The Making of Mind Zero #4: A Bit Late, But A Nice Reminder I Need To Get This One…

Hmmmm. I still need to pick up a copy of Aksys’ new Vita RPG Mind Zero and play it, but I’ve seen mostly mixed reviews, some of which seem to “get” the game and others that don’t. It seems it’s only superficially like the Persona games, but here’s a case where a quick read of the game description and features can make one who follows Atlus’ more popular series raise an eyebrow at the similarities. Ah well, we shall see, I guess. We shall see. My backlog is still insane and not going down thanks to a few more games I’m staring at in a few folders on the laptop or on my desk here. Well, no time for dawdling, I guess. Time to knock a few reviews out over the next week or two…

SDCC 2014: Sin City: A Dame To Kill For Red Band Trailer: Up To Snuff, As Expected!

Sin City 2 Small Ah, the always interesting “Red Band” trailer. Want to see stuff that’s kind of NSFW but not spoiling the film much if at all?  Hey, I say you SHOULD watch this just to see if this sequel is as rough and tough as the original just so you can see that you have nothing to worry about at all.  Well, here you go. Below are some new posters for the film, which is set for an August 25, 2014 release at a theater near you. I don’t expect much of anything “happy” happening here at all (I’ve read the comics already), but I know the film will be funny in spots in that “Hmmm, I shouldn’t be laughing but I can’t help myself!” manner parts of the first Sin City nailed so well…

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SDCC 2014: Little Orbit’s Got A Pair Of Nice Surprises For Gamers Soon…

As a fan of last year’s Adventure Time game (released by D3Publisher of America), I’m happy to see that this year’s installment, Adventure Time: The Secret of the Nameless Kingdom is going to be closer in spirit to a Legend of Zelda game as opposed to a Gauntlet and Diablo-inspired chase & chop. Sure, I’ll miss playing as Marilese and some of the other characters, but as long as this new game delivers the goods, I’m not complaining at all. This one’s coming sometime in the fall for PlayStation 3, Xbox 360, PC (via Steam) and Nintendo 3DS.

As for Falling Skies: The Game? Color me surprised and impressed. Sure, it’s basically a reworked version of the XCOM reboot from a few years back, but this is actually a good thing because I’d imagine the only other options were a boring run & gun game or some type of MMO that only a tiny percentage of people would actually play. While this one’s only coming to the PS3 and Xbox 360, I’m betting that it gets bought and played by gamers who like turn-based strategy who don’t mind maybe discovering a show they haven’t seen yet as well. This one’s out PS3, Xbox 360 and PC (via Steam) on September 24, 2014.

FREE GAME! Bundle Stars and PC Gamer Magazine Want A Million Of You On The Road!

Carousel-Image-GTR-EVO So, it’s the final week of Bundle Stars and PC Gamer.com HUGE giveaway (five million game codes over five weeks) and this last one’s a doozy if you’re into racing simulations and haven’t played GTR Evolution, Race 07 and RaceRoom Racing Experience yet. Granted, that latter title is a free to play game that to date, only has a solo play component and I know some folks don’t like the idea of a la carte gaming despite its popularity. But the great thing about this FREE deal is you can avoid any game you wish in the deal or try it out and if you don’t like your unpaid-for gift, you can simply delete it from your hard drive and go do something else with that free time. If you want that code, just click on the image below and grab it.

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Act FAST, though – free stuff doesn’t last very long if you’re too slow in claiming it!

Bundle Stars & PC Gamer Magazine Want YOU (and 999,999 Others) To Nab a FREE Game!

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This week it’s Gun Monkeys, free of charge on Steam. Stop running around the room for a minute and pay attention for a second! If you want in on this wacky physics-based multiplayer online run ‘n gun shooter/platformer featuring procedurally generated levels and yes, monkeys with guns (and nope, it’s NOT at all related to the new Planet of the Apes film, thank you for asking), just click on over to the PC Gamer magazine site and in a few more clicks (provided you have a Steam account, facebook page and a PC capable of running this), it’s ALL YOURS! Yes, that’s a MILLION games codes. For FREE. Worldwide! Woooooo!

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Dragon Age: Inquisition Will Be Your “Dive In And Enjoy The Ride” Game For October, I’d Predict…

Dragon_03_WM_webHearing “Are there any questions?” after watching the Dragon Age Inquisition demo being played at EA’s media event a few days back made me laugh because after seeing the game in action, I just REALLY wanted to PLAY it myself and get any answers I needed. Clearly, BioWare was listening to player complaints about the series’ somewhat limited (albeit large) maps, so the demo was initially played on a map the size of Dragon Age Origins‘ entire game world. Additionally, while the demo was played in a set manner the two times I sat through it, I was also taking notes of all the little details such as plants and other things that could be gathered, the assorted wildlife that, save for one encounter, appeared in different numbers and places and a number of other changes small to large.

I was also thinking in terms of my own play style, how long it would take to merely get from one end of that even more massive and open map to the other. I tend to get easily distracted by off the beaten path areas, so I’m imagining taking a good deal more than a half hour to reach a simple mission objective or key story point. Thankfully, the new map and mapping system should set me straight if I ever get lost and the addition of mounts for the first time in the franchise means I can ride in and out of trouble (provided my poor horse or whatever other creature I end up with) isn’t stomped on or otherwise maimed in the process. Hmmm… that’s one question I actually SHOULD have asked. The new “be a leader” gameplay bits should be grand, as the game world will evolve according to the alliances and enemies you make. As with previous entries, everything you do will play some role in how the plot spools out, but this time the number of possible ripples outward from your actions are much greater… Continue reading

Alien Isolation Pre-Order Trailer: It’s “Oh, You Want Some, Too?!” Before That Line Existed In The Franchise…

 
Well, I guess there’s a pre-order in my future after all, but as noted yesterday, I really hope that Sega and developer The Creative Assembly decide to make BOTH of those DLC packs permanent and available to everyone who wants them at some point. I just can’t see them vanishing into the ether forever a year or less down the road like the content in that last Aliens game a lot of people seemed to dislike too much. Anyway, this is a completely different game and a completely different dev team, so I’m one of those smarter people not rolling in the mud and predicting this game will be anything but as solid as a developer that’s never failed me previously can make. As far as what platform to play it on? I’m still flipping a coin…

ALIEN: Isolation Nostromo Edition DLC Packs Bring Back The Cast From The Past (But There’s An Pesky Modern Catch).

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AI_NEOkay, the BEST gaming news I’ve heard all day also happens to kick me in the tender bits (ouchie!) because it’s a blast of sci-fi nostalgia mixed with the modern retailer insanity many gamers despise that shuts them out of bonus content. Anyway, the good., no, GREAT news is the announcement on the official site (and over on IGN, which ran a brief video announcing the news) of some incredible DLC for Alien Isolation that bumps the standard edition up to the Nostromo Edition and allows for players to dive into an enhanced mission based on the first film.

Even better, this mission has the voices and faces of all but one of the actors from the original film. Sigourney Weaver (Ellen Ripley), Tom Skerritt (Dallas), Veronica Cartwright (Lambert), Harry Dean Stanton (Brett), and Yaphet Kotto (Parker) are all on board in the “Crew Expendable” DLC, with Ian Holm’s Ash being portrayed by a sound-alike.

So far, so good, right? But of course, here comes the claw to the throat… Continue reading

Abyss Odyssey Asks You To Beat Time (and Plenty of Bad People) On PC, PS3 & Xbox 360

AO_WPACE Team’s games have ranged from the extremely strange (Zeno Clash, Zeno Clash 2) to the somewhat stranger (Rock of Ages), so it’s a fine thing indeed to see them making a more straightforward game in Abyss Odyssey, set to hit PC, PS3 and Xbox 360 on June 15 for $14.99 (or 9.99 if you pre-order the game on Steam, you lucky PC owners you!).

abyss_shot_pit According to Atlus, the game is “a new side-scrolling action adventure game featuring a complex fighting engine in procedurally generated levels”, which means no two players should see the exact same levels as they play. Gameplay will seem familiar to fans of Dragon’s Crown on the PS3 and Vita, but like that VanillaWare instant classic, AO owes a lot to gaming’s past on a few fronts.

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As you can see above, the art style here is certainly gorgeous, as is most of the animation, going for a mix of realism in the character models and lush fantasy elements in those lovely environments and enemies. Additionally, making a female one of the playable characters from the outset is a smart move, as a game such as this will have a wider appeal with the addition of a lady who can hold her own with the tough guys here.

That said, it’s too bad this isn’t on a disc, as I know a few folks who aren’t fond of digital all that much who’d LOVE this game to death. Oh well – I suppose one day Atlus will gather all of ACE’s games up and stick them onto a Blu-Ray for a limited retail release at some point. Or at least realize that not everyone prefers the “convenience” of not owning a physical product you can lend to someone without having to rely on the internet to make that loan or trade possible. Anyway, this one looks like an instant BUY in my book.

Review: End of Serenity

EOS_ArtPlatform: Sony PSP/Vita

Developer: World Wide Software/Kemco

Publisher: Natsume

# of Players: 1

ESRB Rating: E10+ (Everyone 10 & Up)


Official Site

Score: B (80%)

Are you jonesing for some old school JRPG bliss but find yourself pressed for time? Are you one of those folks new to JRPGs (Japanese Role Playing Games) and want to dive in headfirst without much fuss and bother, just a fun and simple adventure to last you maybe a few days if you play on and off to and from work`? Well, Natsume has a little something for you in End of Serenity, a slightly enhanced “port” of an iOS/Android/mobile game from 2013 called End of Aspiration. No, I don’t know why the title was changed other than to guess that since “Aspiration” (which in the case of the game means “a hope or ambition of achieving something”) can also mean “the action or process of drawing breath”, some sarcastic smarty pants out there might think the title could also be read as “End of Breathing”, which isn’t a good name for a game.

Anyway, what’s here is a quite easy to get into game that can be played three ways. You can blow through the game in under nine hours total (a single sitting for those used to blocking out longer stretches of time for more epic length games), missing out on some bonus areas, items and skills. You can easily more than double that time by “farming” up fish to earn ESP (End of Serenity Points) that unlock those extra areas and goodies, or you can simply pay a few dollars more than what you just spent on PSN to buy as many ESP as you need, allowing you to access everything right from the beginning. No, this isn’t a “pay to win” game at all, as even if you’re lazy (crazy? not frugal?) enough to buy up enough ESP to bring the cost of the game up to what a JRPG would cost circa 1990 or so, you still have to play the game to see what you paid for. For my review, I decided to tackle two of the three methods at the same time, but I’ll explain that a bit more below the jump… Continue reading