
I don’t think I’ve ever seen a more “meh…” gaming press conference than the one Microsoft had for the new Xbox One console. Sure, they did the ABSOLUTE smartest thing of all three major game companies by ACTUALLY showing their console (+110 points!), but every reveal after that was either predictable (EA Sports is making their games and DLC exclusive to the One first, we’re getting all new game engines for their core sports titles, there was no actual gameplay footage shown… -40 points!) or underwhelming (Forza Motorsport 5 looks like the last Forza unless you slow it waaaay down and see stuff you’d expect like better lighting and more textures in a game series that already looks fine, thank you. – 15 points!).
Not to mention the first 25 or so minutes being saddled down by talk about too many features core gamers could care less about (well, the more servers thing adds 20 points because without them, Xbox Live would turn into rush hour traffic on the L.I.E. every day. Hmmm… making me sleepy and not care about the new Kinect functions that SHOULD have worked like that in the first model? Yeah, that’s a nope. (and -30 points!). Oh, and Call of Duty: Ghosts getting a new graphics overahaul is a no-branier (but only worth +5 because it has a dog in the game who’s an active squad member {woof!} and the fish in the water move out of your way… but you’ll be too busy to notice that, I bet). As for the interactivity and character customization now possible in Ghosts’ multiplayer? Um… Whee? Other non-FPS games have done both for a while, but whatever (annnd that’s a -10 for trying to pass off those new features as innovations)…
(Trailer from HDPLAYR)
The only highlight for me was the announcement of a new Remedy game, Quantum Break (+20 points!), but the trailer was disappointing because it used live-action footage that switched unconvincingly to in-game visuals that, while impressive, really didn’t show off much other than the game has a big sea tanker smash into a bridge and cause a hell of a lot of chaos. Um, OK? I guess E3 will be the big reveal for the actual games they want to show off, because what they DID show at this reveal wasn’t very revealing for actual gamers that I know… Well, with that “later this year” release “date,” we’ll all see soon enough, right?

Yeah, yeah, Microsoft is revealing its fancy new Xbox in less than an hour (*yawn!*)… I’m MORE excited that I managed to score a boxed new/sealed copy of Drakan: Order of the Flame, a game I’ve been wanting to play since it was released back in 1999. Amusingly enough, I worked in a game shop that had a copy, but I didn’t pick it up back then because I wasn’t into PC gaming as much back then. I’d played the demo on a friend’s beefy gaming rig and liked it, but didn’t want to dive into something that would require me buying an expensive 3D card (well, a better PC, because mine was a crappy model that could only run a bunch of DOS and early Windows 95/98 games).
Ha! Motivation-killer flu, you can’t keep me from posting! Anyway, onward! It took Charles H. Schneer and Ray Harryhausen fifteen years to follow up their classic fantasy film The 7th Voyage of Sinbad with the second of three movies starring the fabled sailor and The Golden Voyage of Sinbad both looks and feels almost as timeless as that first adventure.


This actually cracks me up more than a little because I remember the Sega Genesis and Super Nintendo Game from Interplay called Boogerman that actually had censored text in the manual and actual game (“Frrt”) because the use of the word “Fart” was deemed offensive or something silly like that. My, how times have changed (and juvenile humor just hasn’t, right?).
Platform: PlayStation 3