GRID 2 PC Hands-On: Codemasters Is Hitting The Road With a Superior Sequel

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The team at Codemasters has been hard at work making GRID 2 into their best racing game to date and it shows. I’ve been a longtime fan of their racers from the goofy fun of their many Micro Machines games on the Sega Genesis and Mega Drive to the TOCA and Colin McRae Rally and DiRT games, and also love their F1 stuff, so getting to play a bit of this new game was more than a pleasure. It was the PC version up and running on some high-end Intel laptops, but console fans needn’t worry about their versions suffering, as the newly beefed up Ego engine is extremely flexible across multiple platforms. Unlike certain other popular (and great) racers, this isn’t about amassing a gigantic car collection, open-world exploration at one’s own pace or racing for big bucks. The focus and theme of “Be Fast, Be First and Be Famous” along with the interesting use of the ESPN license and assorted in-game “social” features combined with the intense speed and handling should make this a game that’s going to get quite a bit of play when it finally rolls into stores.

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Toy Fair 2013: HoboNinjas Need Love (and Food and Hugs and So Forth & So On) Too!

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willninjas_workingSo, we all know from that Japanese history course we took (what, you cut class all the time? Shame!) that an unemployed samurai is called a Rōnin and if he says a hearty “Heck no!” to that mandatory seppuku clause in his termination contract, must wander the land, masterless until he drifts into whatever fate (or a decent movie director) hands him. But what about the elusive unemployed Ninja?  Well, they don’t quite see the eternally wandering thing as good for potential future gigs because how can you hire an assassin if he’s always wandering around stumbling into trouble (decently-directed though it may be). Anyway, somehow, Mackenzie Mayer, chief designer and all around art ninja (I was going to say “guru”, but mixing mythologies creates time paradoxes or something disastrous like asteroid-shaped pianos falling from the sky over Russia) has managed to capture the spirit of the out of work black-clad agents of assorted demise in HoboNinja form as WillNinjas! Once you see these guys, you’ll want to put them to work for you in any number of (legal) ways…

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Video Game Appreciation 101: PlayStation Evolution Part 2 (US/Japanese): The Plot Thickens!

 

OK, I’m too busy to comment on this cool bit of educational game history, so you get a bad poem instead – er, enjoy?

Well, part two means a clue to the future, it’s clear.
A new Sony console – no news when or where.
I’m betting not ’til mid-next year at best
as it gives time to put PS3 to rest.

We’ll find out on Wednesday, I’d say that’s for sure,
but I’ll guess not all is revealed or pure.
Hopefully, games will be shown at the event
and any new system won’t cost two month’s rent.

A price cut for the PS3 might drop too,
but I doubt that, as there’s still titles new
first party, third party, all for this year
So much going on (there’s no time for beer!)

(Hey, I never said I was good at this poetry stuff!)

 

Toy Fair 2013: Despicable Me 2 Toy Lineup: Gru’s Grunts & Girls Get Great Gear!

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DM2ToysDespicable Me was quite a surprise for me, as I wasn’t expecting much before I saw it and ended up charmed by the animation and characters. Of course, so were a few many million other moviegoers, which means, yes indeed – it’s time for a sequel. If the teaser and trailers are any indication, you can expect Despicable Me 2 to be even funnier than the original, as Gru’s Minions seem to be the focus this time out. This also means in terms of licensed products, toy companies such as Hasbro, Thinkway Toys, Basic Fun and others are going all out to get fans of the film into stores and online shops to snap up some really cool new items. I got to see most of the upcoming lineup during Toy Fair off-site at a more relaxed downtown location and everything looks (and sounds, where applicable) great and is coming soon to a retailer near you.

Gallery below the jump along with some more scribblings on the collection from yours truly…

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I HATE Speculation, But I’ve Thought The Last Guardian Was PS4-Bound For A While…

TLG_PS4_maybeOf course, if I’m wrong and this ends up as one of the last PS3 titles coming before the new system arrives, it’s no big deal. But given that the game is still in development according to this recent post on Fumito Ueda’s site, rumors of other studios assisting in the dev process and my thinking for a while now that this switch to a new console and the resulting stress may be one of the unspoken reasons for him leaving SCE Japan, things are adding up to something intriguing. Actually, for about a year or so I’ve been thinking that TLG would indeed make a spectacular launch title for the new system, given the penchant for many launch titles to, well… suck a whole lot when looked back upon (or worse, suck a lot when they’re initially played).

From the first reveal, it was clear that The Last Guardian was definitely not going to suck a lot (or even a little) and somehow, its former fate as a tail-end PS3 game doomed to history as “the last great game on a dying console” needed to be dealt with. Sure, the old gal needs to (and frankly, should) go out on a high note, shattering a few windows as she’s sent up to console Valhalla. However, Sony has a few key killer first-party games on the way that insure the system will be VERY well remembered as one where the company’s internal dev teams were knocking it out of the park early (and often) for years…

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BioShock Infinite “Lamb of Columbia” Teaser: I Bet There’s No Mint Jelly on the Side…

 

Nope, none at all. In fact, I’m betting if you have an appetite, the game proper will make you lose it under the sofa somewhere and you won’t get it back for a few hours afterward. Not because you’ll get sick to your stomach or anything, mind you. You’ll probably be so immersed that you’ll simply forget to eat something until someone conks you on the head and drags you away from that TV. “Violence is a very horrible thing!” you know. Anyway, short teaser, short post. The rest of the trailer drops on the 19th – leave that mint jelly on the shelf when you come back to watch it…

If You’re Having A Lousy Week, Let Ann-Margrock Get You On Your Feet…

Heh. I sat in a Starbucks most of today working and for about an hour during the afternoon I had to listen to two guys sitting nearby talk about old cartoons while the girlfriend of one was completely baffled about why they were so into The Flintstones. By the time they got around to the assorted celebrities and music numbers on the show and one guy hit up YouTube for a few videos (including the one above), I had a few tunes looping in my head until I left for the night. Anyway, from the 1963 episode “Ann Margrock Presents” here you go – if you’re not shaking it around the room, you’re probably not breathing. Enjoy! Hmmm, now I want one of those bird basses or an elephant trombone (I think there’s room in the front closet for one of those)…

Video Game Appreciation 101: PlayStation Evolution (US and Japanese Versions)

 

With Sony getting ready for next week’s big worldwide reveal, their Japanese branch is doing a bit of nostalgic reminiscing on YouTube. Here’s part one of what’s looking to be a fun little series (those quick bits of Japanese PlayStation ads are hilarious and make me wish Sony would devote a channel to the MANY awesome TV ads for PlayStation systems that have been shown there since 1994). Given the console’s huge impact on the gaming scene, I’m hoping we get to see this series show at some point on a Blu-Ray or online in full with additional focus on how the system hit North America in an equally spectacular manner (er, Polygon Man, the whole ENOS campaign and those silly Toshinden “Sofia Says” ads aside).

 

Thanks to dionisio for the Sofia ad!

Soul Sacrifice Update: More Aural Fixation (Or: There’s An Orchestra in Your Vita)…

 

Here’s a tiny bit of Wataru Hokoyama’s stirring score for the upcoming (and eagerly anticipated) PS Vita action/RPG exclusive plus some interview time for your listening pleasure. Hey, we’re cultured around here despite the name of the site. Hang around here long enough and that’s me drinking a cold beer with my pinky out in the corner. Anyway, Soul Sacrifice will be out soon, so keep an eyeball peeled for it. Of course, if you’re REALLY cultured, you’d have someone peel your eyeball for you, painful as it may be – it’s the classy way to do things…

BioShock Infinite Columbia/Icarus Trailer 2: The Mystery Deepens (With Candy!)

  

Liz_Card_2013Who says Irrational Games doesn’t love you? You get a Valentine’s Day card (belatedly, as I just got around to checking my other inbox, oops!) with your new Columbia video! Anyway, BioShock Infinite is hopefully going to be one of those games where the long dev cycle and loads of pre-release hype make it worth the wait. Hmmm. in looking at that card again closely, I’m not sure I’d want to eat any of those chocolates, especially if they had squishy liquid centers. If Elizabeth has found a way to miniaturize the game’s deadly enemies and dip them in yummy milk chocolate, That might not be a cherry cordial you’re chomping… Ewww..

Well, ladies first, I say…