There’s probably a fancy salon in your town that could use your assistance with some REAL hair problems, so pack up your gaming rig and roll it on in! Yes, yes, that hair animation in the PC version of Tomb Raider is indeed spectacular… but it’s also not that important unless you have stock in AMD, are one of those PC-only diehards (that ends up using a console-like controller to play the game because keyboard controls in 3D games like this are usually not as good) or hell, you just like flowing hair even if it’s digitally created. Eh, whatever, Sassoon… the game is great on anything you can play it on, so leave the graphics folks to their overclocking polygon and frame rate count fetishes, I say…
Moved-around monsters (with new ones to face), items and crates now put in new place! This is no straight port of the 3DS game so if you die fast, you’re the one to blame.
It’s bound for PS3, 360 and Wii U May 21st if you’re not prepared, you’ll just be the worst So take some time off to practice your dodging so you can spend that day off holed up in your lodging.
A boat full of nasty undead and more lurk you’re going in alone, but don’t be a jerk There’s no co-op here to save your nice skins But Raid Mode is co-op for some sure-fire wins.
Those graphics are all redone in shiny HD For all the gore, the game actually looks quite pretty But admire the detail a wee bit too long, and you’ll see naught but red when poor Jill’s head’s gone!
So, Snoop.. er, Dogg is back in the game (business) with this upcoming 505 Games release, Way of the Dogg, currently in development at EchoPeak. Hey, I’m a fan of plenty of ancient great to bad Kung Fu flicks from the 1970’s and 1980’s and I don’t find his tunes at all ear-burning (but I don’t actively listen to hip-hop or whatever it’s classified as these days), so the blend of styles certainly seems potentially smokin’ (as the kids say). That said, this whole Dogg/Lion thing is baffling to my brain, but I guess it’s kind of a professional/personal thing that I shouldn’t be concerned about much.
Granted, I did overhear a conversation a week or two back between a few people arguing about Snoop’s recent conversion and if it was “right” under whatever rules or whatever is in place that make one a “true” Rastafarian and so forth and so on. But I didn’t stick around for the entire mostly mellow debate as I walked in on the middle of it, was eavesdropping anyway (who’s bad?!), had nothing to offer that wouldn’t have been a bad joke that would have gotten me beaten senseless (or ignored, a far worse fate for an aspiring “comedian” like myself) and at the end of the day, I probably wouldn’t give a hoot about what was said the moment I went home and cooked something tasty to eat (which would have been a steak, had my dirty laundry not eaten it – oh, never mind…that’s a long story told elsewhere).
Except for now that this game is underway, it might me nice to know what to call the man should I ever run into him again. “(If) You (Don’t) Know My Name, (Don’t) Look Up My Number” and all that stuff… Eh, no worries. It’ll get sorted out eventually. Back with more on this one in a bit…
I always flip a coin and wait when I see a new Teenage Mutant Ninja Turtles game roll around. Sure, that original arcade game was a classic, but it’s been kind of hit or miss since then with a few good games and a few stinkers. Granted, I’ve definitely outgrown the appeal of those pizza-chomping, slang-slinging crime fighters who perhaps should have been chased down and turned into soup and luggage by evil poachers long ago. But there’s a new movie in the works and the fans all say “The fans…think of the fans!” (or at least that’s what the fans would like to believe they all say), so here you go: a new downloadable beat ’em up game on the way this summer on PSN and XBLA coming from Red Fly Studios and published by Activision.
Personally, I’d much rather see Rare get off whatever slow unicorn they’re on and get us a proper Battletoads revival (an HD reboot of the classic 1994 arcade version and/or a new 3D game in the Conker vein), but those chances are slimmer than a photo of Kate Moss, circa 1994 placed under a stack of C++ programming books.
Let’s see now… Ghosts ‘n Goblins, GunSmoke, and Section Z, all true classics and all now popping up on PSN and Xbox Live Arcade for you Capcom Arcade Cabinet users in North America (European PlayStation Store users get theirs tomorrow) for a very reasonable $9.99€/9.99/£7.99/800MSP. For those of you PSN users who missed last week’s intro 1987 pack or just want the two classics Avenger and/or 1943: The Battle of Midway by themselves, they’re both for sale individually on PSN for $3.99/€3.99/£3.19 each. Capcom hasn’t said a thing about 360 users in regards to these two titles getting single purchase deals, but I’m guessing 360 owners will need to take that up with Microsoft and not Capcom if it’s an issue about individual games being sold or whatever. Anyway, enough reading – go drop some virtual quarters already!
Of course, that’s a limited time deal, ladies and gents. January’s #1 selling Vita game can now be yours (and a few friends of yours,of course) for ten bucks cheaper until April 2, 2013. Given that Earth Defense Force 2017 Portable packs the possibility of well over 50 hours of play (and then some) into that PSN download, it’s still a bargain at its non-sale price. Of course, I’m COMPLETELY biased in saying you NEED to buy this game, what with me being a fan of hard working Japanese developer Sandlot and their games. Then again, I’m gathering you’d want someone who knows what they’re talking about to recommend something like this to you, right?
Well, that was pretty cool after all. Darker and adding elements from some of the older comics while tossing in plenty of surprises (and army of Iron Men AND a Hulkbuster at the end? Nice). Of course, under all that sturm und drang it’ll be interesting to see if this third installment can feel as fresh as the first while making sure there’s humor in the right spots AND all that actually fine looking mix of CG and practical effects can get and keep asses dropping into seats for long enough that Marvel is happy-dancing around the room on day one. If that happens, they’ll be bouncing around on Hopptity Hop money sacks within a month’s time, as will anyone who signed up for a percentage of the gross (if that’s even done anymore). I actually like that they took one of the all-time corniest but cool villains (The Mandarin) and actually made him a big menace. Well, the great Gene Colan’s version was always creepy-looking, but that’s the late master at work, I say. Well, May 3 is zipping up soon, so my prediction is a no-brainer that this one will be a big pre-summer smash with legs to keep going worldwide.
Oh, I can’t even explain this one other than to say “That’s how the Internet works!” Anyway, as you probably know, even doing the simplest search for anything online these days becomes a complete loss of privacy (you thought I was going to say waste of time, I bet) as your search is fed to any and every other site or info-gathering robot connected to whatever you typed in and magically (and very often, mistakenly) added to some magic queue that pops up as a potential search the next time you visit tht site or poke around other sites.
Or worse, those words are also used to add search results that can show up as unsolicited non-spam emails (from big companies that want your disposable income in trade for their goods) asking you to buy stuff you don’t want and/or even turn up as ads all over every page you click on. So you can’t get away from that ONE ad until you replace it with other searches. Even if you limit the amount of tracking going on (ha and ha, good luck with that), you’re STILL going to be suggested at some point to point that browser to a site for something you may not have even typed in. Or related to anything you typed in the first place. Bleh… Continue reading →
A few months back I was actually planning to ignore this entirely… until I saw a few actual gameplay trailers and read a nice preview on another site. Well, well, well… mind changed. I always knew it wasn’t a Grand Theft Auto clone at all, as the focus is on playing a good cop out to bag baddies instead of a Lego-ized criminal out to do bad. Hell, that wouldn’t pass muster with the parental units at ALL. I mean, think about it, folks (I’ll wait)… la, la, la… yeah, THAT version some were thinking this game would be would have been blasted all over the place by the media using it to say Lego was selling v-i-o-l-e-n-c-e to the kiddies disguised as a family-friendly Lego game (and for once, they’d be right). That said, I like the campy elements here and yes, the fact that the game does parody the open world elements found in the GTA games while adding in and switching up that familiar Lego gameplay. So, yup – I’ll be adding this one to the “must play” queue for my Wii U… and you should too (OK, that all rhymed, but wasn’t supposed to. I am a genius – at least for this post)…
Even though it’s almost 60 years old, for my money, Dead of Night is still an effectively scary horror anthology as well as one of those classic movies worth tracking down. It’s also a decent comedy when it needs to be and even a bit of drama and mystery gets tossed into the mix. Four different directors (Alberto Cavalcanti, Charles Crichton, Basil Dearden and Robert Hamer) worked on the five stories that make up the film (Dearden directed the framing sections that make up the beginning and ending as well as one of the stories), but it’s a seamless production where no style overtakes another. Of course, being an Ealing Studios release means there’s a huge amount of that British film quality that studio managed to make standard issue and a sort of Good Housekeeping Seal for film buffs who want no junk tossed at them from the balcony. Of course, most film buffs sit IN that balcony, but Ealing’s films were always fit for both stuffy critics above the common folk and those cheap-seaters below tossing popcorn and balled up paper napkins upward…