Dying Light Lighting Tech Demo: Enjoy It Now – You’ll Be Running Like Hell Later…

 
Veteran developer Techland has been making some phenomenal-looking games for a number of years for consoles and PC, but Dying Light looks to be their best work to date. This mere 40 seconds of a recent tech demo shows off some pretty stellar lighting effects, a bit of a zombie problem and hopefully some nice hiding spots as I understand that when the sun drops from the sky, those undead get fierce and harder to put down. Which is why I’ll prefer to stay home and play the game as opposed to popping my head and body out the door to pick up a quart of 2% and some cat food, only to get jumped by some undead in the process. Heck, I don’t even own a cat! “Good Night Good Luck”, indeed… MY slogan would be “Hide and Sleep”…

E3 2013: Dying Light Trailer: Seems Those Undead Will Live Forever…

OK, it’s officially official: zombies are finally played out in games. But at least they’re getting used in desperately fun and funky ways as fodder in some new hybrid titles. Techland’s upcoming PlayStation 4 and PC title, Dying Light pits your supremely agile character against packs of fast-moving undead in what’s looking like a pretty thrilling “open world” action game that’s part Mirror’s Edge, part Left 4 Dead. This one’s not coming out until 2014, but it’s on my radar as I like a lot of what Techland has done. Hopefully, it will look and play good as well as not disappoint – it’s tough to judge from a CG trailer, but as usual, some hands on time is the best and ONLY way to gauge any game’s potential success of failure.

Dead Island Riptide Launch Trailer: A “Staycation” Was A Much Better Idea…

Yeesh. I’ve heard of vacations from hell, but this is REALLY ridiculous. Granted, the original Dead Island had that whole “island paradise gone to zombie hell” vibe going for it from that first CG trailer everyone fell over backwards over that wasn’t quite what the game was about, but this one looks like it’s got more of a story. And more crazy undead to put down before they eat your skin. Did I mention this game isn’t for kids or those who faint at the word BLOOD or sight of it (even if it’s fake)? Well, it is. So there. Oh, wait…. you fainted dead away, so now I’m typing this to no one. Rats. Well, as long as you didn’t crack your head open when you fell from that chair (and don’t come after me as a zombie), it’s all good…

Dead Island Riptide TV Spot: Gilligan Wouldn’t Last A Minute, Either…


 

OK, as great as this sequel to Deep Silver and Techland’s hit zombie game looks, now I really, REALLY want to see someone do an official mod that turns this game into that lost Gilligan’s Island episode and makes it out as DLC and/or part of the inevitable Game of the Year edition. “What lost episode?” you ask? Well, you know… the one where the Professor tries to come up with a new beverage made from coconuts and those strange barrels of green, glowing goo that washed up one day. Yeah, THAT episode. Uh, huh… it’ll indeed be BIG fun seeing the Skipper turned into a fat zombie who starts chasing after the rest of the cast, but you just KNOW it’ll be MUCH better if it’s Gilligan who goes undead first and turns on everyone else.

To wit:

SCENE: Outside the Howell’s cabin, night. Spooky music plays on the soundtrack…

SKIPPER: GILLIGAN! Put down those coconuts!
GILLIGAN: Grrrrrrrroooowwwr!
GILLIGAN turns around slowly, the SKIPPER sees that they’re not coconuts he’s holding… but the heads of THURSTON HOWELL and EUNICE WENTWORTH HOWELL. Spooky music grows more dramatic, increasing in tempo…
SKIPPER (shocked): GILLIGAN! What did you DO, little buddy?!
GILLIGAN: Grrrrrrrroooowwwr! (throws heads at SKIPPER, then pounces on him)
SKIPPER: No, Gilligan, NOOOOOOO!! GEEEEYAAAAAAAGH!!!!!

Camera shot pulls away as GILLIGAN tears SKIPPER apart…

(Or something like that…)

Call of Juarez Gunslinger Reveal Trailer: Techland’s Bounty on the Mutinous

COJ_G

 

Veteran developer Techland’s games have always been visually incredible, so it’s zero surprise at all that this latest entry in the Call of Juarez franchise is gorgeous to look at and the violence is even more balletic in its post-ballistics delivery. What’s a tiny bit surprising to me is the focus on bounty hunting some of the Old West’s well known desperadoes. I’m not going to argue historical accuracy here at all (that’s for the crankier folks out there who apply arbitrary rules of reality to games at the most inopportune times. Still, this looks like it’ll do quite well among the amateur historians and fans of the series who wanted to see it go back to the wild western days and stay the heck out of the present. You’ll be able to saddle of for a quick ride at this year’s PAX in Boston or hang out at your O.K. Corral until the game ships out later this year.

Call of Juarez: Gunslinger Teaser: Techland’s Back in the Saddle Again

 

After the bumpy detour into modern times (the well-intentioned but flawed Call of Juarez: The Cartel), Techland is taking its wild western series back where it’s always belonged and if the comments on the YouTube channel are any indication, fans of this series are (so far) more than pleased. March 14 will see the full version of this trailer drop and perhaps some gameplay will show up as well. Given the developer’s expertise in producing some incredibly stunning looking visuals, there’s absolutely zero doubt that this will be a mighty fine looker. Of course, it’s ALWAYS the gameplay that counts and I’m gathering the team has been busy polishing that to a new badge shine. As always, we shall see…

Dead Island Riptide Trailer: Death Takes A Holiday (Again)…

 
 

It figures. The first Dead Island got a surprisingly emotional CG trailer that drew acclaim and major attention to the game, which turned out to be OK, albeit a bit buggy in spots. I actually held out for the recently released Game of the Year retail version after playing about an hour of the original because I knew Deep Silver and developer Techland would fix things up (and add all that DLC content I couldn’t get).  Anyway, this new trailer for the sequel is another superb two-hanky CG masterwork which also makes me never want to go anywhere on vacation ever again. Damn undead and their people-chomping ways mucking up everything like that. Imagine that last postcard from the doomed couple in the video: “Having a blast on our trip – Wish you were here!”  BOOM. 

Hmm… then again, I actually don’t actually believe in zombies at all (thank you science education!), so my ass is safe as the breeze wherever I go.  You can hole up with a shotgun, machete and a few thousand cans of beans if you like when the so-called zombie apocalypse hits. Me, I’ll just see some cranky-looking people stumbling around because all the Starbucks in the world will be closed. I’ll just carry a pocketful of coffee beans to toss at them and be able to get away while they’re rolling on the ground fighting each other for that fix.

Square Enix to Publish Dead Island In North America

Well, now it looks as if Square-Enix has another non-Japanese created potential mega hit on the way. Naturally, the anti-Square fanatics will be livid and the folks who don't give a hoot in hell will just smile and buy the game in droves when it's released. I'm in the latter camp as long as the PR folks are co-operative in getting assets this way and the game is as good as it looks. Techland absolutely knows what its doing on the graphics front and their games have been getting better and better over the years as far as gameplay goes… Press release below the jump.Read more »