Review: Shadowgate

Shadowgate logoPlatform: PC (via Steam)
Developer: Zojoi Studios
Publisher: Reverb Triple XP
# of Players: 1
ESRB Rating: N/A
Official Site
Score: A- 90%

Shadowgate_Room_1A few years back, I was at a media event talking to a PR person who told me that some sites let her know that they didn’t like covering adventure games and that too me aback because that attitude is pure biased lunacy. The adventure genre didn’t necessarily “die” a while back, folks – it was just neglected and left by the side of the road by jaded critics who didn’t bother giving too many great games the time of day. Anyway, those days of dreary dread have turned around in recent years and thankfully, one of the more influential and important games of the late 80’s is back and better than ever. Zojoi Studios’ brilliantly re-imagined Shadowgate takes the old story out for a stroll in a new coat of absolutely lovely visuals, a superb new soundtrack and even options to change that and a few other things (save the visuals) back to the classic NES game many of us oldsters spent too much time trying to beat and eventually beating but good a few times.

What this reboot doesn’t do is simply template that original game into a more casual form or make it an action-heavy experience that would cater to the more caffeinated modern gamer. From the interface to the brain-bending puzzles, everything you loved about the old game is back and in full force. Granted, some of these things WILL lead to frustration for some gamers used to hand-holding or self-solving puzzles in their entertainment experiences. That said, exercising the mind with a good and highly challenging game such as this one will be the best thing some of you can do for so little money… Continue reading

Shadowgate Hands-On: You’ll Be Dying To Play This Game Soon Enough…

SG_towerI had to stop playing Shadowgate after about the first ten minutes because my face was hurting. No, I didn’t get blasted by a real fireball coming from my monitor or anything like that. It’s because I was grinning so much that I think I was exercising more muscles than I’ve used in a while. Anyway, it was obvious from that short stretch of time and later on after about another hour of play that developer Zojoi Games has nailed the game they created back in 1987 as a perfect reboot on a few fronts.

The game manages to retain the same gameplay as the original while adding plenty of new content in an absolutely beautiful (yet suitably grim where required) art style as well as a grand, redone score by Rich Douglas that’s as stirring as the visuals… Continue reading

New Shadowgate Trailer: What’s New Is Old (And Great)…

 

Shadowgate logoI really should be dreading this upcoming Shadowgate reboot a lot more, but I’m just too pleased to see this ancient fantasy adventure game make a comeback. My dread SHOULD come from the knowledge that developer Zojoi Games is making this one like the original: intentionally hard and with intent to punish players who don’t pay careful attention to the decisions they make. The again, you can be the smartest stick in the shed and have your character still die a horrific death because Shadowgate is no pic-a-nic zone at all. Nearly every beautifully illustrated screen has something to interact with in nine different ways, but you might expire quite horribly if for example you HIT someone you shouldn’t have, EAT an item that’s not that edible under any circumstances or even TALK to something that wants to put the bite on your soon to be deceased hero. But hey, life (even in a game like this) is all about taking chances, so if you’re a PC/Mac/iOS or Android gamer looking for adventure, you should hop onto this train and perhaps even pre-order the game. It’s officially out on August 21, 2014 – I’ve been avoiding buying in early and playing the beta because I prefer to go in cold and see if I can remember all the tricks and traps from the NES version and see if I can survive more than three or four screens worth of them.

Random Film of the Week(end): Blow-Up

(thanks, Cinedelica TV!) 

Blow-Up Cannes MP“Nothing like a little disaster for sorting things out.”

Some people hate Michelangelo Antonioni’s groundbreaking 1966 film Blow-Up (or Blowup depending on how you prefer it spelled, I go with the poster myself) with a passion reserved for cruel dictators and people who drive vans full of puppies and baby rabbits into lakes. Me, I’ll admit to disliking and being frustrated with the film when I saw it as a not quite ready to see something so heady teenager thinking it was going to be something entirely different. However, as years have passed and I’ve seen it a few more times, I’ve come to truly appreciate the film for the things it nails while realizing most people who despise the film tend to over-analyze it to the point of making themselves confused as to exactly what the movie is about.

For all its swingin’ London scenery, excellent use of that great Herbie Hancock score, skinny exotic models posing for a seriously unlikable main character and seemingly “boring” stretches where seemingly, nothing important happens for some viewers looking for a proper narrative before something important DOES happen (that’s picked upon as important to those plot followers, naturally). The funny thing is, any attempts as locking in that golden “Aha!” moment are interrupted by a few distractions that intentionally take focus away from things unless you’ve clued into what’s actually going on here. With all that, Blow-Up is actually a surprisingly minimalist and easy to understand film, albeit an experience that demands your complete attention. Well, once you cut through the arty fat and get to the hidden in plain sight meat on the bone dangling in front of you, it’s a more fulfilling viewing experience. On the other hand, it’s also a film that while open to a few interpretations, still revolves around a central theme some continue to overlook. Continue reading

Random Film of the Week: Forbidden Planet

Forbidden Planet_MPEven though the first time I saw Forbidden Planet was when I was about five or six years old on a medium-sized black and white TV with not always perfect reception and the film was rather horribly panned and scanned from what I recall, I fell in love with it and it’s remained one of my favorite science fiction films. I’ve since seen it countless times and it remains quite a fun film to watch thanks to everything melding together so flawlessly (including its handful of flaws).

I think it was also one of the first movies I actually remember looking at the music credits for and being surprised that two people composed the “electronic tonalities” that were buzzing my eardrums and pleasantly sinking into my brain’s recesses. Louis and Bebe Barron’s impressive score drove home right away that this was no ordinary 1950’s flick with a low budget and cast of no-names mugging it up for the camera. I’ll also admit to thinking director Fred Wilcox was a relation, but I think my mother or father pointed out that many people have the same last name who aren’t related at all (but I don’t think I believed her at the time). Flash forward a few years later and when I finally saw the film in color on a huge TV in its original widescreen format, I was even more floored thanks to the beautiful color palette and (mostly) still impressive visual effects. I was also a bit jealous because back in 1956, it must have been blowing audiences back in their seats to see this on a massive Cinerama screen with those sounds booming from multiple theater speakers… Continue reading

Dracula Untold Posters: Bats Just Nuts, I Say…

dracula_untold_xlg dracula_untold_ver2_xlg

 Hmmm. I guess I should wait and see what the trailers look like for this upcoming Universal Pictures/Legendary Pictures co-production, but I can’t help myself about whipping out a bat of my own and swinging at these poster designs. They look cool and all, but if you’re not the only one getting a serious Batman vibe from these two like I did, well keep looking and you’ll see the same things I’m seeing. Again, I won’t judge the film at all based on the posters, but at least it seems to be set during the “proper” time period and not some “Hey, let’s move the classic vampire into the modern age!” fail face that certain popular franchise TV shows and films have done over the years. Granted, for my money there hasn’t been a truly GREAT Dracula film in many years, so this one’s got a good deal to live up to. As long as it’s better than that reboot of The Wolfman from a few years back, it just might be a good time. as always, we shall see…

E3 2014: Grim Fandango is Coming BACK? Commence The Room Running Around And Joy Squealing!

 
Wow. Like a good deal of old adventure game fans, I believe 1998’s Grim Fandango is one of the best games ever made in that genre. It’s been one of those most requested titles on sites that carry well-aged classic games and abandonware, but thanks to all sorts of copyright and other issues, the ONLY way to get this legally was to shell out a premium for a disc version and hope a newer PC could run it. Now, thanks to Double Fine Studios and 2 Player Productions and some wrangling with Disney on the rights front and Sony on the money front, it’s coming back as a complete remake for the PlayStation 4 and Vita with the possibility of other platforms later. Yep, this news got me yelping and spinning in my chair for a bit, so the meter has been set to “whenever it’s done!” and the wait begins for more info. This one’s a legend that I think more people have claimed to play than have actually played it (or they just never paid a dime for theirs), so it will be interesting to see how well this one does once it’s complete. I say it’ll be a big hit because everything great said about it is true and then some. I can’t wait…

Random Film of the Week: The Ipcress File

(thanks, Classic British Film!)

The Ipcress File_MPAs far as movie openings go, Sidney J. Furie’s 1965 spy drama The Ipcress File was and still is an attention grabber. There are no studio logos or bombastic fanfares to kick things off here – the film just begins with a pre-credit sequence that has two men walking to a car somewhere in London and you’re hooked in like a greedy trout. A leading British scientist being taken to a train station is mysteriously kidnapped and his escort killed by unseen assailants.

As you’re taking this in (head spinning slightly) the scene shifts to one Harry Palmer (Michael Caine), a myopic former soldier and petty criminal turned British government agent slowly rolling out of bed to start his workday as John Barry’s excellent main title theme buzzes your eardrums. Right from the beginning, this is one of those great ‘pay attention’ movies guaranteed to hold you in its grasp thanks to a cast and crew dedicated to their work… Continue reading

Shadowgate is Back? Welcome To Your (Highly Enjoyable) Doom!

Shadowgate Logo (Custom)

adventureOkay, I’m kind of terminally slow on the crowdfunding front because I have neither the time to look at EVERY project that clogs my inbox nor all the money I’d LOVE to donate to all those cool looking games and products I do look at.

In other words, I had NO idea the original developer was remaking this well aged absolute classic adventure game for current computers (and yes, Macs, iOS and Android devices  as well). Based on the art and screens here plus that lovely pre-order trailer, I’m betting fans of this old chestnut are grinning madly as the game’s release looms closer and closer…

“The last thing that you remember is standing before the wizard Lakmir as he gestured wildly and chanted in an archaic tongue. Now you find yourself staring at an entryway which lies at the edge of a forest.”

So begins the classic anew, this time relaunched with many new features and as developer Zojoi states clearly, this isn’t a simple port at all, but a whole new take on the original that expands the adventure in every aspect. As you can see below, the classic adventure game retains the use of static art screens to tell its tale, but Shadowgate has never, ever looked this spectacular because these even more gorgeous screens add motion to the story.

A game overview, screenshots and concept art are all below the jump, as I don’t want to keep you from pre-ordering this ASAP. ogling them can wait a minute or two… Continue reading

Slow, Sleepy Sunday Soars…

the wind rises MPSo, I saw The Wind Rises today and it’s quite a magnificent sendoff for Hayao Miyazaki (if this is indeed his final film), although it’s not quite a film for kids unless you want to be studying aviation history and a few other things afterward. It’s absolutely gorgeous to look at and while the grand dream sequences and a stunning interpretation of the massive 1923 Kanto earthquake here are amazing blends of that wonderful Studio Ghibli hand-drawn and CG animation, the film’s intentionally slow pace means some viewers might find themselves drifting off when the film is making it’s points. For a biographical film (animated or not) both the subject and subject matter call for post viewing brain expanding because unless you’re an aviation nut who knows names, places and anime faces really well, some parts of the film may seem hard to follow until you can place dates to some of the important events shown.

This isn’t a review at all, though. It’s a recommendation if you’re wanting to hit the theater near you, this is playing and your curious as to whether it’s worth the price of a ticket. The short and easy answer is a resounding yes. Okay, back to being bored as hell by Mad Men. Man, this show needs to end or hopefully get better. I missed it, but after such a damn long delay, I find I don’t care about it all that much now…