I’ve been pretty quiet on Wolfenstein II: The New Colossus for a good reason. I’m ignoring the off-balance people with zero (or less) sense of actual history (not to mention actual videogame history) hating on Machine Games and publisher Bethesda Softworks (it’s all white noise to me, pun mostly intended) while also not poking around the internet for every bit of information because I like my games relatively unspoiled. One of the problems with modern game “journalism” is the need (that’s not needed) to ruin a game too early because some can’t not reveal spoilers or keep an embargo correctly.
Me, I want to go in ice cold with the windows open (brrrrr!) and be thrilled and surprised at what’s been cooked up. Nope, I’m not going to tell you that you should go out and grab yourself a copy of the game and a console or high-end PC to play this on (although you probably should if you have that disposable income and want to support the developer and publisher in this crazy year of too many solid games and not enough time to play them all). As always, it’s your move, folks.
-GW


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As someone who’s done plenty of TV viewing and gaming at night for ages in near dark to pitch black rooms, I’m at that ripe older age where a few things needed to change. For one, a bit of ambient lighting was something I’d looked at for a while on and off, but never quite committed to in that “Oh, I’ll check this out more later” manner us professional procrastinators do so well. Well, not getting any younger and a nice email out of the blue from the PR guy from