Wolfenstein: The New Order Livestream: Machine Plays With Itself For Your Enjoyment…

Well, then. Here’s a look at the game in action before the big launch tomorrow. If it’s as solid as the other previews I’ve seen around the internet over the past few weeks, I predict a hit for developer Machine Games and publisher Bethesda Softworks, provided the multiplayer zombies realizes this isn’t THAT sort of game at all. Oh, by the way parental units wondering about the content here? Heck NOPE, in no way, shape or form is this game for kids! Personally, I like Machine’s updated take on the character of B.J. Blazkowicz, the pull no punches coarse language and all that icky blood and gore – whee! Okay, getting (slightly) serious for a hot second, that this one’s single player makes me happy as well, because multiplayer shooters are a dime a dozen these days (but usually cost AAA prices) and this is a game where you can tell the the development team spent lots of time designing the game around the story they’ve created.

Yeah, yeah, you want to run around and shoot each other in the face for endless hours in the same old map types and game variants. Well, go buy this game tomorrow on PC and sign up for the DOOM beta and get NEW map types and maybe some other surprises tossed your way. This one’s for those of us who like a good story and game wrapped together and I can’t wait to see how it’s turned out.

Dragon Age: Inquisition Update – Stuff To See And Read While You’re Waiting ‘Til October…

GW_01Here’s a handful of location screens from Dragon Age: Inquisition, headed to PC and every home console except for the Wii U this October 7. BioWare has also been posting some fine reading material and more images on lore from the game, so today you get links to info on those warring mortal enemies The Grey Wardens and The Darkspawn along with the VERY non-vacation hotspot called The Fortress of Adamant. Hey, this trip is FREE, so pipe down or the guide will leave you in a tomb somewhere!

WA_01 WA_02 WA_03 WA_04 WA_05 WA_06

Enemy Front Gallery: “So, What Did YOU Do During The War? (Part Two)

EF_PS3_FOB_031814 XBOX_360_OWP_v4.5.indd

 
I’ve been trying to figure out how to pin down CI Games’ upcoming story-driven first-person shooter Enemy Front without getting too worried about how the game will be received when it lands in stores on June 10, 2014. While it looks on the surface to be one more entry in the recent comeback of the WWII shooter, the rather nice looking CRYENGINE powered game uses the Warsaw Uprising as one of the destructible locations playable character American war correspondent Robert Hawkins ends up in and that’s probably guaranteed to get some historians and other people a bit ticked off for a few reasons.

 
Granted, the game isn’t supposed to be “realistic” or an accurate simulation at all and yes, it’ll be far too easy for some to pick it apart for any elements they see as inaccurate. But CI seems to want to bridge the game between the old Medal of Honor and Call of Duty games, while referencing Sniper Elite and its own Sniper games. There’s freedom to tackle missions in what’s being called “a richly interactive combat sandbox gameplay experience”, meaning the game should be nowhere as linear as the yearly Call of Duty action-packed guided tour thrill ride, which is a good thing for those players looking for a bit more variety and replay value… Continue reading

Sniper Elite III 101: “So, What Did YOU Do During The War?” (Part One)

 
With PR folk from 505 Games and a few of the dev team from Rebellion rolling into NYC this week, I’ll finally get some hands-on time with Sniper Elite III on Tuesday morning and report about it here. The team has clearly listened to feedback about Sniper Elite V2 and it looks as if this third chapter addresses all the issues and makes for a more expansive and free form game experience. Sure, the extreme violence isn’t for everyone (and yep, that video is pretty graphic), but I’m not playing this one to see Nazi brains and other bits get shattered and splashed about the large levels. I’m a game design guy first who loves seeing what different developers come up with and Rebellion has been around long enough to keep surprising me. Anyway, expect an update a few days from now on my experience with this one. Sniper Elite III hits retail and download on July 1st in the US on Xbox One, PS4, PS3 and Xbox 360 and of course, the PC version will be a Steam release.

NAtURAL DOCtRINE Trailer: Or, An Easy Pick For RPG Fans This Fall…

ND_BGWhile Kadokawa Games’ NAtURAL DOCtRINE garnered decent enough scores from Famitsu (31/40 for the console versions and 30/40 for the Vita), it didn’t exactly sell like hotcakes in its native land. Still, here in the west, the hunger for decent JRPGs needs to be sated, so thanks to the fine folks at Nippon Ichi Software America, we’ll be seeing (and playing) this one soon. I’m going to get this because I’m interested in that PS3/PS4/Vita play and how the game will look across the three platforms.

Granted, I’m NOT the graphics whore type who gets cranky that an game isn’t mapping every bump nor using all of a console’s power at all. I’m just curious as to why MORE games aren’t compatible across the three platforms other than Sony wanting people to buy more PS4s as opposed to hanging onto that older PS3 (or buying a new one). I’m seeing a bunch of games that are only PS4 and Vita compatible and that seems odd because some of them can CLEARLY run on the PS3 with no hassles. Anyway, mini-gripe over. More on NAtURAL DOCtRINE soon – stay tuned…

Wolfenstein ‘House of The Rising Sun’ Launch Trailer: Doing Up NSFW The Right Way

While the first-person shooter variants of Wolfenstein haven’t ever been geared towards kids, it’s been quite clear that Machine Games’ reboot of the series was going for a mature audience right from the moment that first teaser trailer popped up online. I want to play this just because the writing has been pretty adult and amusing in each video I’ve seen and while the game pulls no punches in its dialogue or extreme violence, both work in favor of the material because there’s enough humor here to keep one playing through the blood and bits you’ll see above and in the gloriously gory Stealth vs. Mayhem trailer from a few weeks back I missed. Yeah, it’s clearly not for the squeamish types, but I’d prefer a game that goes this far and makes me want to keep playing than one that’s just mean and stupid just to be so. May 20th on on PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and PC, folks. “Be there, Aloha!”

Transistor Launch Trailer: Four More Days Until The Fix Is In…

transistor_postcardAnd here it is (well, almost). Transistor pops up on Steam and PSN May 20th, and Supergiant Games’ new trailer makes it even more intriguing and one of those games that’s a must play. And isn’t that music in the trailer great? Yes, Supergiant is selling the soundtrack as well in their online shop along with some other cool stuff.

I’m quite surprised that they didn’t cast the development net wider so PS3 owners could give this one a buy, as there are currently a lot MORE of them than PS4 owners. Of course, thinking ahead to PC and PS4 means the developer can concentrate on getting games out on platforms where they don’t have to compromise (although I’d bet the game would run fine on a PS3 or Vita if the latter version had scalable type so text could be more easily read). However, Xbox One owners aren’t getting the game (yet) because of some goofy Microsoft policies, but if you have that console in your home just keep your fingers and toes crossed that this can get to you at some point. Minor griping aside, if you CAN play this one, you SHOULD play this one.

Mind Zero Update #2: Persona-lly, I Like What I See Here…

MZ_PSVitaCoversheet11-1_22tpAs some of you gamers with good memories may be thinking, Aksys Games’ upcoming first-person dungeon crawler Mind Zero has a certain aesthetic working for it that makes it seem VERY familiar to a certain Shin Megami Tensei series of games. As in “Hey, this ALMOST looks like Persona or Persona 2, slightly weaker character art aside.

Hey, I have to ALWAYS give it up for Kaneko Kazuma’s outstanding and bizarre art style that defined many of the SMT games in the past). To swipe a quote from some old gaming magazine only a handful of people still remember, “RESPECT!”

MindZero_ss01_1024x1024

I don’t mind the similarities at all, as those were (and still are) some pretty stellar game experiences and this gae does do a bunch of things differently. Still, if this one can capture a fraction of what made those game so memorable, I’d bet a nickel that Aksys and developer Zerodiv will have a new sleeper hit on their hands. The game is set to hit the Vita on May 27, 2014, so make sure to keep an eye out if this one strikes your fancy…

MindZero_ss03_1024x1024 MindZero_ss04_1024x1024 MindZero_ss05_1024x1024 MindZero_ss06_1024x1024 MindZero_ss07_1024x1024 MindZero_ss10_1024x1024

Bombshell Alert: 3D Realms & Interceptor Games Are Bringing The Pain In 2015

bombshell_logo

shelly_idleWhile this Bombshell reveal trailer isn’t revealing a stitch of gameplay (just a nicely scarred under-clad gal with a punk haircut and metal arm who seems to like her whiskey, watching cable news, firearms and motorcycle riding), fortunately, the game’s official site has screenshots to ogle and yep, they’re below.

I happen to like isometric games (and isometric action or turn-based RPGs in particular), so my interest has been piqued. I’ll also give huge credit to the dev team for not making yet another first-person shooter and instead going with a viewpoint and genre that may actually help draw in players who prefer this type of game experience.

While the game isn’t coming until Q1 2015, it’ll be interesting to see it in motion on the PS4 or PC. I wish this Unreal-powered game was also landing on the Vita, but I guess this is one of those games where a bigger screen means you appreciate the work that’s gone into it a whole lot more. Anyway, color me intrigued. More on Shelly’s big adventure soon. Here’s a brief interview with two of the people working on the game and an intro to the character to close things out:

Bombshell_Walk_1920x1080 bombshell_may_01 bombshell_may_02 bombshell_may_03 bombshell_may_04 bombshell_may_05

GRID Autosport Update: When Discipline Isn’t Punishment, It’s Pure Bliss…

I’ve heard auto racing compared to fighting before, but when the comment pops up in this video, you can see what that means pretty clearly. I tend to like European Touring Car racing a lot better than the mostly oval, turn left and draft stuff that’s popular here, so Codemasters has had me since the TOCA days on the original PlayStation. GRID Autosport looks incredible in this trailer (and the other two that have been released) and I love how user feedback has make the game’s Black Edition a much more palatable product to pre-order thanks to everyone getting that same content and no spitting up DLC based on certain retailers and such.

That’s lame and other publishers need to listen up and quit that nonsense as it means people who like to complete a game can actually complete it and not need to shell out for multiple copies just to get every drip of content. Go, Codemasters!