With all the fuss and happy-happy fury about virtual reality gaming seemingly becoming an ACTUAL reality sooner than later (again, but in a few smaller, lighter and thankfully less expensive formats), you know someone had to take things to an even more intensive level of immersion. Enter the folks at Virtuix Omni and their rather innnnterersting peripheral that’s going to get your ass up of its ass and make you play those 3D games in a whole new way. Unlike some of those first VR terminals of the 1990’s where you stood and basically turned in place with your arm out, the Omni Natural Motion Interface will get you a workout you can’t believe and probably will get hooked on once your body heals from the first few days of wondering why the hell you’re REALLY running when you usually sit down to play that favorite shooter, action game or open-world RPG… Continue reading
Monthly Archives: December 2013
The Lego Movie Videogame Trailer: Meta Enough For You? My Mind Left An Hour Ago…
Okay. It’s a video game based on a movie about toys including many that have been the subject of entire video games. Well, at least TT Games (the folks who’ve made all those successful LEGO video games for the last few years) is on the case and what’s here will no doubt LOOK and PLAY fantastically. I’m just still not at all sold on the need for a LEGO movie, period. Yeah, yeah – it’s going to be chock full of in jokes and references up the wazoo and sure, I did chuckle a bit when watching this trailer.
However, given that LEGO fans have made more interesting (and less celebrity-filled) movies for less money (a whole lot less money that what this is costing not counting the marketing), my inner cynic has been activated for close to a year ever since I got wind of the film being made. Oh, I’m SURE this will make its money back quickly worldwide, but at the end of the day, it’s going to be a hollow shell of an experience if it’s missing even what amounts to a plastic heart at the center no matter how many writers try to slap in some sappy moments to make you tear up a wee bit. In any event, the game should either do fine or really confuse the easily confused with too many game systems, as it’s being released on no fewer than EIGHT platforms (what, NO Wii version?!). Seriously. The funniest part of the trailer for me was seeing all those game packages at the end. Collectors alert, indeed!
Eh, we’ll see what happens – maybe I just need a hug or something…
The Gate: When Free, Hell and iOS Together Are Actually A Great Thing…
Currently an iOS exclusive and out NOW, The Gate is a free to play fantasy-themed card battle/RTS from American McGee and developer Spicy Horse Games that looks amazing and should grab the attention of those iOS users looking for some high-quality gaming on the go with a bit more bite.
As you can see, the game’s lovely artwork is quite impressive, mixing in a bit of Diablo with some original elements quite nicely. Killer artwork of course, doesn’t entirely make a game, but it looks as if the team has cooked up quite a winner on the gameplay front with a little help from DeNA and Mobage. In other words, it looks as if going to Hell will actually be something you’ll want to to many, many times once you pick this one up and get hooked into all it has to offer.
Currently, there’s no word if this is coming to non-iOS platforms, but I’d gather this all depends on how well the iOS version does. I’m an eternal optimist (or at least someone who prefers more choice outside of Apple platforms), so I’m hoping more gamers who play on other devices can get a taste of The Gate at some point in the near future.
As for what to expect if your interest is piqued, well… peek below the jump for the gory details (or: it’s press release time!)…
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LAWLESS: DeNA’s Arcade Shooter Brings The HEAT To iOS…
Another of DeNA’s surprises for mobile devices was this great looking fast paced arcade-style tap and shoot game, LAWLESS, that’s a surprisingly fun mash-up of classic light gun games such as Time Crisis, Virtua Cop and Area 51 and Michael Mann’s stellar crime flick, HEAT. If that sounds like a match made in coin-drop heaven it comes off even more excellently thanks to developers Eight Pixels Squared and DeNA Scattered Entertainment.
Sitting down with DeNA’s Barry Dorf for a quick look at the game, I was surprised at the combination of nicely realistic visuals and speedy timed gameplay that was immediately accessible and yes, addictive. Like the other games shown, this one’s free to play in solo or multiplayer modes with the option to buy in should one choose to upgrade. Based on some quick hands-on time with this one, I can see a lot of people opting in to spend a little to a lot of cash to keep this one going for a good long time… Continue reading
Monster World RPG Update: Bug Zappers Working Overtime…
Max Team is still hard at work ironing out any problems in their upcoming Monster World RPG. Fans of Monster World IV will get a grin going at this video in particular because it’s based on that a very familiar level in that great little game that never got a US release. Anyway, enjoy the clip, those of you who like what you’re seeing. Everyone else who just doesn’t get it… that’s alright. You’re still cool in my book even if you think we’re all weird or something like that. Hey, everyone needs a hobby, right?
The Amazing Spider-Man 2 Trailer: Busier Than Times Square At New Year’s Isn’t The Best Thing Ever…
Sure, it looks thrilling and all, but I’m not on board with the secret life of Peter’s dad, Andrew Garfield’s massive head with that massive pompadour (or whatever hair shape that is on his head) and a few other pesky things. The Rhino is a Transformer? Oh well – better than than Paul Giamatti in a smelly fake rhino hide suit, I’d gather. The film looks even more like a video game in those action scenes and while that MAY be a good thing to some of you out there, the fact is there’s a game in the works and the movie doesn’t need to go that route to keep my attention. But, hey… it’s what the people want and what they’re going to get no matter what grumpy guys like me grouse on about. Well, for all the stuff flying around and Spidey in peril shots, the only saving grace here is you can’t tell what the heck is going on with the story at all. Then again, this may simply mean this sequel is even more plot-laden than the reboot was (which is not a good thing at all). Oh well – as long as there’s no disco dancing in this one and Peter somehow loses the skateboard and attitude between now and the release date, maybe there’s something here to salvage into whatever the third film will eventually be.
Dark Souls II Update: 18 New Screens, Same Old Waiting For That Release Date To Roll Around…
Behold, adventurers! Or something like that. Okay, I got lazy and didn’t convert the LAST set of Dark Souls II screens from bitmap to JPEG (WordPress HATES bitmaps, it seems!), but thankfully, Denny Chiu at Namco Bandai still likes me (Hi, Denny!). Thanks to him, my inbox was blessed with these new screens I will more than verily happily share with you below:
There, that was simple enough, right? I’ll get those other screens up soon as well with an appropriately goofy post about why it took so damn long. I blame a faulty TARDIS circuit, a rogue dinosaur and a bag of shrimp chips past its sell date, but that excuse may change…
Money Run: DeNA Gives The Mobile “Runner” Genre Some VERY Hot Wheels…
If you loved Temple Run and its many copycats and clones but are in the mood for something a little more thrilling, DeNA has exactly the game for you in the form of the soon to be released free game Money Run, which replaces that too familiar treasure hunter or licensed character and those assorted colorful leap-happy maps with a pure arcade experience that plays like a cross between Spy Hunter and Twisted Metal with a few cool twists. Actually, this isn’t a mere cosmetic re-skinning job at all, as the fast-paced racing action chock full of plenty of crashes and explosions feels straight out of some Hollywood blockbuster or action-packed TV series.
HUMOR: Arnold Has His Own Tank. YOU Try Telling Him He’s A Hypocrite…
(thanks, GovSchwarzenegger!)
Yeah, that’s your big advice from the big man today. I say you zip it and do what he says lest you want him to turn that turret around and point his big gun your way. You just got around to fixing that train hole in your wall from my earlier post, right? I thought so. And put those darn thumb tacks away, silly. Tanks don’t have tires you can pop like in some old cartoon. The only way to stop a tank from moving (other than blow it up) is to disable its treads, and for that you’ll need a sticky bomb. What, you don’t have a field manual handy there? Just clear out your sock drawer of orphans and go look under the sink for that old Composition B you stocked up on when you went to Costco last year and bought in bulk because it was 99 cents for 20 pounds and you thought it was some sort of all-purpose cleaner. Yeah, we’ll show Arnold a thing or three. Oh, you’ll want socks WITHOUT holes in the heels, as that would be a bit self-defeating (and how!)…
Raven’s Cry Update: Sneaky Pirates On The Horizon Set To Land Next May
Aha! I didn’t forget about YOU, Raven’s Cry. This long awaited Topware Interactive published game has shifted development over from Octane Studios to veteran Polish developer Reality Pump Studios and has added even more pirate-y goodness in the process. Arrrrr! (sorry – I’ve had this stone in my shoe all day! Ahhhh, that’s better)…
No templars in this mix as far as I can tell, just the same seafaring tale of one man’s vengeance on those that did him wrong as a wee lad and set him to his life of crime on the high seas. Four new screenshots were recently set adrift by Topware PR, so here you go. Sorry for the delay in posting these, folks. Do you know how long it takes to air-dry screenshots? Longer that you’d think! Anyway, look up. Look down. PIRATES wherever (I tell) you (to) look!
As for a release date, well Happy Birthday to me, people! The game should be available May 7, 2014 at least on PC as far as I can tell. I know I’ve reported this earlier as a multi-platform release, but that’s because I had mock-ups of the cover art. I see now that no console logos are on the official site, so I’m gathering PC will come first and anything else may pop up later. But don’t hold me to that.































