Among the Sleep: Child’s Play Gets A Whole New Meaning In this Upcoming Indie Game…


 

among the sleep logoI can only think of a very few games that are played from the perspective of children and all of them are indie-made sleepers. In addition to a few RPG Maker games, there’s Papo & Yo, Baby Blues and now, Among the Sleep, which looks to be the most intriguing for a few reasons. First, the protagonist is a mere two years old, second, it’s a horror-themed game that doesn’t revolve around combat (I don’t know any two-year old babies who can carry around a rocket launcher and Rambo-sized knife). It’s also a recent Kickstarter project that’s garnering a lot of interest for its theme and excellent visuals. Hamar, Norway-based Krillbite Studios is crafting this gem up carefully.

There are minor similarities to Baby Blues in that the game has a young child and a teddy bear as key elements of the experience. However, Among the Sleep focuses on its child escaping from a nightmare and from the production art shown so far, the game looks to take on a more fantasy-themed twist as it progresses. Hmmm… Keep an eyeball on this one, pony up a pledge if you like what you see and someone get Guillermo Del Toro on the horn – a film version looks right up his strange, dark alley. That or, hell, I’d ring up LArry Cohen and get his blessing to do his cult 1974 flick, It’s Alive as a game, complete with that creepy Bernard Herrmann score and the film’s shocks and scares intact.

New Earth Defense Force 4 Trailer: “The Exterminators Are Back In Town…”

“… and there goes the neighborhood!” Well, that’s probably what the booming-voiced announcer would say if this were some “B” movie popping up at a theater near you or on cable. Circa 1988 and complete with a too-loud theme borrowed from another film (probably that climactic tune from James Horner’s ALIENS soundtrack that ended up in way too many trailers after the film hit it big). Hey, it’s cicada time this year, so I bet people in areas affected by that 17-year frenzy would want to get decked out in some military gear and grab a space age weapon to take down a pack of noisy crickets. Yeah, yeah… they’re not crickets, silly. I know that! It’s just a REALLY bad Men in Black joke I just made (from the OK original, not the “what were they thinking?” sequels. Wait a minute, now… good (or bad) comedy doesn’t NEED an explanation if the person telling the joke gets it, so don’t read that last sentence. Er, anyway… Japanese PS3 and Xbox 360 owners get EDF 4 on July 3, 2013 – North American gamers get it sometime later this year. I’ll let you know when I know, as usual…

Angry Video Game Nerd Adventures Trailer: My Conflict of Disinterest Is Somewhat Activated…

Hmmmm… Not sure how I should feel about this, as I think if you REVIEW games for a living, you don’t necessarily NEED to be in one. Granted, the folks at Penny Arcade get a free pass because they do so much for charity and all. But I guess TAVGN gets a big, sloppy pass as well because he’s so damned popular and good at what he does that the bulk of his fan base will buy this up as soon as it’s available. Granted, if the game is “bad” (and not intentionally, mind you), he’ll hear about it (but probably shrug it off completely). I’ll play this at some point but probably not review it, as it’s a bit strange trying to do that and not feel as I’m fitting into someone’s master plan… Well, we’ll see… You can’t muck up this kind of “retro” that much anyway. Hopefully…

The Incredible Adventures of Van Helsing Gets A Beta – Give It A Shot, I Say…

NeoCore Games’ upcoming action RPG, The Incredible Adventures of Van Helsing, is headed into its beta stage as a pre-order product the developer has set up as a crowdfunded work in progress that allows interested players to pony up a fee for access that will net them a final copy when the game is completed and released in May. For a minimum payment of $15, you’ll get to play that beta version on Steam (and comment on it, no doubt) and there are payment tiers all the way up to $1000 (which gets you four copies of the game, your name in the credits and portrait in a secret boss level).

Bethesda Reveals The Evil Within (Well, A Live-Action Trailer, At Least)…

In case you were wondering just what Shinji Mikami has been up to… well, here you go. Bethesda Softworks has revealed a live-action trailer to his and Tango Gameworks’ upcoming single player psychological/survival horror game, The Evil Within. Nothing has been revealed yet about the characters, story or gameplay, but IGN (hey, why not me?) has a big first look popping up on Monday that’s sure to get them traffic and attention. The game is set to come out in 2014 for PC, PS3, Xbox 360 and “next generation consoles”. Hmmmm… My take on that last part is I personally think they’re spreading this new SKU a wee bit too thin, as I think it would be best on ONE generation of systems and PC. If this gets over-hyped and expected to meet a certain target, but fails to do do, it will hit Bethsoft a bit hard on a few fronts. Granted, they could have another Dishonored here in the form of a hit that turns a genre on its ear-hole, so I’m at least optimistic on that front. Now, it’s all about some hands-on time to see what’s what… Bethsoft, you know how to reach me…

GTA V “Cash & Carry” Artwork: More Teasing From Rockstar…

Cash and Carry by Land

Oh, I really have nothing to say here but enjoy the artwork. I love how Rockstar’s artists tell these little stories in every image and while open to interpretation, you KNOW that somewhere in that massive fictional version of California, someone is looking at a recently emptied safe formerly full of ill-gotten games and yelling for the cops or their “boys” to go on the hunt for the thieves. Well, good luck with that. September 17, 2013 is the release date, by the way…

Cash and Carry by Sea

Gallery: Castle of Illusion – Disney and Sega Want Your Nostalgic Bones Smiling Away…

Image converted using ifftoany

8149CastleOfIllusion_PackFront_XBLA_no arcade banner copyOK, I can’t stay too annoyed at Disney, as this latest blast from the past actually looks quite good. Granted, this one SHOULD be on MORE platforms (those high resolution screens on the Vita and Wii U Gamepad are begging for more love), but I guess Disney is going first and foremost where they’ll rake in the most immediate sacks of loot. Granted, I’d bet a LOT more Disney fans without Xbox Live or PSN accounts (or a fancy tablet) would want to throw money at this on a disc or cartridge of some sort (with that DuckTales reboot tagging along), but no one ever thinks of catering to that crowd these days unless it’s some crowdfunded project that grabs the collectors where they like it.

8145ImageAsset (1)

Anyway, the game art and logo above look nice enough and that teaser video is just that (and too short!):

 

but those screens below are dipped in yummy chocolate and ready to eat (and they’re freakin’ HUGE when you click on them – go ahead… you KNOW you want to):

COI Announcement screenshot (1) COI Announcement screenshot (2) COI Announcement screenshot (3) COI Announcement screenshot (4) COI Announcement screenshot (5)

Look for this one this summer on PSN and Xbox Live Arcade. Will Disney Interactive, Sega of America and Sega Europe be able to recapture the glory and thrills of the 1990 Sega Genesis classic? Well, we’ll soon find out, right? So far, it’s looking like a real winner…

I’m Not Worried About Divinity: Original Sin One Bit…

Seriously. I know Larian Studios has got this all sewn up nice and tight, so I haven’t even bothered to run any of their Kickstarter updates here after posting a little while back about Original Sin going the crowdfunding route. It’s pretty much a no-brainer that a new game is going to be great when it’s the same studio and staff that’s been with the series from the beginning toiling away like mad wizards. I’m just hoping that this gets a console version at some point, as I hate having to keep upgrading a PC like it’s a can that needs a new engine every time one of these epics roll out. More people playing their games is always a better thing at the end of the day, I say…

Rollers of the Realm: Pinball, Puzzle & RPG? Three Tastes That Taste Great Together!

I’ll admit my eyebrow went flying up into the air for a second when I heard about Rollers of the Realm, but after a look around at the video above and the official site, I’m all in. Yeah, developer Phantom Compass (and friends) currently only has this set to hit PC and certain phone and tablet-shaped portable devices, but I think this one could be the new Puzzle Quest if it hits consoles as well at some point down the road. Sure, it’ll cost more to buy if it’s on the PS3 and Vita va PSN, Wii U and 3DS eShop or the Xbox 360 through XBLA. But hey, we console gamers are USED to paying more for some games because we know it generally costs more to bring them over with new features. Granted, I’d prefer this on a disc or game card, but that’s not going to happen at all, I’d bet. So a nice and shiny HD download is perfectly fine by me. I’ll be keeping an eye on this one, that’s for sure…

Nostalgia: Castle of Illusion Gets The Remake Treatment For A Summer Launch…

Hmmm, so Disney is on a BIG nostalgia kick these days (with Sega along for the ride on this one), despite killing Lucasarts off and pretty much all chances for new Star Wars games. Or perhaps that demise was part of a larger game plan?  Some not so deep thinking shows that between this reboot and the upcoming DuckTales remake from Capcom PLUS the other Disney related games on the way or out already (Kingdom Hearts, Disney Infinity, whatever device and mobile games there are I don’t care about because I don’t like the swipe and drag much), there might be enough loot raked in to put aside a few pennies for the future. As in if that upcoming in development Star Wars flick is looking as it needs some sort of interactive tie-in, whatever is coming will be developed in-house or by a developer contracted to do the job… that has (argh) excellent Metacritic scores for their previous titles.Whatever happened to just making good games, period?

Then again, Disney doesn’t discriminate, as they also killed Junction Point Studios dead after Disney Epic Mickey 2: The Power of Two didn’t do so well critically (and it seems, commercially). Yeah, that’s where we are these days, kids – studios shut for spending too much money and their games not garnering great aggregated scores on a faulty site while older games from the back catalog get yanked from their graves and given new life with the hope all will buy and every sin will be forgotten. Yuck. Well, I guess not having to pay $50 – $60 for a cartridge game will draw in more old and new fans of both Castle of Illusion and DuckTales… but there’s still that crowd of noisy ducks who think every game these days should be cheap or free, no matter how much it costs to make…