Review: The Wolf Among Us (Episode One – Faith)

A Wolf Among UsPlatform: PC/Mac

Developer: Telltale Games

Publisher: Telltale Games

# of Players: 1

ESRB Rating: M (Mature)

Official Site

Score: A

Since my comics reading has dropped of considerably over the past decade plus, I’d not even heard of Vertigo’s Fables series (so shoot me, but not until I finish this review) until a few people in my circles started buzzing about this game and now that I’ve finally reached and competed the first chapter in my stupidly long backlog (it’s stretching into 2015 at this point, no thanks to irresistable Steam, Desura, gog.com and assorted cheap indie bundle sales), I want to go read everything I’ve missed out on. Well, that or get this time travel stuff sorted out so I can play at my leisure and post reviews before games even come out.

Anyway, where was I? Oh yeah . Once again, Telltale Games swings for the fences and knocks it out of the park with an adventure game fans will be more than pleased with and those new to the experience will groove on for its great, funny and mature plot, excellent visuals and gameplay that combines text-based and quick time sequences almost seamlessly. Even if you don’t like comics for any reason, The Wolf Among Us and its blend of film noir styling in a fantasy New York City populated by humans and fairytale characters is a hard pull to ignore…
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Alien Isolation: The Creative Assembly Plays The Role Of Redeemer Quite Well Indeed…

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AI_P1_WALLPAPER_1600x1200So, here we go folks – once more into the breach with Sega and the somehow tougher to make it work right as a video game Alien license. Can you name a decent game made this century with the license that’s not only on PC? I thought not.

While its last two attempts were decidedly of the “mixed results” and “missed opportunities” trains, this time out it’s veteran developer The Creative Assembly at the wheel and Alien Isolation is looking pretty darned scary where it counts (as you’ll see in Three… Two.. One.):

AI_ENVIRONMENT2_WALLPAPER_1600x1200Of course, the boo-bird naysayers are out in force on this thanks to the critical mass that was Aliens: Colonial Marines, so Sega has a lot to live up to and live down even if Isolation is indeed the best game using the license to date.

I trust this team quite a lot as in addition to the incredible Total War franchise on PC, they’ve also had fun making more action-heavy game experiences such as the excellent Spartan: Total Warrior (which is being remade as a PlayStation 4 exclusive!) and the solid Viking: Battle For Asgard (which could use a nice remake or sequel one of these days). So an Alien game from these guys and gals should be (wait for it…) a “walk in the park” to some extent.

Of course, we shall see what the future brings and of course, I’m hoping that people aren’t all screaming into space for all the wrong reasons again. But again, I trust The CA to not go where man has gone before and deliver an Alien experience that’s truly memorable and frightening for all the RIGHT reasons. More on this as it develops…

Diablo III: Reaper of Souls Gives Me The Hots For The PS4…

Ah, Diablo III. Other than the PC version, you haven’t failed me yet. Yeah, I’m an offline solo guy who had to deal with the original game being a total pain in the neck to get up and running, so I more than welcomed the PS3 version which I gladly paid for. Having blazed through two difficulty modes (so far), it pleases me to no end that the PS4 is getting this expansion and yes indeed, I can transfer my save files over when I finally get that PS4 in a bit. Hell may be other people (and how), but I like my personal hell packed with demons I can decimate on my own time and walk away happy and sane afterwards. Granted, Inferno mode awaits and I know I’ll be in for a fight against that lord of darkness and his many, many minions (and how, according to some folks who’ve survived the blitz of beefed up baddies raining hell down on them in solo play). But the game is supposed to be HARD. Hell, Normal mode is basically training for the others. You may not think so, you uber-core players who seem to LIKE your avatar dying endlessly until you get your skills together. Me, I prefer to have a fighting chance and enough room to run away when needed on those randomly generated maps.

Zombeer Update: Oh, NOW It Makes (Some Awesome) Sense!

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Zombeer 003When I first heard of Zombeer, I laughed quite long and loudly at the idea of boozing it up in order to fight zombies as a gameplay mechanic. talk about becoming an easy target! Later, as screens started appearing, I warmed up to the stylized comic look of the game and my arched eyebrow sunk down to its normal position.Of course, as soon as I found out the game’s mechanic of drinking a certain type of beer in order to keep from becoming a zombie as you rushed to save the love of your life from a similar fate, I had to keep an eyeball peeled (eww) on this one as the months crept onward…

Now, this new kind of NSFW music video shows off an even more intentionally campy tone that makes me want to play this boozed out gorefest just to see if it lives up to the crazy tune cooked up for this clip. Spanish developer Moonbite Studios is making what could be a cult hit for PS3, PC and Mac gamers that, while not exactly screaming visual perfection, just might be fun and funny enough to outstrip any criticism. Besides, the color palette alone is just too awesome to ignore as you’ll see in these new screens:

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And remember gang… YOU can even (sort of) be IN the game! Check out this link for the gory details – it’s easy to register and should make a nice surprise gift for someone who’s not expecting it.

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Age of Barbarian II On Indiegogo: Your NSFW “B” Game Guilty Pleasure Gets A Sequel…

AoBII_indiegogoWith strong influences ranging from Robert E. Howard’s Conan stories, the classic fantasy art of Frank Frazetta and other illustrators, PC games such as the Barbarian series, “B” games such as Sword of Sodan and many others, Crian Soft’s violent and nudity packed Age of Barbarian was one of those games that drew some controversy in some circles for its decidedly NSFW (and DEFINITELY not for the kiddies content). Granted, if you appreciated all of what the game was attempting in its gloriously macho over the top recreation of its fantasy world, you were grinning like a Cimmerian while playing through the bloody side-scrolling hack and slash action. Conversely, if you were a cranky prude who only saw a trailer or screenshots, you were probably shaking your fists at a monitor and letting your eyeballs and brain boil in your skull.

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No matter how you felt about the game, creator Christian Fanucci is in the process of whipping up an even more polished sequel and yes, it’s crowdfunding time! Given that the goal is a pretty modest $12,000 and the funding campaign runs until February 2, 2014, I’d say Fanucci makes his target provided he’s got people who aren’t afraid to fly their flags proudly and say they loved the first game and want to see a second. Given the planned and promised changes to make it an even bigger sequel (Golden Axe style mounts, a bigger world map and many side quests to tackle), this is one of those games that I hope sees everything happen to get it out there and played by those who want more of Rahaan and Sheyna’s adventures on their computers. Forget about this one coming to consoles, as it would probably be an automatic AO for the near nudity and other scenes alone. That said, fans of Conan, the Sword and the Sorcerer and a ton of other 80’s flicks should get this on their plate and check out some of the higher-end rewards, as they’re pretty cool for those with the cash to spare.

The Walking Dead Season Two Trailer: Orange You Glad You’re Not Really Clementine?

This one’s a tiny bit on the gory side, ladies and germs. But if you watch the show regularly you know what to expect:

But it’s a good thing little Clementine isn’t a defenseless piece of fruit in this follow up to Telltale’s multimillion selling and multiple award winning first season of what’s bound to be an adventure game series for the ages. If you haven’t played the first set of chapters or the 400 Days expansion, well guess what, chief? If you own a PlayStation 3, Xbox 360 or PC you can either stroll into your favorite game emporium like a champ and pick up The Walking Dead: Game of the Year Edition or sit right where you are and download it from the Telltale Games site, PSN or Xbox Live. Of course, if you DO get the first season, forget you even saw this trailer because it has some hot spoiler action (but not too much that it will ruin the original game at all)…

The Witcher 3: Wild Hunt VGX Trailer: Oy, Geralt!

Wow. Well, you certainly can’t say CD Projekt RED is slacking off one bit, as every little update and scrap of footage that rolls out from the Polish developer is more and more incredible. I’ve only watched this twice and I’m already thinking about selling off unused body parts to afford something to play this on. Unfortunately, I need all of my parts just in case, so I’m accepting volunteers to donate to the cause. Cash or parts, I can find a use for either, a ha ha. (Sings):“Gonna make me a monsterrrrrrr… gotta stitch and sewwww…” Okay, not REALLY, as my sewing skills stink and my freezer is a bit too small to fit in my own head, much less YOURS. Besides, you need that head to read this site and at least ONE hand to click around, correct? You’re safe, dear reader… you’re safe… for now (Dun, dun DUNNNNNNNNN!).

Yeah, it’s been a long day here, kids…

Review: Valhalla Knights 3

VK3_coverPlatform: PlayStation Vita

Developer: K2

Publisher: Xseed Games/Marvelous AQL

# of Players: 1 – 7

ESRB Rating: M (Mature)

Official Site

Score: B- (75%)

2013-10-26-005227For some people, anything resembling sexual behavior in a video game seems to set them off ranting about things they don’t want to do (play the game in public or show it off to friends and family) or didn’t see at all thanks to overreacting and imposing arbitrary rules of the real world where it never needs to be. All I’ll say is this: if you can watch this music video without curling up into a ball in a corner and whining about it being too racy or sexist or prurient, you’re probably mature enough to play (and even enjoy) Valhalla Knights 3.

K2’s new Vita exclusive may not be the best looking game on Sony’s handheld and what’s here often feels a wee bit unfinished, needing actual interactivity in the environments in the form of destructible objects and structures that could be actually entered in some outdoor maps. While there are some amusing and dramatic moments to be found, the main plot could have also used a bit more spice, as it offers up some interesting ideas that don’t mature past a certain point…
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Dark Souls II Update: 18 New Screens, Same Old Waiting For That Release Date To Roll Around…

Behold, adventurers! Or something like that. Okay, I got lazy and didn’t convert the LAST set of Dark Souls II screens from bitmap to JPEG (WordPress HATES bitmaps, it seems!), but thankfully, Denny Chiu at Namco Bandai still likes me (Hi, Denny!). Thanks to him, my inbox was blessed with these new screens I will more than verily happily share with you below:

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There, that was simple enough, right? I’ll get those other screens up soon as well with an appropriately goofy post about why it took so damn long. I blame a faulty TARDIS circuit, a rogue dinosaur and a bag of shrimp chips past its sell date, but that excuse may change…

Raven’s Cry Update: Sneaky Pirates On The Horizon Set To Land Next May

RC_Shot01_1600x900Aha! I didn’t forget about YOU, Raven’s Cry. This long awaited Topware Interactive published game has shifted development over from Octane Studios to veteran Polish developer Reality Pump Studios and has added even more pirate-y goodness in the process. Arrrrr! (sorry – I’ve had this stone in my shoe all day! Ahhhh, that’s better)…

No templars in this mix as far as I can tell, just the same seafaring tale of one man’s vengeance on those that did him wrong as a wee lad and set him to his life of crime on the high seas. Four new screenshots were recently set adrift by Topware PR, so here you go. Sorry for the delay in posting these, folks. Do you know how long it takes to air-dry screenshots? Longer that you’d think! Anyway, look up. Look down. PIRATES wherever (I tell) you (to) look!

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As for a release date, well Happy Birthday to me, people! The game should be available May 7, 2014 at least on PC as far as I can tell. I know I’ve reported this earlier as a multi-platform release, but that’s because I had mock-ups of the cover art. I see now that no console logos are on the official site, so I’m gathering PC will come first and anything else may pop up later. But don’t hold me to that.