E3 2013: The Dark Sorcerer: Tech Demo, Yes. But Quantic Dream Makes It Most Memorable.


 
Most new console and PC tech demos I’ve seen are frankly speaking, boring as hell once you get past the usual showoff effects and buzzword flashiness tossed around. Ooh, look at those thousands of boxes falling! The particle effects in that explosion look so REAL! My, that’s a lot of rubber duckies in that bathtub! That water ripples so realistically that I want to lick my screen (wipe off the dust first, please – a tongue full of yuk isn’t a good thing). On the other hand, there’s Quantic Dream and their story-based demos that manage to impress the eyes as well as the sense of wonder because you get something memorable on a few more important fronts all meshing in a way that makes you see where the future is headed when a developer who can follow up with more that pretty images is at the wheel.

Also, as you can see here, BEYOND: Two Souls is looking more and more remarkable with each reveal. David Cage and his team are making AAA games that matter in this era of bloated game development and game advertising budgets that disguise too many “mee-too” sequels. BEYOND is definitely unique on a few technical as well as gameplay fronts, so I’m hoping this one’s sold to and played by those who appreciate all the hard work that’s gone into making it.

E3 2013: The Walking Dead – 400 Days Trailer: Telltale Returns To More Gory Adventure Glory


 

Last year’s release of Telltale Games’ superb adventure game, The Walking Dead showed that there’s more life to the adventure genre than some critics and jaded gamers thought. The episodic horror hit garnered a number of Game of the Year nods and awards from all over the map and for its compelling narrative and its multiple path-driven gameplay and despite some gore and violence (that served the story, mind you) it seems many people who weren’t into gaming per se wanted to play this for the plot. Anyway, the game did well enough that of course, a new set of downloadable stories on the way and based on this trailer (and the pile of “Best of Show” awards the game has gotten, The Walking Dead – 400 Days looks to be more of the same great and frightening descent into a world gone completely insane. The key in both the last series and this one is it’s less about the zombies and more about those still living affected by them and those who may or may not die based upon the player’s actions.

TWD_400 Days

In an interesting move, developer Skybound Entertainment is giving players five stories in one DLC episode this time out and the game is also set to hit multiple platforms (PC, Mac, PlayStation 3, PlayStation Vita and Xbox Live Arcade), meaning more will be playing it at the same time if the release date for all of those systems lines up. All those positive press vibes will be great for the developer and publisher as well as fans of the comic and TV series who want more (and GOOD) licensed content that stays true to the source material. I’m already practicing my reflexes, as those conversation-based timed events and action scenes can indeed be as scary as the story making your spine rattle. Back with more on this one soon…

Late Night With Jimmy Fallon Gets All Post-E3 Geeky This Weeky…

NBCCONFESSION! OK, kitties, I don’t watch Late Night except for rare occasions when I’m flipping by or I hear Jimmy is doing something video game related. He’s a huge kid about gaming and you can definitely see that natural enthusiasm show when he gets all wide-eyed, grinny and spazzy like an eight year old on Xmas buzzed on sugar cookies and hot chocolate ripping open presents as he puts assorted titles through their paces in segments that practically guarantee nice sales of whatever he’s super-thrilled about. Of course, game publishers really LOVE the guy (even when he pokes fun at their products a bit) and I’m sure his millions of fans who aren’t into gaming see and mark down potential future holiday or otherday gifts for the gamers in their lives.

It actually WOULD be nice for me as a Noo Yawkuh to be able to go see thew show live this week instead of sitting on my butt at home, but hey – those tickets are hard to some by and even though I’m probably MORE of a gaming fool than Fallon, I’d still have to send in a request and hope away that I snag tix on a night he’s actually doing something game related. With my luck, he’ll have some overexposed “celebrity” or “reality” show boob on the night I get to go and I’ll have to restrain myself along with other audience members from throwing tomatoes and shoes… woosh, POW!!!

Anyway, and if you want to try and get on the show in video form at least, ring up your mom, get a console and a camera and you can earn some Internet immortality… below the jump, you must go. Press release for the show’s week of post-E3 gaming fun are there as well…

Continue reading

E3 2013: Meanwhile, at Nintendo HQ…

Ah, Nintendo. old and reliably entertaining and yes, safe in many ways much like this classic Abbott & Costello routine. Nintendo is a rather special case, as the company seems to weather storms of negativity with an eternally sunny outlook that overlook a few pressing problems. Granted, part of the company’s issues stem from a combination of few internal and external pressures. Impatient gamers not quite realizing the company puts out games when they think they’re ready and not because they’re demanded (which takes time the content-devouring masses of today don’t seem to have) and a lineup of mostly old favorites that get rolled out seemingly at random while others sit on the sidelines until there’s a dev team free to work on them. Methinks Samus Aram is getting a little too much arm fat hanging out with that lazy Ridley as they catch up on “B” movie marathons on really lazy weekends. And don’t get me started as to what Slippy is up to in his spare time…

As a gamey old fart who truly appreciates this more “hand-crafted” approach, I love most of the company’s classic games quite a lot, as do millions of other devoted fans of all ages. That said, like a mom making the same favorite meals like clockwork each week, a little spice is probably necessary once in a while to kick things up a notch and appeal to a wider palate. Nintendo may be “safe” and a “special case” in one respect, but the other half of that coin is they’re also like that cute three-legged puppy you’ve adopted where you’ll sometimes find yourself laughing at it as well as with it as it playfully scampers about the room…

Continue reading

E3 2013: The Witcher 3: Wild Hunt – Your Next Year In Gaming May Just Be Spent Here…

Poland’s CD Projekt RED Studios is one of my favorite game developers because you can clearly see through their games that they really love what they’re doing and are determined to make everything they work on as great and immersive as humanly possible. This dedication to craft has made the first two games in The Witcher series stand out as watermarks in game design and art direction, so it’s no surprise that The Witcher 3: Wild Hunt is upping the ante in many significant ways on its way to being possibly one of the best modern multiplatform RPGs to date. Set for a 2014 release on PC, PlayStation 4 and Xbox One, the game, while still a work in progress looks absolutely stunning in screenshots and even more incredible in action to the point that you have to wonder what magical powers keep the dev team pouring out such ridiculously perfect work.

All my overblown hyperbole aside, this is a game that’s going to let it’s powerful anti-hero Geralt of Riva go anywhere and have layered adventures in a richly detailed world (35 times larger than the one in the already epic-sized one in The Witcher 2: Assassins of Kings) full of danger and no doubt quite a few memorable NPC encounters that add even more choices to how the game is played. The new combat system should please old and new players alike and yes, given that the game is assured a Mature rating, Geralt will get to play “pin the tail on the monster” in battle, slicing foes into bits or using his powerful spells to take them down with relish. We’ll probably also him get in some deftly edited romantic time with a few ladies, as the game has also never shied away from the man’s desires (nor those of some of the ladies he encounters in his travels).

Of course, fans of the series buy these games for more than Geralt’s sexytime antics. The story has always been the core of every game in the series and it’s guaranteed that this one will be another memorable chapter in Geralt’s history. Expect the always super voice acting and soundtrack packed with some lovely scored tunes and I’m betting even non-gamers will want to sit and watch this played just to take in the visuals or get wrapped up in a story filled with drama, mystery, well-timed humor when necessary and occasional bursts of violence. But let’s not get too far ahead here – I’ll run updates on this one as the developer puts them out. CDPR has a system seller here, there’s no doubt in my mind about that one bit…

E3 2013: Meanwhile, At Sony HQ…

 

OK, while I’m not quite sure The Nicholas Brothers AND Charlotte Greenwood would like you to buy a PlayStation 4, (well, it didn’t exist back when this film was shot), you get the idea here, right? Sony’s knockout E3 presentation and MUCH clearer consumer rights strategy for used games, which SHOULD still be standard issue for all companies, won the day along with some great upcoming first and third party titles. Still, it’s kind of pesky that this is the big thing people are talking about. Hopefully, this will lead to an actual discussion that will also affect the future of content “ownership” and keep it normal longer than some other companies and individuals who want it dissolved into a service-driven monetization scheme (bleh) just because it’s “simpler” and “easy to use”…

Memo to “future-proofing” tech companies: Leave us game, movie and other media collecting hounds alone and go make your money on other items that maybe SHOULD be seen as lease worthy, I say. Digital content is great and provided there’s access to it, convenient. However, as 100% of the people out there can’t get to it 100% of the time, companies that try too hard to play with our rights deserve a little less love (and Microsoft has dipped a bit on a few gift card lists, that’s for sure)…

E3 2013: Oh, Microsoft… You’re Making This TOO Easy…

(video swiped from YouTuber Rinoa Leonhart)

So, the Xbox One. Yeah, THAT Xbox One. Did you know it has the computational POWER of ten Xbox 360’s? No? Well, Microsoft says so and while it’s probably true as the sky is blue (under certain circumstances) and the sun always rises even if you can’t see it (always, so far). Amusingly enough… I was planning to post that clip above BEFORE this article appeared (you WILL laugh at some point while reading it, trust me), but I got busy tinkering on a review and man, I feel as if they’re writing my lame comedy material for me and I don’t even OWN a Kinect.

At this point in damage control mode, you have to wonder when they’ll just start sending out white or black vans rolling around neighborhoods to grab random strangers off the street and MAKE them play a game just to show off how much POWER their system has. POWER, I tells ya… Granted, you still can’t use it offline unless you’re online first (subject to change based on day of the week and a update to the licensing agreement) and that new Kinect is always on even if you shut it “off”, but POWER! Wondrous working POWER… *Crack*, BOOOOOM!!!

OK, OK… I’ll knock it off now… Jeez…

E3 2013: Earth Defense Force 2015 Trailer 2: Loaded With Bugs, But Better For It!

Here’s the second translated trailer to D3Publisher of America’s upcoming EDF sequel. It’s nice to see these rolling out in English, as they’re funnier when you can understand the campy dialog delivered with relish. I think D3 copy/pasted old press info into the YouTube description, as they note a 2013 release when the game seems to have gotten a February 4, 2014 launch date already on a few sites and Namco Bandai’s European YouTube page. Oops. Well, if it changes to this year, I’ll be a lot happier, but let’s see if this gets corrected (before I dance around the room too much again)…

E3 2013: Capcom @ E3: Hurricane Kick, Nostalgia Punch!

It might seem like a small lineup to some, but it’s definitely coming on strong and packing a wallop for other, more longtime Capcom fans. I don’t even LIKE Super Smash Bros. (so sue me), but seeing Mega Man in there at the end and hearing those old 8-bit sound effects bought a big grin to my face. All I know is that shiny new HD version of the character had better be in a new game at some point next year that’s a mix of classic and current gameplay. Something like a Mega Man Legends Remix HD would be a REAL surprise if it could be made so, that’s all I’m saying… get to it already, guys.

As for Dungeons & Dragons: Chronicles of Mystara? It’s going to be awesome, although I need to wait a few more days until my Steam review code can be activated, as Steam hasn’t actually uploaded the game yet (boo!). Oh well – I’m too busy to get hooked on something new this week, so this is probably a good thing I’m NOT playing right now…

E3 2013: Dragon’s Crown Trailer: Pow Wow (and How!)

Here’s a much more detailed peek at VanillaWare’s upcoming instant classic that’s getting plenty of interest for it’s art style and insanely pneumatic under-dressed ladies and overly burly men. Personally, I love George Kamitani’s singular art style and the fact that it looks so fantastic in motion. That and you can’t hate a game that has the best random cartoon mouse appearance since Steamboat Willie. Too bad that super cute rodent isn’t a playable fighter in the game (but I could be wrong…)