GRID Autosport Discipline/Focus/Endurance Trailer: You’ll Still Get Spanked, Though…

GRID_Autosport_BlackOh, once again, I couldn’t help myself (*whipcrack!*). Anyway, it looks as if GRID Autosport REALLY means business when it comes to bringing racing fans some of the best action out there. While not a true simulation, the team at Codemasters is striking the balance between simple to pick up and play controls and the need to learn each track and how to survive the AI trying its best to blow your doors off when you dive into the single player part of the game. Online is of course its own crazy bird complete with the usual unpredictability of live players, especially in the longer races.

Now,I happen to like endurance race events, as there’s a fine balance of learning all the ins and outs of a race course lap after lap and your own physical condition slipping a wee bit over the hours as you fight off sleep and assorted body cramps. Granted, couch racing isn’t ANYWHERE as brutal as being in a car bouncing around and rumbling for a few hundred miles, but keeping me OUT of a real race car is probably a really good thing. GRID Autosport is out for PlayStation 3, Xbox 360 and PC on June 24, 2014 in North America, June 27th in Europe.

Watch_Dogs Launch Trailer: Your Ticket To Chicago Is Almost Ready…

 
May 27 will be a pretty quiet day at some workplaces in a few places thanks to people coming down with crippling cases of Watch_Dogs flu and staying home to get some finger and wrist exercises in to keep healthy. Ubisoft Montreal is certainly doing its part to move next-gen consoles and maybe a new 3D card or two, but I think even on the older consoles the game will be a winner to those players that don’t give a hoot about their games looking about as realistic as it gets. Anyway, we’ll see what’s what next week (or later for Wii U owners still hoping for an actual release date).

R-Type Dimensions Out Today: Say Bye-Bydo, You Alien Creeps!

 
And here I was, thinking it would be a quiet day today. Nope, too many games hitting retail and digital, including Tozai Games’ one-two punch for the PS3, R-Type Dimensions. It’s both the original arcade games plus modern remakes with a few play modes and new options that make the game even more (or a bit less) challenging, it’s hard as heck nostalgia that won’t break the bank at only $9.99 on the PlayStation Network. Yes, you need to get this just in case there really are cranky aliens up there coming to visit and you’re suddenly drafted into service…

Drakengard 3 Launch Trailer: I Thought Gals Liked Dragons? Hmmm, I Guess Not In This Game…

 
It’s finally here in North America and looking more polished than its PlayStation 2 prequels, Drakengard 3 ups the action while going tonally sideways. Granted, the game still has the gloomy, doom-y feeling of the first two entries, but there’s more in the way of light comic relief as well as a decidedly more manga/anime edge to the character art. If you like what you see, zip on down to your favorite game emporium, slap $49.99 down on the counter (plus tax where applicable) and both you and your PS3 will be happy campers. If you’re eager to play but lazier or just prefer digital games, clickety-click on your PlayStation Network account and get this as a download on the PlayStation Store or the Square Enix Online Store for the same price. In an interesting twist, the physical game gets a standard retail packaging, but if you’re a digital-only drone, you can get a Digital Collector’s Edition exclusively on the PlayStation Store for $64.99. How that all works baffles me, but hey – it’s the future, so stuff is SUPPOSED to be baffling. I think.

 
Oh, and speaking of baffling… you get an interview with the game’s director, Taro Yoko, but he’s a puppet here. Don’t ask… just enjoy!

Wolfenstein: The New Order Livestream: Machine Plays With Itself For Your Enjoyment…

Well, then. Here’s a look at the game in action before the big launch tomorrow. If it’s as solid as the other previews I’ve seen around the internet over the past few weeks, I predict a hit for developer Machine Games and publisher Bethesda Softworks, provided the multiplayer zombies realizes this isn’t THAT sort of game at all. Oh, by the way parental units wondering about the content here? Heck NOPE, in no way, shape or form is this game for kids! Personally, I like Machine’s updated take on the character of B.J. Blazkowicz, the pull no punches coarse language and all that icky blood and gore – whee! Okay, getting (slightly) serious for a hot second, that this one’s single player makes me happy as well, because multiplayer shooters are a dime a dozen these days (but usually cost AAA prices) and this is a game where you can tell the the development team spent lots of time designing the game around the story they’ve created.

Yeah, yeah, you want to run around and shoot each other in the face for endless hours in the same old map types and game variants. Well, go buy this game tomorrow on PC and sign up for the DOOM beta and get NEW map types and maybe some other surprises tossed your way. This one’s for those of us who like a good story and game wrapped together and I can’t wait to see how it’s turned out.

Dragon Age: Inquisition Update – Stuff To See And Read While You’re Waiting ‘Til October…

GW_01Here’s a handful of location screens from Dragon Age: Inquisition, headed to PC and every home console except for the Wii U this October 7. BioWare has also been posting some fine reading material and more images on lore from the game, so today you get links to info on those warring mortal enemies The Grey Wardens and The Darkspawn along with the VERY non-vacation hotspot called The Fortress of Adamant. Hey, this trip is FREE, so pipe down or the guide will leave you in a tomb somewhere!

WA_01 WA_02 WA_03 WA_04 WA_05 WA_06

Enemy Front Gallery: “So, What Did YOU Do During The War? (Part Two)

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I’ve been trying to figure out how to pin down CI Games’ upcoming story-driven first-person shooter Enemy Front without getting too worried about how the game will be received when it lands in stores on June 10, 2014. While it looks on the surface to be one more entry in the recent comeback of the WWII shooter, the rather nice looking CRYENGINE powered game uses the Warsaw Uprising as one of the destructible locations playable character American war correspondent Robert Hawkins ends up in and that’s probably guaranteed to get some historians and other people a bit ticked off for a few reasons.

 
Granted, the game isn’t supposed to be “realistic” or an accurate simulation at all and yes, it’ll be far too easy for some to pick it apart for any elements they see as inaccurate. But CI seems to want to bridge the game between the old Medal of Honor and Call of Duty games, while referencing Sniper Elite and its own Sniper games. There’s freedom to tackle missions in what’s being called “a richly interactive combat sandbox gameplay experience”, meaning the game should be nowhere as linear as the yearly Call of Duty action-packed guided tour thrill ride, which is a good thing for those players looking for a bit more variety and replay value… Continue reading

NAtURAL DOCtRINE Trailer: Or, An Easy Pick For RPG Fans This Fall…

ND_BGWhile Kadokawa Games’ NAtURAL DOCtRINE garnered decent enough scores from Famitsu (31/40 for the console versions and 30/40 for the Vita), it didn’t exactly sell like hotcakes in its native land. Still, here in the west, the hunger for decent JRPGs needs to be sated, so thanks to the fine folks at Nippon Ichi Software America, we’ll be seeing (and playing) this one soon. I’m going to get this because I’m interested in that PS3/PS4/Vita play and how the game will look across the three platforms.

Granted, I’m NOT the graphics whore type who gets cranky that an game isn’t mapping every bump nor using all of a console’s power at all. I’m just curious as to why MORE games aren’t compatible across the three platforms other than Sony wanting people to buy more PS4s as opposed to hanging onto that older PS3 (or buying a new one). I’m seeing a bunch of games that are only PS4 and Vita compatible and that seems odd because some of them can CLEARLY run on the PS3 with no hassles. Anyway, mini-gripe over. More on NAtURAL DOCtRINE soon – stay tuned…

Wolfenstein ‘House of The Rising Sun’ Launch Trailer: Doing Up NSFW The Right Way

While the first-person shooter variants of Wolfenstein haven’t ever been geared towards kids, it’s been quite clear that Machine Games’ reboot of the series was going for a mature audience right from the moment that first teaser trailer popped up online. I want to play this just because the writing has been pretty adult and amusing in each video I’ve seen and while the game pulls no punches in its dialogue or extreme violence, both work in favor of the material because there’s enough humor here to keep one playing through the blood and bits you’ll see above and in the gloriously gory Stealth vs. Mayhem trailer from a few weeks back I missed. Yeah, it’s clearly not for the squeamish types, but I’d prefer a game that goes this far and makes me want to keep playing than one that’s just mean and stupid just to be so. May 20th on on PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and PC, folks. “Be there, Aloha!”

GRID Autosport Update: When Discipline Isn’t Punishment, It’s Pure Bliss…

I’ve heard auto racing compared to fighting before, but when the comment pops up in this video, you can see what that means pretty clearly. I tend to like European Touring Car racing a lot better than the mostly oval, turn left and draft stuff that’s popular here, so Codemasters has had me since the TOCA days on the original PlayStation. GRID Autosport looks incredible in this trailer (and the other two that have been released) and I love how user feedback has make the game’s Black Edition a much more palatable product to pre-order thanks to everyone getting that same content and no spitting up DLC based on certain retailers and such.

That’s lame and other publishers need to listen up and quit that nonsense as it means people who like to complete a game can actually complete it and not need to shell out for multiple copies just to get every drip of content. Go, Codemasters!