Adventure Time: Finn & Jake Investigations – Mysterious Goings-On, Old School Style


 

“What time is it?” Um, 6:48pm as I type these words!. Hmm, that joke fell flat didn’t it? Fortunately, Little Orbit’s latest, Adventure Time: Finn & Jake Investigations has far better writing than I can muster up and looks as it’ll be a total blast to play through. Available NOW on PlayStation 4, Xbox One, Nintendo Wii U, Xbox 360, PlayStation 3 and Nintendo 3DS, the game takes the popular show and characters into a less sprite-ly space (the game is made up of POLYGONS! *Gasp!*) and pace as it emulates some of the older-school adventure games us well-aged gamers grew up playing.

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Not to say there’s no action and occasional stuff being broken for no good reason other than it’s amusing, mind you. Don’t believe me? Well, take a looky at these GAME FEATURES:

Sleuth your way through five cases set in the Land of Ooo, each of which plays out a separate chapter (like your own personal episode of the show).

See the Adventure Time characters and familiar locations for the first time in 3D.

Tackle puzzles by creatively using inventory objects and Jake’s shape-shifting abilities.

Combat evildoers as Finn using a variety of unique swords and Jake’s awesome attack forms.

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I stole that info above from the press release, so maybe that’s a SIXTH adventure that needs to be solved? Uh, wait. I just gave myself away as the culprit. Oops. Well, Jake and Finn don’t know and you won’t tell them at all, so I’ll be camped out in front of my TV waiting for them to slap the cuffs on. Or slap me around the room. I think I’m insured. I think.

Adventure Time Finn & Jake Box Shots 

So, yeah – get this game. Well, you don’t HAVE to buy EVERY version in that photo above. But if enough of you did exactly that, I sure bet Little Orbit and developer Vicious Cycle would be very thankful indeed. Perhaps a bit baffled… but thankful nonetheless.

Corpse Party: Blood Drive – What’s A Little Death Between “Friends”?

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And you thought your school days were insane. The survivors of the certifiably unbalanced and/or genuinely terrified for their lives students of Kisaragi Academy’s class 2-9 are baaaaaack. While you can fully enjoy their new exploits in Corpse Party: Blood Drive on the Vita (out NOW!), if you want the full gory story, you’ll need to snap up the two previous games (Corpse Party and Corpse Party: Book of Shadows) on the PSP (and yep, they DO run fine on the Vita) so you can play catch up before this new game freezes your blood and spine solid.

Corpse Party EverAfter Edition Vita
 

All three games are guaranteed to scratch that horror/mystery itch you’ve got going under the skin, but expect things to get bloody before you know it. That EverAfter edition of Blood Drive is the perfect way to dive into the third chapter if the first two float your boat, so feel free to grab one while they last.

Tales of Zestiria Launches: Your Royal Time-Killer Hath Arrived


 

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No, I haven’t even started Tales of Zestiria yet. But that’s only because my review copy hasn’t arrived. This is actually a good thing because once I start the game (yes, I’m going to be playing the PS3 version just to keep my ancient launch day console happy), I’m not coming up for air any time soon. I’m already buried under backlog stuff from all sides, but a Tales game demands to be played in huge chunks of time so that players become fully immersed in the story and world Tales Studio has so carefully crafted.

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That said, based on my hands-on time a little while ago, it’s safe to say that PlayStation 3, PlayStation 4, and Steam/PC users are the very lucky recipients of one of the best games in the long-running franchise to date. I know that some Steam users are already reporting some mild performance issues (which is what happens when you port a game to be played on consoles to machines with millions of different user and factory configurations), but no one is screaming for their money back.

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If you’re thinking of grabbing the game for yourself or as a gift, listen up. Bandai Namco is giving away a free DLC pack for the first 30 days after the release of the game. Players will be able to download the epilogue chapter “Alisha’s Conviction” free of charge on the PlayStation Network store (for PS3 and PS4) or through Steam if they own the PC version. According to the press release:

the epilogue follows Alisha and Rose with hours of additional story elements and gameplay taking place after the events of Tales of Zestiria. The “Alisha’s Conviction” downloadable content will be priced at $9.99 after the 30 day promotion ends.

Tales of Zestiria is rated T for TEEN by the ESRB and is available for purchase at video game retailers today in North America and Latin America for the PlayStation 4 (MSRP $59.99) and PS3 system (MSRP $39.99). The PC version (available now on Steam) is $49.99.

Earth Defense Force 4.1: Xseed Reminds You Your Holiday Season Will Be A Total Blast


 

Sandlot, I just LOVE what you’ve done with the PS4 hardware. The Japanese developer’s first game for the console, Earth Defense Force 4.1: The Shadow of New Despair isn’t just a simple “port” of their last game at all. New enemies, missions and gear are here for EDF veterans to play around with and the MUCH smoother frame rate (okay, 60fps dipping to 30 at chaotic times is a great thing for the series) and all new lighting effects make the game finally up to snuff with modern action games. Granted, the gameplay is still the beautiful old-school tough it needs to be on the higher difficulty levels. But now we old-timers won’t have to listen to newbies gargling out complaints about the major slowdown and choppiness or other issues the series was known for in previous installments.


 

My sole complaint with the game is the ESRB rating. Some parents won’t buy “M” rated games for the brood because they just don’t (cue remembrances of them falling for little Johnny sneaking Grand Theft Auto game on the holiday gift list that one time, oops!). But what’s here is a crazy amount of fun whether played solo or online with friends and yep, family. Anyway, don’t let a bit of bug blood and an occasional PG-13 swear keep you from this one. That well over 80 hours of giant bug/lizard/robot/spaceship blasting you’ll be doing will help get the family in shape for any space alien invasion. And if they happen to be friendly aliens… well, we can at least hope they like videogames about fantastic impossibilities such as this game shows off sowell.

Humble Mobile Bundle Brings Kemco RPG’s Galore For Dirt Cheap

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If you’re into a bit of 90’s JRPG nostalgia, own an Android compatible device and have yet to try some of Kemco’s modern but retro games yet, this new Humble Mobile Bundle is going to be right up your alley.  Pay a buck to get three games, but beat the average price of $5.56 and get six titles with a seventh to unlock soon and up to three more games if the total sales reach goals of $100k, $150k, and $200k.

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Here’s a quick look at one of the games in this deal, The Legend of Ixtona, which is a turn-based strategy RPG:

Remember, the more you pay (or get friends in on the cheap deal), the more games come your way down the road. This sale lasts forabout two weeks, so jump on it and spread the good word while you’re at it.

How To Survive 2 Hands-On: Weekend At Learnies


 

EKO Software and 505 Games have big plans for How to Survive 2 and you just might be able to help them out a bit. The game is set to hit Steam as an Early Access title this month and the feedback from that will help the dev team craft an even better experience than the original. Some hands-on time with a build at 505’s NYC event showed off a new setting (New Orleans), improved character customization, larger maps and the same blend of nail-biting action and offbeat humor that work quite well together. If you’ve ever wanted to face off against poison-spewing pelicans while fighting off a wave of zombies coming at you because you’ve set off a car alarm when you retrieved that car’s battery as part of a quest, well… this game’s got your name on it.
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Slender: The Arrival Wii U Bound 10/22

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As modern horror myths people fall too easily for, the Slender Man craze isn’t exactly my cup of hemlock tea. However, I do like a decent horror game and other than a handful of notable titles, the Wii U is somewhat lacking in those. Fortunately, developer Blue Isle Studios and publisher Reverb are planning to get Slender: The Arrival onto the Wii U very soon via eShop digital download. As in this month. As in October 22. As in you’re only spending $9.99 to maybe pee your pants a little if (and when) you get that frightened.

Nine more screenshots below (hey, you ducked under a table watching that trailer, so you’re already looking down!):

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For those of you who happen to have a Wii Remote handy (smart Wii U owners who’ve owned a Wii know that keeping one around has come in quite handy), you can use that controller as the game’s flashlight/pointer. You’re not getting any weapons here at all and that light will be your only ally against that tall, nattily dressed faceless killer who tends to pop up when he’s least expected. Previous versions on PC, PS3/PS4, Xbox 360and Xbox one didn’t use this functionality, so Wii U owners will be getting what may be the most fun version of this game to play in terms of how one interacts with the game world.

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And, yep. Those screenshots are slightly unsettling. Particularly the one with the teddy bear and beach gear. With his more than pale complexion and that black suit I didn’t think Slender Man hung out in the sunshine at all. Eeek. Now I have sand in my shorts thinking about this. Hmmm… that’s not sand. Ewww. Back in a bit – I need to play this game at some point as I’ve avoided the other versions specifically to hold out hope that the Wii U would get this at some point.

Bard’s Gold Review: No School Like The Old School

bards-gold-logoPlatform: PC
Developer/Publisher: Pixel Lantern Games
MSRP: $7.99
# of Players: 1
ESRB Rating: N/A
Official Site
Score: A- (95%)
 

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In this not so new age of retro-gaming you’ll find plenty of developers claiming to have made the “hardest game ever” or something else that gets the eyebrow raised among those who crave that sort of challenge. “Hard” is in fact a relative term. Gamers with skill and a lot more patience can easily detect hit boxes, decipher enemy patterns and more or less make speed run mincemeat of some of these games within the space of a few hours or days. Bard’s Gold, created in Gamemaker by Erdem and Jennifer Sem, doesn’t care if and when you figure that stuff out, though. The game is designed to bump off your little pixel adventurer as often as possible as it teaches you all of its old school tricks.


 

The game is indeed quite difficult, but not at all unbeatable once you’ve put some time into it. In fact, the game greatly rewards players for figuring out early how to make the best of whatever it throws their way. Death comes quickly and often at first. And second, third and fiftieth plus. But as you discover how things work and the game becomes less frustrating and more challenging, its true beauty shines forth as an exercise in solid game design.
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ADR1FT Could Be The Best PR For VR

With Virtual Reality slowly but surely making its way (once again, but new and improved – “this time for sure, presto!”) to gaming and other entertainment experiences, it’ll be the early games that will be the ones that make or break the format. Granted, common sense says new experiences aren’t going to be flawless and in terms of games, technical bumps and grinds are commonplace for first wave software. That said, VR needs to be as flawless as possible so any complaints are rendered mostly moot and allow developers to strut their stuff from the get-go as they start off with good games and make them better as time marches on.

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Three One Zero Games’ ADR1FT is looking like it’ll be not only a go-to game for those dipping a toe into the VR pool, but also an experience non-VR using gamers looking for something impressive to play and show off should dive into. Since my last time with the both VR and non-VR enabled versions of the game way back in March, the dev team has made some major changes to the visuals and tightened up the gameplay even more. Thanks to Unreal Engine 4 and some mighty programming skills, the level of detail here is even more astounding. This is especially noticeable in the PC version, where using an Oculus Rift headset I spent about half an hour floating around and checking out as much of the destroyed space station as I could while keeping as close to air canisters and air supply points as possible.
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The Guest Hands-On: Quiet Hell Hotel Holds Soviet Science Hostage

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teamgotham_blackMadrid-based Team Gotham is a four-person studio that’s cooking up an unsettling Unity-powered first-person adventure game called The Guest that’s headed to PC at some point next year via Steam thanks to publisher 505 Games. Set in 1986, you’ll step into the shoes of Dr. Evgueni Leonov, a Russian scientist who wakes up in a strange Massachusetts hotel room that seemingly has no way out. In true adventure game fashion, searching for clues and items to combine and use come heavily into play as Leonov needs to problem solve his way through a number of scenarios as he uncovers what’s going on. Locked doors, batteries, scraps of paper, coat hangers, assorted tools and more could be studied and collected with everything you can carry having some use at some point during the game.

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The time period The Guest is set in means there are no handy cell phones to use to ring for help (and no cliched “I can’t get a signal!” moments either) or other modern tech on hand. All the good Doctor has are his frazzled wits and anything you find while scouring the rooms you explore. The demo at 505 Games’ NYC event was a short enough teaser to be extremely intriguing as it showed off some initially simple but extremely well done puzzles and a wild bit of business that sort of resembled a panic attack Leonov has when he accidentally locks himself in a bathroom. The resulting freak-out made for a nice jolt and the only way to get it to stop was to find and use some pills stored in the bathroom’s first aid cabinet. How Leonov got to that hotel is explained during the demo, but you definitely don’t find out what the heck is up with his room being as weird as it is.

Team Gotham’s use of Unity here is quite stellar for such a small team. The game has a nice realistic look yet shouldn’t be at all demanding on some lower-end gaming rigs. Other than some newspaper and magazine clippings, objects can be rotated and examined to simply read their labels or to uncover additional clues. Yes, items need to be combined in order to succeed, so be prepared to turn one of the aforementioned coat hangers into a handier lock pick at some point. While not a “horror” game at all (at least as far as I was able to see), the mixture of waking up in a half-trashed hotel room, the need to medicate Leonov on occasion and the cryptic news clipping and other clues he finds give The Guest a nice psychological vibe. While the game should have appeal to anyone looking for a finely crafted first-person game that’s not all about shooting up monsters (or anything else for that matter) fans of hidden object games who want something more cerebral should also take interest in this one as well.

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So far, this one’s PC only but it’s easy to see at least one of the big three wanting to add this game to their lineup. Given that The Guest is planned to be Oculus Rift capable at some point, it’s a no-brainer for Sony to want to add this to their Morpheus games lineup. Or at least that’s what I’d be angling for if I were picking potential indie hits at SCEA. While they only have a handful of titles on the way 505 Games is on a roll with a very strong lineup. With The Guest, ADR1FT, How To Survive 2, and Indivisible coming, it’s going to be a good selection of titles for gamers who want variety in their experiences.