Prototype 2 Covent Garden Live Ad: Anarchy In The UK. Or Something Like That.

 

OK, this made me crack up quite a bit, as I can see some unsuspecting non-gamers strolling through Covent Garden, coming across this bizarre live advertisement for Radical Entertainment’s sequel and wondering what the hell is going on. Well, it’s certainly an attention grabber, that’s for sure. The game should be rolling into stores all over the place at some point today, but here in the US, we’ll just have to settle for bigger-budgeted live action and CG TV commercials and no faux real-life rumbles in a big case in a public place. Here in NYC, this would just be performance art, anyway…

Tanks A Lot, Capcom! Steel Battalion: Heavy Armor Pre-Order Campaign Rolls Out

 

No, you’re still not getting a big honkin’ 40+ button controller, so quit griping. Of course, getting ALL three bonuses in one shot is a no-go unless you want three copies of the game or have your fingers crossed that they get released as free or paid DLC at some point, so three’s always that to complain about if you’re so inclined. Hey, it’s not ALL Capcom’s fault, kids – that’s just the way thing go in this day and age of every retailer wanting exclusive content and your gaming dollar.

 

 

That said, I keep wondering how much longer the industry can keep this up, given the backlash against other things that are a lot less annoying to those of us who want games to ship with as much content as possible, Granted, if you ask around, you’ll hear most people IN the industry saying “this is how it is” or something like that. However, it’s looking as if this enforced means of content division can backfire if enough gamers put their foot down and start screaming as loudly as possible. As for me, I’ll be playing the game with no bonuses because I think it’ll be fine without them.

 

The Military Shooter Resurgence: It’s Nice To See The Genre Getting A Kick In The Ass…

Despite all the money raked in over the past few years by certain well-known multimillion selling franchises, I see the military shooter genre as a bloated, rotting corpse with limited appeal outside of whatever multiplayer shenanigans keep the masses bunny-hopping and camping online endlessly. Granted, there have been many great advances in MP that have kept things fresh and exciting for fans, but those of us who crave deeper single player experiences have been, save for a few bright spots, left out in the cold. Granted, the story modes in the last few shooters I’ve played have been decent and well-written overall and I don’t give a hoot about how long a campaign is as long as it’s memorable. Thankfully, 505 Games and 2K Games are coming to the rescue with two fine titles that take the shooter into two different and very intriguing directions. And neither of them is a FPS…

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Max Payne 3 TV Spot: Probably The Only Bit of The Game They CAN Show On TV…

 

Rockstar Studios’ long awaited beautiful bullet ballet is almost upon us (and yup, I can’t wait to see how it’s turned out) and here’s the first big TV ad for the upcoming game. Ever since I saw the live demo last year at NYCC, this one has been tickling a few buttons in my head. The art direction, visuals and gameplay all looked solid and that new animation system is brilliant when you see it in motion. While I’m not big on multiplayer these days, I know the story and characters will be what I like to call “Rockstar memorable”. As in there will be quite a few quotable lines sinking into skulls like some of the bullets Max fires off during the game. May is certainly going to be a busy month around these parts, that’s for sure…

Dragon’s Dogma Digital Comic Parts 1 & 2: Hardcore Pawn Video!

Oh, I’m SUCH a card, aren’t I? Anyway, here are the first two of four parts from this prequel story that sets up some of the behind the scenes story for you. I’m kind of hoping all four parts will be on the game disc, but if not, it’s not a huge deal. Or deal-breaker, for that matter. I’m just excited that development on Dragon’s Dogma is probably all done and the game is getting ready to roll into retail in the next few months…

007 Legends: Eurocom’s Trip Through Bond’s Greatest Hits Might Be Cooler Than You’re Thinking…

Here’s why:

Eurocom just rocks. The veteran developer did  a bang up job with both GoldenEye 007 reboots on the Wii and later the PS3 and Xbox 360. Sorry N64 fanboys, but both of these newer (and more polished) games outstrip Rare’s classic (sorry, Rare!) by miles in terms of presentation and accessibility.  Additionally, if the team can make the story and gameplay flow as well as or even better than the stunning Dead Space Extraction (still one of the best M-rated Wii games ever and even more superior on the PS3 with the Move controls), they’ll have folks who like a decent narrative hooked in from the time they press Start.

Also, other than Skyfall, the other five Bond films being used to derive material from are currently unknown (well to me at least, but I like being surprised), but I’m gathering we’ll see bits of the BEST Bonds and not the worst. As for the other modes, the fun MI6 Ops Missions from Goldeneye Reloaded are coming back (structured to the new game, of course) and yes, Virginia, there will me multiplayer modes included. This leads me to believe that the game will be a FPS, but I’ll wait and see what the screens and movies reveal before I over-speculate here. Anyway, I’m keeping my fingers crossed that The game’s always on the ball PR ace keeps me up to date with the latest news on this, as I’m thrilled to see what’s coming with this new Bond game…

Transformers: Fall of Cybertron Gameplay: Grimlock Not Look So Dumb Now!

Excellent. I’m liking High Moon Studios’ take on these characters more and more each time I see new screens or videos and it’s clear that this one is going to be a hit when it finally drops into stores. It’s too bad the movies aren’t as good as the non-movie based games, but then again, freed from that license and Michael Bay’s directorial efforts, there’s always room to breathe, I say…

XCOM: Enemy Unknown Update: Classic To Current, Not Lost In Translation

Hey 2K! While this very cool progress update on the tactical version of XCOM is fantastic, let’s also hear about the other game as well. I’m actually one of those fans of the PC classic that’s NOT going bat crap crazy against the first-person origin story at all as I want to see how it turns out. Besides, it’s time that developers and publishers stood up a bit more steadfastly to the constant whining about every damn thing getting in the way of otherwise interesting design decisions.

Sure, keeping fans happy is ONE key to success, but it’s also important to have the freedom to take any IP in a different direction even if there’s some resistance. I think it’s time for some of these angry kids to shut it and eat their broccoli – hell, they may just find that it’s not as bad as they’ve been hearing…

Star Trek Update: Hey, We May Not Be Here In 2013. Beam Me Up, Already!

Yeah, yeah – some Trek fans want less action and more of the same “nautical” ship combat from other Trek titles or something slower and more procedural like the old show instead of a more action-oriented game that this has been from the start. i say wait and see what a playable build brings as I hope this one gets around to NYC so I can get some hands-on time and let you all know the real deal. I have my fingers crossed Bad Robot does a game any Trek fan can be pleased with, but hey, you can’t win everyone over even with the best of intentions…

Dragon’s Dogma Demo Due, Dig?

April 24 here in the US, according to Capcom’s PR department. April 25 in Europe. Now, you can finally get your hands on this hard as nails action/RPG and see what’s what with all those big monsters attempting to eat you alive or poke you full of holes and whatever. As I see from the press release, it’s a two-part demo, so I’ll stick my neck out here and assume it’s the one with that Griffin boss battle which is awesomely hard as hell thanks to a confined space and a boss that’s cheap as all get out. If indeed it IS the same demo, a tip for you: pay attention to his attacks and make sure you deal as much damage as possible in a short time, as dragging the fight out too long is a bad idea. Or it WAS a bad idea for me when I tried the game last year at NY Comic Con…