltale Returns To More Gory Adventure Glory


 

Last year’s release of Telltale Games’ superb adventure game, The Walking Dead showed that there’s more life to the adventure genre than some critics and jaded gamers thought. The episodic horror hit garnered a number of Game of the Year nods and awards from all over the map and for its compelling narrative and its multiple path-driven gameplay and despite some gore and violence (that served the story, mind you) it seems many people who weren’t into gaming per se wanted to play this for the plot. Anyway, the game did well enough that of course, a new set of downloadable stories on the way and based on this trailer (and the pile of “Best of Show” awards the game has gotten, The Walking Dead – 400 Days looks to be more of the same great and frightening descent into a world gone completely insane. The key in both the last series and this one is it’s less about the zombies and more about those still living affected by them and those who may or may not die based upon the player’s actions.

TWD_400 Days

In an interesting move, developer Skybound Entertainment is giving players five stories in one DLC episode this time out and the game is also set to hit multiple platforms (PC, Mac, PlayStation 3, PlayStation Vita and Xbox Live Arcade), meaning more will be playing it at the same time if the release date for all of those systems lines up. All those positive press vibes will be great for the developer and publisher as well as fans of the comic and TV series who want more (and GOOD) licensed content that stays true to the source material. I’m already practicing my reflexes, as those conversation-based timed events and action scenes can indeed be as scary as the story making your spine rattle. Back with more on this one soon…