Mordheim: City of the Damned Lands on PS4, Xbox One

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“Well, this one looks neat!” said the brain, both halves actually agreeing for a rare change. Focus Home Interactive’s busy year of interesting games I want to play continues with developer Rogue Factor‘s Mordheim: City of the Damned, a really nice-looking tactical RPG based on the classic Games Workshop out of print board game from 1999. Four separate campaigns (a full campaign for each of the four Warbands: The Human Mercenaries, the Sisters of Sigmar, the Skaven of Clan Eshin, and the Cult of the Possessed), online play if you want to compete with like-minded gamers, snazzy visuals, all that good stuff.

While not a “horror” game per se, I do love the visual style chosen quite a lot and hell, imagine wanting to whip up a Halloween outfit based on some of the wilder looking characters? Yep, that would be fun, right down to the people running away from you and into nearby trees or lampposts. Ouch.

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RED DEAD REDEMPTION 2: Yes, It’s Worth Waiting That Year For

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Woke up late with a screaming headache, saw this news and while not gone, my headache was screaming less louder than I was. Yep. Third game I need of 2017, inbound. Press release below:

Rockstar Games Announces Red Dead Redemption 2® Coming Fall 2017

Trailer coming Thursday October 20th

NEW YORK, NY, October 18, 2016 – Rockstar Games®, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announce that the highly anticipated Red Dead Redemption 2® will release worldwide in Fall 2017 for PlayStation®4 computer entertainment systems and for the Xbox One games and entertainment system.

Developed by the creators of Grand Theft Auto V and Red Dead Redemption, Red Dead Redemption 2 is an epic tale of life in America’s unforgiving heartland. The game’s vast and atmospheric world will also provide the foundation for a brand new online multiplayer experience.

With Red Dead Redemption 2, the team is working hard to push forward our vision for interactive entertainment in a truly living world,” said Sam Houser, Founder of Rockstar Games. “We hope to deliver players an epic experience that builds upon everything we’ve learned making games.”

Watch the Red Dead Redemption 2 trailer at 11:00 a.m. Eastern, Thursday October 20th at http://www.rockstargames.com.

This game is not yet rated by the ESRB.

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PSN Flash Sale: Some October Surprises Abound

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Nice. Here I am, trying NOT to spend any more money this month and here comes Sony, kicking my door in and nicely trying to rob me blind with another Flash Sale. “Oh, hey, sorry! We’ll replace the door we kicked in… if you BUY SOMETHING! Heh.” FINE. Well, maybe. I kinda like that cross ventilation thing happening now. Then again, nosy neighbor factor increases by 100% plus there goes my game and movie collection while I try to sleep, sooooo… blast you Sony! *Sigh* I may as well pick up one thing just so my door goes back up today.

-GW

Duke Nukem 3D: 20th Anniversary World Tour Launch Trailer (NSFW)

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Oh, boy. Invading space aliens with planetary conquest on the brain beware! Duke Nukem 3D is back and yes, it’s freakin’ 1996 all over again. Personally, I love the big, macho lug because he’s a COMPLETELY fictional videogame character who’s larger than life, impossible to confuse with any REAL-LIFE person what with his over the top vices, uber manly urges and penchant for snazzy one-liners mixed with threats to wreck and harm with extreme prejudice. I know no one like that in real life and neither do you, right? Oh, okay, okay… THIS GUY counts.

 

 

Um, Anyway… thanks to Gearbox Software, the man himself is BACK in action in a kinda throwback re-look at his biggest adventure with a few additions for a measly $19.99 on Steam, PS4, and Xbox One. GROOVY. Get it, I say. Review incoming shortly, as I see the King has followed me home.

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-GW

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What’s In The Box? (Or: Hello, Slim!)

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Holy hell, my long national nightmare is OVER. I’ actually too damn busy to post the whole story here, but it involved a refund, a quick re-buy and this thing showing up SIX DAYS EARLIER than the expected date. Wow, but YES, I’ll take that over the nonsense I went through for too long last month. Anyway WHEE. Wait, my workload just tripled? WHEEEEE!!

(faint, *THUD!*).

(Thanks, cronocembalo!)

Um, back in a bit. I need to go lie down, have a drink, fry some chicken to celebrate and play a game or three. All at the same damn time. Whee?

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Review: VIRGINIA

A must for those who love cinematic game experiences, unique visuals and jigsaw-piecing together a compelling narrative that holds a few surprises and life-sized curve balls for its cast of characters. Short attention span types, those who think some/all games are “art” that require no commentary, and those who want everything explained at the finale need not apply, though.

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Platform: PC (also on PS4/Xbox One)
Developer: Variable State
Publisher: 505 Games
# of Players: 1
Release Date: 9/22/2016
MSRP: $9.99
ESRB Rating: M (Mature)
Official Site
Score: A- (90%) BUY IT!

 

 

Variable State’s first game, VIRGINIA, is more of a work of interactive fiction presented in the language of videogames, but it’s also an impressive debut that works brilliantly. The catch is, in hoping players “get” the tricky mix of disjointed narrative and timed exploration sequences, the developer has unintentionally created a game that’s too damned smart for much of today’s gamer audience that craves explanation and arbitrary rules of realism apply to everything they play who also refuse to open their minds to something different that’s actually worth playing and replaying.

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In a nutshell, the story is about an FBI agent sent on a missing child case with another agent who needs a close eye kept on as there’s an ongoing investigation into unorthodox methods being used. That both agents are female, minorities and have some usual human flaws seems to rankle a few skulls. But reversing the sexes of the agents wouldn’t make a dent in the plot, as anything presented could happen no matter the gender of the main character or agent under the magnifying glass. Continue reading

2016: A Package Odyssey (Days 3-4*): Spin Cycle, For The Moment

Well, I figured this would happen at some point, but yep, it happened. Step back from your viewing screen and hold onto your butts, folks… this post is going to suck. Up to a point.

(Thanks, virgilio72!) 

I didn’t post yesterday because I decided to try and work a bit and I was in a crappy mood because I decided chronicling this ongoing nonsense wasn’t all that therapeutic after all. I was just getting more annoyed at every person involved in this mess I’m (still) a victim of not being very helpful. USPS was giving me a slow runaround, the seller is kind of lost and asking me what to do (I’ve been passing along as much help as I can), and despite being a longtime fan, I’m about to go postal and recommend anyone I know just NOT use their local post office for anything but whatever passport services they offer. But let’s not pull that rabbit out of the hat just yet, folks.

Anyway, after a suggestion from a message board that I call the number on the USPS web site and another user comment that

The postal service is very serious about employee mail theft. They will get to the bottom of it.

Well, I would hope the hell so. I decided to pick up the phone this morning and try my luck. That turned out to be both a terrifically terrible and (very) good thing to do. Well, maybe on the “(very) good” part.

Continue reading

2016: A Package Odyssey (Day Two*)

Annnnd, the saga continues…

(thanks, David Luckie!)

Tuesday. It’s the same as Monday, but a day later. I actually had to go back to the post office this morning to send out a package (some new Mac power cables I had no use for as I don’t own a Mac), and ha, bloody ha-ha, the same guy at the inquiry window yesterday just so happened to be working the regular window I ended up at. Of course, he recognized me right away and as I step up to the counter with my little box of cables, I get a “Hey, how’s it going?” followed by a “Did the package arrive yet?”

PAUSE.

(Remember folks, this is the same guy who tells me yesterday that my package had been sent or was in the process of being sent BACK to where it came from. Now, unless the return trip was via TARDIS and my box whipped its way back from its original location to my doorstep within 24 hours (and it hasn’t, dear reader)… That would be a NO).

PLAY.

(Thanks, The Thing Legacy!)

I tell him “No, it hasn’t”, thinking maybe he’ll realize that’s a rather dumb question to ask. Let’s just say I was so annoyed that I didn’t realize I paid $7.05 to send a package Priority Mail instead of the under $4 it should have cost for First Class. Ugh. Well, dammit… GRRRRR!

Feh, at least it’ll get there faster. No wait, I just checked out of curiosity. It’ll be the same three days. Well, just… damn it all.

Okay, I think I need a drink now:

(Thanks, sambosez!)

I was too worn out from being up too late worrying about my backlog and other stuff to have my head explode like yesterday, but fair warning: Day 3 may be that day you all want to duck and cover into your bunkers with those old Civil Defense helmets on and a week’s supply of hardtack, beans and plenty of fresh drinking water.

Back in a bit…

*It’s actually day NINE of this nonsense, as the box hit the routing hub on the 11th.

Review: Wheels of Aurelia

Bravo, Santa Ragione and Brava, Lella! This driving sim/adventure hybrid’s a definite Game of the Year contender that will make those who “get” it want to crack open a few books and do some heavy reading and/or thinking.

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Platform: PC (also on Mac/Linux/PS4/Xbox One)
Developer: Santa Ragione
Publisher: Santa Ragione
Release Date: 9/20/2016
# of Players: 1
MSRP: $9.99
ESRB Rating: N/A
Official Site
Score: A (95%) BUY IT!

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Calling Santa Ragione’s outstanding Wheels of Aurelia a simple “driving simulation” is REALLY selling it short. This brilliantly conceived hybrid game is more of a mature “choose your own path conversation-based adventure that just so happens to take place in a almost constantly moving car” with 16 possible outcomes and more than that many ways to reach them. From the beautiful stylized simplicity of the art, the great soundtrack (buy it!) that captures the spirit of late 70’s Italian radio tracks, and the mature script that may rankle a few overly sensitive types while striking others as flat out fantastic and thought-provoking.


Save for the ride you choose, the game’s opening is exactly the same each time. In 1978, Lella and Olga, two young Italian ladies who met the previous evening at a disco, set out on a road trip to France on the Via Aurelia along the western coast of Italy. Along the way, the pair talk about life, pick up a hitchhiker or two (or none – it’s up to you) and based on the path both the conversation and car takes, the game reaches a conclusion in all of 15 minutes or so. 16 endings at 15 minutes each ends up at 4 hours total playtime IF you’re silly enough to think you’ll see every conversation and character variant possible. The combination of period-era history, frankly spoken dialogue and some VERY interesting hitchhikers make this very replayable as well as a great exercise in storytelling.

Continue reading

TGS 2016: BERSERK + Musou Stars Make Up For An Ongoing Crappy Year


 

So. This week? LOUSY. I’m still trying to get my busted PlayStation 3 back from the jerk in Brooklyn who I sent it to for repair but neither did the work nor sent back the console, but can’t seem to get the legal wheels I set in motion to move faster after over four months. I finally went and bought my own new PS4 last week, but just found out it was shipped and allegedly arrived on the 12th, but was REFUSED, which is somewhat IMPOSSIBLE. I was here waiting for it all damn week and, hell, I don’t REFUSE any packages with my name on them. I suspect something fishy happened with the USPS driver and my purchase, as the standard procedure is to leave a slip in the mailbox if a recipient isn’t home. To me, REFUSED means someone figured out what was in the box and decided to give him or herself an early holiday gift at my expense.

I’ve contacted the seller to see if that return has indeed been returned and am waiting for a response. USPS is NO help at all, as all I got from them in an email saying the package was REFUSED and sent back, but I need to find out if it was received before proceeding further. If that PS4 is unaccounted for, I’ll be quite (well, even MORE) annoyed. Losing my old PS3 with ten years of save data is bad enough, considering I ended up having to replace that console with the same model, which wasn’t cheap. Losing $300 more on that new PS4 is going to make me want to kick something off the planet. Amusingly enough, I’d forgotten Tokyo Game Show is happening and Koei Tecmo gave my stressed out brain two games I really want to play… even though I currently have nothing to play them on.


 

Yeah, I hate people sometimes. Particularly the ones that cost me time and money on nonsense like this. FEH. Well… first world problems, I guess? Somebody have a good weekend out there, as I sure as hell won’t. I have NO idea with is up with me and tech and a few other things this year, but this song is now my life’s main title theme:

(Thanks, JORGE HITS OFFICIAL!)