Gallery: Castle of Illusion – Disney and Sega Want Your Nostalgic Bones Smiling Away…

Image converted using ifftoany

8149CastleOfIllusion_PackFront_XBLA_no arcade banner copyOK, I can’t stay too annoyed at Disney, as this latest blast from the past actually looks quite good. Granted, this one SHOULD be on MORE platforms (those high resolution screens on the Vita and Wii U Gamepad are begging for more love), but I guess Disney is going first and foremost where they’ll rake in the most immediate sacks of loot. Granted, I’d bet a LOT more Disney fans without Xbox Live or PSN accounts (or a fancy tablet) would want to throw money at this on a disc or cartridge of some sort (with that DuckTales reboot tagging along), but no one ever thinks of catering to that crowd these days unless it’s some crowdfunded project that grabs the collectors where they like it.

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Anyway, the game art and logo above look nice enough and that teaser video is just that (and too short!):

 

but those screens below are dipped in yummy chocolate and ready to eat (and they’re freakin’ HUGE when you click on them – go ahead… you KNOW you want to):

COI Announcement screenshot (1) COI Announcement screenshot (2) COI Announcement screenshot (3) COI Announcement screenshot (4) COI Announcement screenshot (5)

Look for this one this summer on PSN and Xbox Live Arcade. Will Disney Interactive, Sega of America and Sega Europe be able to recapture the glory and thrills of the 1990 Sega Genesis classic? Well, we’ll soon find out, right? So far, it’s looking like a real winner…

Review: The Croods Prehistoric Party (Wii/Wii U)

croods_wiiu_keyart (Custom)croods_wii_keyart (Custom)Platform: Nintendo Wii/Wii U

Developer: Torus Games

Publisher: D3Publisher of America

# of Players: 1 – 4

ESRB Rating: E (Everyone)
Official Site (Wii U) (Wii)

Score: B (80%)

If you automatically expect a licensed game based on a family-friendly hit animated film to be yet another platform jumper in terms of gameplay and the usual appearance on multiple consoles, The Croods: Prehistoric Party may end up surprising you a bit on two fronts. First, it’s only for Nintendo’s consoles and handhelds and second, it’s a board game on the Wii and Wii U and a collection of mini-games on the DS and 3DS. Both home versions are exactly the same, save for the ability for solo players or one in a group having at it to play with the Wii U Gamepad. Like the Mario Party series, you’ll have more fun with up to three friends, but it’s entirely possible to play through the game against the AI and have a pretty decent time… Continue reading

Rollers of the Realm: Pinball, Puzzle & RPG? Three Tastes That Taste Great Together!

I’ll admit my eyebrow went flying up into the air for a second when I heard about Rollers of the Realm, but after a look around at the video above and the official site, I’m all in. Yeah, developer Phantom Compass (and friends) currently only has this set to hit PC and certain phone and tablet-shaped portable devices, but I think this one could be the new Puzzle Quest if it hits consoles as well at some point down the road. Sure, it’ll cost more to buy if it’s on the PS3 and Vita va PSN, Wii U and 3DS eShop or the Xbox 360 through XBLA. But hey, we console gamers are USED to paying more for some games because we know it generally costs more to bring them over with new features. Granted, I’d prefer this on a disc or game card, but that’s not going to happen at all, I’d bet. So a nice and shiny HD download is perfectly fine by me. I’ll be keeping an eye on this one, that’s for sure…

Usagi Yojimbo Takes A Stab At The PC Indie Game Market…

Hmmmm. I used to read Stan Sakai’s great indie comic way back in the 80’s (I actually had Albedo Anthropomorphics #2 back in 1984!), so seeing the character FINALLY make it to video game form is interesting considering it’s NOT what I thought he’d be on. Amusingly enough, this and many other iOS and/or device games plus way too many indie games to count are EXACTLY what gamers would be paying fifty to sixty bucks for on a cartridge. So, seeing all of these apps popping up and getting forgotten unless they get some major press (which doesn’t seem to be a big thing non-mobile gaming sites cover regularly) is a bit amusing and annoying at the same time. I’ll check this one out if it ever shows up on something I can use a dedicated controller on or a handheld system with a decent control pad. Oh, wait… it IS coming to PC after all (wheee!):

Yeah, that’s more like it. Thanks, Happy Giant Games! For the record, I’ve tried the device thing and while fun for some titles, others just aren’t fit for tapping and tickling a screen. That’s right, grrrr… I’ll have to be dragged kicking and screaming into owning a tablet primarily for gaming – I’ll be kicking that tablet you’re trying to force on me and you’ll be screaming at me to stop with the foot action. Grrrrrowlllll.

Nostalgia: Castle of Illusion Gets The Remake Treatment For A Summer Launch…

Hmmm, so Disney is on a BIG nostalgia kick these days (with Sega along for the ride on this one), despite killing Lucasarts off and pretty much all chances for new Star Wars games. Or perhaps that demise was part of a larger game plan?  Some not so deep thinking shows that between this reboot and the upcoming DuckTales remake from Capcom PLUS the other Disney related games on the way or out already (Kingdom Hearts, Disney Infinity, whatever device and mobile games there are I don’t care about because I don’t like the swipe and drag much), there might be enough loot raked in to put aside a few pennies for the future. As in if that upcoming in development Star Wars flick is looking as it needs some sort of interactive tie-in, whatever is coming will be developed in-house or by a developer contracted to do the job… that has (argh) excellent Metacritic scores for their previous titles.Whatever happened to just making good games, period?

Then again, Disney doesn’t discriminate, as they also killed Junction Point Studios dead after Disney Epic Mickey 2: The Power of Two didn’t do so well critically (and it seems, commercially). Yeah, that’s where we are these days, kids – studios shut for spending too much money and their games not garnering great aggregated scores on a faulty site while older games from the back catalog get yanked from their graves and given new life with the hope all will buy and every sin will be forgotten. Yuck. Well, I guess not having to pay $50 – $60 for a cartridge game will draw in more old and new fans of both Castle of Illusion and DuckTales… but there’s still that crowd of noisy ducks who think every game these days should be cheap or free, no matter how much it costs to make…

Mystic Chronicles: Meet The Heroes (1): Four On The Floor, Ready For Action…

With Kemco’s “old-school” JRPG Mystic Chronicles coming to the PSP this summer from Natsume, the company is dropping a few names and giving players a chance to meet the cast and learn a little bit about them. Say hello to them below and check out the screenshot gallery I posted back in February for some images of the gameplay. All we need now are some videos of this in action and that particular triangle is completed…

Anyway, here they are:

Lux

Lux is the main character of Mystic Chronicles, and the player will control him for the majority of the game. This young man may seem like a simple village boy, but he’s surrounded by a mysterious past that may come back to haunt him. He’s very close to his sister, Fina…

 

finaFina is a nun who players will meet early in the story. Strangely, this woman of the cloth looks a lot like Lux’s sister, Fina. Is there some sort of connection between the two ladies? Lux is determined to find out…

 

Ray

Ray is a mysterious member of the ancientDarkClan – and whether that connection will be blessed or cursed remains to be seen…

 

 

Alberto

Alberto has known Lux since he was a child. A mentor to the youth and a captain in the Holos Guild, Alberto’s guidance will become pivotal in some of the difficult decisions Lux’s journey will lead him to make.

 

Hmmm… My nostalgia sense is REALLY tingling now… all we need is a release date. Natsume won’t disappoint on that end, but you’ll need to wait a bit because that’s how they roll. Back with more on Mystic Chronicles as news arrives – stay tuned…

PREVIEW: Dark Souls II: It’s Not Easy Being Green (Or Hardcore, For That Matter)…

If there were ANY doubts that Dark Souls II would “go casual” among the pack of journalist-types who attended Namco Bandai’s Global Gamers Day last week here in NYC, those were squashed VERY flat by the mighty throwing of one VERY large axe by an enemy during a demonstration of the game. While the team at FromSoftware’s main design goal is to make the game more “accessible” to players, to the producers that word (which means “casual” to some gamers) meant accessibility ONLY in terms of making sure the game’s pacing put players into even MORE dangerous situations much faster than in Demon’s Souls and the first Dark Souls. Fetch-questing for NPCs has been minimized and backtracking through enemy infested areas is out (although you CAN choose to explore anywhere you like), replaced by a refined warp system and areas where surviving enemies and the insanely deadly environments will become your primary challenges. Continue reading

GOG.com Brings You Too Much (Again): A Weekend Interplay Sale Of Epic Proportions!

Nice! 33 Interplay games, most of them awesome all go up for a super sale this weekend over at gog.com, so if it’s going to be rainy and messy like it here right now, you’ve done all your spring cleaning (lucky you!) and need some fun stuff to melt the hours away, here you go. There’s too much stuff to recommend, but may I suggest a little Descent or Freespace, (airsickness bags not included – hope you like flying!) perhaps a side of Shattered Steel (BioWare’s first game), a side order of Stonekeep (for you dungeon crawlers out there) and absolutely try the Earthworm Jim 1 & 2 pack (EWJ 3 is an acquired taste, but interestingly weird and wacky). OK, get whatever YOU want or get them all. Hey, you’re buying, so it’s all your choice, right?

Dungeons & Dragons: Chronicles of Mystara – The Fighter: This Tank Won’t Tank!

Capcom gets with the rolling out of gameplay footage from their more than eagerly awaited HD remake of one of the cooler arcade games we never saw in the US. Check out the Capcom Unity post about this beefy brawler here and get ready for some superior hack & slash action coming to the PC, PSN, Xbox Live Arcade and Wii U eShop. Like a few of you out there wringing your hands for a Vita version, yeah – I’m with you there. Hopefully, Capcom WILL make this happen, as this one’s perfect for some on the go action, especially if the dev team at Iron Galaxy can make it run smoothly for some serious four player co-op. OK, I’m getting ahead of myself here, but hey, it’s a damn great idea I think NEEDS to get done.

The Last of Us “Wasteland Beautiful” Behind the Scenes: Art Class Is In Session…

A quick lesson in art direction and how Naughty Dog created the destroyed but stunningly gorgeous game world from their upcoming PS3 exclusive, set to hit retail and PSN on June 14, 2013. As I’ve said previously, Sony’s not leaving this generation with a bunch of shovelware to remember the system by, so fans should be more than pleased the the console is still getting a number of key releases at least for the rest of this year and possibly into 2014.