Ys: Memories of Celceta: The Vita Nets Another RPG Winner From Xseed Games

Ys StandardHa. Just as I’m starting up my Valhalla Knights 3 review (which I’m hoping will be a definitive one as it’s not filled with wrongheaded references to incorrect thought processes gone wild), my inbox is buzzing away and telling me that not only is there DLC for that game I need to download NOW, Xseed is also going to be shipping out Ys: Memories of Celceta for the PlayStation Vita on November 26, 2013.

For the uninitiated, the game is a very heavily reworked/remade retelling of Ys IV (one of the few games in the popular Nihon Falcom RPG series not yet released in English until now) and features an enhanced party battle system from Ys SEVEN, along with the insanity of Boss Rush mode. Are your fingers prepared? They’d most surely better be is all I’ll say…

Ys Memories of Celceta CEAs usual, this one is getting the triple threat treatment of a physical retail and PlayStation Network digital release for $39.99 as well as a special Ys: Memories of Celceta Silver Anniversary Edition for $59.99. According to the press release, it’s definitely omake time for Ys fans with this one:

This Limited Edition contains a 3-CD collection of original and arranged music spanning the entire history of the franchise, a cloth map detailing the lands of Celceta, a logo-emblazoned compass, and ‘Adol’s Travel Journal’ containing 130 pages of adventuring strategies and artwork, all within an exclusive commemorative package.

Of course, that compass won’t help you navigate the game world on your Vita, but I think you’ll do just fine without it. Besides, you need TWO hands to use your Vita and if you wanted to be distracted by a second screen you’d be playing another system entirely, correct? Now, about Ys V and Ys V EXPERT… I’ll be definitely holding out hope that those get the remake treatment one fine day…

Castlevania Lords of Shadow 2 Developer Diary #1: Going Out In High Style…

The first Castlevania: Lords of Shadow game was a pretty solid mash up of old and new school elements that while not perfect, made for a pretty thrilling game with some very lovely visuals. Developer extraordinaire MercurySteam is pulling out all the stops with this sequel and as this seems to be their final Castlevania game, the team is making sure they go out on a high note. Yeah, yeah, the Igarishi-only and 3D-only wails from the rear of the room are loud in some spots, but that’s only when I leave the window open too long. I don’t care who makes a game as long as it’s GOOD at the end of the day and it’s also important to broaden one’s horizons every once in a while (and DAILY, if possible). MercurySteam’s expertise with current gen hardware is pretty phenomenal in my book, so I can’t wait to see what they’re working on for the newer consoles (or heck, any other platform)…

And yeah… that music is spectacular, isn’t it? February 27, 2014, people. You do know you can pre-order the game if you like, correct?

Robocop Trailer #2: “He Has a Program. He’s Product!”

robocop_ver2_xlgWell, here it is, folks – the new RoboCop trailer in all its glory. For me, the jury is still out as the film LOOKS good (in that “we used a LOT of CG!” manner) and it definitely shakes up the original’s origin story significantly in terms of how Murphy gets his metal suit and why it’s now black in the new flick.

On the other hand, it also shares that very similar (and yes, slightly long in the tooth) thematic stuff many of these sci-fi remakes are afflicted with where it’s one man (or many) against the evil, rotten corporate scum who don’t give a rat’s ass about the little people. Cue dramatic music, explosions and bodies falling off stuff. But in PG-13 instead of R-rated violence because that gets more asses in the seats at the end of the day. That and yup, expect this to clock in at under two hours because less time means more showings per day as well. Any bonus footage is coming in the “Unrated” home video version, I’d bet you a hot nickel… Continue reading

Bugbear Dips Into Its Vaults And Brings Back Some Crashing Memories…

So, the fine folks at Bugbear Entertainment are running a Kickstarter campaign for its tentatively titled Next Car Game and like some other creators out there, has reached into its vaults and unearthed an ancient prototype of some interest to people like me who LOVE to see works in progress no matter how ancient and half-playable. Some of you will recognize this build as what eventually ended up as the fun demolition derby racer FlatOut, still one of the more thrilling physics experiments to dive back into if you still have a copy in your own game library.

Granted, this download will ONLY confuse people who think it’s what or close to what the new game will look like while people like me who absolutely groove on early builds from any era will be getting all giddy and grinny as we play through the bits that can be played with a nostalgic glow around our heads. But it’s all good in the end, as Bugbear is just sharing their love of making racing games that’s been a core part of their history since they got started. Here’s some early fun with car damage testing from the new game:

I guess it’s good I’m walking distance from home, as I’m not getting into a car after watching that! Anyway, go check out that free old demo build above and absolutely toss them a few dollars if you want to see what and how that much newer game they’re working on will get you glued to a monitor (and hopefully one day, new console!)…

BandFuse: Rock Legends Updates: On Wires, Amps and Pedals…

Well, “Wires” as in the song by Portland’s popular band, Red Fang and “Amps and Pedals” (Edit: Tubes? What was I thinking? OK, I was listening to The Tubes while typing – “Talk To You Later” as a matter of fact!) as in the different and excellent digital types (that all sound like their physical counterparts) will be available to players when they crack this wonderful game open. The vibe I got from BandFuse: Rock Legends was (and will be) of walking into the best guitar school in the world and having the chance to hang out as long as you like, provided you get off your ass, pick up an axe and learn to play at some point. As noted earlier, the amount of content here is outrageous and defies the music game standard by unlocking everything on the disc and letting YOU decide your pace. Yeah, shocking that a game does that in this day and age, but one session talking to Marcus Henderson reveals his absolute love for many types of music and his desire for anyone who picks up BandFuse to KNOW it’s NOT your average music “game” at all, but a teaching tool you’ll want to keep around even after you’ve mastered everything it has to offer.

RAMBO: The Video Game Gameplay: That Long Road Is Getting Shorter…

 
Hmmmm. Cover an eyeball and stick a finger in one ear if you’re partly squeamish and hate the sounds of stuff blowing up. Amusingly enough, I only find two of the four Rambo pictures watchable from start to finish, so I’m quite surprised that I’m liking what I see in this licensed game more than I thought. First Blood was excellent for its surprising take on the action genre in making its Vietnam vet antihero John Rambo a more sympathetic character who gets pushed around in that small town he’s passing through until he’s had enough. The last Rambo film was a fun but gory contradiction because of Stallone’s political stance on what was going on in Burma and how the film turned Rambo from a “peaceful” tour guide back to an even more efficient killing machine with a cause. And yes… I thought Rambo II and III were bigger, dumber 80’s movies with lots of screaming and explosions and nothing worth writing home about plot-wise, but I know SOME of you will be all up in my face about my opinion on that pair of cinematic jokers.

Granted, this won’t be a Game of the Year candidate when it’s finally released in early 2014, but I think some fans of the franchise will be grinning like maniacs as they relive their favorite bits from the movies with a bit more artistic license in some cases…

The Hobbit: The Desolation of Smaug Sneek Peek: Second Verse, Not Quite Same As The First…

So, now that this two-parter is a three-parter, I have to ask if it still draw in the millions of fans the original The Lord of the Rings trilogy did. Granted, a third part means MORE of the book on board and hopefully an even closer to Tolkien film. On the other hand, I know the book loyalists have been shaking their fists at the screen or in Peter Jackson’s general direction since the first Rings film hit theaters and I don’t think they plan to stop any time soon. Granted, these films do a bit of public service by giving the truly lazy a chance to see what they won’t read (and thus fail any real life book reports they need to write in the future – lesson NEVER write a book report from any movie – your teachers who’ve read those books WILL know). But then again, if you’re THAT shiftless, you’ll probably be snoozing in your seat before the first half hour is over and done.

Hey, I’ve been in theaters many times over the years and have sat close to young people who thought they could actually get away with that trickery and I’ve always laughed a bit at what I know the results will be. Hell, chances are that teacher is in a different theater (or worse, the same one) taking mental notes on exactly what to look out for in those shorthanded reports. So yeah, kids… READ MORE BOOKS! There’s nothing wrong with a grand epic at all mind you… unless you’re planning to play it off as actual studying and not supplemental material once you’ve done the work. That’s your life lesson for the day…

As Usual, Call of Duty Gets A Celebrity Crazy Live Action TV Spot…

Here’s an answer to a question I was asked by not one but TWO readers in person within the space of a week or so (yes, people ask me stuff on the street when they see me) about coverage of some of the bigger AAA titles and why I don’t spend a ton of space covering them like other sites. It’s mostly because I prefer to NOT rush out a review before or with everyone else and partly because I can;t get access to loaner debug units like I used to a few years back. Complain, gripe, whine, et cetera, et cetera. I miss my old PR wranglers who did me the occasional odd favor, but what can you do, kids? Meh, life goes on! I was supposed to get a trumpet blast with that last sentence, but I’ll settle for a bleated out note on the STL Ocarina I’m reviewing…

Anyway, I actually liked last year’s big celebrity-packed TV ad much better, but this has its fun moments:

COD_G_Wii UGranted, I’m a LOT more interested in Call of Duty: Ghosts for the single player campaign (no matter how long or short it turns out to be) and YES, I’m much more interested in the upcoming Wii U version just to see how it turned out (Yes, *shocking!* isn’t it?), as Call of Duty: Black Ops 2 wasn’t bad at all on Nintendo’s overly maligned (by some of the Internet’s troll-iest under bridge dwellers) console which REALLY just needs some love and a lot more good games from first and third parties, as there’s NOTHING fundamentally wrong with it at all.

That said, it certainly looks great on any system I’ve seen it on, so I guess everyone will have it on their a favorite console soon enough. Yeah, that’s right. I’m a root for the underdog guy myself these days, so there you go…

Dementium II HD: Small Scale Horror Goes Bigger (And Scarier) On Steam…

Dementium IIWell, well… I’d heard a PC version of Renegade Kid’s Nintendo DS game was in the works for some time, but I’d forgotten all about it until I saw news of the game on another site. Here’s the trailer for Dementium II HD, set for a Steam launch on December 17. If you haven’t run off to change your underwear yet, you’ll want to know that DII is a very creepy first-person horror game that combines exploration, adventure and combat elements in a single player experience bound to creep you out of whatever chair you’re sitting in and under it for a spell. Nope, it’s not using ANY of the original Nintendo DS assets, silly – that would be scarier than the game seeing that sort of stuff happen.

If you’ve played the original you can clearly see that developer Memetic Games has taken Renegade Kid’s original game and redone it from the ground up, adding some Steam-specific content in the process. It would be lovely to see this creepy gen get MORE press, as the DS game got a tiny print run and seems to be tough to come by these days. Nevertheless, I’m betting once genre fans find out this exists (or will exist in less than two months), they’ll be beating a path to their computers to grab a copy. Actually doing so NOW will net you a nice discount of 35% off the already cheap $14.99 list price. That’s a measly $9.74 if you’re lousy at math (or can’t find that Calculator on your computer). OK, my good deed is done for the evening ladies and germs… good night and have the rest of a super Saturday.

Or ELSE… Mua-ha-ha-ha-haaaa.

BandFuse Rock Legends Update: Bullet For My Valentine Is Music To Your Ears…

With a little over two weeks left before BandFuse: Rock Legends hits retail for the PS3 and Xbox 360 on November 19, here’s another slice of one of the many tracks you’ll be learning to play. My fingers have been tingling and there’s a nice loaner electric guitar warming up in the corner for this one is all I’ll say. This one’s a straight up guitar school in a game case with everything unlocked and a free-form play and learn as you go style that might shock some music game fans expecting something more “video game”-like. Me, I love the idea of dropping the faux-rock god veneer for something that’s going to teach you to play and will be a piece of software those who “get” will go back to over and over again. I’ll save the rest of my words for the actual review, so keep an eye peeled for that…