Since my comics reading has dropped of considerably over the past decade plus, I’d not even heard of Vertigo’s Fables series (so shoot me, but not until I finish this review) until a few people in my circles started buzzing about this game and now that I’ve finally reached and competed the first chapter in my stupidly long backlog (it’s stretching into 2015 at this point, no thanks to irresistable Steam, Desura, gog.com and assorted cheap indie bundle sales), I want to go read everything I’ve missed out on. Well, that or get this time travel stuff sorted out so I can play at my leisure and post reviews before games even come out.
Anyway, where was I? Oh yeah . Once again, Telltale Games swings for the fences and knocks it out of the park with an adventure game fans will be more than pleased with and those new to the experience will groove on for its great, funny and mature plot, excellent visuals and gameplay that combines text-based and quick time sequences almost seamlessly. Even if you don’t like comics for any reason, The Wolf Among Us and its blend of film noir styling in a fantasy New York City populated by humans and fairytale characters is a hard pull to ignore… Continue reading →
Mine were scared off a little and if this trailer is any indication, some of you out where will also be scared out of, jump out of or simply pee your own pants (or worse) when playing this PC and PlayStation 4 exclusive upcoming horror fest with the randomly generated maps. Expect THRILLS! at every turn when something jumps at you from the shadows! Feel those CHILLS! as yous spine tightens then freezes as you’re too afraid to… Take. Another. Step! And prepare for SPILLS! when your poor bladder decides it’s constantly had enough of your foolish attempts to not be afraid and tells your brain it will keep peeing until your kidneys spit up sand! Ouch. Okay, perhaps this one isn’t THAT scary or painful at all, but I think the fine folks at Atlus have a nifty little sleeper on the way thanks to veteran developer Zombie Studios and Epic’s Unreal 4 engine.
That procedural level generation should keep the game replayable for some time in the vein of familiar rogue-like role playing games and more recently, Ubisoft’s excellently frightening ZombiU on the Wii U, making this a must-play game for horror game fans. That said, I so, SO want Zombie to include a very special Easter Egg in here in the form of a ONE ROOM level where it’s just you starting out in one corner and a quick run to the exit to conclude the stage… before it drops you into a second smaller room with you and a thing that’s about to eat your face right in front of you. Yeah, pants will be jumped out of, scared off, peed and pooped on all at the same time. That would make those now tired and CHEESY and many obviously faked for view clicks “Oooh, lookit me, I’m scared playing this SCARY new game!” videos have some actual meaning for sure. Of course, some of you are wondering if this will get the sales of adult diapers booming if indeed the game is THAT scary.. to which I offer a snazzy “Well,… that Depends!”
As usual, I win again!
DAYLIGHT will be popping up shortly… Keep and eye peeled over your shoulder for more updates…
So, here we go folks – once more into the breach with Sega and the somehow tougher to make it work right as a video game Alien license. Can you name a decent game made this century with the license that’s not only on PC? I thought not.
While its last two attempts were decidedly of the “mixed results” and “missed opportunities” trains, this time out it’s veteran developer The Creative Assembly at the wheel and Alien Isolation is looking pretty darned scary where it counts (as you’ll see in Three… Two.. One.):
Of course, the boo-bird naysayers are out in force on this thanks to the critical mass that was Aliens: Colonial Marines, so Sega has a lot to live up to and live down even if Isolation is indeed the best game using the license to date.
I trust this team quite a lot as in addition to the incredible Total War franchise on PC, they’ve also had fun making more action-heavy game experiences such as the excellent Spartan: Total Warrior (which is being remade as a PlayStation 4 exclusive!) and the solid Viking: Battle For Asgard (which could use a nice remake or sequel one of these days). So an Alien game from these guys and gals should be (wait for it…) a “walk in the park” to some extent.
Of course, we shall see what the future brings and of course, I’m hoping that people aren’t all screaming into space for all the wrong reasons again. But again, I trust The CA to not go where man has gone before and deliver an Alien experience that’s truly memorable and frightening for all the RIGHT reasons. More on this as it develops…
Ha and ha, ha. Massimo and Fernando over at MAX TEAM must really hate me. The just ran a fun new reworked intro to their upcoming Monster World RPG the other day and now here comes a big, fat SPOILER video with the game’s bad ending that they tell you NOT to watch if you don’t want to see it. CHALLENGE ACCEPTED! I still haven’t seen it and I know YOU won’t click that play button either, right? RIGHT? Yeah, I thought so. In fact, I say let’s give them the pleasure of NOT clicking that video and making it become the least popular one they’ve made to date. That should teach them not to go and do stuff like this ever again. YEAH. We showed YOU two what’s what. The fans have spoken! Or have NOT spoken and NOT clicked on your video! So there.
(Okay, so it’s actually a goofy joke that happens about a minute into the game, so it’s not an actual “spoiler” at all, so you can click away at your leisure and not actually “spoil” anything!)
Massimo and Fernando (aka MAX TEAM) are still debugging their baby so it arrives all ready to download and play, but Monster World RPG just may be the big (and FREE) ticket Sega fans are looking for when it comes to fan-made JRPG experiences. So much work and love has gone into this project that the game truly looks as if it’s a never released Genesis game. Granted, I’ve only played a few demos over the past year or two, but I’m confident that the end result will be well worth the long wait. I think there’s a month or so to go before this lands, but I say take your time, guys… take your time. I want this one to be perfect when I sit down and lose too many hours in it…
Wow. Simple entry procedure? CHECK, super prize for ten lucky winners? CHECK. All you need is a PC with enough hard drive space and the appropriate OS and 3D card and you’re good to go. Even if you don’t win a darn thing, you’ll now have a new site to ogle when you’re looking for great game deals where some of the proceeds go to charity. This bundle stuff seems to be the way things are going for many to snap up games of all types at great prices, so get used to it, folks. And if you DO win because you found out about this contest here, remember to put me in your will or something. Or even better, enjoy all those games and say goodbye to being bored for quite some time! And if you’re not a gamer, just pass this post along to someone who is and watch them do something resembling a back flip. Um, if they don’t stick that landing, it’s not my fault… but at least they tried, right?
I was in an odd mood today until I saw these two videos and now, I’m grinning like a squirrel that’s come across a crashed semi full of mixed nuts. CUPHEAD is a (currently) PC-only side-scrolling platformer from Studio MDHR with, well YES,a main character with a darn teacup for a head. Yeah, that was enough to get me grinning, but those gameplay teasers actually got me to laugh out loud because this is one of those oddball mash-ups that some developers have tried before with mixed results, but haven’t quite nailed.
If everything comes together and this delivers what its promising, I’m betting platformer fans make a beeline for this game on anything it eventually pops up on. That said, I don’t expect any actual cartoon or ton of licensed goodies to start dropping from the heavens at all (as I’d rather see any profits go into making more and better games in the future), but I think this dev team is off the a fine start. Keep and eye on this one, I say…
So, this took a while to get done, but that’s because BandFuse: Rock Legends isn’t a “game” in that traditional yearly franchise some of you were probably expecting. While there are indeed game-like elements to both this and Ubisoft’s solid Rocksmith (which has more game-y bits and pieces to it), I have to tip my cap to Realta Entertainment for coming out of the gate strong with a product that excels so well at delivering exactly what it promises in its first iteration that any future versions will most likely be in the form of add on DLC or disc updates as opposed to an entirely new product. Featuring what’s basically an entire guitar school in a box and thanks to some great yet simple tech, amazing lag free play, BandFuse is a must-buy for anyone looking to learn to rock out with the best of them.
Well, give or take a few days. D3Publisher of America has launched the official site for Earth Defense Force 2025 today and while it’s still a work in progress, you can at least check out links to the YouTube channel and facebook page for the upcoming PlayStation 3 and Xbox 360 only action game. I hope you didn’t get rid of either console if you’re a recent PS4 and/or Xbox One owner. This is one of those games that looks simple compared to the best last-gen releases, but once you pick up a controller and start playing, there goes a few hours where you could have been doing something else, but got VERY occupied killing gigantic bugs and even bigger robots and (wait for it..) DRAGONS! Yeah, for some reason there are dragons in this installment and they’re cheap bastards too. You’ll see.
Some people think the PlayStation Vita is dead in the water. I’m not one of those people for a few darn good reasons, number one being I actually OWN one and aren’t some overpaid analyst or internet troll with a grudge. Although the few titles listed below are only a tiny slice of what I played during this year, they’re all highly recommended because they managed to pack a load of fun into that system while being completely different game experiences.
Earth Defense Force 2017 Portable was the first “big” game of 2013 for me and Japanese developer Sandlot didn’t disappoint in bringing an enhanced “port” of their former Xbox 360 exclusive to Sony’s handheld in fine form indeed. You’re not buying an EDF game for the best visuals nor a deep and engaging story at all, folks. But if you’re a fan of 1950’s giant insect and Japanese sci-fi flicks, the mash-up here is relentless and supremely entertaining. That and the game can take weeks or months to complete if you decide to go it solo like a true EDF maniac and play through all the different difficulty levels while trying to get every single weapon and trophy you can. Toss in Pale Wing from EDF2 (she changes the gameplay up drastically and is a blast to play around with) and the ability to play with like-minded EDF mates in co-op (which makes the tougher difficulty levels much more bearable if you’re fighting for all the Trophies) and you get a fun little evergreen that’s addictive and makes you want more. Thankfully, Sandlot’s newest EDF game is headed to the PS3 and Xbox 360 in February here in North America and it’s packed full of all-new content and even tougher enemies to defeat.
If you like things grimmer yet still action-heavy, Soul Sacrifice is not only right up your alley, it’s calling out to you and drifting onto your Vita before you even realize it. Given that Sony very wisely released a lengthy demo that allows your save file to be transferred into the full version, this ends up as one of those games where you’ll try before buying and end up happier because of it. Between the dark, disturbing storyline and the combat-packed gameplay where dispatching or saving enemy souls changes up the game considerably, there’s a solid sense of progress felt as you clear each chapter and gain some formidable powers. While you can (and should) clear the game solo, a solid co-op mode insures this one will be played about as much or more with a few friends. There’s already a sequel coming to Japan and it’s bound to land here as well (most likely sometime in 2014), but it would be even better to have this as a PS4 (and PS3) game for those of us who like our games on larger screens…
Tearaway caught me way off guard because I hadn’t been following it at all until I saw screens and a fantastic gamplay movie sometime after E3. Media Molecule’s quirky art style gets a flat paper makeover and as a Vita exclusive, the use of both touch screens is superb and yes, better implemented than anything on the 3DS as far as input goes (Although you DO need to watch your fingers when that bottom screen poking action is in play). The game is part adventure, part platformer, and all extremely wonderful to sit down with for a spell. Watching someone watch someone play this game is also great, as non-gamers tend to be more amazed at what we take for granted and yep, they’ll want to try this one out after about a minute or two of watching you getting tap-happy. Between the main game and the incredible chunk of freedom you have in customization, this in one of those titles you’ll probably go back to many times after you’ve completed it…
I really wanted to play Ruin ever since I saw the demo at a Sony press event waaaaay back before the Vita launched, but it seems that the cross-platform PS3/Vita action RPG is either dead in the water or still in development hell. It’s too bad about that game, but Doki Doki Universe, while not a substitute at all, manages to be the first Vita/PS3/PS4 cross platform experience available and it’s a non-stop charmingly goofy one at that. You’re a robot that was abandoned on a tiny asteroid with a red balloon and after being picked up by a UFO, it’s up to you to explore a bunch of different worlds in order to discover what humanity means as you help a bunch of folks with assorted problems. It’s basically Toe Jam & Earl as a side-scroller (one of the guys who created that Sega Genesis classic worked on this new one), a ton of stuff to collect and optional facebook mail integration that’s great for those of you social butterflies that LOVE to share all sorts of stuff. The whimsical art style recalls a child’s drawings come to life and won’t make you think of the power of any system running it at all. Nevertheless, the game hooks you in from the beginning and keeps you playing perhaps a bit longer than you thought you would (which is always a good thing)…
Honorable Mentions (and then some!): Killzone: Mercenary, Ys: Memories of Celceta, Valhalla Knights 3, Terraria, The Pinball Arcade.