E3 2013: NMA World Takes On Microsoft & EA

Ouch. This first video is actually from May 30, but leave it to the awesome Taiwanese animators toiling away mercilessly over at NMA to poke some of there incredibly mighty pointed stick in the eye fun at some recent gaming news. The Dragon Age 3: Inquisition video is also a total hoot and even funnier because I’d bet the folks doing the animation have gamers among them who probably wish the game would be as awesomely hilarious as they make it look here.

Off to dig up some lunch now – back in a bit. This stupid storm rolling through here is keeping me from a better connection, so updates will be less than I’d like by a lot today, grrr…

E3 2013: Dying Light Trailer: Seems Those Undead Will Live Forever…

OK, it’s officially official: zombies are finally played out in games. But at least they’re getting used in desperately fun and funky ways as fodder in some new hybrid titles. Techland’s upcoming PlayStation 4 and PC title, Dying Light pits your supremely agile character against packs of fast-moving undead in what’s looking like a pretty thrilling “open world” action game that’s part Mirror’s Edge, part Left 4 Dead. This one’s not coming out until 2014, but it’s on my radar as I like a lot of what Techland has done. Hopefully, it will look and play good as well as not disappoint – it’s tough to judge from a CG trailer, but as usual, some hands on time is the best and ONLY way to gauge any game’s potential success of failure.

E3 2013: Konami Pre-Show Event: A Little of This, A Lot of That, Shake Well. BOOM.

The most interesting bit out of this is 24 actor Kiefer Sutherland being chosen as the new voice and face of Solid Snake (!) in the upcoming multiplatform release, Metal Gear Solid V: The Phantom Pain. That was quite head spinning and amusing enough to make me think it was a gag for a minute or two. But it wasn’t, so I guess this is farewell to the original voice of Snake! Well, I know the David Hayter fan base is livid (and I’m sure Hayter’s recent comments about being in the game will be dissected to really mean he’s playing a different character or not actually in it at all – oops), but I say let’s see what happens.

Amusingly enough… even though the official position is Konami wanted an older, more mature guy to play the now 49-year old Snake, it’s a bit of a bizarre rationale to my ears. For those in the know, Hayter provided the voice of a much older Solid Snake in Metal Gear Solid 4: Guns of the Patriots, so one can only imagine his reaction to this news. Well, he did issue a tweet saying the game would sell about “as well as New Coke!”, so I’m gathering he’s not that pleased with the spiked boot he’s been handed to the butt…

E3 2013: Surprises From DICE? Maybe (If You’re Very Easily Surprised, That Is)…

Hmmmm… Let’s see now. As much as I dislike speculation about this sort of stuff (my brain usually has better things to do with its time), I figure I may as well play along for a few minutes and get this out of the way so I can be proven wrong and get back to other, more important issues. I’d guess that we’ll see a big Battlefield 4 reveal, something very Star Wars related (and perhaps exclusive to a certain upcoming console/cable box hybrid), a lot of DLC news and maybe, just maybe something portable gamers may want to get their paws on (maybe). That is all. If I’m right, I’m pleased with this three minute forecasting exercise. If I’m wrong, well… what else is new?

Fantasia: Music Evolved: Harmonix Has A Hit Here (But I Bet The Real Yen Sid Is Rolling In His Freezer…)

Ho-kay. I’m so behind the times in the modern music thing that I initially thought this was going to be a game featuring that former American Idol winner who fell on hard times (pay your taxes, people!) getting a second chance in a new IP where players got to sing in front of their KINECT-enabled TV’s. Boy was I wrong. Look, I’ll give Harmonix every benefit of the doubt because they’ve made some great and innovative music and dance-themed games for a number of consoles, but this trailer is pretty lousy because it doesn’t say “Disney” to me at all – it says “desperation” for whomever got behind this and forgot all about the original movie and that still impressive classic animation/classical music combination.

Yes, I get the whole argument about tuning in to modern tastes, and YES, poking about for previews has revealed that the game has a few interesting aspects that make it sort of a cross between Child of Eden and some sort of exploration/collection-fest. That said, as a fan of traditional animation and more types of music than the not yet completely revealed track list that’s seemingly made up of later 20th to more current hits, I have to pull the emergency brake and fall onto the heaving bosom of a tutu-clad cartoon hippo for comedic effect. Come on, Harmonix – there’s a great library of classical tunes that deserve being introduced to folks who have no clue what an orchestra is.

Yeah, this will probably do well and make people like me warm up the oven to pop in another frozen crow pie, but no classic Disney magic means… no classic Disney magic, period. Bruno Mars and classic Queen are for listening to when you’re dancing in the shower (watch that soapy floor!) or driving to the mall with the kids (as they’re screaming at you to change the station because Freddie Mercury’s voice freaks them out). I guess this being an exclusive for the Xbox 360 and Xbox One means the chances of a Wii U game that’s closer to the original film (or hell, even Fantasia 2000) in tone. But, whatever – maybe I’m just old fashioned or something…

Killzone: Shadow Fall Update: Guerrilla’s in the Midst (and Not Monkeying Around)…

Well, it sure looks like Killzone: Shadow Fall is going to be another marquee title for Sony’s new console and as you can see here, the guys and gals at Guerrilla Games are making sure series fans get their money’s worth and then some. What’s really impressive here is despite being yet another shooter in a very well-packed genre full of them, if you follow the game from its first chapter on the PS2, you can see the developer maturing as they lay down the series’ trajectory as the focus shifts from one side to another.  Win or lose, war is indeed hell for both sides at the end of the day…

Batman: Arkham Origins Update: The Riddler Is Back To Drive Bats Nuts…

Hoo boy. Those darn Riddler Challenge puzzles were am optional set of very tricky timed action sequences that extended the life of the previous games for anyone up to the task, and WB Montreal isn’t forgetting about them in this next installment. You know the drill, folks. You’re doing your Darkight Detective thing and while on a rooftop or some other otherwise nondescript location, you spy a glowing green “?”, accidentally or intentionally trigger a pressure plate and need to race to hit a few other spots so you can nab something cool before it’s locked away. The first one’s a gimme, but they get harder and harder and the next thing you know, you’re up at 4am consulting an online FAQ or making one yourself. This is actually the ONLY question I had about the game, as I know it’s in mighty fine hands otherwise. Off to look at jumbo-size aspirin, as some of those later puzzles will no doubt require a few…

Quantum Break Trailer: Remedy’s Xbox One Mystery Trailer Leaves A Lot Hanging…

Xbox One

I don’t think I’ve ever seen a more “meh…” gaming press conference than the one Microsoft had for the new Xbox One console. Sure, they did the ABSOLUTE smartest thing of all three major game companies by ACTUALLY showing their console (+110 points!), but every reveal after that was either predictable (EA Sports is making their games and DLC exclusive to the One first, we’re getting all new game engines for their core sports titles, there was no actual gameplay footage shown… -40 points!) or underwhelming (Forza Motorsport 5 looks like the last Forza unless you slow it waaaay down and see stuff you’d expect like better lighting and more textures in a game series that already looks fine, thank you. – 15 points!).

Not to mention the first 25 or so minutes being saddled down by talk about too many features core gamers could care less about (well, the more servers thing adds 20 points because without them, Xbox Live would turn into rush hour traffic on the L.I.E. every day. Hmmm… making me sleepy and not care about the new Kinect functions that SHOULD have worked like that in the first model? Yeah, that’s a nope. (and -30 points!). Oh, and Call of Duty: Ghosts getting a new graphics overahaul is a no-branier (but only worth +5 because it has a dog in the game who’s an active squad member {woof!} and the fish in the water move out of your way… but you’ll be too busy to notice that, I bet). As for the interactivity and character customization now possible in Ghosts’ multiplayer? Um… Whee? Other non-FPS games have done both for a while, but whatever (annnd that’s a -10 for trying to pass off those new features as innovations)…


(Trailer from HDPLAYR)

The only highlight for me was the announcement of a new Remedy game, Quantum Break (+20 points!), but the trailer was disappointing because it used live-action footage that switched unconvincingly to in-game visuals that, while impressive, really didn’t show off much other than the game has a big sea tanker smash into a bridge and cause a hell of a lot of chaos. Um, OK? I guess E3 will be the big reveal for the actual games they want to show off, because what they DID show at this reveal wasn’t very revealing for actual gamers that I know… Well, with that “later this year” release “date,” we’ll all see soon enough, right?

Xbox One? So Far… Eh, I’m Not (Too) Impressed…

Status

geelw's avatar

Well, the Xbox One DOES turn on when you ask it to thanks to the new Kinect sensor integration (that seems to be REALLY fluid), but that just means that mute gamers can save their money. And yes, it responds to arm waving commands as well, so yeah, if you’re a gamer who can’t wave both arms around, you get to buy another console as well. I also HATE the not so subtle privacy violating going on here as the expectation that EVERY gamer wants to be “connected” is the biggest lie in plenty of cases.

Xbox One

Eh, this conference is practically nothing to me until I see some GAMES… 27 minutes in and it’s all about features. Oh, and it’s cloud-based, which screws anyone in a low-bandwidth area… Boo to enforcing “evolution” in this manner. Between this and the need for a smartphone in order to use some features (bleh), this will appeal to those who can afford all the services out of the gate and those who want all the fancy functions PURE gamers like me hate. Oh well… I’ll hold out for the rest of this conference just to see what first-party content is coming. I have the feeling that this may be the first new console I don’t buy…

Gallery: Batman Arkham Origins

BAO_360_2D-KA BAO_PC_2D-KA BAO_PS3_2D-KA BAO_WiiU_2D-KA (Custom)

This recently announced prequel to the hugely successful Arkham series looks quite nice in that CG trailer and really gorgeous screens below, but I see that some fans are concerned that no Rocksteady at the wheel means the game won’t have the same quality. I say give this one a shot, as it’s from the same WB Games Montreal team that converted  Batman Arkham City: Armored Edition to the Wii U (and did a stellar job, at that) and I seriously doubt that they’ll deviate much from what made the first two games work so well.

Outro_shot_ (9) Shot_2 Shot_3 Shot_5 Shot_7 Shot_8

In fact, I’ll predict a few tweaks and improvements to the formula that make Origins an equal or better game (as it should be), simply because going backwards is NOT an option at all. Anyway, BAO is set to launch Oct. 25, 2013 for PC, PS3, Wii U and Xbox 360 along with Batman: Arkham Origins Blackgate for Nintendo 3DS and PlayStation Vita. Nope, I don’t have screens or video on that just yet – WB Games just sent one batarang through my window with these images and trailer for the console game, so I guess the other one will come crashing through as soon as I get the window replaced.

Oh, by the way… Deathstroke IS indeed going to be playable in the game’s Challenge Mode and fans who pre-order the game for PS3, Xbox 360 or PC version of Batman Arkham Origins will receive exclusive early access to the Deathstroke pack (sorry, Wii U owners… unless you get yours some other way that hasn’t been revealed yet).

Well, I guess it’s better than getting a strange box from the Joker with who knows what sort of surprise inside, right?