GRID 2 Video Update Finally Uncovers Drift Mode

 

You Codemasters racing fans have probably been wondering what was up with the not so revealing of every game mode in GRID 2, but there’s a plan at play here to keep you all dialed in and driving those browsers back to the company’s game and YouTube pages. In case THAT trick doesn’t work at all, it’s kind of up to people like me to get you skidding there through posting stuff like this. No, the video above, not my well-played and humorous text that doesn’t describe what’s in the video above at all. Hey, consistency is my thing here at DAF and if you’re in an always confused state while poking around here, that means my work is done. Of course, I’d be neglecting my duties by not informing you that GRID 2 hits retail in North America on May 28, 2013 for PC, PS3 and Xbox 360 (and 5/31 in the UK/Europe).

Retro City Rampage Is Five Bucks on Steam. You Know What That Means, Right?

RCR_STEAM_Player

Yeah, it means that’s a sale that won’t last forever and yes, you should drop EVERYTHING (well, except whatever you’re reading this post on, as that’s a bit dumb to have your phone/tablet/laptop/home PC/converted UNIVAC you picked up for two bucks on eBay {with free shipping? What a deal!} fall to the ground and break) and BUY THIS GAME. Seriously, If you like to laugh and love retro games, you’ll probably die laughing with a controller in your hands. If you hate to laugh but like retro games, you’ll crack a smile after far too long out of practice and probably scare your cat or dog or the neighbors in the process. Usually, the only thing you see at 67% off are day-old donuts and dented cans at the supermarket, but Retro City Rampage gives you ZERO chance of food poisoning or too many cat-scented old ladies beating you in the head with their canes to get to that tin of tuna surprise (yum-o!).

Besides, you look like you could use a good bargain today as I know you spent too much on those new shoes and are feeling a bit guilty about it…

Resident Evil Revelations Story Trailer: Capcom Has A Few Things To Let You In On…

 

First and foremost, Capcom knows you’re interested in Resident Evil Revelations on the PS3, Wii U and Xbox 360 because you just might not be a Nintendo 3DS owner and may just have been a wee bit curious about this previously exclusive handheld-only game (that somehow skipped the Vita? Whaaaat?). Anyway, they also want you to know that no, you big silly, those aren’t up-rezzed 3DS graphics at all. The entire game has been rebuilt for home consoles and looks great throughout. They also want you to know that even though that trailer you just watched has a ton of spoilers, you still need to play the game because you’re not THAT psychic and you need to spend some more money on their products. How do I know all this? Oh, a little undead bird told me, that’s how… It also told me to not write any more bad RER poetry, so I didn’t (and you’re lucky… this time).

Review: Alien Spidy (PC)

alien spidy art

Platform: Windows PC/Xbox 360/OSX
Developer: Enigma Software Productions
Publisher: Kalypso Media
# of Players: 1
ESRB Rating: E (Everyone)
Official Site
Score: B+ (85%)

 

Remember the days of those bright, colorful but tough as nails platformers on 8 ans 16-bit consoles? Enigma Software Productions’ Alien Spidy does a mostly stellar job of recapturing those glory days with a long and challenging game that while not flawless, is well worth playing and keeping in your library. If this were on a cart or CD back in the day, it would be a solid entry and possible new mascot platformer many would be jumping for joy over. Of course, in this era of easily forgotten digital releases, the question is “can Alien Spidy keep up the the best indie games out there?” My answer would be a two-parter, as in “Sure it can!” and “Where’s the sequel?”… Continue reading

Hating Aliens: Colonial Marines? Well, It Could Be Better (or Worse) With A Bit of Retro Perspective…

 

ACM_PS3Given the critical drubbing that Sega’s Aliens: Colonial Marines has gotten across most of the Internet-verse, some gamers are still feeling the urge to play something that feels closer to James Cameron’s 1986 film than what ended up on store shelves. Well, allow me to assist in this matter (sort of). Track down a working Commodore 64, Amstrad CPC, ZX Spectrum and MSX and a copy of Electric Dreams’ 1987 game, Aliens or the rather interesting (and free) PC remake over at Derbian Games and see what was scary to gamers of that era. Continue reading

Defiance Ark Hunter Chronicles 5: Risk Versus Reward, Indeed…

 

How amusing that this week’s DEFIANCE AHC has this particular title. It also seems that’s the collective hive mind thinking of some MMO and shooter fans who somehow STILL don’t “get” this game after MONTHS of footage, previews and information that’s NOT leaked out in dribs and drabs by some “crafty” PR drone, but put up by Trion Worlds and syfy themselves. I still see posts calling this a “Halo” clone, a FPS, or asking if it has traditional MMO click and wait gameplay. Some people love the air in their bubbles, I guess. Personally, they just give me gas. Anyway, the game is fast-paced, fun and will probably surprise some of the jaded types. The only bit of confusion I see that’s a b it pesky for Trion is some think the game is offline as well when it’s not. I still think it SHOULD have an offline solo and co-op game (which would make it PERFECT for fans of Sandlot’s Earth Defense Force games), as well as get a Vita version with the same features. But perhaps we’ll see some other developer give that a go if the series takes off and there’s high interest in taking it to that level. As always… we shall see…

Review: MUD FIM Motocross World Championship (PS3)

MUD_TPCOVERPS3_3D_Eng_Fr_10-2_011013Platform: PS3 (also on Xbox 360, PC)

Developer: Milestone

Publisher: Namco Bandai Games

# of Players: 1 (Online 1 – 12)

ESRB Rating: T (Teen)

Official Site

Score: C+ (79%)

 

While it’s not without its flaws, MUD FIM Motocross World Championship manages to be a fun and fairly lengthy romp through the wild world of moto-x that mixes in arcade-style controls with some light to medium simulation elements. Veteran developer Milestone, known for its SBK bike race series and some pretty solid road and rally racing games, tackles this particular motor sport with relish as well as making more of an attempt to cater to a younger X Games fed audience and the results are mixed overall. More emphasis on reality (and more top US riders for the fans here in North America) would have been a better focus, as some of the “cool” bits feel a wee bit too forced. While there’s indeed a blast to be had here offline or on, the game can’t quite straddle both arcade and sim worlds and appeal to those who may have wanted a few more (and better) options. Continue reading

Defiance: New Alien Sightings Make For A Spring Workout Plan…

 

More looks at syfy’s upcoming series DEFIANCE in a quickie alien preview. As noted earlier, this is really looking like it’ll be a show worth running home to see each week, provided you LIKE running home or running before you catch a favorite TV show. Hey, it’s SPRING and you could use to lose that winter fat, buddy. Yeah, me too, but I work at home, so I’ll need to run around the block a few times (or back from the library which is about 1/2 a mile from home) or the Starbucks with the better internet connection about 1.2 miles away. OK, I’ll “walk quickly”, as I don’t run for anybody and I’m certainly not going to run for office, even if it’s at home…

Woo. That’s cyclical humor at its finest, folks! I’ll be here all week – 2 shows nightly, 2 drink cover. Don’t forget to tip your server!

Star Trek The Video Game – Making the Game Part 2: All Gorn, No Corn…

Another behind the scenes look at Digital Extremes’ upcoming Star Trek game, this time featuring a peek at the redesigned Gorn. I like the faster, meaner versions here over the one from that classic Trek episode, “Arena” (itself based on a great sci-fi story) – Kirk would have been eaten alive before he was able to get. Out. His. Dialog. in that inimitable Shatner style. If this one’s at Namco’s upcoming NYC press event next month, I’ll get some hands-on time and let you fine folks know what’s what…

BioShock Infinte’s Elizabeth: Creating Much More Than Just A Pretty Face…

It takes a good deal of work to put together a video game and with being Women’s History Month, I’m gathering Irrational Games is trying to celebrate their version of the event in a bit more interesting manner by showing what it took to create Elizabeth in its upcoming game, BioShock Infinite. As you’ll see, it wasn’t an easy process at all, but the end results seem to be working for both male as well as female fans of the series. Of course, the final test of that comes when the game hits stores on March 26, 2013 for PC, PS3 and Xbox 360.