And you thought YOU had bug troubles? Vita owners in Japan (and some lucky folks like me who are importing but STILL want this localized for our territories) are getting what I consider to be an instant system seller in the form of a SUPER enhanced version in one of the most action-packed “retro” sci-fi shooters ever. Of course, the man on the street stuff above makes for a fun watch that would be cool if the game was promoted here in the US in a similar manner (should it get the green light for a localization)…
Tag Archives: Imports
Final Fantasy 25th Anniversary Box: Japanese Fans Get Lucky Again (and What Else Is New?)…
Hmmm… and wow, this is a pretty spectacular collection. I’d say this HAS to come out here in one form or another, so what about it, Square Enix? While I’m not the biggest FF fan these days, I’d actually be interested in this just for the historical value. OK, that and the chance to play the redone FF I-VI on the original PlayStation. I’m still more fond of the first nine games over much of what’s come afterwards, but there’s no denying the huge impact the franchise has had on the JRPG scene over time. Again, it’s all about RESPECT and for the most part, Square Enix absolutely deserves it for keeping this flame alive for a quarter century (and still going strong). Feel free to check out that link below if you want to see this in all its bright white packaged glory before whining that you don’t speak and read Japanese and how unfair the world all is or whatever.
You have been warned – this thing is REALLY amazing.
Even MORE Wacky EDF 3 Portable TV Spot Madness!
OK, this is getting nuts, but in the coolest possible way. As I said earlier, I’m importing this Vita exclusive, but I’m keeping my fingers and toes (and eyeballs) crossed that D3Publisher of America sees fit to get it out here at some point (sooner than later). Interestingly enough, guess who’s coming to town on Wednesday with a bunch of new games? Yup, D3Publisher. Of course, THIS isn’t one of them, but I’ll be asking (or begging, depending on the level of potential alcohol consumption I do) them to make it so.
EDF! EDF! EDF!
Want More EDF TV Commercial Madness? OK!
Hey, Minoru Kawasaki? You are a really crazy, crazy man (in the best possible way, though). If this game DOES get a US release, I say D3 should just use these spots as some sort of viral campaign. I’m still considering ordering a copy of this from Japan just in case it’s not localized, but I’ll hold out until after TGS and see if D3Publihser here makes any sort of announcement. My Vita is smiling, that’s for sure…
EDF4 First Look Trailer: The Only Time Bugs Are Great In Gaming Is Here!
Holy Cats. I missed this EDF 4 trailer thanks to the CRUSH of Nintendo Wii U, New York Comic-Con news and other game/non-game related stuff jamming my inbox, but here you go. A nice peek at the new EDF game, which is looking SPECTACULAR in its retro way. Sandlot is blowing things up in a HUGE way here and even better, the game is coming to the PS3 and Xbox 360 in 2013. As for a US release, it’s too early to tell, but I’d say D3Publisher of America would be IN-SANE to not be thinking about localizing this one. Hell, I’ll do all the voices in the English dub if I need to, D3 (although, that would send the game into Dynasty Warriors series levels of camp). Anyway, expect more to come during TGS this month, as I can’t possibly see D3Publisher not wanting to share more of this upcoming game. 2013 is looking better and better now. One thing, though: where’s the Wii U version? That fancy new controller could make for a really fun multiplayer aspect to things is all I’m saying…
Earth Defense Forces 3 Portable Update: Creating The Live-Action TV Ad WIth Minoru Kawasaki
Ah, that oddball Japanese sense of humor…. where would the gaming, no, entertainment world be without it? Famed “B” movie director Minoru Kawasaki is trying his hand at making EDF look even more cheesy than it intentionally is and based on these two videos, he’s going to succeed (and quite admirably at that). I’d forgotten to run the rather goofy announcement trailer for these spots a few weeks back (you get to watch the director drinking for the most part), but in a way, I’m glad that I missed posting it because these updates are such fun. Anyway, amusing stuff aside, HOPEFULLY we’ll have a seriously official word from D3Publisher of America after this year’s Tokyo Game Show on whether or not this reaches North America and Europe. In English, of course.
Hell, I’m importing it if it doesn’t and maybe even if it does because I’m such a huge EDF fan, but this is one of those titles I firmly feel will REALLY help the Vita out in terms of being popular worldwide.
Random Art: One From the Vaults: Sonic + Mega Man
Quick backstory: I did this back in 1993, so perhaps I was a tiny bit psychic. About a year later, gamers were getting all excited reading about Sega making some sort of big publishing deal with Capcom which some thought would also bring Mega Man to the US on a Genesis cart. Of course, that didn’t exactly happen and Rockman Mega World/Mega Man: The Wily Wars is to date, a highly desired collectable. It was released in Japan and PAL territories in English, but Sega decided to ONLY give this game a shot as part of their innovative Sega Channel service. Blast you Sega for being so damned forward thinking!
Quickie Import Review: Airs Adventure
I was moving some games last week and this one fell on my head, so I had to see if my memory still works by recalling what it’s about. Well, other than being a collaboration between the generically named Game Studio with ToysPress and May Music, Airs Adventure for the Sega Saturn is pretty dated if you judge it by today’s standards. Granted, it was probably dated by 1996 standards because the game isn’t all that complicated or challenging save for some wandering about necessary mid-game to solve a puzzle. Despite the language barrier It was one of the first imports I was able to complete it twice without understanding any Japanese thanks to the simple combat system, only two party members to deal with and for the most part, fairly linear progression.
Random Film Of The Week: Alphaville
(thanks, furyprod!)
What with all the hype and such over the Total Recall remake plus a few other upcoming sci-fi flicks hitting theaters this year and next, I figured I’d also get in a recommendation of one of my ancient favorites from a great director. Granted, Alphaville: Une étrange aventure de Lemmy Caution (Alphaville: A Strange Adventure of Lemmy Caution) is going to be a film many younger readers (or those less well versed in cinema) will like or hate outright for its low-tech look and lovely black & white cinematography alone. On the other hand, those viewers willing to dive headfirst into Godard’s film should come up grinning afterwards.
In my own case, I didn’t truly appreciate it until about the third time I saw it. Actually, the movie made me (and still makes me) laugh a lot because it’s so offbeat, but each viewing revealed even more things about it to take away. The whole idea of taking a popular detective from the present day and dropping him into a “futuristic” setting without changing the film noir aesthetic one bit while using real locations around 1965 Paris in unique ways makes for a great film school lesson in minimalism. That said, the film is layered with meaning if you pay attention and maybe have a pot of coffee at the ready if you’re new to this sort of experience. Clever viewers won’t “need a drawing to get the picture” is all I’ll say here…
I won’t even over-detail the plot, as it’s pretty baffling if you try and dive too deep into things and assign meaning and clarity to it all. Basically, super agent Lemmy Caution needs to tackle a three-part objective by putting an end to a super computer overlord controlling a city where not being part of the program is a death sentence. along the way, Caution needs to track down a fellow agent gone missing and kill off the scientist who created the computer. Let’s just say things get REALLY odd, there’s a love interest, an interrogation, a joke-dispensing vending machine, a slow-motion fistfight and a truly weird finale that manages to wrap things up pretty nicely.
I’d also say that next to the brilliance that is Breathless, this is probably the easiest of Godard’s films to get into, so if you’re flipping a coin between this and say, Week-End and Je vous salue, Marie, well, I’d go with this one first. Tracking down a copy on DVD may be a bit difficult, as The Criterion Collection version is currently out of print. However, if you live in an areas with an indie film store, you may find it there. That is, if there are any of those left. I guess the internet is actually more helpful than it usually is in this case, but don’t go blabbing that you went and pirated this or anything. You never know who’s listening and watching. Then again, you DO know… but let’s not give them any more ammunition to use against you in the future, OK?
WRC 3 Gameplay Trailer: Another Milestone, But Still A Ways To Go…
As works in progress go, WRC 3 is looking mighty fine to my eyes. Of course, some rally purists or overly picky types who didn’t read that disclaimer at the beginning of the video that this is indeed a game that’s NOT completed are getting a wee bit cranky at the sound effects work in the trailer. I say give it a rest and see what happens. For me, if the gameplay is solid, I’ll just fiddle with the sound options if I find the engines too buzzy.
