Sonic The Hedgehog 4: Episode II “Reunion” Trailer: Change Is Good (Unless You’re A Nitpicker Who Thinks It’s Not)…

While I’d still prefer Sega just get all the parts done and release this on a DISC with all the other Genesis/Saturn/Dreamcast Sonic games ever made (they’ll fit on a single Blu-Ray comfortably, I’d bet), we’ll have to “settle” for installments. The good thing is, the dev team is addressing the complaints about Part 1 and it looks as if the animation is fixed up quite nicely. Of course, SOME people out there are going on and on about how the game doesn’t PERFECTLY replicate the Genesis version to a T in terms of every single animation or how some parts seem to take control away from the player and so forth and so on. I say knock it ff and wait for the game (or at least a demo) to drop before swallowing that foot.

Sonic 4: Episode 2 Set To Roll In 2012

Sega is set to send Sonic soaring into the stratosphere after two great games in a row on consoles (the super Sonic Colors and the even superior Sonic Generations). Here’s a quick peek at the Hedgehog’s latest speed-fest, set to hit XBLA and PSN in the New Year – enjoy!

Review: Sonic Generations

Platform: Xbox 360 (also on PS3, Wii)

Developer: Sonic Team

Publisher: Sega

# of Players: 1

ESRB Rating: E (Everyone)

Official Site

Score: A

 

The Sonic Team (and Sonic) renaissance continues with another solid and hugely fun to play Sonic the Hedgehog game. While not flawless, Sonic Generations does a mostly stellar job of recapturing the nostalgia of the blue hedgehog’s early days while also giving gamers a Shake ‘n Bake of pretty much every major Sonic game (and a few minor ones) that’s come along since. Those well-versed in Sonic lore will be grinning ear to ear at the presentation, looking for references all over the place as they play through the game. Like the classic games it cobbles its levels and characters from, the overall experience is somewhat brief. However, just like the old days, this is one game you’ll blow through once and go back to over and over until you’ve aced every challenge and scored “S” ranks across every single map. Continue reading

Review: Sonic Colors (DS)

Platform: Nintendo DS

Developer: Dimps/Sonic Team

Publisher: Sega

# of Players: 1-2

ESRB Rating: E (Everyone)

Official Site

Score: A-

The stellar Sonic revival continues with Sonic Colors on the DS which, like it’s big brother on the Wii just so happens to be one of the best games on the platform this year. While it takes a few of its its visual and gameplay cues from the great Sonic Rush series, the blend of classic fast-paced 2D side-scrolling (with some nifty 3D boss battles and other sections) and super-colorful visuals makes for an exciting chunk of portable goodness. Like any platformer worth its salt, there area few really pesky spots where a careless jump or accidental nudge on that D-pad will send you falling to a Sonic doom. On the other hand, the game is so much fun that you’ll go back again and again until you nail every level and find every secret. Continue reading

Review: Sonic Colors (Wii)

Platform: Nintendo Wii

Developer: Sonic Team

Publisher: Sega

# of Players: 1-2

ESRB Rating: E (Everyone)

Official Site

Score: A

Despite its higher powered (and priced) HD competition, The Wii has had some of the more interesting (and fun) 3D Sonic the Hedgehog games over the past few years. Sonic Colors blows away all of these other games combined and in my opinion, even gives Mario a run for his money in terms of accessibility, challenge and replay value. From the amazing, super colorful visuals and excellent sense of speed to the ridiculous amount of well-hidden secrets, this one’s a Sonic fan’s dream come true as well as one of the best Wii games of 2010. There’s a ton of game here thanks to a lengthy single player mode as well as some very tricky co-op action that requires pinpoint accuracy and timing for success. Continue reading

Sonic Colors Skates Into Bryant Park Tomorrow


So, what are you doing tomorrow evening? Well, SEGA wants you to go ice skating in New York's Bryant Park and play Sonic Colors before it hits stores November 16th. Er, no… you won't be skating and playing the game at the same time.

Press release below the jump.

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NYT’s Gamers Nite Groove Presents Sonic the Hegehog 4 (Part 1) Next Tuesday!

New York-Tokyo is at it again with another cool GNG event – drop by and play Sonic 4 and enjoy a few drinks and great tunes. Click below for de-Tails…

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Sonic Colors Hands-On


While Sonic Team has had its ups and downs with Sega's world-famous hedgehog, Sonic Colors shows that they're back in rare form with an amazing game experience no Sonic fan should miss. The fantastic use of color and detail (truly amazing for the Wii), blistering speed and wide range of amusement park (in space!) level designs make the game not only immediately accessible, but one of those titles you'll want to play over and over once you get your hands on it. My brief hands-on time was definitely exciting, as the game was easy to pick up and play, but far from the simple kid's game you're probably expecting.

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Gallery: Ryo Hazaki is Baaaaack….

Sega continues to crack me up in all the right ways these days. Shenmue’s lead character Ryo Hazaki is all set to make quite a comeback and nope, he’s not looking for any darn sailors this time! Check out these pretty slick screens from Ryo’s return in next year’s Sonic and SEGA All-Stars Racing.

All I’ll say (other than doing a happy dance after seeing Ryo after too long) is I’m hoping we also see the return of a certain Daytona racer, a Harrier or two from Space or some other Planet, and perhaps something colorful from a Fantasy Zone (among others). Hey SEGA! I have about 500 Mega Drive, Genesis, SMS, Game Gear, Dreamcast and Saturn titles here… If you need a few more suggestions of who to put in the game (or who to add as DLC), you know who to call…

The press release is a hoot and a half – check it out with more screens below the jump…

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