Sonic & All-Star Racing Transformed: You’re Not Buying This For Danica, Right?

 

Hey, no offense here – I’m just asking that Q because I can’t think of anyone I know who’s a big Danica Patrick fan. That, or they aren’t watching her race or whatever she does when she’s not on the track. Ah well, I guess she needs to keep her “celebrity” sports gal thing going until that next GoDaddy ad. Then again, better to see her in a racing game than say, Brooke Burke, who was in that awfully goofy Burger King kart racer from a few years back. Well, at least THIS game looks as if it’s going to be a hell of a lot more fun…

Pier Solar Goes Kickstarter Route For HD Remake – Give Them Your Money (Now!)

Confession: I’ve yet to play Watermelon Team’s incredible Pier Solar and the Great Architects (I’ve been dying to do so, but missed the original and all the assorted reissue versions), but the folks I know who have played it can’t stop singing its praises. I was thinking about finally getting around to snapping up a copy of this unlicensed Sega Genesis /Mega Drive game online, but Watermelon Team has a HD version in the works that’s even more tempting. Can you say Kickstarter project, ladies and gents? Yup, not only are the folks at Watermelon working on an HD version, they’re going to be getting it out on PC, Mac, Linux, Xbox Live Arcade and (Eeeeeee!) Sega Dreamcast (Eeeeeeee!).  Of course, I’m a bit ticked off that PSN, Vita and Wii U versions aren’t in the pipeline (hell, those consoles NEED great indie games like this so the suits can see they’ll sell like hotcakes), but hey – this is certainly a step up to the big time for a game that’s gotten solid reviews and a VERY loyal fan base.

The campaign  has already gotten a nice chunk of pledges and that’s thanks to the game itself plus some fantastic premium versions that are well worth the money. I need to flip a coin and see where it lands so I can choose which version I want, but I may end up with the PC version (boxed, of course). I wish I could afford one of the more pricey home versions, but it is what it is. Anyway, definitely do yourself a big favor and pledge to this project. Hmmm… maybe I’ll sell a kidney and go for that deluxe Dreamcast version, as I haven’t used my DC in a few months and it’s been looking at me funny from the corner of the room… We shall see. That fancy Magical Game Factory is rocking pretty hard these days…

November’s Here (And So Is The Wii U)…

With all the big games hitting this month for other consoles, it’s actually going to be Nintendo’s big Wii U launch that will probably be key to a huge part of this year’s holiday sales successes or failures. The system has a number of solid-looking launch titles from first and third parties with more on the way in enough different genres that almost all bases are covered. Granted, there are a few things that could spoil Nintendo’s financial fun from idiot speculators dooming the console prematurely to families simply not having more money to spend of a new system this holiday season in favor of buying cheaper Wii games or even another console. I know for a fact that NO ONE with half a brain will be buying a tablet or other device OVER a console, despite the fever dreams of those in the mobile industry sitting on the cheap games bubble about to burst and take a lot of them down to reality sooner than later. People want dedicated consoles because they want to play games that aren’t all short bits of pay to play addiction or clear clones of other successful casual games. That and hell, Mario isn’t coming to iOS or Android any time soon and Nintendo has him and a few other classic characters you won’t see anywhere else but on a Nintendo system (which is how fans prefer it). As always, we shall see what’s what soon enough – I think the console will indeed do well, but Nintendo needs to get people used to paying a premium for a replacement controller (the one thing that will make some rethink a Wii U purchase down the road)…

Sega Model 2 Collection: Virtua Everything (Now, Let’s Get This Stateside!)

Hmmm… looks like Sega is finally going to unleash more of its arcade history on gamers soon (well, in Japan, at least). Hopefully, Sega of America and Sega of Europe are on the case in getting these out over PSN and XBLA. Personally, I’d prefer to see these all pop up on a single disc so I don’t have to worry about any online issues and heck, these NEED to be Vita and Wiiware bound at some point just because gamers who haven’t heard of these hits should absolutely be playing them. I’m betting Sega Rally is coming up next, as are some other Model 2 games not in this initial batch… it’s going to be fun seeing these roll out, that’s for sure…

Max Team’s Monster World RPG: Taking A Sega Classic To The Next Level

While I do play a LOT of fan-made games paying homage to classics of the 8 and 16-bit eras, Max Team’s Monster World RPG project is one of the better works in progress I’ve seen to date. Initially released as a simple RPG Maker 2003 passion project back in 2005, the game has since been reworked into a much more polished game worthy of being put onto a Sega Genesis cartridge. Even though it’s far from the flashiest game made with the ancient game creation software, the dedication to replicating the specific look of the MW games while turning it into a turn-based RPG with an active time battle system out of the Final Fantasy games is on point and the nostalgic vibe works perfectly. The two hard working guys behind this free RPG, Massimo and Fernando, met up about a year after Massimo completed the first version of the game and needed help in expanding the game further. Continue reading

Jet Set Radio Launch Trailer: Lovely, But We STILL Need a Vita Version!

Or a 3DS version, for that matter. Or hell, even better, BOTH. Ah well, perhaps we’ll see the day return when Sega just gets it back together and realizes that Dreamcast fans (and most Sega fans in general) have more than one console they like to play the classics on… Anyway, this one should be as awesome as ever, so yup, make it a purchase.

Nintendo Wii U Preview Event: About An Hour of Playing With Power

In case you missed it earlier, here you go, the press event in its entirety. Pull up a seat, put on that gamer grin and check out all the new software and services coming your way through the Wii U. There’s a lot of stuff left unanswered on a few fronts, but I’m betting even the nayest of the naysayers will be silenced as all is revealed over time. The only thing that concerns me is I understand that new touch screen GamePad won’t be sold separately. This means that Nintendo is eating a LOT of that cost for the console and yes, you’d better be REALLY careful with that new controller….

Update! Wii U Launch/Launch Window Release List

Amusingly enough, no sooner than I post that Wii U article below, I get an email with a complete launch/launch window listing. For those not swimming in gaming lingo, the term “launch window” is a rather broad one that includes games on the way within a few months of a console’s release. In this case, the Wii U launch window is defined as the period beginning Nov. 18, 2012, and ending March 31, 2013. Also note that this list doesn’t include a few titles shows as just in development (Bayonetta, for example).

Got it? Good! Now onto the GAMES!  Er, List! Games list that is. As in, it’s below the jump.

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Wii U on the Way. November 18 Is the Day.

Let’s keep it simple: The Wii U is coming. North American launch date: November 18 (Europe, you’re up November 30). Two different models: $299 for a Basic white system: a console with 8GB of memory, one GamePad, AC adapter, sensor bar, and HDMI Cable. $349 nets you a black console with all of the above, but 32GB of memory, a copy of Nintendo Land and to push digital a bit more, a promotion that allows buyers of the more expensive system access to a rebate system for purchases made online. Guess which one I’m recommending. Bet on black, kids. YES, the console is indeed backward compatible with current Wii titles (but forget about GameCube functionality, something missing since the Wii was streamlined into its current incarnation). WIll the console support standard RCA jacks for those who still aren’t set up for HD? Probably, but I’d imagine you’d want to poke around Nintendo’s site to double check (use the first link above, of course)

There’s also TVii, a function I personally will never use, but one Nintendo is targeting at those millions of more connected users and consumers who love watching their favorite shows in a more social manner (I call it “Distracted Viewing” but hey, people seem to love doing this, sooo…):

Anyway, there will be a raft of games on the way from the launch onward, notably some amazing exclusives as well as titles Nintendo-only fans will be thrilled to see- but those (well, SOME of them) are below the jump…

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Videogame Appreciation 101: The Sega Letters (Found!)

Back around 1990 or 1991, I recall my younger brother and I getting hopelessly stuck in Phantasy Star and in dire need of assistance. Nope, we weren’t mapping the dungeons at all, so some areas of the game were total nightmares. Still, we slogged through the game , managing to make it all the way to the infamous Baya Malay dungeons where we finally threw in the towel. Almost. Out of sheer frustration, I said, “Eh, go write Sega!” and a few days later, we’d worked out a letter asking for help and sent it off hoping for a response. About two weeks later, an envelope arrived with that familiar logo and we were both thrilled to open it up and find a photocopied walk-through of the game that helped out quite a lot.

Amusingly enough, in the interim, we’d managed to level everyone up so they were all pretty much invincible. When it came time for Myau to “flap(s) his wings ploudly” (heh) and take off for that Sky Castle, that big ol’ mandatory bird boss battle was over in something like three hits. On the first turn, yet.  The final boss was a breeze as well, but were were even more impressed by the end credits of the game, which showed off the pseudo 3D scaling in a really cool way.  To date, the game is still a truly great example of a few things including full screen “corridor” style movement that even developers making games for more powerful 16-bit systems from Sega and Nintendo failed to get running as smoothly or as fast (or even full screen, for that matter).

Anyway, during the wait time between when we mailed the letter and when it arrived, a few other games ended up stumping us for a bit. However, once that PS walk-through arrived, another note went out asking about Lord of the Sword, Spellcaster and Golvellius: Valley of Doom. I think we got two of those in one envelope and a third in a separate mailing, but by then, we were on a roll with the letter writing. I even wrote Nintendo about a NES I’d found that needed service and got a really speedy reply with a few local spots that happened to be authorized Nintendo service centers. I ended up not having to spend a dime on repairs, as a friend managed to get that system up and running with about five or so minutes of tinkering.  More money for games is always a good thing, I say…
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