Gallery: PlayStation & PS2 Demo Library (Japanese)

Nowhere as many as I’d like to have and some aren’t pictured here, as I need to move about 500 or so games to get to the remaining few. I’ll update the gallery once I get that mighty task done. Some of these are incredible for what’s on the discs, from memory card download, interviews and exclusive content not seen outside Japan. Stuff like Net Yaroze demos (games made by those who bought the special Net Yaroze PlayStation model), some hilarious commercials and some great demos of games that were drastically different than what ended up on store shelves. The Project Zero disc is a DVD that features CG from the game and some other cool stuff, but isn’t playable. I know there are a ton of these non-playable demos out there, but I’m a lot more interested in trial version discs these days. The one other exception is the Summer Special 1996 disc that has a bunch of game trailers including the first look at Metal Gear Solid. That long movie was created entirely with in-game asset and actually makes the game look like a more action-packed experience than it turned out to be.

Gallery: Mega-CD Library

Not as large as the other libraries (and nope, nowhere near complete), here’s some Mega-CD titles to pore over. I have a bunch of Sega CD and UK Mega CD titles as well, but I’d sold off most of the core titles, so it’s a shadow of its former self. It’s too bad Sega or any other publishers didn’t have enough time to localize MORE of the RPG’s for the add-on, as games such as Shadowrun (an all-new version created for the platform), Record of Lodoss War, Shin Megami Tensei, Illusion City, Fhey Area, Cosmic Fantasy Stories, Death Bringer and others here would have made for a much more impressive lineup. But, hey – we DID get the fighting/RPG hybrid Battle Fantasy here as Revengers of Vengeance, so THAT makes up for a lot (he said, eyes rolling in his head)…

Gallery: 3DO Library

More of my game collection madness for your viewing pleasure. Actually, of the three galleries posted so far, this set of games was the easiest to photograph as almost all of them are stored right next to my PC in a CD tower and the others are in a nearby bin. Enjoy!

What Team Ico “Should”* Do Next (After The Last Guardian, That Is)…

I’ve been kicking this silly idea around for a while (over 10 years), but I’m no game developer at all, just an old gamer and sometimes “idea guy” with a lot of thoughts about how to make good games better and better games even more fun. By the way, game companies DO NOT HIRE IDEA PEOPLE (trust me, I’ve asked). So er, don’t get any wild ideas about becoming that person who thinks it’s a good idea that Nintendo or whomever will want you and your notebooks full of Mario or Metroid levels just because you and your friends think they’ve never been done before. Now, where was I? Oh, right.

Since Fumeta Ueda and company are so great at making beautiful worlds and combining them with thought-provoking stories that don’t use a ton of words to express a wide range of emotions, I’d actually love to see them remake an old favorite of mine that, while not a “classic” at all, is a very intriguing game that has a number of similarities to their work. Continue reading

Ni No Kuni Japanese Box Art Is Pretty… Boring (But Pretty Nonetheless)

While this watercolor image for the Japanese version of the game is indeed a truly lovely piece of art, it’s also pretty generic to a fault. At best, It looks like a greeting card for some made up holiday (Happy Festivus!) or a menu from some renaissance fair salad bar and at worst, like a roadside sign advertising a fairy farm (Come Pet Our Unicorn. Please. Thank You).

Given the lush backgrounds found in both the DS and PS3 versions, I was hoping to see a Level-5/Studio Ghibli combo cover to end all covers. Or at least art to match the beautiful images found on the official PS3 and Nintendo DS sites for each system’s respective games. Here’s a link to a recent trailer as well so you can see that the game is absolutely a LOT more gorgeous than this placeholder-looking cover image. Oh well. It’s not THAT bad. Still, I guess it’ll be up to Namco Bandai to give us a North American version with a cover image that soars. As long as they use art from the dev team or Studio Ghibli-provided assets, it should be a winner.

TGS 2011: Ni No Kuni Coming To PS3 In North America Next Year

Fantastic. Level-5 and Studio Ghibli’s gorgeous single-player RPG Ni no Kuni: Shiroki Seihai no Joō has been one of the most desired for localization imports of the last few years. The game revolves around a young boy who enters an alternate world using a magical book in order to try and resurrect his late mother. The Nintendo DS version, Ni no Kuni: Shikkoku no Madōshi was released last year to rave reviews in Japan and excellent sales, so it’s pretty much guaranteed that the November 2011 Japanese release for the PS3 will be equally successful. As soon as we find out who’s localizing and publishing the US version, that news will become available.

While no word of an English localization of the DS version has been announced, I’d imagine Nintendo (and Nintendo of America) wouldn’t let Sony steal all the glory by getting the onlyversion of this eagerly awaited game to gamers outside of Japan. That and the Japanese version of the DS game came in a really cool over-sized box thanks to the game manual designed to look like the magic book the main character carries and yes, it would indeed be great to see a similar package hit US as well as UK and European retailers.

TGS 2011: PS Vita. Japan. December 17, 2011.

Well, it’s official. Sony is launching its newest handheld on December 17 in Japan and based on what I’ve been reading, it’s going to be region free (yes!). Official North American, European and other territory launch dates have yet to be announced, but sometime in 2012 is the safe bet. As for the Japanese launch lineup… I’ll post that list tomorrow, as it’s late and I need my beauty sleep.

Expect a mix of interesting AAA titles, HD remakes of PS2 titles, quirky stuff that will stay in Japan and a bunch of PSN stuff that’s also probably not going to make it out here, as the markets for certain types of games is quite different. In any event, you can also expect import shops such as Play-Asia to have a boom in pre-orders and sales from early adopters. eBay will also see a bunch of Japanese Vitas rake in a ton of profit for those who put theirs up for sale. Granted, scammers will also be part of the program as well, which is why I’ll wait for the official US launch (unless I suddenly come into a ton if money and can afford plane fare, a nice hotel for a brief stay, a new Vita or three AND a bunch of games).

Dragon Quest X Announced As A Wii & Wii U Online RPG

Holy Final Fantasy XII, Batman! Or something like that. Twitter practically fell over dead after the DQX news was dropped by andriasang a few hours ago. Rather than join the bird-buzzers out there, I’ll cut to the chase. I don’t think I’d like it (I’m not a big MMO fan) unless it has an offline mode and a decent story to play through. That said, it’ll probably do really well in Japan, as pretty much ANYTHING with a DQ logo will sell there. As for the US, well, that depends on stuff like subscription fees, gameplay and how data is shared between Wii and Wii U consoles if one upgrades down the road after buying the Wii version. Let’s see now: Akira Toriyama character designs? Check. 3D environments reminiscent of the lovely DQ VIII? Check. Interestingly enough, Square Enix seems to be developing the game in-house. While Final Fantasy XIV was pretty controversial in terms of a number of flaws in its online play, there’s little doubt that the development team is focusing on making the game a far better experience. I’d also imagine that the game is going to be programmed for multiple languages in order to get it to English-speaking gamers in as many territories as possible soon after the Japanese version ships sometime in 2012.

Everything else such as story, number of players online and other features will be announced soon (no doubt TGS will reveal more and probably some awesome DQX-related swag).



Thanks to NiNTENDOMiNATiON for posting these videos!

Onechanbara Z Kagura Coming to Xbox 360 (In Japan): Hey D3PA, Don’t Leave Us Hanging!

Thanks to YouTube user kqgaming2 for posting this video!

Yeah, yeah, this sexy hack & slash game isn’t for every taste, but I happen to love the cheesy, bloody zombie killing by the boatload goodness of the Onechanbara series. I actually own all of them except for the PSP import and while they’re not the best action games out there, there’s just something to be said about scantily clad zombie killing gals with attitude, ridiculously challenging bosses and tricky to complete side quests. Well, we’ll have to see what D3Publisher’s US arm thinks about all this. I’d love to see this one hit the 360 here as a budget release on a disc and not JUST a quickie XBLA download. Granted, it probably won’t get a manual (like the 360 version of Earth Defense Force Insect Armageddon), but hey, at least more people will get to enjoy the crazy ride. Actually, it WOULD be nice to see the series head back to a Sony home console, as that’s where the first four games appeared…

Happy Birthday, SNES!

While I sold off about 99% of my SNES games to get a PS3 and a bunch of other stuff a few years back, I’ve kept pretty much all of my Super Famicom games simply because there were too many that were never localized for a US release. Sorry for the lousy photo, but all 248 or so are up in a closet in the other room and I don’t have the time to go through them at this point and pick out favorites. This project however, IS on my to-do list once I clear out some space here at the home office and find the time to get the stash down to be photographed (and a few games re-played). I have many favorite games for the system but I absolutely HATE compiling “Top 10” lists, so you won’t get one from me. OK, I’m not that irascible, folks – I just need more time to re-discover some of these games when it’s not so incredibly busy here. It’s absolutely be a LOT more than ten, that’s for sure.

Anyway, Happy Birthday SNES! You’re missed in this era of digital-only releases and mobile games madness, that’s for sure.